Innov8 & PowerUp Learning through “Serious Gaming”

27
Innov8 & PowerUp Learning through “Serious Gaming” Kevin Farrar IBM Academic Initiative Program Manager, NE Europe September 11 th 2008

description

Innov8 & PowerUp Learning through “Serious Gaming”. Kevin Farrar IBM Academic Initiative Program Manager, NE Europe September 11 th 2008. Agenda. Innov8 Project Overview High-Level Game Flow Future Directions PowerUp Game Overview Second Life. Innov8 A BPM Simulator. - PowerPoint PPT Presentation

Transcript of Innov8 & PowerUp Learning through “Serious Gaming”

Page 1: Innov8 & PowerUp Learning through “Serious Gaming”

Innov8 amp PowerUp

Learning through ldquoSerious Gamingrdquo

Kevin FarrarIBM Academic Initiative Program Manager NE EuropeSeptember 11th 2008

Agenda

Innov8 Project Overview

High-Level Game Flow

Future Directions

PowerUp Game Overview

Second Life

Innov8A BPM Simulator

Why Did We Develop Innov8

Business Challenge Marketplace Skills Gap in SOA and BPM

IBM IMPACT 2007 survey shows Half of respondents said they have

less than 25 percent of the necessary SOA skills to help their company meet long term goals

A combination of business and IT skills was cited by 68 percent of the respondents as a prerequisite to applying SOA to meet business goals

80 percent are increasing SOA skills in their company this year

More than 60 percent are focused on retraining existing staff on SOA

Opportunity Build Skills through Gaming

Skills gap issue explored at annual IBM-sponsored MBA case competition (Jan rsquo07)

Average Age at Entry 29Average Years Work Exp 58

Average Age at Entry 28Average Years Work Exp 53

Gaming was overwhelmingly dominant theme in student proposals amp recommendations

vs

Widespread historical use of business simulators in schools Numerous studies validating efficacy of simulators for skills-building Compelling demographics

UNC DUKE

Source Entertainment Software Association 2008

35

ldquoWorking with a truly inspiring team IBM on Innov8 was oneof the highlights of my career Helping to build out IBMrsquos Corporate Serious Games strategy for me is a Nexus between my two worlds of BusinessIT and Gaming There is so much opportunity to make a real difference and do something truly innovativerdquo

Phaedra Boinodiris

Serious Games Product Manager IBMCEO of WomenGamersCom

Awarded Top 100 Women in Games by Women In Games International

Her Passion

Her Career

Action Innov8 BPM Game Project Initiated

Stated Objectives Create lsquoserious gamersquo to assist in developing

ldquoT-shapedrdquo skills around lsquoBPM 101 fundamentalsrsquo

Interactive learning-lab experience 1 hour + in duration

Complimentary to and incorporated within existing IBM and institutional curricula (Most effective in conjunction with face-to-face class room debriefs)

Initial target audience MBA Exec MBA undergraduate business and information systems program students

Our bigger visionhellip serve wider range of audiences

Innov8 Development

Game engine Vicious Engine httpwwwviciousenginecom

Rapid prototyping cross-game-platform support

Game development Center Line Productions httpwwwcenterlinenet

Content providers

Extended team IBM SWG BPM product marketing product mgmt development selected professors from pilot schools

Accessing Innov8

Available to qualified faculty staff through the IBM Academic Initiative program Step 1 Register at Academic Initiative site (no charge)

httpwwwibmcomuniversityacademicinitiative

Restricted to academic faculty members for teaching and non-commercial research purposes

Step 2 Download Innov8 zip file (171MB)httpwww-306ibmcomsoftwaresolutionssoainnov8html

Faculty members can also distribute Innov8 to their students freely

Hardware Requirements OS Microsoft Windows VistaXP200098Me RAM 128 MB RAM Disk space Approx 750MB Processor Pentium III or Athlon 800 MHz or greater Sound 16-bit DirectX 90c-compatible sound card and drivers CD-ROM 4x CD-ROM drive and drivers Video card 3D hardware accelerator card required - nVidia GeForce 2 or equivalent ATI card or higher - Direct X 90c (compliant 32 MB Video card and drivers)

Innov8 ldquoshouldrdquo run on most DirectX 903 compliant PCs

Innov8 Launch and Early Adoption

Academic Recruitment

bull 5 IBM Business Partners recruited to participate in early partner lsquopilotrsquo program (vs target 5)

bull Closed pilot due to resource

bull 38 Universities signed up to participate in academic lsquopilotrsquo program (vs target of 15)

bull Many more schools have installed since launch

bull Professors represent a mix of MBA IT and undergraduate business programs

bull Arizona State Univbull Brandeis Universitybull Carnegie Mellon Univbull Davidson Collegebull Duke Universitybull Fordham Universitybull Georgia State Univbull Harvard Universitybull Indiana Universitybull NC Central Univ

bull NC State Universitybull Pace Universitybull Penn State Universitybull Universiteacute du Queacutebecbull U of California -Berkeleybull U of California -Irvinebull University of Georgiabull Univ of Manchester ndash

UKbull Univ of MD - Baltimorebull Univ of Massachusetts

bull Univ of NC ndash Chapel Hillbull Univ So Californiabull University of

Technology Sydney (Australia)

bull Univ of Virginiabull Universiteacute du Queacutebec en

Outaouais (Canada)bull SDA Bocconni (Italy)bull Singapore Mgmt

Universitybull China and Japan (10)

bull Launched at lsquoSkills Eventrsquo hosted by Brandeis University International Business School ndash Nov 2007 20+ Articles amp TV Coverage

bull Newsletters to SOA amp Academic Community

bull DATAMATION 2008 Product of the Year in lsquoBusinessIT Alignmentrsquo category

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

Partner Recruitment

Launch amp Press

Anatomy of the Innov8 BPM Simulator

Opening Cinematic Set the Stage and Impart Mission

Levels 1-3 Experience a Virtual BPM Project

Level 1 Visualizing Processes As-is Process Discovery

Level 2 Improving Processes Global Collaboration amp To-

Be Process Design

Level 3 Managing Processes Nerve Center Dashboard

Challenge

Innov8 BPM Simulator - Cast

Level 1 ndash Process Discovery

Level 1 ndash Process Prioritisation

Level 1 ndash Modelling the As-Is Process

Level 1 ndash Populating the Model

Level 2 ndash Global Collaboration Room

Level 2 ndash Step-wise Improvement

Level 2 ndash Use Case Analysis

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 2: Innov8 & PowerUp Learning through “Serious Gaming”

Agenda

Innov8 Project Overview

High-Level Game Flow

Future Directions

PowerUp Game Overview

Second Life

Innov8A BPM Simulator

Why Did We Develop Innov8

Business Challenge Marketplace Skills Gap in SOA and BPM

IBM IMPACT 2007 survey shows Half of respondents said they have

less than 25 percent of the necessary SOA skills to help their company meet long term goals

A combination of business and IT skills was cited by 68 percent of the respondents as a prerequisite to applying SOA to meet business goals

