In Play: An Important Tool for - Commerce Children's … An Important Tool for Cognitive ......
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In ThIs Issue
FEATURE ARTICLE:
Play: An Important
Tool for Cognitive
Developmentpage 1
CLASSROOM HINTS:
Planning Assists
Children’s Executive
Function page 9
SPECIAL EDUCATION:
Play — An Intentional
Intervention!page 12
TRAINER-TO-TRAINER:
Supporting Executive
Function in Children’s
Playpage 14
NEWS BRIEFS
page 16
ASK US
page 16
VOLUME 24, NO. 3
Play: An Important Tool for Cognitive Development
Take a look at the play of Gabrielle, a
three-year-old who has a plan to play with
magnetic tiles:
At planning time, Gabrielle says, “I’m going to play with the doggies and Magnatiles in the toy area. I’m making a tall elevator.” At work time, Gabrielle builds with the magnetic tiles while playing with the small toy dogs, as she planned. She stacks the tiles on top of one another in a tower-like form—her “elevator”—then places some dogs in it. The elevator then falls over. She re-peats this several times but the eleva-tor continues to fall over. Gabrielle then arranges the magnetic tiles into squares, connecting them to form a row. Gabri-elle says to Shannon, her teacher, “I’m making doghouses because the elevator keeps falling down.” Shannon says, “I was wondering what you were building, because you planned to make a tall elevator going up vertically, and now you are using them to make doghouses in a long horizontal row. You solved the problem by changing the way you were building.” Gabrielle uses pretend talk while moving the dogs around. At one point she says, “Mommy, Mommy, we are hungry” and opens one of the doghouses and moves the dog inside where a bigger dog is placed. Gabrielle says, “Mommy says the food’s not ready, so go play.”
While moving the dogs around, Gabrielle says to herself out loud, “We have to find something to do until the food is ready.” Gabrielle says to Shannon, “Let’s pretend we are going to the park.” Shannon agrees and says, “I’m going to slide down the slide three times and then jump off the climber.” As Shannon pretends to do this with one of the dogs, Ga-brielle watches then copies her and says, “My dog jumped higher than yours.” She then says, “Mommy says we have to go home now. We need to move our dogs over there so they can eat.” The pretend play continues.
By SHANNON LOCKHART, HIgHSCOPE SENIOR EARLy CHILDHOOD SPECIALIST
Planning and recall times help children develop key cognitive skills that are part of executive function.
VOLUME 24, NO. 3 • page 2
Play: An Important Tool for Cognitive Development, continued
At recall time, Gabrielle is using a scarf to hide some objects she played with. When it is her turn to recall, she gives clues about what is under the scarf. She shows the group a couple of magnetic tiles and dogs. Shannon asks her what she did with these materials during work time. Ga-brielle talks about the problem with the falling “elevator” and then recounts the story about the doggies.
Early childhood educators often make the point that “children learn through play.”
But what does this statement really mean? In the scenario described above, what
exactly is Gabriella learning as she plays? She is planning what she is going to do, car-
rying out her plan, and then recalling what she did (in the HighScope Curriculum, this
is known as the plan-do-review process). But did we realize that she is developing key
cognitive functions such as working memory, self-regulation (e.g., being aware of and
controlling her feelings and actions), internal language or “self-talk,” and the ability
to organize, focus, plan, strategize, prioritize, initiate, and perform other skills that
determine later success in school? Indeed she is, and these cognitive skills are all part
of what we call executive function — the cognitive abilities that control and regulate
other behavior. Play helps young children develop these abilities. Unfortunately, due
to the demands for accountability in public schools and pressure to accelerate young
children’s academic learning, time for play is either being eliminated or limited, and
play is much less often child-initiated or free from constraints.
In this article, we will review the legitimacy and validity of child-initiated play in
young children’s lives, and we will address the basics of executive function so that we
can become more intentional in our planning of, and support for, children’s play.
