Introduction into the problems of developing parallel programs

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Introduction into the problems of developing parallel programs Author: Andrey Karpov Date: 21.01.2008 Abstract As developing parallel software is rather a difficult task at present, the questions of theoretical training of specialists and investigation of methodology of projecting such systems become very urgent. Within the framework of this article we provide historical and technical information preparing a programmer for gaining knowledge in the sphere of developing parallel computer systems. For reader This document is part of a series of articles devoted to issues of creating quality and effective program solutions for modern 64-bit multi-core systems. You can read other articles on the site http://www.viva64.com . Introduction It is very difficult for programmers who only begin to use multi-processor computers to master all the peculiarities of their usage while developing programs for applied tasks. As practice shows difficulties begin when effectiveness and mobility are required of parallel software being developed. It is explained by that universal means simplifying a programmer's labor and providing full access to debugging information are only being developed. The problem is that there are no standards in the sphere of creating and debugging programs for parallel systems because the field of computer science is very young. Correspondingly, there are no logically complete training courses on parallel programming for beginners at present. Development of multi-processor computers is inseparably linked with development of parallel programming technologies, both universal and for concrete computer architectures. By a programming technology, that is by organization of work with memory, we mean usage of means of controlling a concrete computer. It should be noted that while developing software (both controlling means and means for solving applied tasks) for super-computers special attention should be paid to programming technique, i.e. building of a logical program architecture. By this we mean development and addition of paralleling algorithms increasing effectiveness of their execution on multi-processor computers. 1. History of development of multi-processor complexes and parallel computations 50 years have passed since appearance of the first computing machines - computers. During this time the sphere of their usage has covered almost every field of human activity. Nowadays, it is impossible to

description

As developing parallel software is rather a difficult task at present, the questions of theoretical training of specialists and investigation of methodology of projecting such systems become very urgent. Within the framework of this article we provide historical and technical information preparing a programmer for gaining knowledge in the sphere of developing parallel computer systems.

Transcript of Introduction into the problems of developing parallel programs

Introduction into the problems of

developing parallel programs

Author: Andrey Karpov

Date: 21.01.2008

Abstract As developing parallel software is rather a difficult task at present, the questions of theoretical training

of specialists and investigation of methodology of projecting such systems become very urgent. Within

the framework of this article we provide historical and technical information preparing a programmer

for gaining knowledge in the sphere of developing parallel computer systems.

For reader This document is part of a series of articles devoted to issues of creating quality and effective program

solutions for modern 64-bit multi-core systems. You can read other articles on the site

http://www.viva64.com.

Introduction It is very difficult for programmers who only begin to use multi-processor computers to master all the

peculiarities of their usage while developing programs for applied tasks. As practice shows difficulties

begin when effectiveness and mobility are required of parallel software being developed. It is explained

by that universal means simplifying a programmer's labor and providing full access to debugging

information are only being developed. The problem is that there are no standards in the sphere of

creating and debugging programs for parallel systems because the field of computer science is very

young. Correspondingly, there are no logically complete training courses on parallel programming for

beginners at present.

Development of multi-processor computers is inseparably linked with development of parallel

programming technologies, both universal and for concrete computer architectures. By a programming

technology, that is by organization of work with memory, we mean usage of means of controlling a

concrete computer.

It should be noted that while developing software (both controlling means and means for solving

applied tasks) for super-computers special attention should be paid to programming technique, i.e.

building of a logical program architecture. By this we mean development and addition of paralleling

algorithms increasing effectiveness of their execution on multi-processor computers.

1. History of development of multi-processor complexes and parallel

computations 50 years have passed since appearance of the first computing machines - computers. During this time

the sphere of their usage has covered almost every field of human activity. Nowadays, it is impossible to

imagine effective work without using computers in such spheres as production scheduling and control,

projecting and developing complex devices, publishing, education, in other words, in all the fields where

processing of large sizes of information is needed. Such tasks appeared in the middle of the previous

century due to development of atomic energetics, aircraft building, rocket-cosmic technologies and

some other science and technique fields [1].