80 percent are increasing SOA skills in their company this year

More than 60 percent are focused on retraining existing staff on SOA

Opportunity Build Skills through Gaming

Skills gap issue explored at annual IBM-sponsored MBA case competition (Jan rsquo07)

Average Age at Entry 29Average Years Work Exp 58

Average Age at Entry 28Average Years Work Exp 53

Gaming was overwhelmingly dominant theme in student proposals amp recommendations

vs

Widespread historical use of business simulators in schools Numerous studies validating efficacy of simulators for skills-building Compelling demographics

UNC DUKE

Source Entertainment Software Association 2008

35

ldquoWorking with a truly inspiring team IBM on Innov8 was oneof the highlights of my career Helping to build out IBMrsquos Corporate Serious Games strategy for me is a Nexus between my two worlds of BusinessIT and Gaming There is so much opportunity to make a real difference and do something truly innovativerdquo

Phaedra Boinodiris

Serious Games Product Manager IBMCEO of WomenGamersCom

Awarded Top 100 Women in Games by Women In Games International

Her Passion

Her Career

Action Innov8 BPM Game Project Initiated

Stated Objectives Create lsquoserious gamersquo to assist in developing

ldquoT-shapedrdquo skills around lsquoBPM 101 fundamentalsrsquo

Interactive learning-lab experience 1 hour + in duration

Complimentary to and incorporated within existing IBM and institutional curricula (Most effective in conjunction with face-to-face class room debriefs)

Initial target audience MBA Exec MBA undergraduate business and information systems program students

Our bigger visionhellip serve wider range of audiences

Innov8 Development

Game engine Vicious Engine httpwwwviciousenginecom

Rapid prototyping cross-game-platform support

Game development Center Line Productions httpwwwcenterlinenet

Content providers

Extended team IBM SWG BPM product marketing product mgmt development selected professors from pilot schools

Accessing Innov8

Available to qualified faculty staff through the IBM Academic Initiative program Step 1 Register at Academic Initiative site (no charge)

httpwwwibmcomuniversityacademicinitiative

Restricted to academic faculty members for teaching and non-commercial research purposes

Step 2 Download Innov8 zip file (171MB)httpwww-306ibmcomsoftwaresolutionssoainnov8html

Faculty members can also distribute Innov8 to their students freely

Hardware Requirements OS Microsoft Windows VistaXP200098Me RAM 128 MB RAM Disk space Approx 750MB Processor Pentium III or Athlon 800 MHz or greater Sound 16-bit DirectX 90c-compatible sound card and drivers CD-ROM 4x CD-ROM drive and drivers Video card 3D hardware accelerator card required - nVidia GeForce 2 or equivalent ATI card or higher - Direct X 90c (compliant 32 MB Video card and drivers)

Innov8 ldquoshouldrdquo run on most DirectX 903 compliant PCs

Innov8 Launch and Early Adoption

Academic Recruitment

bull 5 IBM Business Partners recruited to participate in early partner lsquopilotrsquo program (vs target 5)

bull Closed pilot due to resource

bull 38 Universities signed up to participate in academic lsquopilotrsquo program (vs target of 15)

bull Many more schools have installed since launch

bull Professors represent a mix of MBA IT and undergraduate business programs

bull Arizona State Univbull Brandeis Universitybull Carnegie Mellon Univbull Davidson Collegebull Duke Universitybull Fordham Universitybull Georgia State Univbull Harvard Universitybull Indiana Universitybull NC Central Univ

bull NC State Universitybull Pace Universitybull Penn State Universitybull Universiteacute du Queacutebecbull U of California -Berkeleybull U of California -Irvinebull University of Georgiabull Univ of Manchester ndash

UKbull Univ of MD - Baltimorebull Univ of Massachusetts

bull Univ of NC ndash Chapel Hillbull Univ So Californiabull University of

Technology Sydney (Australia)

bull Univ of Virginiabull Universiteacute du Queacutebec en

Outaouais (Canada)bull SDA Bocconni (Italy)bull Singapore Mgmt

Universitybull China and Japan (10)

bull Launched at lsquoSkills Eventrsquo hosted by Brandeis University International Business School ndash Nov 2007 20+ Articles amp TV Coverage

bull Newsletters to SOA amp Academic Community

bull DATAMATION 2008 Product of the Year in lsquoBusinessIT Alignmentrsquo category

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

Partner Recruitment

Launch amp Press

Anatomy of the Innov8 BPM Simulator

Opening Cinematic Set the Stage and Impart Mission

Levels 1-3 Experience a Virtual BPM Project

Level 1 Visualizing Processes As-is Process Discovery

Level 2 Improving Processes Global Collaboration amp To-

Be Process Design

Level 3 Managing Processes Nerve Center Dashboard

Challenge

Innov8 BPM Simulator - Cast

Level 1 ndash Process Discovery

Level 1 ndash Process Prioritisation

Level 1 ndash Modelling the As-Is Process

Level 1 ndash Populating the Model

Level 2 ndash Global Collaboration Room

Level 2 ndash Step-wise Improvement

Level 2 ndash Use Case Analysis

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 3: Innov8 & PowerUp Learning through “Serious Gaming”

Innov8A BPM Simulator

Why Did We Develop Innov8

Business Challenge Marketplace Skills Gap in SOA and BPM

IBM IMPACT 2007 survey shows Half of respondents said they have

less than 25 percent of the necessary SOA skills to help their company meet long term goals

A combination of business and IT skills was cited by 68 percent of the respondents as a prerequisite to applying SOA to meet business goals

80 percent are increasing SOA skills in their company this year

More than 60 percent are focused on retraining existing staff on SOA

Opportunity Build Skills through Gaming

Skills gap issue explored at annual IBM-sponsored MBA case competition (Jan rsquo07)

Average Age at Entry 29Average Years Work Exp 58

Average Age at Entry 28Average Years Work Exp 53

Gaming was overwhelmingly dominant theme in student proposals amp recommendations

vs

Widespread historical use of business simulators in schools Numerous studies validating efficacy of simulators for skills-building Compelling demographics

UNC DUKE

Source Entertainment Software Association 2008

35

ldquoWorking with a truly inspiring team IBM on Innov8 was oneof the highlights of my career Helping to build out IBMrsquos Corporate Serious Games strategy for me is a Nexus between my two worlds of BusinessIT and Gaming There is so much opportunity to make a real difference and do something truly innovativerdquo

Phaedra Boinodiris

Serious Games Product Manager IBMCEO of WomenGamersCom

Awarded Top 100 Women in Games by Women In Games International

Her Passion

Her Career

Action Innov8 BPM Game Project Initiated

Stated Objectives Create lsquoserious gamersquo to assist in developing

ldquoT-shapedrdquo skills around lsquoBPM 101 fundamentalsrsquo

Interactive learning-lab experience 1 hour + in duration

Complimentary to and incorporated within existing IBM and institutional curricula (Most effective in conjunction with face-to-face class room debriefs)

Initial target audience MBA Exec MBA undergraduate business and information systems program students

Our bigger visionhellip serve wider range of audiences

Innov8 Development

Game engine Vicious Engine httpwwwviciousenginecom

Rapid prototyping cross-game-platform support

Game development Center Line Productions httpwwwcenterlinenet

Content providers

Extended team IBM SWG BPM product marketing product mgmt development selected professors from pilot schools

