Industrial Design Portfolio Ari JeRue
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Transcript of Industrial Design Portfolio Ari JeRue
Chair.
Industrial Design | [email protected]
In the summer of 2009 I designed and assembled this project in Copenhagen, Denmark. This is where I lived and studied. The purpose was to construct a chair using only veneer and glue. In addition, there was a limitation on the use of source materials. The chair was designed, molded and construct-ed during my last two weeks stay in Denmark. The rest of my time was spent traveling to Finland, Sweden and Western Denmark studying and researching the design and construction of the chair to be.
Travels and Research.
I traveled to Helsinki, Finland Stockholm, Sweden and Western Denmark, visiting museums and design show-rooms.
In the outskirts of Copenhagen, Hans Wegner’s original work-shop is now ran by his grand-son. This shop was the most inspiring for me. Orders are put in years in advanced for a chair.
Industrial Design | [email protected]
Ideation Sketches.
Since there was a limitation on the use of material, the actual dimensions of each design needed to be created before I moved onto the next design.
A 1/4 scale model was made with veneer strips, This helped me look at what kind of joints were needed to be made.
Industrial Design | [email protected]
Final Sketch andDimensions.
102 cm
8 mm
21mm
95cm
102
102 cm
54 cm
7.5 cm
Industrial Design | [email protected]
Mold Assembly.
First step in the process was to create the molds for the chair seat and legs. Steel, particle and mdf boards were the main materials used to create the mold.
With the mold assembled edg-es needed to be heavily sanded down so they would not rip the vacuum bag the seat would be molded in. Felt was added to the inside so the vacuum bag would form tighter around the mold.
The leg mold was cut for a steel strap mold method . Holes were drilled around the edges of the mold for the clamps to hook into during the molding process.
Industrial Design | [email protected]
Vacuum and Strap Mold.
The chair seat was made with a vacuum mold process. A custom vacuum bag was made for the chair. With my veneer layers cut and taped together, a urea glue was spread on all 9 layers.
With the 9 layers of veneer sandwiched together between the steel backed chair mold and a steel sheet, the vacuum bag sealed the veneer in tightly and it was then baked for two hours.
The legs were made by the Steel Strap method. I layered 23 lay-ers of veneer for the legs. A steel “strap” was cut to the circum-ference of the mold. Urea glue again was used, this helped “hydrate” the veneer so it could wrap around the mold. Also put into the oven.
Industrial Design | [email protected]
Chair Assembly.
When the chair came out of the mold it needed to be trimmed due to shifting veneer layers. A detail cut was made in the mid-dle of the chair, adding a glim-mer of light. Notches were cut into the side of the seat and into the legs to create an interlocking joint. No hardware was needed. Industrial Design | [email protected]
Industrial Design | [email protected]
Pickle.
Industrial Design | [email protected]
Here at Pickle we create service apps for a mobile lifestyle. We are committed to providing you with the services you need to get through your day as efficiently as possible. All the while allowing you to have some fun along the way. Our goal is to help you get home to your family and leave the chaotic life of work and business to us!
Market Research.
The market we focused on were business men/women who need to multi-task on the go.
We really focused on time man-agement throughout the day. Bringing efficiency to everyday tasks will help bring the family back together faster.
Industrial Design | [email protected]
Problem.
When commuting, rarely can people multi-task, due to having no service on the underground train or not being able to use your hands when driving.
Even getting your morning cof-fee can become a pain and make you late when the lines run out the door.
Staying late is a huge issue especially for parents. We wanted our applications to help take away the stress of staying late at work and get-ting home.
Industrial Design | [email protected]
Pickle Hub.
pickle.
pickle. Info Site Map Brand Manual Online Support Contact UsCopyright 2010 c Pickle Inc. All rights reserved. Terms of Use Privacy Policy
pin point by pickle
Introducing the world's most efficient train-tracking smartphone app. Utilizing the most advanced GPS systems, Pin Point by pickle brings you up to the second information to speed along your commutes!
tm
the newblank page
by pickle
learn more
pickle aapps pickle products multimedia awesomenes
Download this week's free(!) pickle app!CHECK OUT THE APP STORE FOR MORE DETAILS!
Our service apps are all conve-niently located in one Pickle hub.
While visiting the pickle hub, there is an internal link to our web site where you can pur-chase more everyday helpful apps.
Industrial Design | [email protected]
Pin Point.
pin point.
pick a color!
pin point.where are you going today?(tap neighborhood)
<
pin point.
find nearest station
where are you going today?
Instantly, pickle can “pin point” your current location and direct you to the most convenientdestination. As well as, informing you of the next two arrival times.