The Importance of Play
Stuart Brown, Founder of the National Institute for Play, has said that “play is any-
thing that spontaneously is done for its own sake…appears purposeless, produces
pleasure and joy, leads one to the next stage of mastery” (as cited in Tippett, July
2008; italics added). Edward Miller and Joan Almon describe play as “activities that
are freely chosen and directed by children and arise from intrinsic motivation”
(2009, p. 15). Jeannine Ouellette refers to play as “activity that is unencumbered by
adult direction, and does not depend on manufactured items or rules imposed by
someone other than the kids themselves” (Ouellette, 2007, para. 13). When children
play, they are actively engaged in activities they have freely chosen; that is, they are
self-directed and motivated from within.
Kenneth Ginsburg, stating the position of the American Academy of Pediatrics,
says that “play is essential to development because it contributes to the cognitive,
physical, social, and emotional well-being of children and youth” (Ginsburg, January
2007, p. 182). Play is so important to children’s development that the United Nations
High Commission for Human Rights (1989) recognizes it as a basic right of every child.
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Pretend play is particularly condu-cive to the development of self-talk, or children’s internal language about what they are doing and what they will do next.
VOLUME 24, NO. 3 • page 3
The many books and articles written on the subject list a wide range of cognitive, emotional,
interpersonal, and creative benefits (refer to the sidebar on p. 4 for some highlights).
Many experts agree that play provides the foundation for learning and later academic
success. For example, research demonstrates the importance of child-initiated play (as op-
posed to play defined and directed by adults) in the development of language and literacy
skills. When children determine the direction and content of their own play, they have
many opportunities to hear and practice language. This type of language-rich play directly
influences future development of higher mental functions (Bodrova & Leong, 2007). When
children are allowed to initiate their own play, they are then able to express those choices in
words and to interact and converse freely with other children and adults. The International
Association for the Evaluation of Educational
Achievement (IEA) Preprimary Project, a cross-
national longitudinal study, found that children’s
language performance at age seven was signifi-
cantly higher when teachers had allowed children
to choose their own activities at age four (Montie,
Xiang, & Schweinhart, 2007).
Developmental psychologists identify four
types of child-initiated play: exploratory play
(discovering the properties of materials and tools,
not to make something, but for the pleasure of
doing it); constructive play (making things);
dramatic play (acting out “make believe” or
pretend situations and assuming various roles);
and for older children, games with rules.
Gabrielle was engaging in the first three types
of play, but especially in dramatic (make-believe)
play. When children spend time in make-believe play, they use self-directed talk and
develop other features of the critical cognitive skills of executive function (Spiegel, 2008).
We will look at how child-initiated play in general, and make-believe play in particular,
help to develop executive function.
Components of Executive Function
Although researchers have not completely agreed on the elements of executive function,
Chris Dendy (2008) outlines five general components based on Russell Barkley and Tom
Brown’s work on attention deficit disorders. These components are presented below, with
the plan-do-review sequence described in Gabrielle’s play at the beginning of this article
serving to illustrate the connection between play and executive function.
Play: An Important Tool for Cognitive Development, continued
HIGHSCOPE | Extensions
Executive function (EF) is a term used to de-
scribe a set of mental processes that are
central to helping us organize and order our
actions and behaviors (Packer, 2009). It re-
fers to the cognitive abilities that control and
regulate other behaviors, and therefore en-
able goal-directed behavior. These include
the ability to initiate and stop actions, assess
and change behavior when needed, an-
ticipate outcomes, and plan future behavior
(Zelazo, Muller, Frye, & Marcovitch, 2003).
Executive function thus involves both concrete
behaviors and the ability to form abstract
concepts. We use executive function when
we perform such activities as planning, orga-
nizing, strategizing, delaying impulses, and
paying attention to and remembering details.
Children with high levels of self-regulation
and executive functioning do better in school,
both in academic areas such as literacy and
mathematics, and also in social adjustment
(Bodrova & Leong, 2007). “Poor execu-
tive function is associated with high dropout
rates, drug use, and crime…[whereas] good
executive function is a better predictor of suc-
cess in school than a child’s IQ” (Spiegel,
2008). These cognitive functions are begin-
ning to be developed long before children
enter formal schooling. In fact, the years
between three and five are especially impor-
tant in the development of executive function
because of changes in brain development
during this period, particularly in the frontal
cortex, which is responsible for regulating
and expressing emotion (Shore, 2003). En-
gagement in play is thus a major contributor
to physical and mental development.
What Is Executive Function?