Accessing Innov8

Available to qualified faculty staff through the IBM Academic Initiative program Step 1 Register at Academic Initiative site (no charge)

httpwwwibmcomuniversityacademicinitiative

Restricted to academic faculty members for teaching and non-commercial research purposes

Step 2 Download Innov8 zip file (171MB)httpwww-306ibmcomsoftwaresolutionssoainnov8html

Faculty members can also distribute Innov8 to their students freely

Hardware Requirements OS Microsoft Windows VistaXP200098Me RAM 128 MB RAM Disk space Approx 750MB Processor Pentium III or Athlon 800 MHz or greater Sound 16-bit DirectX 90c-compatible sound card and drivers CD-ROM 4x CD-ROM drive and drivers Video card 3D hardware accelerator card required - nVidia GeForce 2 or equivalent ATI card or higher - Direct X 90c (compliant 32 MB Video card and drivers)

Innov8 ldquoshouldrdquo run on most DirectX 903 compliant PCs

Innov8 Launch and Early Adoption

Academic Recruitment

bull 5 IBM Business Partners recruited to participate in early partner lsquopilotrsquo program (vs target 5)

bull Closed pilot due to resource

bull 38 Universities signed up to participate in academic lsquopilotrsquo program (vs target of 15)

bull Many more schools have installed since launch

bull Professors represent a mix of MBA IT and undergraduate business programs

bull Arizona State Univbull Brandeis Universitybull Carnegie Mellon Univbull Davidson Collegebull Duke Universitybull Fordham Universitybull Georgia State Univbull Harvard Universitybull Indiana Universitybull NC Central Univ

bull NC State Universitybull Pace Universitybull Penn State Universitybull Universiteacute du Queacutebecbull U of California -Berkeleybull U of California -Irvinebull University of Georgiabull Univ of Manchester ndash

UKbull Univ of MD - Baltimorebull Univ of Massachusetts

bull Univ of NC ndash Chapel Hillbull Univ So Californiabull University of

Technology Sydney (Australia)

bull Univ of Virginiabull Universiteacute du Queacutebec en

Outaouais (Canada)bull SDA Bocconni (Italy)bull Singapore Mgmt

Universitybull China and Japan (10)

bull Launched at lsquoSkills Eventrsquo hosted by Brandeis University International Business School ndash Nov 2007 20+ Articles amp TV Coverage

bull Newsletters to SOA amp Academic Community

bull DATAMATION 2008 Product of the Year in lsquoBusinessIT Alignmentrsquo category

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

Partner Recruitment

Launch amp Press

Anatomy of the Innov8 BPM Simulator

Opening Cinematic Set the Stage and Impart Mission

Levels 1-3 Experience a Virtual BPM Project

Level 1 Visualizing Processes As-is Process Discovery

Level 2 Improving Processes Global Collaboration amp To-

Be Process Design

Level 3 Managing Processes Nerve Center Dashboard

Challenge

Innov8 BPM Simulator - Cast

Level 1 ndash Process Discovery

Level 1 ndash Process Prioritisation

Level 1 ndash Modelling the As-Is Process

Level 1 ndash Populating the Model

Level 2 ndash Global Collaboration Room

Level 2 ndash Step-wise Improvement

Level 2 ndash Use Case Analysis

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 4: Innov8 & PowerUp Learning through “Serious Gaming”

Why Did We Develop Innov8

Business Challenge Marketplace Skills Gap in SOA and BPM

IBM IMPACT 2007 survey shows Half of respondents said they have

less than 25 percent of the necessary SOA skills to help their company meet long term goals

A combination of business and IT skills was cited by 68 percent of the respondents as a prerequisite to applying SOA to meet business goals

80 percent are increasing SOA skills in their company this year

More than 60 percent are focused on retraining existing staff on SOA

Opportunity Build Skills through Gaming

Skills gap issue explored at annual IBM-sponsored MBA case competition (Jan rsquo07)

Average Age at Entry 29Average Years Work Exp 58

Average Age at Entry 28Average Years Work Exp 53

Gaming was overwhelmingly dominant theme in student proposals amp recommendations

vs

Widespread historical use of business simulators in schools Numerous studies validating efficacy of simulators for skills-building Compelling demographics

UNC DUKE

Source Entertainment Software Association 2008

35

ldquoWorking with a truly inspiring team IBM on Innov8 was oneof the highlights of my career Helping to build out IBMrsquos Corporate Serious Games strategy for me is a Nexus between my two worlds of BusinessIT and Gaming There is so much opportunity to make a real difference and do something truly innovativerdquo

Phaedra Boinodiris

Serious Games Product Manager IBMCEO of WomenGamersCom

Awarded Top 100 Women in Games by Women In Games International

Her Passion

Her Career

Action Innov8 BPM Game Project Initiated

Stated Objectives Create lsquoserious gamersquo to assist in developing

ldquoT-shapedrdquo skills around lsquoBPM 101 fundamentalsrsquo

Interactive learning-lab experience 1 hour + in duration

Complimentary to and incorporated within existing IBM and institutional curricula (Most effective in conjunction with face-to-face class room debriefs)

Initial target audience MBA Exec MBA undergraduate business and information systems program students

Our bigger visionhellip serve wider range of audiences

Innov8 Development

Game engine Vicious Engine httpwwwviciousenginecom

Rapid prototyping cross-game-platform support

Game development Center Line Productions httpwwwcenterlinenet

Content providers

Extended team IBM SWG BPM product marketing product mgmt development selected professors from pilot schools

Accessing Innov8

Available to qualified faculty staff through the IBM Academic Initiative program Step 1 Register at Academic Initiative site (no charge)

httpwwwibmcomuniversityacademicinitiative

Restricted to academic faculty members for teaching and non-commercial research purposes

Step 2 Download Innov8 zip file (171MB)httpwww-306ibmcomsoftwaresolutionssoainnov8html

Faculty members can also distribute Innov8 to their students freely

Hardware Requirements OS Microsoft Windows VistaXP200098Me RAM 128 MB RAM Disk space Approx 750MB Processor Pentium III or Athlon 800 MHz or greater Sound 16-bit DirectX 90c-compatible sound card and drivers CD-ROM 4x CD-ROM drive and drivers Video card 3D hardware accelerator card required - nVidia GeForce 2 or equivalent ATI card or higher - Direct X 90c (compliant 32 MB Video card and drivers)

Innov8 ldquoshouldrdquo run on most DirectX 903 compliant PCs

Innov8 Launch and Early Adoption

Academic Recruitment

bull 5 IBM Business Partners recruited to participate in early partner lsquopilotrsquo program (vs target 5)

bull Closed pilot due to resource

bull 38 Universities signed up to participate in academic lsquopilotrsquo program (vs target of 15)

bull Many more schools have installed since launch

bull Professors represent a mix of MBA IT and undergraduate business programs

bull Arizona State Univbull Brandeis Universitybull Carnegie Mellon Univbull Davidson Collegebull Duke Universitybull Fordham Universitybull Georgia State Univbull Harvard Universitybull Indiana Universitybull NC Central Univ

bull NC State Universitybull Pace Universitybull Penn State Universitybull Universiteacute du Queacutebecbull U of California -Berkeleybull U of California -Irvinebull University of Georgiabull Univ of Manchester ndash