Industrial Design | [email protected]
Wait Not.
wait not.
< use different location
wait not.current wait
10 mintoday's brew
columbian bold
<
Wait not gives you the estimated wait time at your favorite pit stop. In case you may not know where the closest location is.
Wait not guides its user to the destination and posts the spe-cials of the day.
Industrial Design | [email protected]
Ideation.
voicemail
text message
voicemail
text message
text message
voicemail
voicemail
text message
voicemail
may 10. 9:52 am.
may 8. 12:30 pm.
may 8. 10:01 am.
may 7. 11:14 pm.
may 7. 4:29 pm.
may 5. 1:47 pm.
may 4. 8:06 am.
may 1. 6:59 pm.
april 29. 8:15 pm.
april 28. 1:09 pm.
april 27. 12:02 am.
all ears.
Ari JeRue's History<
all ears.who is this person?
save contact
name
cell #
email 1
email 2
All ears automatically exports all of your pre-selected incom-ing messages and emails into an mp3 file. This makes listening to your messages during a “no service” commute possible.
Industrial Design | [email protected]
Industrial Design | [email protected]
Hypengio.
Industrial Design | [email protected]
“ Real life knocking at your door? We know. It scares the bejeezus out of us too. Now you have Hy-pengio!, the latest game of diversion from your loyal compadres at Madcaps! Hypengio!, is the ulti-mate callback to the carefree days of yore, a simpler time before you developed that slightly abnormal fear of all things responsible. The rules to Hypengio! are easy: play the game kick some metaphorical butt in a fast-paced battle for ultimate bragging rights, plain and simple. This ain’t a game for kids, but it surely ain’t a game for responsible adults, so check that so-called maturity at the door!”
A strong focus was finding a way to effectively interact in a social scenario. Our team through mind maps, found a link to be common childhood memories. We found telling had an instant comforting re-sponse when meeting new people.
Interaction was a huge part of the inspiration for this game. Hands on activities became the solution.
The final solution was a board game. We wanted to incorporate childhood, playground activities into a board game.
The next step was to focus on how to operate the board and create the look. We wanted the style of the game to symbolize candy bright colors. Emphasizing on a black background to really pop the colors out.
Market Research.
Industrial Design | [email protected]
Inspiring Games.Early Sketches.
We found our favorite games and what aspects we loved about them so much. Candy Land has colored windy spaces, Cranium’s colorful characters/pieces, Life’s spinner, and collecting pieces in Clue were what we wanted to in-corporate in the game.
Game board designs helped us figure out how the player would move around the board and how they would end up winning the game.
Industrial Design | [email protected]
Piece Development.
Player pieces were designed by sculpting them in clay first to feel the weight and the touch. With the final designs made out of clay, I used the clay pieces to make a rubber mold that plastic pieces could be formed from.
A two part rubber mixture was poured over the clay pieces and hardened. I cut the rubber mold in half,took out the clay and then liq-uid plastic could be poured into the mold and a plastic replica was made.
Industrial Design | [email protected]
Board Development.
Space sizes, orientations, and colors helped in the game devel-opment.
Final board. All players start in same place and they may move around the board in any direction. Characters, coins, “to do” cards, a spinner, and collecting chips are all apart of the game interaction.
Industrial Design | [email protected]
Find
yourself a piece of
paper and two pens and
play a quick and dirty game
of tic tac toe against whoever
you think you can beat. If it’s a
cats game, keep playing until
someone wins. So we’d
suggest winning right
away, but thats just
us.
Been to the opera
lately? Us either. But I
think we’re all due to hear
some of your stellar singing
abilities, so give us your best
improvised opera for the
duration of the timer. Hope
you’re not the fat lady,
otherwise, it’s over.
Poor little you. You
just pulled one of those
real sucky cards that means
you have to miss your next
turn. It’s not that you did
anything wrong, we just like
to make things a little bit
more interesting. And
piss you off.
Final Graphics.
The “to do” cards are very ac-tive and are made to make the player embarrassed, laugh, perform and many more odd crazy tasks. The skull cards either take your turn or coin away.
In order to win the players are to move around the board collecting chips and perform-ing tasks when a card is to be picked up. There are other coins and spaces that make a player start over or can exempt themselves.
Industrial Design | [email protected]
Rules.
To win the players must collect all 6 coins. In order to collect a coin the player must pull three cards and complete them all before taking the coin.
When landing on a colored space the player must pull a card but they do not get to take a coin because of it.
Industrial Design | [email protected]
Industrial Design | [email protected]
S.A.L.
Industrial Design | [email protected]
At S.A.L. Bikes our mission is to create products that grow out of extensive ethnographic research, re-lationships within communities, and the belief that biking should be accessible and safe for all people. We strive to work hand-in-hand with young Latina women to provide bicycling accessories which pro-mote health and safety.