By stocking the classroom with interesting materials that children can manipulate in various ways, teachers help children build organization and planning skills and develop their working memory.
VOLUME 24, NO. 3 • page 4
Play: An Important Tool for Cognitive Development, continued
HIGHSCOPE | Extensions
Working Memory and Recall
The first component of executive function is working memory and recall, which is the abil-
ity to hold facts in one’s mind as well as being able to access them from one’s long-term
memory at any point in time (Dendy, 2008). In the HighScope preschool daily routine,
planning and recall times are opportunities for children to tap into their working memory
and articulate their ideas, choices, and decisions about what they want to do (planning
time), and remember and reflect on their work-time actions and experiences (recall time).
Planning builds children’s self-confidence and self-control while leading to more concen-
trated, complex play. Recall time exercises children’s capacities to form and talk about
mental images, helps them build their memory skills, and expands their awareness of time
outside the present. As presented in the diagram below, Gabrielle is exhibiting these func-
tions during her planning and recall.
Activation, Arousal, and Effort
The second component includes activation (getting started), arousal (paying attention),
and effort (finishing work). On a larger scale, this would apply to the whole plan-do-review
process. However, work time is the part of the day when children use these functions the
most because children are following through with their plans by getting the appropri-
ate materials, carrying through with their intentions while adapting to and solving any
1. Working Memory and Recall
Components of Executive Function in Gabrielle’s Play
2. Activation, arousal, and effort
3. Controlling emotions
4. Internalizing language
5. Taking an issue apart, analyzing the pieces, reconstituting and organizing it
Recalls what an elevator looks like and how to build one out of magnetic tiles.
Gets the materials needed to complete her plan.
Controls her emotions by not getting upset or showing frustration when the materials don’t work the way she wants them to. Uses “self talk”
during play as she manipulates the materials and pretends
Works out the problem with the magnetic tiles by using them in a different way.
Recalls the problem with the tiles and describes details of the stories about the dogs
Understands and uses basic concepts and roles of daily living.
Follows through with plan while adding to it and adapting to problems.
Listens to others’ ideas at recall.
Patiently waits for her turn at recall.
Talks to herself as she moves the dogs around, pretending.
The Importance of PlayIn its position statement on developmentally appropriate practice, the National Associa-tion for the Education of Young Children (NAEYC) states, “Research shows that child-guided, teacher-supported play benefits children in many ways. When children play, they en-gage in many important tasks, such as developing and practic-ing newly acquired skills, using language, taking turns, making friends, and regulating emotions and behavior according to the demands of the situation. This is why play needs to be a sig-nificant part of the young child’s day” (Copple & Bredekamp, 2009, p. 328).
VOLUME 24, NO. 3 • page 5
Play: An Important Tool for Cognitive Development, continued
HIGHSCOPE | Extensions
problems that arise, and then completing the task. During work time, these functions are
used over and over again as children make new plans and follow through with them. As
presented in the diagram on p. 4, Gabrielle sticks with her plan throughout work time,
is highly engaged with pretend play, and solves problems and carries through with her
intentions until cleanup time. It is important to recognize that it takes purposeful play
for these cognitive functions to fully develop. Because their play is self-directed — and
therefore meaningful and purposeful to them — children are highly motivated to maintain
their engagement. Children who aimlessly wander around during free play are not exhibit-
ing the highest levels of complex play and strategizing needed to use and develop these
higher-level thinking skills. Likewise, when children’s play activities are directed by adults,
initiation (activation) is taken out of their hands, interest (arousal) is diminished, and
actions (effort) may be aimed at pleasing others rather than thinking about and learning
from their own experiences.
Controlling Emotions
The third component of executive function is controlling emotions, that is, the ability to
tolerate frustration and to think before acting or speaking. This is part of self-regulation.
