Introductionjps/book-slides/pdf/Ch1.pdf · 1998. 9. 30. · • Computational power determines...

84
Introduction

Transcript of Introductionjps/book-slides/pdf/Ch1.pdf · 1998. 9. 30. · • Computational power determines...

  • Introduction

  • 2

    Introduction

    What is Parallel Architecture?

    Why Parallel Architecture?

    Evolution and Convergence of Parallel Architectures

    Fundamental Design Issues

  • 3

    What is Parallel Architecture?

    A parallel computer is a collection of processing elementsthat cooperate to solve large problems fast

    Some broad issues:• Resource Allocation:

    – how large a collection?– how powerful are the elements?– how much memory?

    • Data access, Communication and Synchronization– how do the elements cooperate and communicate?– how are data transmitted between processors?– what are the abstractions and primitives for cooperation?

    • Performance and Scalability– how does it all translate into performance?– how does it scale?

  • 4

    Why Study Parallel Architecture?

    Role of a computer architect:

    To design and engineer the various levels of a computer systemto maximize performance and programmability within limits oftechnology and cost.

    Parallelism:

    • Provides alternative to faster clock for performance

    • Applies at all levels of system design

    • Is a fascinating perspective from which to view architecture

    • Is increasingly central in information processing

  • 5

    Why Study it Today?

    History: diverse and innovative organizational structures, oftentied to novel programming models

    Rapidly maturing under strong technological constraints

    • The “killer micro” is ubiquitous

    • Laptops and supercomputers are fundamentally similar!

    • Technological trends cause diverse approaches to converge

    Technological trends make parallel computing inevitable• In the mainstream

    Need to understand fundamental principles and design tradeoffs,not just taxonomies

    • Naming, Ordering, Replication, Communication performance

  • 6

    Inevitability of Parallel ComputingApplication demands: Our insatiable need for computing cycles

    • Scientific computing: CFD, Biology, Chemistry, Physics, ...• General-purpose computing: Video, Graphics, CAD, Databases, TP...

    Technology Trends• Number of transistors on chip growing rapidly• Clock rates expected to go up only slowly

    Architecture Trends• Instruction-level parallelism valuable but limited• Coarser-level parallelism, as in MPs, the most viable approach

    Economics

    Current trends:• Today’s microprocessors have multiprocessor support• Servers and workstations becoming MP: Sun, SGI, DEC, COMPAQ!...• Tomorrow’s microprocessors are multiprocessors

  • 7

    Application Trends

    Demand for cycles fuels advances in hardware, and vice-versa• Cycle drives exponential increase in microprocessor performance

    • Drives parallel architecture harder: most demanding applications

    Range of performance demands• Need range of system performance with progressively increasing cost

    • Platform pyramid

    Goal of applications in using parallel machines: Speedup

    Speedup (p processors) =

    For a fixed problem size (input data set), performance = 1/time

    Speedup fixed problem (p processors) =

    Performance (p processors)

    Performance (1 processor)

    Time (1 processor)

    Time (p processors)

  • 8

    Scientific Computing Demand

  • 9

    Engineering Computing Demand

    Large parallel machines a mainstay in many industries• Petroleum (reservoir analysis)

    • Automotive (crash simulation, drag analysis, combustion efficiency),

    • Aeronautics (airflow analysis, engine efficiency, structural mechanics,electromagnetism),

    • Computer-aided design

    • Pharmaceuticals (molecular modeling)

    • Visualization– in all of the above

    – entertainment (films like Toy Story)

    – architecture (walk-throughs and rendering)

    • Financial modeling (yield and derivative analysis)

    • etc.

  • 10

    Applications: Speech and Image Processing

    1980 1985 1990 1995

    1 MIPS

    10 MIPS

    100 MIPS

    1 GIPS

    Sub-BandSpeech Coding

    200 WordsIsolated SpeechRecognition

    SpeakerVeri¼cation

    CELPSpeech Coding

    ISDN-CD StereoReceiver

    5,000 WordsContinuousSpeechRecognition

    HDTV Receiver

    CIF Video

    1,000 WordsContinuousSpeechRecognitionTelephone

    NumberRecognition

    10 GIPS

    • Also CAD, Databases, . . .

    • 100 processors gets you 10 years, 1000 gets you 20 !

  • 11

    Learning Curve for Parallel Applications

    • AMBER molecular dynamics simulation program• Starting point was vector code for Cray-1• 145 MFLOP on Cray90, 406 for final version on 128-processor Paragon,

    891 on 128-processor Cray T3D

  • 12

    Commercial Computing

    Also relies on parallelism for high end• Scale not so large, but use much more wide-spread

    • Computational power determines scale of business that can be handled

    Databases, online-transaction processing, decision support, datamining, data warehousing ...