Nowadays, the field of tasks demanding powerful computing resources for their solution has extended

even more. This relates to fundamental changes in the very organization of scientific investigations.

Because of wide introduction of computers, computational modeling and numerical experiment have

developed greatly [2]. Filling the gap between physical experiments and analytical approaches,

computational modeling allowed us to investigate phenomena which are either too complicated to be

investigated through analytical approaches or too expensive or dangerous to be investigated

experimentally. Meanwhile, numerical experiment allowed us to make the process of scientific and

technical search much cheaper. It became possible to model in real time the processes of intensive

physico-chemical and nuclear reactions, global atmospheric processes, processes of economical and

industrial development of regions etc. It is obvious that solution of such great tasks requires great

computational resources.

Usage of computers for computational purposes has always remained the main force of the progress in

computer technologies. That's why it is no wonder that as a main characteristic of computers we use

such an index as performance, i.e. the value showing what quantity of arithmetic operations it can

perform in a time unit. It is this index which shows the scale of progress achieved in computer

technologies. Thus, for example, performance of one of the first computers EDSAC was only about 100

operations per second, while peak performance of Earth Simulator, one of the most powerful super-

computers nowadays, is 40 trillion operations per second. Thus, performance has increased a 400 billion

times! There is no other sphere of human activity where progress is so evident and so great. Of course,

anyone would immediately ask: why did it become possible? Strangely enough, the answer is rather

simple: because of 1000-time increase of electronic circuits' performance and maximum extension of

paralleling of data processing.

The idea of parallel data processing as a powerful source for increasing performance of computers was

expressed by Charles Babbage about a hundred years before the first electronic computer appeared. But

the level of technological development in the middle of the 19th

century didn't allow him to fulfill this

idea. With the appearance of the first electronic computers these ideas became more than once the

starting point when developing the most advanced and high-performance computer systems [3].

Without exaggeration we can say that the whole history of development of high-performance computer

systems is the history of fulfilling the ideas of parallel processing at a certain stage of development of

computer technologies, naturally, combined with increase of speed and safety of electronic circuits.

Brand new decisions in increasing performance of computer systems were introduction of pipeline

organization of command execution, inclusion of vector operations into the command system allowing

you to process whole data arrays by one command; distribution of calculations among many processors.

Combination of these 3 mechanisms in the architecture of the super-computer Earth Simulator

consisting of 5120 vector-pipeline processors allowed it to gain record performance, which excesses

performance of modern personal computers by 20000 times.

It is obviously that such systems are too expensive and are produced in single copies [4]. And what

about commercial production nowadays? The wide variety of computers produced in the world today

can be roughly divided into four classes: Personal Computers (PC); Workstations (WS); Supercomputers

(SC); cluster systems [5].

This division is very approximate because of rapid progress in the sphere of development of

microelectronic technologies. Performance of computers of every class doubles nearly every 18 months

at present (in accordance to the so called Moore's Law). Because of this the supercomputers of the

beginning of the 90-s often yield to modern workstations in performance, and personal computers

become successful rivals to workstations. However, let's try to classify them somehow.

Personal computers. Strange enough, in this case we mean single-processor systems on Intel or AMD

platforms controlled by single-user OS (Microsoft Windows and others). They are used mostly as a

personal work place.

Workstations. Most often these are computers with RISC-processors with multi-user OS relating to UNIX

OS family. They contain from one to four processors, support remote control [6] and can maintain needs

of a small group of users.

Supercomputers. Their distinctive feature is that they are usually large and, consequently, very

expensive multi-processor systems. In most cases supercomputers use the same commercial processors

as workstations. That's why the difference between them is often rather in quantity than in quality. For

example, we can speak of a 4-processor workstation by SUN company and a 64-processor

supercomputer by the same company. Most likely, the both use the same microprocessors.