Children with developed self-regulation are more able to control their emotions and be-
haviors, resist impulses, and exert self-discipline (Bodrova & Leong, 2007). Children who
participate in a consistent, reliable problem-solving approach (e.g., HighScope’s six steps
to resolving conflicts; Evans, 2002) learn to express strong emotions in nonhurtful ways;
appreciate their own views as well as the views of others; listen and discuss the details
of problems; recognize that when there is a problem, there are lots of possibilities for
solutions; and deliberate, negotiate, and collaborate with others while staying calm when
confronted with a conflict or a problem. When the magnetic tiles continued to fall down,
Gabrielle could have had an emotional “melt down” or shown strong frustration by kicking
at the tiles and walking away. However, due to her self-regulation skills, she stuck with the
task and solved the problem by building with the tiles another way. There is evidence that
some children who spend a significant amount of time using video games and watching
violent media programming imitate what they see, thinking these are acceptable behav-
iors, and do not know how to self-regulate when frustrated. These children may get angry,
even at the game itself (Anderson & Bushman, 2001).
Internalizing Language
The fourth component is internalizing language — using “self talk” — to control one’s
behavior and direct future actions. As adults, we internally talk to ourselves throughout
the day (e.g., to master problems, control emotions, and plan) — we just remind ourselves
Child-Driven Play
When children pursue play under their own impulse and initiative, they
• Practice decision-making skills• Discover their own interests• Engage fully in what they want to pursue
• Develop creative problem- solving skills
• Practice skills in resolving conflicts• Develop self-regulation• Develop trust, empathy, and social skills
• Develop language and communication skills
• Use their creativity and imagination
• Develop skills for critical thinking and leadership
• Analyze and reflect on their experiences
• Reduce stress in their everyday lives
VOLUME 24, NO. 3 • page 6
Play: An Important Tool for Cognitive Development, continued
HIGHSCOPE | Extensions
Where Has Play Gone?
Many of us remember when we could go outside and play until the street lights came on or, in more inclement weather, when we played make-believe games with a friend in our bedroom or build things out of items we found lying around the house. Sadly, a daily time for children to freely choose what they want to do, whether indoors or outdoors, is in jeopardy. More and more, outdoor play is perceived as being too dangerous for children, so children are cooped up in their homes (Metro-com International, 2007). Both at home and at school, children are bombarded by television, DVD and computer games, violent toys that inhibit imaginative play, extracurricular activities, and academic pressure. Needless to say, little time is being allocated to creative play. Among the greatest threats to children’s creative play are television, video and DVD games, and computers. When children are mindlessly watching a screen, they are not engaging all of their sens-es. According to the Alliance for Childhood, children spend four-and-a-half hours per day involved in these activities (July 2009). Following a study connecting television watching with attention problems, the American Academy of Pediatrics (AAP; 2001) has recommended that young children — espe-cially those under three who are in the formative years of brain development — have no exposure to television, as a preventative measure against attention problems and subsequent risk of attention deficit-hyperactivity disorder (ADHD) (Christakis, Zimmerman, DiGiuseppe, & McCarty, 2004). Yet studies cited by AAP and the White House Task Force on Childhood Obesity (2010) show 43% of children under age two watch television daily, and 90% of children aged 4 to 6 use screen media an average of two hours per day. A position statement by the National Association for the Education of Young Children (NAEYC), asserts that “research demonstrates that watching violent programs is related to less imaginative play and more imitative play in which the child simply mimics the aggressive acts observed on television” (The National Institute of Mental Health, 1982, as cited in NAEYC, 1994, p. 2). Furthermore, the majority of toys that children play with tend to be violent and expensive toys based on media pro-grams and which encourage children to reenact the aggressive behaviors they see on television, in commercials, or in movies. As children spend more time with media and items that promote violence, the less time they are engaged in activities that help them process violence. “Thus, as the need to work through violence increases, children’s ability to work it through can be seriously impaired” (Levin, 2007, p. 3). Another major threat to play is pressure to introduce academics. In Crisis in The Kindergarten (Miller & Almon, 2009), the authors argue that children are spending the majority of their day in literacy and math instruction and in standardized testing and test preparation, leaving less than 30 minutes (and sometimes no time at all) in play or choice time. The same restrictions and pressures are being placed on preschoolers. Research shows that the knowledge gained through this type of “cramming” and early pressure to learn ABCs and 123s fades by fourth grade (Miller & Almon, 2009).