    TPC benchmarks (TPC-C order entry, TPC-D decision support)• Explicit scaling criteria provided

    • Size of enterprise scales with size of system

    • Problem size no longer fixed as p increases, so throughput is used as aperformance measure (transactions per minute or tpm)

  • 13

    TPC-C Results for March 1996

    • Parallelism is pervasive• Small to moderate scale parallelism very important• Difficult to obtain snapshot to compare across vendor platforms

    Thr

    ough

    put (

    tpm

    C)

    Number of processors

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    ▲ Tandem Himalaya✖ DEC Alpha✽ SGI PowerChallenge● HP PA■ IBM PowerPC◆ Other

  • 14

    Summary of Application Trends

    Transition to parallel computing has occurred for scientific andengineering computing

    In rapid progress in commercial computing• Database and transactions as well as financial

    • Usually smaller-scale, but large-scale systems also used

    Desktop also uses multithreaded programs, which are a lot likeparallel programs

    Demand for improving throughput on sequential workloads• Greatest use of small-scale multiprocessors

    Solid application demand exists and will increase

  • 15

    Technology Trends

    The natural building block for multiprocessors is now also about the fastest!

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    Mainframes

    Microprocessors

  • 16

    General Technology Trends

    • Microprocessor performance increases 50% - 100% per year• Transistor count doubles every 3 years• DRAM size quadruples every 3 years• Huge investment per generation is carried by huge commodity market

    • Not that single-processor performance is plateauing, but thatparallelism is a natural way to improve it.

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    DECalpha

  • 17

    Technology: A Closer Look

    Basic advance is decreasing feature size ( λ )• Circuits become either faster or lower in power

    Die size is growing too• Clock rate improves roughly proportional to improvement in λ• Number of transistors improves like λ2 (or faster)

    Performance > 100x per decade; clock rate 10x, rest transistor count

    How to use more transistors?• Parallelism in processing

    – multiple operations per cycle reduces CPI

    • Locality in data access– avoids latency and reduces CPI– also improves processor utilization

    • Both need resources, so tradeoff

    Fundamental issue is resource distribution, as in uniprocessors

    Proc $

    Interconnect

  • 18

    Clock Frequency Growth Rate

    • 30% per year

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    i8086 i80286i80386

    Pentium100

    R10000

  • 19

    Transistor Count Growth Rate

    • 100 million transistors on chip by early 2000’s A.D.• Transistor count grows much faster than clock rate

    - 40% per year, order of magnitude more contribution in 2 decades

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    ors

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  • 20

    Similar Story for StorageDivergence between memory capacity and speed more pronounced

    • Capacity increased by 1000x from 1980-95, speed only 2x

    • Gigabit DRAM by c. 2000, but gap with processor speed much greater

    Larger memories are slower, while processors get faster• Need to transfer more data in parallel• Need deeper cache hierarchies• How to organize caches?

    Parallelism increases effective size of each level of hierarchy,without increasing access time

    Parallelism and locality within memory systems too• New designs fetch many bits within memory chip; follow with fast

    pipelined transfer across narrower interface• Buffer caches most recently accessed data

    Disks too: Parallel disks plus caching

  • 21

    Architectural Trends

    Architecture translates technology’s gifts to performance andcapability

    Resolves the tradeoff between parallelism and locality• Current microprocessor: 1/3 compute, 1/3 cache, 1/3 off-chip connect

    • Tradeoffs may change with scale and technology advances

    Understanding microprocessor architectural trends• Helps build intuition about design issues or parallel machines

    • Shows fundamental role of parallelism even in “sequential” computers

    Four generations of architectural history: tube, transistor, IC, VLSI• Here focus only on VLSI generation

    Greatest delineation in VLSI has been in type of parallelism exploited

  • 22

    Architectural Trends

    Greatest trend in VLSI generation is increase in parallelism• Up to 1985: bit level parallelism: 4-bit -> 8 bit -> 16-bit

    – slows after 32 bit

    – adoption of 64-bit now under way, 128-bit far (not performance issue)

    – great inflection point when 32-bit micro and cache fit on a chip

    • Mid 80s to mid 90s: instruction level parallelism– pipelining and simple instruction sets, + compiler advances (RISC)

    – on-chip caches and functional units => superscalar execution

    – greater sophistication: out of order execution, speculation, prediction• to deal with control transfer and latency problems

    • Next step: thread level parallelism

  • 23

    Phases in VLSI Generation

    • How good is instruction-level parallelism?• Thread-level needed in microprocessors?