Market Research.
We went to multiple bike shops in the west side of Chicago, where our mar-ket thrives. Learning basic knowledge of what should be incorporated for everyday riding was gathered.
Looking at many fashion styles and reading bike blogs from Hispanic cultures made us see the potential of biking affordable bike safety acces-sories.
Industrial Design | [email protected]
Interviews.
Stephanie Venegas Age:19
“I like to ride my bike, but I don’t really have the extra money to buy safety gear.”
Jennifer Venegas Age :18
“Girls are mixing all kind of materi-als lately. I would love that style in a pair of arm warmers for biking!”
Mayra Blancas Age:24
“The military style is totally in, especially for girls who aren’t toogirly, which are the one who probably would ride.”
Belen Venegas Age :36
“Riding in traffic is too danger-ous for my kids. I worry about them getting into an acci-dent.”
Industrial Design | [email protected]
Ideation.
Many prototypes were made to test function and style for our users.
Adding reflective ware to popular fashion trends cre-ates a safety product instant-ly. In addition this simple solution allows for a low cost product.
Industrial Design | [email protected]
Final Designs andDimensions.
Knitted arm warmers, leg warmers, headband, pin, and a scarf were the final acces-sories agreed on by our user feedback.
The design on the scarf is the design background of our logo and will be sprayed with on with reflective spray paint.
Industrial Design | [email protected]
Construction.
Reflective spray paint was applied to many of the ac-cessories, including the zip-per on the leg warmers.Arm warmers were knit-ted then reflective yarn was stitched around the edges.
Ballistic nylon was the mate-rial used to create the inner liner for the arm warmers.
Reflective yarn was sewn onto the end tassels of the scarf.
Industrial Design | [email protected]
End Product
The arm and leg warmers each have one pocket to insert a cell phone or a bus pass. Promotional bike stick-ers were printed on 3m high-ly reflective vinyl.
Water tight zippers on the back of the leg warmers helps against weather ob-stacles.
Industrial Design | [email protected]
Industrial Design | [email protected]
ll
Miiu
Industrial Design | [email protected]
ll
Miiu was developed in order to find a solution for the struggles that diversity in early childhood edu-cation and development creates. The educational level is aimed for children 3-5 years old. This age is an age where children are learning about who they are, their family, their next door neighbor, fami-lies in the part etc. Through miiu and miiuworld, children can be lead down a path of acceptance in themselves and in others; by creating a virtual world filled with games that explore multi-cultural edu-cation learning methods.
Current Issues
“I still love my culture, my I lost so much of it moving to a small town.”-Gabe Araujo
“I’m still going through major culture shock since moving to Chicago.”-Devon Musselman
“What do we do when there is only on minority student?”-Cindy Treiban
“We celebrate Black History month in February, but what about during the rest of the months?”-Linda JeRue
Industrial Design | [email protected]
stude
nt
social
cont
ent
Multicultural Education
social
student
content
Helps culturally or linguistically different students make a transi-tion into educational mainstream.
Most commonly accepted, includes content about different cul-tural groups in the curriculum and in the educational materials.
Has a much broader impact of increasing culture and reduce racial tolerance. Restructures and desegregates schools.
During the early stages of my research, I felt in necessary to understand what multi-educa-tion means and how it is used in the school systems.
Target Market
Day
Car
e
Pre
-Sch
ool
Kin
derg
arte
n
1st G
rade
2nd
Gra
de
Grade
I learned my target market needed to be children 3-5. This is an age where initial interaction between children truly begin. During this age is when many stereotypes take form, a perfect time to guide/teach multicultural education.
My next step was to understand this target market through life-style boards.
Industrial Design | [email protected]
Education Level
3 year old know 300 words
4 year old know
1,500 words
5 year old know
2,500 wordsMusic
Building
Math Analysis
Language
Similarities vs.Differences
SpacialRepresentation
Lear
ning
Sty
les
Its important to know what at this age do children know. So, during my development I will know where the educational level stands.
Here are a few ways children 3-5 learn and develop individu-ally and socially.
Kid Friendly Websites & Television Shows
Looking through many parent and teacher/school/educational program blogs I found televi-sion shows and websites was a topic of high concern. Parents/teacher want to make sure the content that these kids are view-ing is accurate and appropriate.
On the left are highly rated edu-cational television shows. On the right are images of websites that have simple interaction/us-ability and are kid appropriate/safe.
Industrial Design | [email protected]
Current Solutions
Leapster Story, explores interac-tive vocabulary to build reading and listening skills for spanish-speakers learning English.Example of a Student-Oriented Product.