VOLUME 24, NO. 3 • page 7
HIGHSCOPE | Extensions
Play: An Important Tool for Cognitive Development, continued
not to talk back! With young children, private speech is key to these functions because
it helps the children direct their own actions; for example, what to do with their hands,
bodies, and voices, which in turn is part of developing self-regulation. Make-believe play
in particular is most helpful for the development of private speech. Alix Spiegel quotes
Laura Berk: “This type of self-regulating language…has been shown in many studies to be
predictive of executive function” (Berk as cited in Spiegel, 2008). Returning to the open-
ing scenario, as Gabrielle plays with the dogs, she uses private speech (internal dialogue)
as she directs the pretend play. Children who spend the majority of their time in teacher-
directed activities or watching television or computer screens — that is, listening to others
talk — miss out on opportunities to develop self-regulation through internal dialogue and
thought.
Complex Problem Solving
The fifth component of executive function is complex problem solving — taking an issue
apart, analyzing the pieces, and reconstituting and reorganizing it into new ideas. During
work time and small-group time, children are faced with many challenging problems as
part of carrying out their plans and completing tasks. Part of problem solving with young
children is helping them recognize that there is a problem and then involving them in the
process of finding a solution. When children are engaged and adults avoid jumping in and
solving problems for them, the children learn to rely on their own ideas and decision-
making skills and to see themselves as confident problem solvers. For Gabrielle, through
many experiences with magnetic tiles and solving problems, she needed no assistance in
solving the problem and coming up with a new idea to continue her plans. Children who
lack the experiences in play, and who spend most of their time in adult-organized activi-
ties, lack the creativity that it takes to solve problems mentally.
• • •
In summary, we as educators are entrusted with the responsibility of fully engag-
ing children’s minds and bodies in the way they learn best. By understanding the impor-
tance of play, how it helps to develop key cognitive functions, and what these functions are,
we can become more effective in protecting purposeful play and more intentional in our
interactions with children during their play. In this issue’s “Classroom Hints” article, we
will discuss strategies that assist in the development of execution function in young chil-
dren. However, most important, we must remember that play is simply about having fun!
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When adults are intentional in their interactions with children, validating their emotions and helping them find solutions to problems, children are better able to manage their own feel-ings and behaviors.
VOLUME 24, NO. 3 • page 8
HIGHSCOPE | Extensions
Play: An Important Tool for Cognitive Development, continued
Shannon D. Lockhart, M.A., is a senior early childhood specialist with the HighScope Educational Research Foundation in Ypsilanti, MI. Shan-non has served as a national and international researcher; curriculum developer for infants, toddlers, and preschoolers; trainer; teacher; and educational consultant in the United States and abroad.
References
Alliance for Childhood. (n.d.). Time for play, every day: It’s fun — and fundamental. Retrieved July 23, 2009 from http://www.allianceforchildhood.org/sites/allianceforchildhood.org/files/file/pdf/projects/play/pdf_files/play_fact_sheet.pdf
American Academy of Pediatrics Committee on Public Education. (2001). Children, adolescents, and televi-sion. Retrieved May 13, 2010, from: http://aappolicy.aappublications.org/cgi/reprint/ pediatrics;107/2/423.pdf.
Anderson, C. A., & Bushman, B. J. (2001, September). Effects of violent video games on aggressive behaviour, aggressive cognition, aggressive affect, physiological arousal, and prosocial behaviour: A meta-analytic review of the scientific literature. Psychological Science, 12(5), 353–359.
Bodrova, E., & Leong, D. J. (2007). Tools of the mind: The Vygotskian approach to early childhood educa-tion. Columbus, Ohio: Pearson.
Christakis, D. A., Zimmerman, F. J., Digiuseppe, D. L., & McCarty, C. A. (April 2004). Early television exposure and subsequent attentional problems in children. American Academy of Pediatrics, 113(4), 708–713.
Copple, C., & Bredekamp, S. (Eds.). (2009). Developmentally appropriate practice in early childhood programs: Serving children from birth through age 8. Washington, DC: National Association for the Education of young Children.
Dendy, C. A. (February 2002). Executive Function…“What is this anyway?” Retrieved February 29, 2008, from http://www.chrisdendy.com/executive.htm
Evans, B. (2002). You can’t come to my birthday party! Conflict resolution with young children. ypsilanti, MI: HighScope Press.
ginsburg, K. R. (January, 2007). The importance of play in promoting healthy child development and main-taining strong parent-child bonds. American Academy of Pediatrics, 119(1), 182–191.