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    1970 1975 1980 1985 1990 1995 2000 2005

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  • 24

    Architectural Trends: ILP• Reported speedups for superscalar processors

    • Horst, Harris, and Jardine [1990] ...................... 1.37

    • Wang and Wu [1988] .......................................... 1.70

    • Smith, Johnson, and Horowitz [1989] .............. 2.30

    • Murakami et al. [1989] ........................................ 2.55

    • Chang et al. [1991] ............................................. 2.90

    • Jouppi and Wall [1989] ...................................... 3.20

    • Lee, Kwok, and Briggs [1991] ........................... 3.50

    • Wall [1991] .......................................................... 5

    • Melvin and Patt [1991] ....................................... 8

    • Butler et al. [1991] ............................................. 17+

    • Large variance due to difference in– application domain investigated (numerical versus non-numerical)– capabilities of processor modeled

  • 25

    ILP Ideal Potential

    • Infinite resources and fetch bandwidth, perfect branch prediction and renaming – real caches and non-zero miss latencies

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    Spe

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  • 26

    Results of ILP Studies

    1x

    2x

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    Jouppi_89 Smith_89 Murakami_89 Chang_91 Butler_91 Melvin_91

    1 branch unit/real prediction

    perfect branch prediction

    • Concentrate on parallelism for 4-issue machines

    • Realistic studies show only 2-fold speedup• Recent studies show that more ILP needs to look across threads

  • 27

    Architectural Trends: Bus-based MPs

    No. of processors in fully configured commercial shared-memory systems

    •Micro on a chip makes it natural to connect many to shared memory– dominates server and enterprise market, moving down to desktop

    •Faster processors began to saturate bus, then bus technology advanced– today, range of sizes for bus-based systems, desktop to large servers

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  • 29

    Economics

    Commodity microprocessors not only fast but CHEAP• Development cost is tens of millions of dollars (5-100 typical)

    • BUT, many more are sold compared to supercomputers

    • Crucial to take advantage of the investment, and use thecommodity building block

    • Exotic parallel architectures no more than special-purpose

    Multiprocessors being pushed by software vendors (e.g. database)as well as hardware vendors

    Standardization by Intel makes small, bus-based SMPs commodity

    Desktop: few smaller processors versus one larger one?• Multiprocessor on a chip

  • 30

    Consider Scientific Supercomputing

    Proving ground and driver for innovative architecture and techniques• Market smaller relative to commercial as MPs become mainstream

    • Dominated by vector machines starting in 70s

    • Microprocessors have made huge gains in floating-point performance– high clock rates– pipelined floating point units (e.g., multiply-add every cycle)– instruction-level parallelism– effective use of caches (e.g., automatic blocking)

    • Plus economics

    Large-scale multiprocessors replace vector supercomputers

    • Well under way already

  • 31

    Raw Uniprocessor Performance: LINPACK

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    FLO

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    ▲ CRAY ¸ n = 100■ CRAY ¸ n = 1,000

    ◆ Micro¸ n = 100● Micro¸ n = 1,000

    CRAY 1s

    Xmp/14se

    Xmp/416Ymp

    C90

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    DEC Alpha AXPHP 9000/750

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  • 32

    Raw Parallel Performance: LINPACK

    • Even vector Crays became parallel: X-MP (2-4) Y-MP (8), C-90 (16), T94 (32)• Since 1993, Cray produces MPPs too (T3D, T3E)

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  • 33

    500 Fastest Computers

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  • 34

    Summary: Why Parallel Architecture?

    Increasingly attractive• Economics, technology, architecture, application demand

    Increasingly central and mainstream

    Parallelism exploited at many levels• Instruction-level parallelism• Multiprocessor servers• Large-scale multiprocessors (“MPPs”)

    Focus of this class: multiprocessor level of parallelism

    Same story from memory system perspective• Increase bandwidth, reduce average latency with many local memories

    Wide range of parallel architectures make sense

    • Different cost, performance and scalability

  • Convergence of Parallel Architectures

  • 36

    History

    Application Software

    System Software SIMD

    Message Passing

    Shared MemoryDataflow

    SystolicArrays Architecture

    • Uncertainty of direction paralyzed parallel software development!

    Historically, parallel architectures tied to programming models

    • Divergent architectures, with no predictable pattern of growth.