Arthur, a PBS show, children ages 3-8 watch and get an ac-curate & well respected under-standing in culture awareness.Example of a Social-Oriented Product.
LeapWorld, is an interactive website where children can explore different learning tech-niques using similar content Leapfrog uses.Example of a Content-Oriented Product.
Beginning of Miiu/Website.
Everyday Use/Life
Non-Bias Diverse Educa-
tion
SimpleInteraction
ages3-5
miiu
Parent &Child
Comparisonsin culture
CuisineNationality
StorytellingMusic
Vid
eo
GamesArt
Architecture LifestyleLanguage
TraditionsCurrency
Technology
Analyzing my research, lead me to what understand what was necessary in my website solu-tion.
For miiu to become a website/game as no bias as possible I gathered multicultural content that was kid friendly.
Industrial Design | [email protected]
ll
Miiu Ideation
Development of a website tree. I learned website development and html coding so this could become a working website.
Logo and character/ style devel-opment.
Miiu Home Pages
About
Enter miiuworld
Discussion
Shop
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Search
Miiu Home Page.About Enter
miiuWorldDiscussion Shop
About
Our MissionMiiu was developed in order to find a solution for the struggles that diversity in early childhood education and development creates. We wanted to create a vir-tual world filled with games that explore multi-cultural education learning methods. The education level is aimed for children 3-6 years old. This age is a vital learning bracket where stereotypes are created. An age where children are learning about who they are, their family, their next door neighbor, families at the park etc. Through Miiu and miiuWorld, children can be lead down a path of acceptance in themselves and in others.
Team
Contact
Copyright 2011 miiu Chicago, IL Powered by Ari JeRue
Miiu About Page.
AboutEnter
miiuWorld Discussion Shop
Shop
Products
Apps
Search
Stickers
Posters
Classroom Game Pack
Trading Cards
Pins
Stationary
Postcards
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Miiu Shop Page.
Landing page of the website. Creating kid friendly interactions by placing miiu’s (characters) around the globe and children/parents simply click on the clouds.
Parent pages are developed for the use of parents/teachers. Pages consist of About, Discus-sion, and Shop. In order to log in parents/teachers be regis-tered. Children can not log on without a parents email.
Shop pages consists of prod-ucts like postcards, matching game cards, puzzles, posters, stickers all from the games in miiuworld.As well as, the ability to pur-chase apps that are just the games from miiuworld.
Industrial Design | [email protected]
Copyright 2011 miiu Chicago, IL Powered by Ari JeRue
miiuWorld Profile Page.
Welcome miiuWorld!
Click on the Profile cloud to createyour own miiu. This will be your player throughout the game. Parents can create a miiu too. We can’t wait for you to start your mission. Profile
Awards
Passport
ears head eyes
nose mouth body
arms
feet
Profile
Copyright 2011 miiu Chicago, IL Powered by Ari JeRue
Save Miiu
Name your Miiu
miiuWorld Profile Page.
Create Miiu Miiu I.D. PassportPassport
MorrocoLevel 1
City: Casablanca
COMPLETED!
SpainLevel 2
City: Madrid
Mission Log Mission Log
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miiuWorld Passport Page.
Replay
Color in the pass-port stamps by completing the level.
Click arrow to seeyour passport stamps. View your mission log and re-play levels!
Play
Miiuworld
Landing page of miiuworld. Again, clicking on clouds to ac-cess achievements and profiles.
The child first must create a miiu. They can make an array of animals/monsters/creature using simple shapes and colors. Children save their progress under the particular miiu they create and name.
Miiu has a passport page, where children can collect stamps in a virtual passport by completing games from around the world.
Copyright 2011 miiu Chicago, IL Powered by Ari JeRue
miiuWorld Matching Game.
PassportMission Morroco Matching Game
1 2
Bendirtambourine
style instrument
Bendirtambourine
style instrument
Couscousrice stylefood dish
Couscousrice stylefood dish
Fennecfox likeanimal
Ghoribaalmond powdersugar cookies
1 2 3 4 5
Fennecfox likeanimal
Ghoribaalmond powdersugar cookies
National Flagmorrocan flag
National Flagmorrocan flag
Power
miiuWorld Matching Game.
Passportroco
1 2 3 4 5
Player development
1 not like the otherrocco
Congratulations Zooey!
You win! You picked the right mosaic tile.
This tile has a yellow flower instead of blue like the others.
Industrial Design | [email protected]
Player development
Power
miiuWorld Matching Game.
Passportroco
1 2 3 4 5
Puzzle
Click and drag the puzzle pieces around
until they create a picture.
rocco