Cluster systems. In recent years they have been used in the whole world as a cheap alternative to

supercomputers. A system of the required performance is assembled from ready-made commercial

computers united in their turn by some commercial DCE. Thus, multi-processor systems which have

been early associated with supercomputers mostly, nowadays become popular in the whole range of

produced computer systems, from personal computers to supercomputers on the basis of vector-

pipeline processors. On the one hand, this circumstance increases availability of supercomputer

technologies and, on the other hand, makes mastering them urgent as you need to use special

programming technologies for all the types of multi-processor systems in order to allow a program to

fully use the resources of a high-performance computer system [7, 8]. Usually this is implemented by

dividing a program with the help of some tool into parallel branches each of which is executed on a

separate processor.

2. Using multi-processor systems Supercomputers are developed first of all to solve complex tasks demanding large quantity of

calculations. Meanwhile, this implies that a single program can be created requiring all the

supercomputer's resources for its execution. But creating such a program can be impossible or

unreasonable. In fact, when you develop a parallel program for a multi-processor system, it is not

enough to divide it into parallel branches. For effective usage of the resources you need to provide

balanced load of all the processors what in its turn means that all the program branches should execute

approximately the same quantity of computational work. But sometimes it is impossible. For example,

when solving some parametric task for different parameters' values the time of searching for solution

can vary greatly. It seems more reasonable in such cases to perform calculations for each parameter

with the help of a simple single-processor program [9]. But even in this simple case we may need

resources of a supercomputer because execution of full computational work on a single-processor

system may require too much time. Parallel execution of many programs for different parameters'

values allows us to significantly speed up solving the task. And finally we should mention that using

supercomputers is always more effective for maintaining needs of a large group of users than using the

corresponding number of single-processor workstations as it is easier in this case to provide balanced

and more effective load of computational resources with the help of the task managing system.

Unlike common multi-user systems, OS of supercomputers, as a rule, in order to get the maximum rate

of program execution don't permit to share resources of one processor between different,

simultaneously executed programs. That's why there can be the following modes of using an n-

processor system as two opposite variants:

• all the resources are allocated for execution of one program and in this case we expect an n-fold

speed-up of program execution in comparison to a single-processor system;

• n common single-processor programs are executed simultaneously and the user expects that

other programs won't influence the speed of execution of his program.

3. Parallelism in computational modeling tasks

3.1. Static and dynamic balancing

When solving various tasks of mathematical physics on multi-processor systems with the help of mesh

methods [10] two approaches to building parallel programs are widely used. The first approach is called

geometrical parallelism method, and the second one - group decision method [11]. Ideas on which these

methods are based are simple and smart. It won't be exaggeration to say that most tasks of gas

dynamics, microelectronics, ecology and many others, which are now solved by using the finite

difference method or finite element method, are solved effectively by the geometrical parallelism

method. The group decision method is reasonable to use when building parallel algorithms of solving

tasks by Monte-Carlo methods, when a series of single-type calculations is performed and in some other

cases.

We should note that the geometrical parallelism method is a method of static load balancing which

defines a section of the mesh executed by each processor beforehand. Static balancing is effective when

priori information is enough for preliminary distribution of the common computing load equally among

processor nodes. The group decision method is a method of dynamic balancing load. When using this

method it is not known beforehand what particular mesh nodes will be processed by this or that

processor. The processors receive tasks dynamically as they have executed the already received, what

provides balanced load of processor nodes when there are many independent tasks.

3.2. Parallelism of "group decision" type

Parallelism of "group decision" type is convenient for performing calculations dividing into more single-

type tasks each of which is solved independently from the others. No data transfer occurs between such

tasks and, consequently, there is no need of their mutual synchronization.

Let's consider an example of a computational mesh as a set of independent nodes in each of which we

should define some parameters on each temporal layer by solving a system of ODE with the

corresponding initial data [12]. Solution of the system in each node depends only on local values of the

variables in this node. Meanwhile computational load differs very much in different nodes. When

building a parallel program with the help of the classical "group decision" method the following strategy

of computational load distribution is used.

One control processor is defined while all the other processors are used as processing nodes, i.e.

computing nodes. Each computing processor performs primary tasks - solution of ODE system for the

next mesh point with the corresponding local parameters. The control processor distributes the primary

tasks among the computing processors and collects the results.