  • 37

    Today

    Extension of “computer architecture” to support communicationand cooperation

    • OLD: Instruction Set Architecture

    • NEW: Communication Architecture

    Defines• Critical abstractions, boundaries, and primitives (interfaces)

    • Organizational structures that implement interfaces (hw or sw)

    Compilers, libraries and OS are important bridges today

  • 38

    Modern Layered Framework

    CAD

    Multiprogramming Sharedaddress

    Messagepassing

    Dataparallel

    Database Scientific modeling Parallel applications

    Programming models

    Communication abstractionUser/system boundary

    Compilationor library

    Operating systems support

    Communication hardware

    Physical communication medium

    Hardware/software boundary

  • 39

    Programming Model

    What programmer uses in coding applications

    Specifies communication and synchronization

    Examples:• Multiprogramming: no communication or synch. at program level

    • Shared address space: like bulletin board

    • Message passing: like letters or phone calls, explicit point to point

    • Data parallel: more regimented, global actions on data– Implemented with shared address space or message passing

  • 40

    Communication Abstraction

    User level communication primitives provided• Realizes the programming model

    • Mapping exists between language primitives of programming modeland these primitives

    Supported directly by hw, or via OS, or via user sw

    Lot of debate about what to support in sw and gap between layers

    Today:• Hw/sw interface tends to be flat, i.e. complexity roughly uniform

    • Compilers and software play important roles as bridges today

    • Technology trends exert strong influence

    Result is convergence in organizational structure• Relatively simple, general purpose communication primitives

  • 41

    Communication Architecture= User/System Interface + Implementation

    User/System Interface:• Comm. primitives exposed to user-level by hw and system-level sw

    Implementation:• Organizational structures that implement the primitives: hw or OS• How optimized are they? How integrated into processing node?• Structure of network

    Goals:• Performance• Broad applicability• Programmability• Scalability• Low Cost

  • 42

    Evolution of Architectural Models

    Historically machines tailored to programming models• Prog. model, comm. abstraction, and machine organization lumped

    together as the “architecture”

    Evolution helps understand convergence• Identify core concepts

    • Shared Address Space

    • Message Passing

    • Data Parallel

    Others:• Dataflow

    • Systolic Arrays

    Examine programming model, motivation, intended applications, andcontributions to convergence

  • 43

    Shared Address Space Architectures

    Any processor can directly reference any memory location• Communication occurs implicitly as result of loads and stores

    Convenient:• Location transparency

    • Similar programming model to time-sharing on uniprocessors– Except processes run on different processors– Good throughput on multiprogrammed workloads

    Naturally provided on wide range of platforms• History dates at least to precursors of mainframes in early 60s

    • Wide range of scale: few to hundreds of processors

    Popularly known as shared memory machines or model• Ambiguous: memory may be physically distributed among processors

  • 44

    Shared Address Space ModelProcess: virtual address space plus one or more threads of control

    Portions of address spaces of processes are shared

    •Writes to shared address visible to other threads (in other processestoo)•Natural extension of uniprocessors model: conventional memoryoperations for comm.; special atomic operations for synchronization•OS uses shared memory to coordinate processes

    St or e

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    Pn

    P0

    Load

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    P1 pr i vat e

    P2 pr i vat e

    Pn pr i vat e

    Virtual address spaces for acollection of processes communicatingvia shared addresses

    Machine physical address space

    Shared portionof address space

    Private portionof address space

    Common physicaladdresses

  • 45

    Communication Hardware

    Also natural extension of uniprocessor

    Already have processor, one or more memory modules and I/Ocontrollers connected by hardware interconnect of some sort

    Memory capacity increased by adding modules, I/O by controllers•Add processors for processing! •For higher-throughput multiprogramming, or parallel programs

    I/O ctrlMem Mem Mem

    Interconnect

    Mem I/O ctrl

    Processor Processor

    Interconnect

    I/Odevices

  • 46

    History

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    M MC

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    “Mainframe” approach• Motivated by multiprogramming• Extends crossbar used for mem bw and I/O• Originally processor cost limited to small

    – later, cost of crossbar• Bandwidth scales with p• High incremental cost; use multistage instead

    “Minicomputer” approach• Almost all microprocessor systems have bus• Motivated by multiprogramming, TP• Used heavily for parallel computing• Called symmetric multiprocessor (SMP)• Latency larger than for uniprocessor• Bus is bandwidth bottleneck

    – caching is key: coherence problem

    • Low incremental cost

  • 47

    Example: Intel Pentium Pro Quad

    • All coherence andmultiprocessing glue inprocessor module

    • Highly integrated, targeted athigh volume

    • Low latency and bandwidth

    P-Pro bus (64-bit data, 36-bit address, 66 MHz)