UKbull Univ of MD - Baltimorebull Univ of Massachusetts

bull Univ of NC ndash Chapel Hillbull Univ So Californiabull University of

Technology Sydney (Australia)

bull Univ of Virginiabull Universiteacute du Queacutebec en

Outaouais (Canada)bull SDA Bocconni (Italy)bull Singapore Mgmt

Universitybull China and Japan (10)

bull Launched at lsquoSkills Eventrsquo hosted by Brandeis University International Business School ndash Nov 2007 20+ Articles amp TV Coverage

bull Newsletters to SOA amp Academic Community

bull DATAMATION 2008 Product of the Year in lsquoBusinessIT Alignmentrsquo category

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

Partner Recruitment

Launch amp Press

Anatomy of the Innov8 BPM Simulator

Opening Cinematic Set the Stage and Impart Mission

Levels 1-3 Experience a Virtual BPM Project

Level 1 Visualizing Processes As-is Process Discovery

Level 2 Improving Processes Global Collaboration amp To-

Be Process Design

Level 3 Managing Processes Nerve Center Dashboard

Challenge

Innov8 BPM Simulator - Cast

Level 1 ndash Process Discovery

Level 1 ndash Process Prioritisation

Level 1 ndash Modelling the As-Is Process

Level 1 ndash Populating the Model

Level 2 ndash Global Collaboration Room

Level 2 ndash Step-wise Improvement

Level 2 ndash Use Case Analysis

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 5: Innov8 & PowerUp Learning through “Serious Gaming”

Business Challenge Marketplace Skills Gap in SOA and BPM

IBM IMPACT 2007 survey shows Half of respondents said they have

less than 25 percent of the necessary SOA skills to help their company meet long term goals

A combination of business and IT skills was cited by 68 percent of the respondents as a prerequisite to applying SOA to meet business goals

80 percent are increasing SOA skills in their company this year

More than 60 percent are focused on retraining existing staff on SOA

Opportunity Build Skills through Gaming

Skills gap issue explored at annual IBM-sponsored MBA case competition (Jan rsquo07)

Average Age at Entry 29Average Years Work Exp 58

Average Age at Entry 28Average Years Work Exp 53

Gaming was overwhelmingly dominant theme in student proposals amp recommendations

vs

Widespread historical use of business simulators in schools Numerous studies validating efficacy of simulators for skills-building Compelling demographics

UNC DUKE

Source Entertainment Software Association 2008

35

ldquoWorking with a truly inspiring team IBM on Innov8 was oneof the highlights of my career Helping to build out IBMrsquos Corporate Serious Games strategy for me is a Nexus between my two worlds of BusinessIT and Gaming There is so much opportunity to make a real difference and do something truly innovativerdquo

Phaedra Boinodiris

Serious Games Product Manager IBMCEO of WomenGamersCom

Awarded Top 100 Women in Games by Women In Games International

Her Passion

Her Career

Action Innov8 BPM Game Project Initiated

Stated Objectives Create lsquoserious gamersquo to assist in developing

ldquoT-shapedrdquo skills around lsquoBPM 101 fundamentalsrsquo

Interactive learning-lab experience 1 hour + in duration

Complimentary to and incorporated within existing IBM and institutional curricula (Most effective in conjunction with face-to-face class room debriefs)

Initial target audience MBA Exec MBA undergraduate business and information systems program students

Our bigger visionhellip serve wider range of audiences

Innov8 Development

Game engine Vicious Engine httpwwwviciousenginecom

Rapid prototyping cross-game-platform support

Game development Center Line Productions httpwwwcenterlinenet

Content providers

Extended team IBM SWG BPM product marketing product mgmt development selected professors from pilot schools

Accessing Innov8

Available to qualified faculty staff through the IBM Academic Initiative program Step 1 Register at Academic Initiative site (no charge)

httpwwwibmcomuniversityacademicinitiative

Restricted to academic faculty members for teaching and non-commercial research purposes

Step 2 Download Innov8 zip file (171MB)httpwww-306ibmcomsoftwaresolutionssoainnov8html

Faculty members can also distribute Innov8 to their students freely

Hardware Requirements OS Microsoft Windows VistaXP200098Me RAM 128 MB RAM Disk space Approx 750MB Processor Pentium III or Athlon 800 MHz or greater Sound 16-bit DirectX 90c-compatible sound card and drivers CD-ROM 4x CD-ROM drive and drivers Video card 3D hardware accelerator card required - nVidia GeForce 2 or equivalent ATI card or higher - Direct X 90c (compliant 32 MB Video card and drivers)

Innov8 ldquoshouldrdquo run on most DirectX 903 compliant PCs

Innov8 Launch and Early Adoption

Academic Recruitment

bull 5 IBM Business Partners recruited to participate in early partner lsquopilotrsquo program (vs target 5)

bull Closed pilot due to resource

bull 38 Universities signed up to participate in academic lsquopilotrsquo program (vs target of 15)

bull Many more schools have installed since launch

bull Professors represent a mix of MBA IT and undergraduate business programs

bull Arizona State Univbull Brandeis Universitybull Carnegie Mellon Univbull Davidson Collegebull Duke Universitybull Fordham Universitybull Georgia State Univbull Harvard Universitybull Indiana Universitybull NC Central Univ

bull NC State Universitybull Pace Universitybull Penn State Universitybull Universiteacute du Queacutebecbull U of California -Berkeleybull U of California -Irvinebull University of Georgiabull Univ of Manchester ndash

UKbull Univ of MD - Baltimorebull Univ of Massachusetts

bull Univ of NC ndash Chapel Hillbull Univ So Californiabull University of

Technology Sydney (Australia)

bull Univ of Virginiabull Universiteacute du Queacutebec en

Outaouais (Canada)bull SDA Bocconni (Italy)bull Singapore Mgmt

Universitybull China and Japan (10)

bull Launched at lsquoSkills Eventrsquo hosted by Brandeis University International Business School ndash Nov 2007 20+ Articles amp TV Coverage

bull Newsletters to SOA amp Academic Community

bull DATAMATION 2008 Product of the Year in lsquoBusinessIT Alignmentrsquo category

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

Partner Recruitment

Launch amp Press

Anatomy of the Innov8 BPM Simulator

Opening Cinematic Set the Stage and Impart Mission

Levels 1-3 Experience a Virtual BPM Project

Level 1 Visualizing Processes As-is Process Discovery

Level 2 Improving Processes Global Collaboration amp To-

Be Process Design

Level 3 Managing Processes Nerve Center Dashboard

Challenge

Innov8 BPM Simulator - Cast

Level 1 ndash Process Discovery

Level 1 ndash Process Prioritisation

Level 1 ndash Modelling the As-Is Process

Level 1 ndash Populating the Model

Level 2 ndash Global Collaboration Room

Level 2 ndash Step-wise Improvement

Level 2 ndash Use Case Analysis

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 6: Innov8 & PowerUp Learning through “Serious Gaming”