In the beginning of the next step each processor waits for a new data chunk, processes it, returns the

result and starts waiting for the next task until instead of the next task it gets a message that all the

mesh points are processed.

As there is no need to synchronize primary tasks, different processors can get different number of

computational nodes as the data processing is finished. Thereby the problem of balanced load of

processors is solved even if the time for solving the equation system for different mesh points or

processors' performance vary greatly.

In case of heterogeneous computational load when computing different points of the spatial mesh,

usage of the "group decision" method potentially allows you to significantly reduce downtime and

increase effectiveness of paralleling in comparison to the geometrical parallelism method considered

further. The advantages of this method can be fully implemented if the data for processing are from the

beginning concentrated on one of the processors which in this case can serve as the control processor.

When the source data are initially distributed among the processors at random, preliminary collection of

the data corresponding to all the computational points on one of the processors is required to use this

method. The necessity of the preliminary data copying from all the processors to one and the following

return of the results from this processor to the processors-"holders" of the points significantly reduces

effectiveness of this method and makes it of little use for solving most tasks of computational modeling.

3.3. Geometrical parallelism.

The source task can be split into a group of fields independent from each other at each computational

step and crossing only at the division boundary. That is, we compute (n+1) temporal layer in each field

and after that coordinate the boundaries and pass on to computing the next layer.

But using this approach we have problems with recalculation of values at the boundaries between these

fields when we divide the computational field into non-crossing subfields, that's why we offer the next

logical step - to divide the source field into mutually crossing subfields.

There will appear two "dummy" points to the left of the first field and to the right of the last field. Thus,

we get four processes independent from each other at each step. To pass on to the next iteration we

need to coordinate the boundaries as the first field should give to the second one its left boundary for

the next step, and in its turn the second field should give to the first one its right boundary and so on.

This method can be generalized into most computational methods based on equations for modeling

physical processes.

4. Effectiveness of a parallel program

4.1. Notion of an effective parallel program

Using supercomputers imposes certain requirements on the new developed software providing safe and

economical implementation of the algorithm when solving applied tasks. Effectiveness of using

supercomputers becomes apparent when creating complex research complexes and expert systems.

It is much more difficult to write a parallel program than to write a sequential one. Creation of software

for parallel computers is the central problem of supercomputer calculations [13].

Partially the problem of choosing the optimal number of parallel branches in correspondence with the

criterion of minimum total time costs can be solved with the help of automations of parallel program

generation. A particular case of solving this problem for the computer systems with MIMD architecture

is considered in the article by V.A. Kostenko "To the question of evaluating the optimal parallelism level"

[14].

Effectiveness of using multi-processor computer systems is to a large degree determined by the quality

of the applied parallel programs. A program is considered effective when all the processors defined for

processes are loaded during its execution. But practically it is impossible.

4.2. Properties of an ideal parallel program

Let's note that an ideal parallel program possesses the following properties:

1. Lengths of simultaneously executed branches are equal.

2. Downtimes relating to data waiting, control transfer and conflicts occurring when using

common resources, are fully excluded.

3. Data transfer is fully combined with calculations.

Increase of parallelism's effectiveness (decrease of time costs on the overhead costs) is reached by the

following means:

• enlargement of paralleling units;

• decrease of complexity of the algorithms of generating parallel procedures (subprograms);

• preliminary preparation of the package of different source data variants;

• paralleling of the algorithms of generating parallel procedures (subprograms).

4.3. Adaptation of programs to the parallel computers' architecture

The main stages of the process of adapting programs to the architecture of parallel computers and

description of the tasks occurring at each of these stages are given in the article by A.S. Antonov

"Effective adaptation of sequential programs to the modern vector-pipeline and array-parallel

supercomputers" [15]. We would like to pay special attention to some of the tasks which the authors of

this analysis faced. Among these tasks are:

• investigation of the common program structure;

• definition of the main computational core, input-output localization;

• definition of the potential parallelism of a fragment;

• definition of the sequential fragments of calculations and attempt to use alternative algorithms

for such fragments;

• definition and minimization of data redistribution points;

• conversion of the traditional loop for parallel algorithms;

• minimization of the number and size of temporary arrays for optimizing cache-memory

handling;

• passing on from the source program working with full arrays to the program processing only a

local chunk distributed for a processor: change of arrays' sizes and the corresponding

transformation of the program text.

