Intro to Web Design

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03 November 2011 Design Fundamentals User Experience, Aesthetics, Process

description

Intro to Web Design guest lecture

Transcript of Intro to Web Design

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03 November 2011

Design FundamentalsUser Experience, Aesthetics, Process

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Tonight What Is Design Design Principles Design Process

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What Is Design?

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Quote:

A designer is a visually literate person, just as an editor is expected by training and inclination to be versed in language and literature…

Douglas Martin, Book Design,quoted in Designing Visual Interfaces (8)

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The KeyGood interface design enables increased productivity, reduces errors, and provides a “better” user experience

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Our Goal

Obvious Design = “Don’t Make Me Think” Design

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Design Principles

1. Schneiderman

2. Norman3. Krug

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We Scan, We Don’t ReadHeat map from eyetracking research via Jakob Nielsen:

http://www.useit.com/alertbox/reading_pattern.html

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How We Really Use The Webhttp://www.wdvl.com/Authoring/Design/Dont/index.html

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Ben Schneiderman• Strive for consistency

• Offer informative feedback

• Reduce short-term memory load

• Enable shortcuts

• Offer simple error handling

• Make actions reversible

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Don Norman• Visibility – Can we see it?

• Feedback - What is happening?!?

• Mapping – Do the controls do what I think they will do?

• Consistency – Does the widget do the same thing this time as it did last time? Is this how things work on other sites? Is that navigation element in the same place?

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Steve KrugDon’t make me thin

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Quote:

When I’m looking at a page that doesn’t make me think, all the thought balloons over my head say things like “OK, there’s the ____. And that’s a _____. And there’s the thing that I want.”

Steve KrugDon’t Make Me Think

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Kathy’s Rule: Be Polite aka

Don’t Be Rude!

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Understand who I am and why I’m here

Implementing Kathy’s Rule

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1. Know why I’m here and greet me appropriately

Less than a quarter of the visible portion of the page is devoted to actions that might have triggered a citizen visit.

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Contrast Illinois With Utah

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Then there’s NSW

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2. Where am I, where can I go, where have I been?

Contrast is important for readability. So are “you are here” signals.

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Contrast with CNN

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Ahem. Any idea what this is?It’s the Washington Post redesign.

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3. Is that a link?

If you have to tell someone where to click … rethink the design!

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4. Practice appropriate consistency

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5. Be personable. That means human!

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Don’t write like lawyers!

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Let me know what others think.

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Make it easy for me to talk to you.

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Implementing Kathy’s Rule

Summary

1. The page/screen should be self-explanatory, obvious

2. I should be able to easily tell where I am, where I’ve been and where I can go

3. A link should look like a link. If something looks like a link, it should be a link.

4. Practice appropriate consistency (header, footer elements in particular)

5. Be personable

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A Quick Check

1.What is the key info people are seeking (what are they trying to do)? List 6-10 things.

2.Rank them in importance.

3.Now go look at the website

4.Compare your rankings of information to the website

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ContactKathy E Gill

@kegill

kegill at uw dot edu

http://faculty.u.washington.edu/kegill

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Resources

• Ask Tog, First Principles of Interaction Design, http://www.asktog.com/basics/firstPrinciples.html

• OneExtraPixel, 10 principles of navigation design, http://www.onextrapixel.com/2009/07/03/10-principles-of-navigation-design-and-why-quality-navigation-is-so-critical/

• Smashing Magazine, 10 principles of effective web design, http://uxdesign.smashingmagazine.com/2008/01/31/10-principles-of-effective-web-design/

• WebDesign, Understanding visual hierarchy, http://webdesign.tutsplus.com/articles/design-theory/understanding-visual-hierarchy-in-web-design/