Opportunity Build Skills through Gaming

Skills gap issue explored at annual IBM-sponsored MBA case competition (Jan rsquo07)

Average Age at Entry 29Average Years Work Exp 58

Average Age at Entry 28Average Years Work Exp 53

Gaming was overwhelmingly dominant theme in student proposals amp recommendations

vs

Widespread historical use of business simulators in schools Numerous studies validating efficacy of simulators for skills-building Compelling demographics

UNC DUKE

Source Entertainment Software Association 2008

35

ldquoWorking with a truly inspiring team IBM on Innov8 was oneof the highlights of my career Helping to build out IBMrsquos Corporate Serious Games strategy for me is a Nexus between my two worlds of BusinessIT and Gaming There is so much opportunity to make a real difference and do something truly innovativerdquo

Phaedra Boinodiris

Serious Games Product Manager IBMCEO of WomenGamersCom

Awarded Top 100 Women in Games by Women In Games International

Her Passion

Her Career

Action Innov8 BPM Game Project Initiated

Stated Objectives Create lsquoserious gamersquo to assist in developing

ldquoT-shapedrdquo skills around lsquoBPM 101 fundamentalsrsquo

Interactive learning-lab experience 1 hour + in duration

Complimentary to and incorporated within existing IBM and institutional curricula (Most effective in conjunction with face-to-face class room debriefs)

Initial target audience MBA Exec MBA undergraduate business and information systems program students

Our bigger visionhellip serve wider range of audiences

Innov8 Development

Game engine Vicious Engine httpwwwviciousenginecom

Rapid prototyping cross-game-platform support

Game development Center Line Productions httpwwwcenterlinenet

Content providers

Extended team IBM SWG BPM product marketing product mgmt development selected professors from pilot schools

Accessing Innov8

Available to qualified faculty staff through the IBM Academic Initiative program Step 1 Register at Academic Initiative site (no charge)

httpwwwibmcomuniversityacademicinitiative

Restricted to academic faculty members for teaching and non-commercial research purposes

Step 2 Download Innov8 zip file (171MB)httpwww-306ibmcomsoftwaresolutionssoainnov8html

Faculty members can also distribute Innov8 to their students freely

Hardware Requirements OS Microsoft Windows VistaXP200098Me RAM 128 MB RAM Disk space Approx 750MB Processor Pentium III or Athlon 800 MHz or greater Sound 16-bit DirectX 90c-compatible sound card and drivers CD-ROM 4x CD-ROM drive and drivers Video card 3D hardware accelerator card required - nVidia GeForce 2 or equivalent ATI card or higher - Direct X 90c (compliant 32 MB Video card and drivers)

Innov8 ldquoshouldrdquo run on most DirectX 903 compliant PCs

Innov8 Launch and Early Adoption

Academic Recruitment

bull 5 IBM Business Partners recruited to participate in early partner lsquopilotrsquo program (vs target 5)

bull Closed pilot due to resource

bull 38 Universities signed up to participate in academic lsquopilotrsquo program (vs target of 15)

bull Many more schools have installed since launch

bull Professors represent a mix of MBA IT and undergraduate business programs

bull Arizona State Univbull Brandeis Universitybull Carnegie Mellon Univbull Davidson Collegebull Duke Universitybull Fordham Universitybull Georgia State Univbull Harvard Universitybull Indiana Universitybull NC Central Univ

bull NC State Universitybull Pace Universitybull Penn State Universitybull Universiteacute du Queacutebecbull U of California -Berkeleybull U of California -Irvinebull University of Georgiabull Univ of Manchester ndash

UKbull Univ of MD - Baltimorebull Univ of Massachusetts

bull Univ of NC ndash Chapel Hillbull Univ So Californiabull University of

Technology Sydney (Australia)

bull Univ of Virginiabull Universiteacute du Queacutebec en

Outaouais (Canada)bull SDA Bocconni (Italy)bull Singapore Mgmt

Universitybull China and Japan (10)

bull Launched at lsquoSkills Eventrsquo hosted by Brandeis University International Business School ndash Nov 2007 20+ Articles amp TV Coverage

bull Newsletters to SOA amp Academic Community

bull DATAMATION 2008 Product of the Year in lsquoBusinessIT Alignmentrsquo category

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

Partner Recruitment

Launch amp Press

Anatomy of the Innov8 BPM Simulator

Opening Cinematic Set the Stage and Impart Mission

Levels 1-3 Experience a Virtual BPM Project

Level 1 Visualizing Processes As-is Process Discovery

Level 2 Improving Processes Global Collaboration amp To-

Be Process Design

Level 3 Managing Processes Nerve Center Dashboard

Challenge

Innov8 BPM Simulator - Cast

Level 1 ndash Process Discovery

Level 1 ndash Process Prioritisation

Level 1 ndash Modelling the As-Is Process

Level 1 ndash Populating the Model

Level 2 ndash Global Collaboration Room

Level 2 ndash Step-wise Improvement

Level 2 ndash Use Case Analysis

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 7: Innov8 & PowerUp Learning through “Serious Gaming”

ldquoWorking with a truly inspiring team IBM on Innov8 was oneof the highlights of my career Helping to build out IBMrsquos Corporate Serious Games strategy for me is a Nexus between my two worlds of BusinessIT and Gaming There is so much opportunity to make a real difference and do something truly innovativerdquo

Phaedra Boinodiris

Serious Games Product Manager IBMCEO of WomenGamersCom

Awarded Top 100 Women in Games by Women In Games International

Her Passion

Her Career

Action Innov8 BPM Game Project Initiated

Stated Objectives Create lsquoserious gamersquo to assist in developing

ldquoT-shapedrdquo skills around lsquoBPM 101 fundamentalsrsquo

Interactive learning-lab experience 1 hour + in duration

Complimentary to and incorporated within existing IBM and institutional curricula (Most effective in conjunction with face-to-face class room debriefs)

Initial target audience MBA Exec MBA undergraduate business and information systems program students

Our bigger visionhellip serve wider range of audiences

Innov8 Development

Game engine Vicious Engine httpwwwviciousenginecom

Rapid prototyping cross-game-platform support

Game development Center Line Productions httpwwwcenterlinenet

Content providers

Extended team IBM SWG BPM product marketing product mgmt development selected professors from pilot schools

Accessing Innov8

Available to qualified faculty staff through the IBM Academic Initiative program Step 1 Register at Academic Initiative site (no charge)

httpwwwibmcomuniversityacademicinitiative

Restricted to academic faculty members for teaching and non-commercial research purposes

Step 2 Download Innov8 zip file (171MB)httpwww-306ibmcomsoftwaresolutionssoainnov8html

Faculty members can also distribute Innov8 to their students freely

Hardware Requirements OS Microsoft Windows VistaXP200098Me RAM 128 MB RAM Disk space Approx 750MB Processor Pentium III or Athlon 800 MHz or greater Sound 16-bit DirectX 90c-compatible sound card and drivers CD-ROM 4x CD-ROM drive and drivers Video card 3D hardware accelerator card required - nVidia GeForce 2 or equivalent ATI card or higher - Direct X 90c (compliant 32 MB Video card and drivers)