We should note that solution of these tasks allows us to perform an effective port of a sequential

program on a parallel architecture.

The process of developing a parallel program is very long and laborious despite that, as a rule, there

already exists an implementation of its "sequential" counterpart. A program is usually developed on a

computer with a certain architecture and its practical application is performed on another computer,

more powerful and with the typology different from that of the former machine. This approach allows

you to economize computer time on more powerful supercomputers which are much fewer than

cheaper ones.

When porting a parallel program on computers with a different architecture a programmer faces the

problem of invalidity of once developed parallel procedures.

At present there are no universal means of adapting programs to a concrete architecture of

supercomputers and that's why this problem has to be mostly solved manually what makes the process

very labor-intensive [15]. To save labor of a programmer RAS mathematical institutions are developing

libraries of effective procedures and algorithms for concrete architectures of supercomputers (RAS Ural

Department, Research-and-development computer center of MSU named after M.V. Lomonosov). Using

these libraries can partially save labor of an applied programmer not only at the stage of modifying a

program for more powerful supercomputers, but at the stage of the primary development of a parallel

program.

5. Debugging and monitoring issues The problem of debugging and monitoring is very urgent as there are no managers that could provide an

applied software developer by intermediate information especially urgent at the initial stage of

designing [16]. In the general case the task of debugging and monitoring such systems is put in the

following way [17, 18]. There is a mesh of nodes heterogeneous in their hardware and/or software

platforms, on each of which many processes (threads) are executed simultaneously [19]. There is also a

total number of users each of which would like to control and/or operate his subset of program and/or

hardware components.

Understanding of debugging/monitoring as controlled execution changes the position of debugging in

the systems' life cycle, allows you to use architectural and protocol solutions characteristic of controlling

means. This makes the controlling means scalable, capable of maintaining the distributed

heterogeneous systems.

It is important for further development of debugging/monitoring means to create a set of specifications

defining functionality of the manager programs being developed [20].

Programs are complex dynamic systems, especially parallel and interactive (operating in dialog mode)

ones which include complex interactions between program processes themselves and between the

processes and the outer world. Analysis of such programs cannot be performed in terms of relations

between input and output values of the program as it is usually performed for sequential programs. This

shows that checking and proving correct work of such programs demands developing adequate means

of formal specification. In particular, it is necessary to be able to express relations between the system's

states at those instants of time when some events occur accompanying the program system's operation.

The article "Applying temporal logic to program specification" by M.K. Vasilyev [21] discusses the

approach to analysis of a parallel program based on applying mathematical logic.

Process control is one of the most important tasks of OS. To perform this function on supercomputers

semaphore technology [22] can be used which consists in locking and unlocking of processes.

Semaphores have been traditionally used for synchronizing processes addressing shared data. Each

process should exclude for all the other processes the possibility of simultaneous address to its data.

When solving applied tasks the size of the received information in most cases is so large that the

possibility of verification - the detailed analysis of the data received directly by a computational program

- is impossible. As there are no universal graphical packages with visualization of different isometric

projections and color gammas for such situations, applied software developers are advised to start

developing such packages.

6. Paralleling objects modeling Developed computer-usage approaches are based on the thesis: computer is a cognition tool with the

help of which people get new information about an object or phenomenon being investigated [23].

Consequently, a qualified user should know the modern cognition methodology, i.e. modeling. Modeling

is not only designing of a cognition object, but a cognition method as well. Modeling is work

methodology whose effectiveness becomes apparent only when specialists are highly qualified and

know well the modern formalization means - logic and mathematics.

Having defined the problem and stated the goal a researcher starts searching for a solution. The way he

passes becomes a method.

