Innovation Games - The Seriously Fun Way to Do Work!

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Innovation Games The Seriously Fun Way to Do Work! 21 May 2014

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Innovation Games - The Seriously Fun Way to Do Work!

Transcript of Innovation Games - The Seriously Fun Way to Do Work!

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Innovation GamesThe Seriously Fun Way to Do Work!

21 May 2014

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01 What are Innovation Games?02 Why we need Innovation Games?03 How and Who? 04 Q & A

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− Research has shown that in Business change and Transformation efforts by Organizations:− 70% of business transformation efforts fail. − 71% of workers who are not engaged or actively disengaged are less likely to be

productive.

− Root cause is the lack of engagement and buy-in from employees about new ways of work.

− Gamification can help organizations make the workplace more engaging and productive.

(http://blogs.gartner.com/elise-olding/2012/11/14/engagificationof-the-enterprise-gamification-and-employee-engagement/)

Why do we need to consider Gamification in our workplace?

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By 2015, 40 percent of Global 1000 organizations will use Gamification as the primary mechanism to transform business operations.- Gartner’s Prediction(http://www.gartner.com/newsroom/id/2211115)

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− A set of facilitated and directed games

− Developed by Luke Hohmann (CEO & Founder - http://www.innovationgames.com/)

− 13 core games at the beginning; Now more than 20 games.

− Gamestorming: A similar approach, initiated by Sunni Brown, David Gray.

− Recently, Luke Hohmann (Innovation Games) and Gamestormingstarted a co-operation , aka “Community Games”.

What are Innovation Games ?

Luke

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− Help in engaging customers and stakeholders

− Identify: What really matters to them

− Get breakthrough ideas , by ways of− Customer feedback about a product or service− Prioritizing issues, Features, Possibilities, ...etc.

− Serious games to solve a wide range of product strategyand management issues

What are Innovation Games ?

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Games + Business = Innovation Games

(www.innovationgames.com )

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− These games :− Are Innovative and intriguing− Bring Collaboration and Rational thinking− Inspire teams to see more than what meets the eye.

(www.innovationgames.com )

Innovation Games – Ideas into Action

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Innovation Games – Circle of Knowledge

(http://www.slideshare.net/ValtechGroup/valtech-agile-day-agile-innovation-games)

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− Product Design− Portfolio management, − Requirements management, − .....

...any number of tasks of − Innovative Thinking− Brainstorming − Collaboration / Team building

In which areas, can we apply Innovation Games ?

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Core set of Innovation Games Product Box Spider Web Make My Day Speed Boat

Buy a Feature

20/20 Vision Me and My Shadow

Hot Tub

The Apprentice Remember the Future

Show and Tell Prune the Product Tree My Worst Nightmare

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− Easy and effective solutions to complex problems

− Better and Detailed insight into business

− Helps in making business process more effective

− Collaborative and collective decision making within the Organization

− More Engaged employees

− Team Motivation

− Making learning Fun

Benefits

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Let the Game Begin……….!

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− Players: Agile team(s)− Can have multiple Groups of around 5 members each

− Duration : 30 minutes

− When to play − Team formation, Project initiation − Retrospections

− Goal:− Discover hidden and/or unconsidered worst case scenarios− Bubbles up hidden needs and fears − Enables the team to arrive at working agreement

My Worst Nightmare

(www.innovationgames.com )

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− We need to imagine and draw a caricature of our worst nightmare related to product or service that we are researching.

− Today, its "Effective Retrospection“ for this group.

− It could be a collection of characteristics or attributes.

− Present worst nightmare to all in the group.

My Worst Nightmare – Effective Retrospection

(www.innovationgames.com )

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Innovation Game – My Worst Nightmare

(www.innovationgames.com )

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Innovation Game – My Worst Nightmare

(http://priyankpathak.wordpress.com/)

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Innovation Game – My Worst Nightmare

(http://priyankpathak.wordpress.com/)

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Books:− Luke Hohmann: Innovation Games. Creating Breakthrough Products Through

Collaborative Play. Addison-Wesley, 2006

− Dave Gray, Sunni Brown, James Macanufo: Gamestorming. O'Reilly, 2010.

Web Links:− Innovation Games: www.innovationgames.com− Gamestorming: http://www.gogamestorm.com/

References & Resources

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Gurtej Pal [email protected] # +91-99991-79795Extn. # 2778

Thank You!