Innov8 ldquoshouldrdquo run on most DirectX 903 compliant PCs

Innov8 Launch and Early Adoption

Academic Recruitment

bull 5 IBM Business Partners recruited to participate in early partner lsquopilotrsquo program (vs target 5)

bull Closed pilot due to resource

bull 38 Universities signed up to participate in academic lsquopilotrsquo program (vs target of 15)

bull Many more schools have installed since launch

bull Professors represent a mix of MBA IT and undergraduate business programs

bull Arizona State Univbull Brandeis Universitybull Carnegie Mellon Univbull Davidson Collegebull Duke Universitybull Fordham Universitybull Georgia State Univbull Harvard Universitybull Indiana Universitybull NC Central Univ

bull NC State Universitybull Pace Universitybull Penn State Universitybull Universiteacute du Queacutebecbull U of California -Berkeleybull U of California -Irvinebull University of Georgiabull Univ of Manchester ndash

UKbull Univ of MD - Baltimorebull Univ of Massachusetts

bull Univ of NC ndash Chapel Hillbull Univ So Californiabull University of

Technology Sydney (Australia)

bull Univ of Virginiabull Universiteacute du Queacutebec en

Outaouais (Canada)bull SDA Bocconni (Italy)bull Singapore Mgmt

Universitybull China and Japan (10)

bull Launched at lsquoSkills Eventrsquo hosted by Brandeis University International Business School ndash Nov 2007 20+ Articles amp TV Coverage

bull Newsletters to SOA amp Academic Community

bull DATAMATION 2008 Product of the Year in lsquoBusinessIT Alignmentrsquo category

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

Partner Recruitment

Launch amp Press

Anatomy of the Innov8 BPM Simulator

Opening Cinematic Set the Stage and Impart Mission

Levels 1-3 Experience a Virtual BPM Project

Level 1 Visualizing Processes As-is Process Discovery

Level 2 Improving Processes Global Collaboration amp To-

Be Process Design

Level 3 Managing Processes Nerve Center Dashboard

Challenge

Innov8 BPM Simulator - Cast

Level 1 ndash Process Discovery

Level 1 ndash Process Prioritisation

Level 1 ndash Modelling the As-Is Process

Level 1 ndash Populating the Model

Level 2 ndash Global Collaboration Room

Level 2 ndash Step-wise Improvement

Level 2 ndash Use Case Analysis

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 8: Innov8 & PowerUp Learning through “Serious Gaming”

Action Innov8 BPM Game Project Initiated

Stated Objectives Create lsquoserious gamersquo to assist in developing

ldquoT-shapedrdquo skills around lsquoBPM 101 fundamentalsrsquo

Interactive learning-lab experience 1 hour + in duration

Complimentary to and incorporated within existing IBM and institutional curricula (Most effective in conjunction with face-to-face class room debriefs)

Initial target audience MBA Exec MBA undergraduate business and information systems program students

Our bigger visionhellip serve wider range of audiences

Innov8 Development

Game engine Vicious Engine httpwwwviciousenginecom

Rapid prototyping cross-game-platform support

Game development Center Line Productions httpwwwcenterlinenet

Content providers

Extended team IBM SWG BPM product marketing product mgmt development selected professors from pilot schools

Accessing Innov8

Available to qualified faculty staff through the IBM Academic Initiative program Step 1 Register at Academic Initiative site (no charge)

httpwwwibmcomuniversityacademicinitiative

Restricted to academic faculty members for teaching and non-commercial research purposes

Step 2 Download Innov8 zip file (171MB)httpwww-306ibmcomsoftwaresolutionssoainnov8html

Faculty members can also distribute Innov8 to their students freely

Hardware Requirements OS Microsoft Windows VistaXP200098Me RAM 128 MB RAM Disk space Approx 750MB Processor Pentium III or Athlon 800 MHz or greater Sound 16-bit DirectX 90c-compatible sound card and drivers CD-ROM 4x CD-ROM drive and drivers Video card 3D hardware accelerator card required - nVidia GeForce 2 or equivalent ATI card or higher - Direct X 90c (compliant 32 MB Video card and drivers)

Innov8 ldquoshouldrdquo run on most DirectX 903 compliant PCs

Innov8 Launch and Early Adoption

Academic Recruitment

bull 5 IBM Business Partners recruited to participate in early partner lsquopilotrsquo program (vs target 5)

bull Closed pilot due to resource

bull 38 Universities signed up to participate in academic lsquopilotrsquo program (vs target of 15)

bull Many more schools have installed since launch

bull Professors represent a mix of MBA IT and undergraduate business programs

bull Arizona State Univbull Brandeis Universitybull Carnegie Mellon Univbull Davidson Collegebull Duke Universitybull Fordham Universitybull Georgia State Univbull Harvard Universitybull Indiana Universitybull NC Central Univ

bull NC State Universitybull Pace Universitybull Penn State Universitybull Universiteacute du Queacutebecbull U of California -Berkeleybull U of California -Irvinebull University of Georgiabull Univ of Manchester ndash

UKbull Univ of MD - Baltimorebull Univ of Massachusetts

bull Univ of NC ndash Chapel Hillbull Univ So Californiabull University of

Technology Sydney (Australia)

bull Univ of Virginiabull Universiteacute du Queacutebec en

Outaouais (Canada)bull SDA Bocconni (Italy)bull Singapore Mgmt

Universitybull China and Japan (10)

bull Launched at lsquoSkills Eventrsquo hosted by Brandeis University International Business School ndash Nov 2007 20+ Articles amp TV Coverage

bull Newsletters to SOA amp Academic Community

bull DATAMATION 2008 Product of the Year in lsquoBusinessIT Alignmentrsquo category

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

Partner Recruitment

Launch amp Press

Anatomy of the Innov8 BPM Simulator

Opening Cinematic Set the Stage and Impart Mission

Levels 1-3 Experience a Virtual BPM Project

Level 1 Visualizing Processes As-is Process Discovery

Level 2 Improving Processes Global Collaboration amp To-

Be Process Design

Level 3 Managing Processes Nerve Center Dashboard

Challenge

Innov8 BPM Simulator - Cast

Level 1 ndash Process Discovery

Level 1 ndash Process Prioritisation

Level 1 ndash Modelling the As-Is Process

Level 1 ndash Populating the Model

Level 2 ndash Global Collaboration Room

Level 2 ndash Step-wise Improvement

Level 2 ndash Use Case Analysis

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 9: Innov8 & PowerUp Learning through “Serious Gaming”

Innov8 Development

Game engine Vicious Engine httpwwwviciousenginecom

Rapid prototyping cross-game-platform support

Game development Center Line Productions httpwwwcenterlinenet

Content providers

Extended team IBM SWG BPM product marketing product mgmt development selected professors from pilot schools

Accessing Innov8

Available to qualified faculty staff through the IBM Academic Initiative program Step 1 Register at Academic Initiative site (no charge)

httpwwwibmcomuniversityacademicinitiative

Restricted to academic faculty members for teaching and non-commercial research purposes