The process of modeling presupposes both the way "from the object to the model" (reflection of reality

in a paradigm) and the way "from the model to the object" (test of the model's truth on its possibilities).

Computer is the natural means of performing such "research" cycles.

Software-development theory specialists rarely pay attention to modeling when describing the process

of software creation. On the other hand, modeling specialists prove urgent necessity of wide usage of

their methods when projecting any complex system [24]. As a software complex is a complex system

with many levels and components and a complex structure of relations between them, it is necessary to

use modeling when developing such systems.

Taking into consideration that parallel software development (development of a paralleling object) is

very difficult nowadays, the problem of creating theoretical basis of its projecting is even more urgent.

Besides analysis of the structure and properties of the developed programs on all the projecting stages,

modeling can help describe all the peculiarities of interaction between parallel processes at the level of

a simulation model. In his work "Modeling of parallel software using PS-networks" [25] N.G. Markov

suggests using the graph-analytical approach to simulation modeling of a program project on the basis

of the demands put before parallel software. The aim of this work was to work out the demands to the

parallel software simulation modeling mechanism and also to create a mechanism keeping balance

between mathematical simplicity and rigor on the one hand and practical applicability on the other

hand.

Thus, we can state that the most convenient means of analyzing computational algorithms of parallel

computations is graphs [26].

The problem of creating modern packages of applied programs intended for a wide range of mechanics

tasks goes out of limits of synthesizing these tasks from separate program modules. It is related to the

global optimization of the whole computational sequence of tasks [27]. That's why a package of

programs as a product used for scientific-applied purposes not only by its creators but by end users as

well, should be developed at an absolutely new programming level. When developing modern software

it is necessary not only to take into consideration non-linear (with feedback) relations between all the

links of a calculation chain but also implement the possibility of segmenting a program at high, middle

and low paralleling levels of the computational process. Segmentation is necessary for more effective

usage of multi-processor systems. Besides, when developing a numerical algorithm we should

coordinate the issues of accuracy and safety of the end software and also the issues of its effectiveness

and portability on a concrete supercomputer's architecture. Such parallel programming differs greatly

from the traditional programming, i.e. sequential programming.

6.1. Levels of decomposition of paralleling objects

To provide supercomputers' users with possibilities of simultaneous performance of many scientific

calculations or multi-thread processing of requests in a database on multi-processor computers, the

corresponding software should be installed. In this case paralleling functions are performed not only by

applied software but by the OS as well.

In the general case, two main interrelated problems occur when creating OS of parallel data processing:

the first one is minimizing of the time of performing the given calculations' size, and the second is

synchronization of many simultaneously interacting parallel process [28]. To solve each of them

different approaches are being developed. In the mentioned work it is offered to take into consideration

that when implementing complex synchronization mechanisms overhead costs increase and this

influence badly the efficiency of solving tasks. The stated problem in the systems with parallelism

limited by the number of processors is solved by minimizing the total time of performing the given

calculations' size.

The results of implementing this approach relate, first of all, to "operational parallelism". The method

based on building the schedule of launching and finishing each of the competing processes can be useful

in such systems. It gives you an opportunity not only to more effectively solve the process

synchronization problem but significantly reduce system costs and wasteful downtimes of the

processors. The method of managing interaction between parallel processes is implemented with the

help of "semaphore" technology [29].

When researchers create applied software, the practical value of numerical methods they develop is

determined not only by the results received with their help when investigating complex phenomena but

by their applicability on concrete supercomputers as well. It was found that as performance of personal

computers grows stimulating development of computational methods, there also occur qualitative

changes in supercomputers' architecture focused on development of parallelism and specialization of

processors. And this, in its turn, stimulates search for new representations of physical phenomena that

would permit more direct presentation on the computers' architecture. Thus, for example, the cellular-

automat approach appeared in gas- and hydrodynamics [30]. The article shows a new model of parallel

calculations - cellular-neural network (CNN). The article describes the essence of a cellular-automat

model and also shows rich opportunities of CNN for representing spatio-temporal dynamics of active

mediums. This model can serve as the basis for creating parallel programs intended for solving

differential equations in partial derivatives and also for imitation of nonlinear dynamics phenomena. It is

noted that usage of CNN calculation methods together with parallel processors will allow us to greatly

increase the quality of solution of such tasks.