    CPU

    Bus interface

    MIU

    P-Promodule

    P-Promodule

    P-Promodule256-KB

    L2 $Interruptcontroller

    PCIbridge

    PCIbridge

    Memorycontroller

    1-, 2-, or 4-wayinterleaved

    DRAM

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    PC

    I busPCI

    I/Ocards

  • 48

    Example: SUN Enterprise

    • 16 cards of either type: processors + memory, or I/O• All memory accessed over bus, so symmetric• Higher bandwidth, higher latency bus

    Gigaplane bus (256 data, 41 address, 83 MHz)

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    I/O cards

  • 49

    Scaling Up

    • Problem is interconnect: cost (crossbar) or bandwidth (bus)

    • Dance-hall: bandwidth still scalable, but lower cost than crossbar– latencies to memory uniform, but uniformly large

    • Distributed memory or non-uniform memory access (NUMA)– Construct shared address space out of simple message transactions

    across a general-purpose network (e.g. read-request, read-response)

    • Caching shared (particularly nonlocal) data?

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    ° ° ° M ° ° °M M

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    “Dance hall” Distributed memory

  • 50

    Example: Cray T3E

    • Scale up to 1024 processors, 480MB/s links• Memory controller generates comm. request for nonlocal references• No hardware mechanism for coherence (SGI Origin etc. provide this)

    Switch

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    Memctrl

    and NI

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  • 51

    Message Passing Architectures

    Complete computer as building block, including I/O• Communication via explicit I/O operations

    Programming model: directly access only private address space(local memory), comm. via explicit messages (send/receive)

    High-level block diagram similar to distributed-memory SAS• But comm. integrated at IO level, needn’t be into memory system• Like networks of workstations (clusters), but tighter integration• Easier to build than scalable SAS

    Programming model more removed from basic hardware operations• Library or OS intervention

  • 52

    Message-Passing Abstraction

    • Send specifies buffer to be transmitted and receiving process• Recv specifies sending process and application storage to receive into• Memory to memory copy, but need to name processes• Optional tag on send and matching rule on receive• User process names local data and entities in process/tag space too• In simplest form, the send/recv match achieves pairwise synch event

    – Other variants too• Many overheads: copying, buffer management, protection

    Process P Process Q

    Address Y

    Address X

    Send X, Q, t

    Receive Y, P, tMatch

    Local processaddress space

    Local processaddress space

  • 53

    Evolution of Message-Passing Machines

    Early machines: FIFO on each link• Hw close to prog. Model; synchronous ops• Replaced by DMA, enabling non-blocking ops

    – Buffered by system at destination until recv

    Diminishing role of topology• Store&forward routing: topology important• Introduction of pipelined routing made it less so• Cost is in node-network interface• Simplifies programming

    000001

    010011

    100

    110

    101

    111

  • 54

    Example: IBM SP-2

    • Made out of essentially complete RS6000 workstations• Network interface integrated in I/O bus (bw limited by I/Obus)

    Memory bus

    MicroChannel bus

    I/O

    i860 NI

    DMA

    DR

    AM

    IBM SP-2 node

    L2 $

    Power 2CPU

    Memorycontroller

    4-wayinterleaved

    DRAM

    General interconnectionnetwork formed from8-port switches

    NIC

  • 55

    Example Intel Paragon

    Memory bus (64-bit, 50 MHz)

    i860

    L1 $

    NI

    DMA

    i860

    L1 $

    Driver

    Memctrl

    4-wayinterleaved

    DRAM

    IntelParagonnode

    8 bits,175 MHz,bidirectional2D grid network

    with processing nodeattached to every switch

    Sandia’ s Intel Paragon XP/S-based Supercomputer

  • 56

    Toward Architectural Convergence

    Evolution and role of software have blurred boundary• Send/recv supported on SAS machines via buffers

    • Can construct global address space on MP using hashing

    • Page-based (or finer-grained) shared virtual memory

    Hardware organization converging too• Tighter NI integration even for MP (low-latency, high-bandwidth)

    • At lower level, even hardware SAS passes hardware messages

    Even clusters of workstations/SMPs are parallel systems• Emergence of fast system area networks (SAN)

    Programming models distinct, but organizations converging• Nodes connected by general network and communication assists

    • Implementations also converging, at least in high-end machines

  • 57

    Data Parallel SystemsProgramming model

    • Operations performed in parallel on each element of data structure

    • Logically single thread of control, performs sequential or parallel steps

    • Conceptually, a processor associated with each data element

    Architectural model• Array of many simple, cheap processors with little memory each