Step 2 Download Innov8 zip file (171MB)httpwww-306ibmcomsoftwaresolutionssoainnov8html

Faculty members can also distribute Innov8 to their students freely

Hardware Requirements OS Microsoft Windows VistaXP200098Me RAM 128 MB RAM Disk space Approx 750MB Processor Pentium III or Athlon 800 MHz or greater Sound 16-bit DirectX 90c-compatible sound card and drivers CD-ROM 4x CD-ROM drive and drivers Video card 3D hardware accelerator card required - nVidia GeForce 2 or equivalent ATI card or higher - Direct X 90c (compliant 32 MB Video card and drivers)

Innov8 ldquoshouldrdquo run on most DirectX 903 compliant PCs

Innov8 Launch and Early Adoption

Academic Recruitment

bull 5 IBM Business Partners recruited to participate in early partner lsquopilotrsquo program (vs target 5)

bull Closed pilot due to resource

bull 38 Universities signed up to participate in academic lsquopilotrsquo program (vs target of 15)

bull Many more schools have installed since launch

bull Professors represent a mix of MBA IT and undergraduate business programs

bull Arizona State Univbull Brandeis Universitybull Carnegie Mellon Univbull Davidson Collegebull Duke Universitybull Fordham Universitybull Georgia State Univbull Harvard Universitybull Indiana Universitybull NC Central Univ

bull NC State Universitybull Pace Universitybull Penn State Universitybull Universiteacute du Queacutebecbull U of California -Berkeleybull U of California -Irvinebull University of Georgiabull Univ of Manchester ndash

UKbull Univ of MD - Baltimorebull Univ of Massachusetts

bull Univ of NC ndash Chapel Hillbull Univ So Californiabull University of

Technology Sydney (Australia)

bull Univ of Virginiabull Universiteacute du Queacutebec en

Outaouais (Canada)bull SDA Bocconni (Italy)bull Singapore Mgmt

Universitybull China and Japan (10)

bull Launched at lsquoSkills Eventrsquo hosted by Brandeis University International Business School ndash Nov 2007 20+ Articles amp TV Coverage

bull Newsletters to SOA amp Academic Community

bull DATAMATION 2008 Product of the Year in lsquoBusinessIT Alignmentrsquo category

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

Partner Recruitment

Launch amp Press

Anatomy of the Innov8 BPM Simulator

Opening Cinematic Set the Stage and Impart Mission

Levels 1-3 Experience a Virtual BPM Project

Level 1 Visualizing Processes As-is Process Discovery

Level 2 Improving Processes Global Collaboration amp To-

Be Process Design

Level 3 Managing Processes Nerve Center Dashboard

Challenge

Innov8 BPM Simulator - Cast

Level 1 ndash Process Discovery

Level 1 ndash Process Prioritisation

Level 1 ndash Modelling the As-Is Process

Level 1 ndash Populating the Model

Level 2 ndash Global Collaboration Room

Level 2 ndash Step-wise Improvement

Level 2 ndash Use Case Analysis

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 10: Innov8 & PowerUp Learning through “Serious Gaming”

Accessing Innov8

Available to qualified faculty staff through the IBM Academic Initiative program Step 1 Register at Academic Initiative site (no charge)

httpwwwibmcomuniversityacademicinitiative

Restricted to academic faculty members for teaching and non-commercial research purposes

Step 2 Download Innov8 zip file (171MB)httpwww-306ibmcomsoftwaresolutionssoainnov8html

Faculty members can also distribute Innov8 to their students freely

Hardware Requirements OS Microsoft Windows VistaXP200098Me RAM 128 MB RAM Disk space Approx 750MB Processor Pentium III or Athlon 800 MHz or greater Sound 16-bit DirectX 90c-compatible sound card and drivers CD-ROM 4x CD-ROM drive and drivers Video card 3D hardware accelerator card required - nVidia GeForce 2 or equivalent ATI card or higher - Direct X 90c (compliant 32 MB Video card and drivers)

Innov8 ldquoshouldrdquo run on most DirectX 903 compliant PCs

Innov8 Launch and Early Adoption

Academic Recruitment

bull 5 IBM Business Partners recruited to participate in early partner lsquopilotrsquo program (vs target 5)

bull Closed pilot due to resource

bull 38 Universities signed up to participate in academic lsquopilotrsquo program (vs target of 15)

bull Many more schools have installed since launch

bull Professors represent a mix of MBA IT and undergraduate business programs

bull Arizona State Univbull Brandeis Universitybull Carnegie Mellon Univbull Davidson Collegebull Duke Universitybull Fordham Universitybull Georgia State Univbull Harvard Universitybull Indiana Universitybull NC Central Univ

bull NC State Universitybull Pace Universitybull Penn State Universitybull Universiteacute du Queacutebecbull U of California -Berkeleybull U of California -Irvinebull University of Georgiabull Univ of Manchester ndash

UKbull Univ of MD - Baltimorebull Univ of Massachusetts

bull Univ of NC ndash Chapel Hillbull Univ So Californiabull University of

Technology Sydney (Australia)

bull Univ of Virginiabull Universiteacute du Queacutebec en

Outaouais (Canada)bull SDA Bocconni (Italy)bull Singapore Mgmt

Universitybull China and Japan (10)

bull Launched at lsquoSkills Eventrsquo hosted by Brandeis University International Business School ndash Nov 2007 20+ Articles amp TV Coverage

bull Newsletters to SOA amp Academic Community

bull DATAMATION 2008 Product of the Year in lsquoBusinessIT Alignmentrsquo category

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

Partner Recruitment

Launch amp Press

Anatomy of the Innov8 BPM Simulator

Opening Cinematic Set the Stage and Impart Mission

Levels 1-3 Experience a Virtual BPM Project

Level 1 Visualizing Processes As-is Process Discovery

Level 2 Improving Processes Global Collaboration amp To-

Be Process Design

Level 3 Managing Processes Nerve Center Dashboard

Challenge

Innov8 BPM Simulator - Cast

Level 1 ndash Process Discovery

Level 1 ndash Process Prioritisation

Level 1 ndash Modelling the As-Is Process

Level 1 ndash Populating the Model

Level 2 ndash Global Collaboration Room

Level 2 ndash Step-wise Improvement

Level 2 ndash Use Case Analysis

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 11: Innov8 & PowerUp Learning through “Serious Gaming”

Innov8 Launch and Early Adoption

Academic Recruitment

bull 5 IBM Business Partners recruited to participate in early partner lsquopilotrsquo program (vs target 5)

bull Closed pilot due to resource

bull 38 Universities signed up to participate in academic lsquopilotrsquo program (vs target of 15)

bull Many more schools have installed since launch

bull Professors represent a mix of MBA IT and undergraduate business programs

bull Arizona State Univbull Brandeis Universitybull Carnegie Mellon Univbull Davidson Collegebull Duke Universitybull Fordham Universitybull Georgia State Univbull Harvard Universitybull Indiana Universitybull NC Central Univ

bull NC State Universitybull Pace Universitybull Penn State Universitybull Universiteacute du Queacutebecbull U of California -Berkeleybull U of California -Irvinebull University of Georgiabull Univ of Manchester ndash