The aim of any work connected with parallel programming is review of interrelations between the

mathematical algorithm's structure and a multi-processor computational system's architecture.

Depending on the complexity of the stated task different types of interrelations can be implemented.

These interrelations are called the levels of decomposition of the source task. They can be defined as

follows [31]:

The first level - division of a task into subtasks.

The second level - division of each separate subtask into a subset of quasi-single-type procedures

executed simultaneously at different source data. In mathematical physics this parallelism type is called

geometrical parallelism or data parallelism as paralleling is performed in this case by distributing

calculations in different points of the computational field into different processors.

The third level - paralleling of separate procedures.

The fourth and the deepest paralleling level - division of arithmetical processes according to the number

of processors.

It is recommended not to use the last level on supercomputers with distributed memory in which for

each processor local memory is allocated. The researchers of most applied tasks are advised to stop the

process of their decomposition at the second level.

6.2. Possibility of paralleling objects in computational modeling algorithms

And now let's consider what objects in the algorithms of task solution can be paralleled.

The main numerical methods (the finite-element method, the finite-difference method and others)

bring the source task to forming a system of linear algebraic equations (SLAE) and its further solution

[32, 33]. For example, in a sequential program implementing the finite-element method, most time is

spent on forming the SLAE itself (calculation of coefficients) but not on its solution. It is also important

to mention that the elements of SLAE matrix depend only on their locations in it and do not depend on

each other. In this case parallel algorithms of SLAE formation can be used effectively. And here you

should perform the following operations:

1. split the computational task into parallel branches;

2. perform calculations in these branches;

3. form and solve SLAE (by any method).

The article [34] gives an example of description of a parallel algorithm of SLAE formation and also

peculiarities of using MPI technology.

The article [35] considers implementation of Gauss-method for solution of sparse systems of linear

algebraic equations on computers with parallel processes and shared memory. It is pointed out that

division into several command threads can be performed either according to the functional feature or

directly by data. When the task is stated like this, only data-relating division can be implemented.

Meanwhile, you should pay attention whether it is possible to single out unlinked fields from the task.

The same article points that the offered parallel algorithm is bound to a concrete computer architecture

but it also states that effectiveness of the paralleling algorithm depends only on the correlation between

the number of processes and processors and also on the size of information processed at one loop.

We can propose a thesis that loops are one of the most important program constructions with

accessible parallelism. The problem of extracting fine-grained parallelism (parallelism inside loops) from

these constructions is of great importance in view of increasing popularity of superscalar computers

[36].

The article [37] presents algorithms for computational procedures and also results received with their

help and based on the high-accuracy parallel arithmetic methodology. It is suggested that this

methodology be used for solving applied tasks of linear algebra and mathematical physics. The

mentioned work is devoted to creating algorithmic and program means of supporting accurate array

computations based on complex usage of parallelism of MIMD-systems [38] and multibit arithmetic with

dynamic operand length. Special attention is paid to influence of roundings in basic array operations on

the accuracy of matrix tasks' calculation. The work includes the library of programs and text examples

demonstrating effectiveness of the developed approach. The given results show the possibility of

performing accurate array computations with simultaneous message transfer on parallel computers.

The developed package of applied programs can be adapted for execution on parallel computers of

different types.

It is obvious that using multibit arithmetic is not typical of supercomputers. Its usage will inevitably lead

to slowdown of application execution. But time loss in this case will be compensated not only by

calculations with maximum usage of standard data types but also by adaptation of highly effective

parallel algorithms initially suited for execution on one-processor computers to means of high-accuracy

processing. Multibit arithmetic should be used only in the most "heavy" algorithm sections. But even in

this case the dynamic operand length helps process only a limited number of bits. It is this way which is

supposed for reaching balance between speed and accuracy of computations.