    – Processors don’t sequence through instructions

    • Attached to a control processor that issues instructions

    • Specialized and general communication, cheap global synchronization

    PE PE PE° ° °

    PE PE PE° ° °

    PE PE PE° ° °

    ° ° ° ° ° ° ° ° °

    ControlprocessorOriginal motivations

    •Matches simple differential equation solvers•Centralize high cost of instructionfetch/sequencing

  • 58

    Application of Data Parallelism• Each PE contains an employee record with his/her salary

    If salary > 100K then

    salary = salary *1.05

    else

    salary = salary *1.10

    • Logically, the whole operation is a single step

    • Some processors enabled for arithmetic operation, others disabled

    Other examples:• Finite differences, linear algebra, ...• Document searching, graphics, image processing, ...

    Some recent machines:• Thinking Machines CM-1, CM-2 (and CM-5)• Maspar MP-1 and MP-2,

  • 59

    Evolution and Convergence

    Rigid control structure (SIMD in Flynn taxonomy)• SISD = uniprocessor, MIMD = multiprocessor

    Popular when cost savings of centralized sequencer high• 60s when CPU was a cabinet• Replaced by vectors in mid-70s

    – More flexible w.r.t. memory layout and easier to manage• Revived in mid-80s when 32-bit datapath slices just fit on chip• No longer true with modern microprocessors

    Other reasons for demise• Simple, regular applications have good locality, can do well anyway• Loss of applicability due to hardwiring data parallelism

    – MIMD machines as effective for data parallelism and more general

    Prog. model converges with SPMD (single program multiple data)• Contributes need for fast global synchronization• Structured global address space, implemented with either SAS or MP

  • 60

    Dataflow Architectures

    Represent computation as a graph of essential dependences• Logical processor at each node, activated by availability of operands• Message (tokens) carrying tag of next instruction sent to next processor• Tag compared with others in matching store; match fires execution

    1 b

    a

    + − ×

    ×

    ×

    c e

    d

    f

    Dataflow graph

    f = a × d

    Network

    Tokenıstore

    WaitingıMatching

    Instructionıfetch

    Execute

    Token queue

    Formıtoken

    Network

    Network

    Programıstore

    a = (b +1) × (b − c) ııd = c × e ıı

  • 61

    Evolution and ConvergenceKey characteristics

    • Ability to name operations, synchronization, dynamic scheduling

    Problems• Operations have locality across them, useful to group together• Handling complex data structures like arrays• Complexity of matching store and memory units• Expose too much parallelism (?)

    Converged to use conventional processors and memory• Support for large, dynamic set of threads to map to processors• Typically shared address space as well• But separation of progr. model from hardware (like data-parallel)

    Lasting contributions:• Integration of communication with thread (handler) generation• Tightly integrated communication and fine-grained synchronization• Remained useful concept for software (compilers etc.)

  • 62

    Systolic Architectures

    • Replace single processor with array of regular processing elements

    • Orchestrate data flow for high throughput with less memory access

    Different from pipelining• Nonlinear array structure, multidirection data flow, each PE may

    have (small) local instruction and data memory

    Different from SIMD: each PE may do something different

    Initial motivation: VLSI enables inexpensive special-purpose chips

    Represent algorithms directly by chips connected in regular pattern

    M

    PE

    M

    PE PE PE

  • 63

    Systolic Arrays (contd.)

    • Practical realizations (e.g. iWARP) use quite general processors– Enable variety of algorithms on same hardware

    • But dedicated interconnect channels– Data transfer directly from register to register across channel

    • Specialized, and same problems as SIMD– General purpose systems work well for same algorithms (locality etc.)

    y(i) = w1 × x(i) + w2 × x(i + 1) + w3 × x(i + 2) + w4 × x(i + 3)

    x8

    y3 y2 y1

    x7x6

    x5x4

    x3

    w4

    x2

    x

    w

    x1

    w3 w2 w1

    xin

    yin

    xout

    yout

    xout = x

    yout = yin + w × xinx = xin

    Example: Systolic array for 1-D convolution

  • 64

    Convergence: Generic Parallel Architecture

    A generic modern multiprocessor

    Node: processor(s), memory system, plus communication assist• Network interface and communication controller

    • Scalable network

    • Convergence allows lots of innovation, now within framework• Integration of assist with node, what operations, how efficiently...