UKbull Univ of MD - Baltimorebull Univ of Massachusetts

bull Univ of NC ndash Chapel Hillbull Univ So Californiabull University of

Technology Sydney (Australia)

bull Univ of Virginiabull Universiteacute du Queacutebec en

Outaouais (Canada)bull SDA Bocconni (Italy)bull Singapore Mgmt

Universitybull China and Japan (10)

bull Launched at lsquoSkills Eventrsquo hosted by Brandeis University International Business School ndash Nov 2007 20+ Articles amp TV Coverage

bull Newsletters to SOA amp Academic Community

bull DATAMATION 2008 Product of the Year in lsquoBusinessIT Alignmentrsquo category

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

IBMs Management GamesNo fooling around Big Blue is promoting a video game that could change the way companies develop leaders and manage projects

Partner Recruitment

Launch amp Press

Anatomy of the Innov8 BPM Simulator

Opening Cinematic Set the Stage and Impart Mission

Levels 1-3 Experience a Virtual BPM Project

Level 1 Visualizing Processes As-is Process Discovery

Level 2 Improving Processes Global Collaboration amp To-

Be Process Design

Level 3 Managing Processes Nerve Center Dashboard

Challenge

Innov8 BPM Simulator - Cast

Level 1 ndash Process Discovery

Level 1 ndash Process Prioritisation

Level 1 ndash Modelling the As-Is Process

Level 1 ndash Populating the Model

Level 2 ndash Global Collaboration Room

Level 2 ndash Step-wise Improvement

Level 2 ndash Use Case Analysis

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 12: Innov8 & PowerUp Learning through “Serious Gaming”

Anatomy of the Innov8 BPM Simulator

Opening Cinematic Set the Stage and Impart Mission

Levels 1-3 Experience a Virtual BPM Project

Level 1 Visualizing Processes As-is Process Discovery

Level 2 Improving Processes Global Collaboration amp To-

Be Process Design

Level 3 Managing Processes Nerve Center Dashboard

Challenge

Innov8 BPM Simulator - Cast

Level 1 ndash Process Discovery

Level 1 ndash Process Prioritisation

Level 1 ndash Modelling the As-Is Process

Level 1 ndash Populating the Model

Level 2 ndash Global Collaboration Room

Level 2 ndash Step-wise Improvement

Level 2 ndash Use Case Analysis

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 13: Innov8 & PowerUp Learning through “Serious Gaming”

Innov8 BPM Simulator - Cast

Level 1 ndash Process Discovery

Level 1 ndash Process Prioritisation

Level 1 ndash Modelling the As-Is Process

Level 1 ndash Populating the Model

Level 2 ndash Global Collaboration Room

Level 2 ndash Step-wise Improvement

Level 2 ndash Use Case Analysis

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 14: Innov8 & PowerUp Learning through “Serious Gaming”

Level 1 ndash Process Discovery

Level 1 ndash Process Prioritisation

Level 1 ndash Modelling the As-Is Process

Level 1 ndash Populating the Model

Level 2 ndash Global Collaboration Room

Level 2 ndash Step-wise Improvement

Level 2 ndash Use Case Analysis

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 15: Innov8 & PowerUp Learning through “Serious Gaming”

Level 1 ndash Process Prioritisation

Level 1 ndash Modelling the As-Is Process

Level 1 ndash Populating the Model

Level 2 ndash Global Collaboration Room

Level 2 ndash Step-wise Improvement

Level 2 ndash Use Case Analysis

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 16: Innov8 & PowerUp Learning through “Serious Gaming”

Level 1 ndash Modelling the As-Is Process

Level 1 ndash Populating the Model

Level 2 ndash Global Collaboration Room

Level 2 ndash Step-wise Improvement

Level 2 ndash Use Case Analysis

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 17: Innov8 & PowerUp Learning through “Serious Gaming”

Level 1 ndash Populating the Model

Level 2 ndash Global Collaboration Room

Level 2 ndash Step-wise Improvement

Level 2 ndash Use Case Analysis

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 18: Innov8 & PowerUp Learning through “Serious Gaming”

Level 2 ndash Global Collaboration Room

Level 2 ndash Step-wise Improvement

Level 2 ndash Use Case Analysis

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 19: Innov8 & PowerUp Learning through “Serious Gaming”

Level 2 ndash Step-wise Improvement

Level 2 ndash Use Case Analysis

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 20: Innov8 & PowerUp Learning through “Serious Gaming”

Level 2 ndash Use Case Analysis

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 21: Innov8 & PowerUp Learning through “Serious Gaming”

Level 3 ndash Process MonitoringMgmt

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 22: Innov8 & PowerUp Learning through “Serious Gaming”

Innov8 Directions

2008 Plans

Tweak existing game per feedback

Innov8 ndash ldquoAdvanced Editionrdquo (Account Open)

Innov8 ndash ldquoGreen Editionrdquo (Supply Chain)

2009 Ideas

Additional Scenarios (CIO Marketing)

Modifiable platform

Multi-player

Second Life

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 23: Innov8 & PowerUp Learning through “Serious Gaming”

Game-based approach for education1048707Rich 3D User Interface extensible missions highly collaborative

Sponsored by IBM and TryScienceNew York Hall of Science

Complemented with teacher guide and lesson plans1048707

Focusbull Motivate students to apply science and maths concepts to real world problems (environmental responsibility)bull Practice team-building team-based problem resolutionbull Learn about environmental responsibilitiesbull New missions coming soon

wwwpowerupthegameorg

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 24: Innov8 & PowerUp Learning through “Serious Gaming”

Second Life

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 25: Innov8 & PowerUp Learning through “Serious Gaming”

IBM United Kingdom LtdPO Box 41 North HarbourPortsmouth HampshirePO6 3AU

Tel +44-(0)23-9256-1713Mobile +44-(0)7801-672987Kevin_farrarukibmcom

Kevin FarrarProgram Manager NE Europe

IBM Academic Initiativeibmcomuniversity

  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27
Page 26: Innov8 & PowerUp Learning through “Serious Gaming”
  • Slide 1
  • Agenda
  • Innov8 A BPM Simulator
  • Why Did We Develop Innov8
  • Business Challenge Marketplace Skills Gap in SOA and BPM
  • Opportunity Build Skills through Gaming
  • Slide 7
  • Action Innov8 BPM Game Project Initiated
  • Innov8 Development
  • Accessing Innov8
  • Innov8 Launch and Early Adoption
  • Anatomy of the Innov8 BPM Simulator
  • Innov8 BPM Simulator - Cast
  • Level 1 ndash Process Discovery
  • Level 1 ndash Process Prioritisation
  • Level 1 ndash Modelling the As-Is Process
  • Level 1 ndash Populating the Model
  • Level 2 ndash Global Collaboration Room
  • Level 2 ndash Step-wise Improvement
  • Level 2 ndash Use Case Analysis
  • Level 3 ndash Process MonitoringMgmt
  • Innov8 Directions
  • Slide 23
  • Slide 24
  • Slide 25
  • Slide 26
  • Slide 27