The article [39] analyzes in detail the vector-pipeline architecture of supercomputers of CRAY family. As

the result of the performed research, programming factors reducing supercomputers' performance

were discovered. To them relate:

• sectioning of long vector operations (increases overhead costs);

• overload of commands' buffers (increases overhead costs);

• conflicts of memory access (in case of using shared resources);

• limited capacity of data transfer channels (depends on the supercomputer's architecture);

• other factors.

It also gives examples (in program codes) showing the way out.

In some of the works mentioned above the development is singled out in which the algorithm structure

doesn't adapt to the computer's structure but defines its structure itself [40]. The work is intended for

creating new modern computer technologies and methods of parallel programming meant for

increasing effectiveness of solving fundamental scientific and applied problems in the sphere of

computational modeling of aerodynamics and gas-dynamics' tasks. Special attention is paid to

theoretical issues of paralleling. The work considers different methods of decomposing a full task into

simultaneously executed subtasks. Of high strategic importance is the theoretical stage of investigating

the problem of paralleling a program complex, that is development of principles (and concrete methods

on its basis) of optimal decomposition of the whole totality of algorithms, composing the processor

system and its operational environment.

The article describes three main decomposition (segmentation) types for the program complex "Thread-

3" planned for development in the process of preparation for paralleling the algorithms which make it

up:

• physico-mathemetical;

• geometrical;

• technological.

One of the global types of high-level structuring for the task being solved is decomposition of the

investigated physical process into subprocesses composing it and, consequently, segmentation of the

common algorithm of solving the full task into several algorithms of solving the subtasks composing it.

A segmental algorithm of parallel calculations of physical processes is suggested and meanwhile all the

module-segments of the computational core of the program are launched simultaneously. Besides,

inside each segment subsegments can simultaneously start working.

When paralleling computational procedures of extreme importance is synchronization and routing of

data improper organization of which either leads to incorrect calculation or to large overhead costs of

computer and astronomical time due to various delays of calculations because of data waiting and,

consequently, downtime of the processors in some segments. It is supposed that the latter leads to

nonoptimality or even impossibility to use the configurable processor space.

Geometrical decomposition (segmentation) of the full task and the following parallelization of

calculations allows you to significantly reduce astronomical time needed for calculations. Geometrical

decomposition consists in dividing the whole integration domain into a map of subdomains

(subsegments) and also in a single-step calculation of the physical process' state in each subdomain

followed by joining of solutions. The article lists requirements to mathematical definition of the task

permitting geometrical decomposition.

Technological decomposition implies segmentation of mathematically independent tasks. There can be

several levels of technological decomposition. The most typical example of decomposition is paralleling

a program into certain physico-mathemetical tasks each of which can similarly consist of algorithmically

independent tasks. The process of technological decomposition depends greatly on the program's

structure and numerical methods used in it.

Using the latter decomposition type presupposes special attention to the parallel program's

effectiveness.

Conclusion Despite obvious success in using multi-processor systems there appear debates about their low

effectiveness. Increase of multi-processor systems' performance is generally determined by balance

between computational operation and data exchanges on its background. Non-fulfillment of this

condition is one of the causes of performance loss during paralleling with increasing number of

computational program modules.

Evaluation of programs' effectiveness has been carried out since first multi-processor systems -

transputers. Even then the first attempts were made to successfully solve the problem of maximum

usage of calculation time. When solving a concrete task, first of all it is necessary to search for

parallelism variants by dividing a separate task into several subtasks. After that, data parallelism (or

geometrical parallelism) can be performed, that is division of computational field. This type of

parallelism means that the computational field is divided into subfields each of which is correlated to a

separate system's processor.

When developing real parallel programs, as a rule, high effectiveness demands many changes of the

program to find the best scheme of its paralleling. Success of this search is determined by simplicity of

the program's modification.

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About the author

Andrey Karpov, http://www.viva64.com

Develops program solutions in the sphere of resource-intensive applications' quality and performance

increase. One of the developers of Viva64 static analyzer for verifying 64-bit software. Participates in

developing VivaCore open library for working with C/C++ code.