    Mem

    ° ° °

    Network

    P

    $

    Communicationassist (CA)

  • Fundamental Design Issues

  • 66

    Understanding Parallel Architecture

    Traditional taxonomies not very useful

    Programming models not enough, nor hardware structures• Same one can be supported by radically different architectures

    Architectural distinctions that affect software

    • Compilers, libraries, programs

    Design of user/system and hardware/software interface• Constrained from above by progr. models and below by technology

    Guiding principles provided by layers• What primitives are provided at communication abstraction

    • How programming models map to these

    • How they are mapped to hardware

  • 67

    Fundamental Design Issues

    At any layer, interface (contract) aspect and performance aspects

    • Naming: How are logically shared data and/or processes referenced?

    • Operations: What operations are provided on these data

    • Ordering: How are accesses to data ordered and coordinated?

    • Replication: How are data replicated to reduce communication?

    • Communication Cost: Latency, bandwidth, overhead, occupancy

    Understand at programming model first, since that sets requirements

    Other issues• Node Granularity: How to split between processors and memory?

    • ...

  • 68

    Sequential Programming Model

    Contract• Naming: Can name any variable in virtual address space

    – Hardware (and perhaps compilers) does translation to physical addresses

    • Operations: Loads and Stores

    • Ordering: Sequential program order

    Performance• Rely on dependences on single location (mostly): dependence order

    • Compilers and hardware violate other orders without getting caught

    • Compiler: reordering and register allocation

    • Hardware: out of order, pipeline bypassing, write buffers

    • Transparent replication in caches

  • 69

    SAS Programming Model

    Naming: Any process can name any variable in shared space

    Operations: loads and stores, plus those needed for ordering

    Simplest Ordering Model:• Within a process/thread: sequential program order

    • Across threads: some interleaving (as in time-sharing)

    • Additional orders through synchronization

    • Again, compilers/hardware can violate orders without getting caught– Different, more subtle ordering models also possible (discussed later)

  • 70

    Synchronization

    Mutual exclusion (locks)• Ensure certain operations on certain data can be performed by

    only one process at a time

    • Room that only one person can enter at a time

    • No ordering guarantees

    Event synchronization• Ordering of events to preserve dependences

    – e.g. producer —> consumer of data

    • 3 main types:– point-to-point– global– group

  • 71

    Message Passing Programming Model

    Naming: Processes can name private data directly.• No shared address space

    Operations: Explicit communication through send and receive• Send transfers data from private address space to another process• Receive copies data from process to private address space• Must be able to name processes

    Ordering:• Program order within a process• Send and receive can provide pt to pt synch between processes• Mutual exclusion inherent

    Can construct global address space:• Process number + address within process address space• But no direct operations on these names

  • 72

    Design Issues Apply at All Layers

    Prog. model’s position provides constraints/goals for system

    In fact, each interface between layers supports or takes a position on:• Naming model• Set of operations on names• Ordering model• Replication• Communication performance

    Any set of positions can be mapped to any other by software

    Let’s see issues across layers• How lower layers can support contracts of programming models• Performance issues

  • 73

    Naming and Operations

    Naming and operations in programming model can be directlysupported by lower levels, or translated by compiler, libraries or OS

    Example: Shared virtual address space in programming model

    Hardware interface supportsshared physical address space

    • Direct support by hardware through v-to-p mappings, no software layers

    Hardware supports independent physical address spaces• Can provide SAS through OS, so in system/user interface

    – v-to-p mappings only for data that are local– remote data accesses incur page faults; brought in via page fault handlers– same programming model, different hardware requirements and cost model

    • Or through compilers or runtime, so above sys/user interface– shared objects, instrumentation of shared accesses, compiler support

  • 74

    Naming and Operations (contd)

    Example: Implementing Message Passing

    Direct support at hardware interface• But match and buffering benefit from more flexibility

    Support at sys/user interface or above in software (almost always)• Hardware interface provides basic data transport (well suited)

    • Send/receive built in sw for flexibility (protection, buffering)

    • Choices at user/system interface:– OS each time: expensive– OS sets up once/infrequently, then little sw involvement each time

    • Or lower interfaces provide SAS, and send/receive built on topwith buffers and loads/stores

    Need to examine the issues and tradeoffs at every layer• Frequencies and types of operations, costs

  • 75

    Ordering

    Message passing: no assumptions on orders across processes exceptthose imposed by send/receive pairs

    SAS: How processes see the order of other processes’ referencesdefines semantics of SAS

    • Ordering very important and subtle

    • Uniprocessors play tricks with orders to gain parallelism or locality

    • These are more important in multiprocessors

    • Need to understand which old tricks are valid, and learn new ones

    • How programs behave, what they rely on, and hardware implications

  • 76

    Replication

    Very important for reducing data transfer/communication

    Again, depends on naming model

    Uniprocessor: caches do it automatically• Reduce communication with memory

    Message Passing naming model at an interface• A receive replicates, giving a new name; subsequently use new name

    • Replication is explicit in software above that interface

    SAS naming model at an interface• A load brings in data transparently, so can replicate transparently

    • Hardware caches do this, e.g. in shared physical address space

    • OS can do it at page level in shared virtual address space, or objects

    • No explicit renaming, many copies for same name: coherence problem– in uniprocessors, “coherence” of copies is natural in memory hierarchy

  • 77

    Communication Performance

    Performance characteristics determine usage of operations at a layer• Programmer, compilers etc make choices based on this

    Fundamentally, three characteristics:• Latency: time taken for an operation

    • Bandwidth: rate of performing operations

    • Cost: impact on execution time of program

    If processor does one thing at a time: bandwidth ∝ 1/latency• But actually more complex in modern systems

    Characteristics apply to overall operations, as well as individualcomponents of a system, however small

    We’ll focus on communication or data transfer across nodes

  • 78

    Simple Example

    Component performs an operation in 100ns

    Simple bandwidth: 10 Mops

    Internally pipeline depth 10 => bandwidth 100 Mops• Rate determined by slowest stage of pipeline, not overall latency

    Delivered bandwidth on application depends on initiation frequency

    Suppose application performs 100 M operations. What is cost?• op count * op latency gives 10 sec (upper bound)

    • op count / peak op rate gives 1 sec (lower bound)– assumes full overlap of latency with useful work, so just issue cost

    • if application can do 50 ns of useful work before depending on result ofop, cost to application is the other 50ns of latency

  • 79

    Linear Model of Data Transfer Latency

    Transfer time (n) = T0 + n/B

    • useful for message passing, memory access, vector ops etc

    As n increases, bandwidth approaches asymptotic rate B

    How quickly it approaches depends on T0Size needed for half bandwidth (half-power point):

    n1/2 = T0 / B

    But linear model not enough

    • When can next transfer be initiated? Can cost be overlapped?

    • Need to know how transfer is performed

  • 80

    Communication Cost Model

    Comm Time per message= Overhead + Assist Occupancy +Network Delay + Size/Bandwidth + Contention

    = ov + oc + l + n/B + Tc

    Overhead and assist occupancy may be f(n) or not

    Each component along the way has occupancy and delay

    • Overall delay is sum of delays

    • Overall occupancy (1/bandwidth) is biggest of occupancies

    Comm Cost = frequency * (Comm time - overlap)

    General model for data transfer: applies to cache misses too

  • 81

    Summary of Design Issues

    Functional and performance issues apply at all layers

    Functional: Naming, operations and ordering

    Performance: Organization, latency, bandwidth, overhead, occupancy

    Replication and communication are deeply related• Management depends on naming model

    Goal of architects: design against frequency and type of operationsthat occur at communication abstraction, constrained by tradeoffsfrom above or below

    • Hardware/software tradeoffs

  • 82

    RecapParallel architecture is important thread in evolution of architecture

    • At all levels

    • Multiple processor level now in mainstream of computing

    Exotic designs have contributed much, but given way to convergence• Push of technology, cost and application performance

    • Basic processor-memory architecture is the same

    • Key architectural issue is in communication architecture– How communication is integrated into memory and I/O system on node

    Fundamental design issues• Functional: naming, operations, ordering

    • Performance: organization, replication, performance characteristics

    Design decisions driven by workload-driven evaluation• Integral part of the engineering focus

  • 83

    Outline for Rest of ClassUnderstanding parallel programs as workloads

    – Much more variation, less consensus and greater impact than in sequential

    • What they look like in major programming models (Ch. 2)

    • Programming for performance: interactions with architecture (Ch. 3)

    • Methodologies for workload-driven architectural evaluation (Ch. 4)

    Cache-coherent multiprocessors with centralized shared memory• Basic logical design, tradeoffs, implications for software (Ch 5)

    • Physical design, deeper logical design issues, case studies (Ch 6)

    Scalable systems• Design for scalability and realizing programming models (Ch 7)

    • Hardware cache coherence with distributed memory (Ch 8)

    • Hardware-software tradeoffs for scalable coherent SAS (Ch 9)

  • 84

    Outline (contd.)

    Interconnection networks (Ch 10)

    Latency tolerance (Ch 11)

    Future directions (Ch 12)

    Overall: conceptual foundations and engineering issues across broadrange of scales of design, all of which are important