Levin, D. (2007). Meeting children’s needs in violent times. In R. New & M. Cochran (Eds.), Early childhood education: An international encyclopedia. Westport, CT: greenwood Publishing group.
Metrocom International (Producer) for Michigan Television. (2007). Where do the children play? [DVD]. Ann Arbor: Regents of the University of Michigan.
Miller, E., & Almon, J. (March 2009). Crisis in the kindergarten: Why children need to play in school. Re-trieved March 27, 2009, from www.allianceforchildhood.org
Montie, J., Xiang, Z., & Schweinhart, L. (2007). The role of preschool experience in children’s development: Longitudinal findings from 10 Countries. ypsilanti, MI: HighScope Press.
National Association for the Education of young Children (July 1994). Media violence in children’s lives. Retrieved February 29, 2008, from http://www.naeyc.org/positionstatements
Ouellette, J. (October 16, 2007). The death and life of American imagination. The Rake: Magazine. Re-trieved July 28, 2009, from http://www.secretsofthecity.com/magazine/reporting/features/death-and-life-american-imagination
Packer, L. (December 9, 2004). What are the executive functions? Retrieved July 23, 2009, from http://www.schoolbehavior.com/conditions_edfoverview.htm
Shore, R. (2003). Rethinking the brain: New insights into early development, revised edition. New york: Families and Work Institute.
Spiegel, A. (February 29, 2008). Creative play makes for kids in control. Retrieved February 29, 2008, from http://www.npr.org/templates/story/story.php?storyId=76838388
Tippet, K. (host and producer). (24 July, 2008). Play, spirit, and character. [interview]. Speaking of faith. [Radio broadcast]. St. Paul, Minnesota: American Public Media.
United Nations High Commission for Human Rights. (20 November 1989). Convention on the rights of the child (resolution 44/25). New york: Author.
White House Task Force on Childhood Obesity. (2010). Solving the problem of childhood obesity within a generation: Report to the President. Washington, DC: Author. Retrieved May 12, 2010, from http://www.letsmove.gov/tfco_fullreport_may2010.pdf.
Zelazo, P. D., Muller, U., Frye, D., & Marcovitch, S. (2003). The development of executive function. Mono-graphs of the Society for Research in Child Development, Volume 68.
Yesterday, a number of children had difficulty staying engaged in large-group time. The teach-ers decided that it was not active enough and took too long. Today, the teachers decide to use the “freeze song” to help children understand where their bodies are in space and to give them opportunities to connect the words they use to the actions they perform to the music. As the music plays, the teachers imitate children’s actions. At certain points, the music stops, or “freezes.” At one point when the music stops, a teacher says, “Jamie, how should we make our bodies freeze?” Jamie says, “Touch your back.” The teacher says, “Everyone stop your bodies and touch your back.” Then the music starts again and children and teachers freely move their bodies. From this activity, children begin to learn how to control their bodies and actions, which in turn helps them to regulate their thoughts and feelings. At first, children will still move their bodies to the “freeze” parts, but once they have had more experiences with this start-and-stop action, they will become suc-cessful.
The scenario above illustrates how adults can help children develop
key cognitive skills (see “What Is Executive Function” in the feature
article). Teachers who are knowledgeable about self-regulation and
executive function are able to plan numerous activities that support
children in learning how to put words to their actions and control
their bodies. By setting up the classroom environment and the daily
routine for active learning, and by planning intentional interactions
with children, teachers help children to develop working memory,
self-regulation, internal language, and organization, planning,
and initiating skills, as well as other important cognitive abilities.
Next, we will look at ideas and strategies for planning the learning
environment, the daily routine, and intentional interactions to help
develop children’s executive function.
Planning the Learning Environment
Stable learning areas. By strategically arranging and organiz-
ing the classroom with stable learning areas (e.g., house, block, art,
book, and toy areas) and by stocking these areas with appropriate
open-ended materials (e.g., dishes, wooden blocks, paints), we begin
to help children see an organization in their environment upon
which they can rely. Children can then easily categorize and classify
information about their room and use this information to plan and
recall as well as carry out their intentions during work time. An or-
ganized learning environment also helps children who have trouble
regulating their emotions, in that it provides consistency in their
everyday lives.
Visual Supports. You can also create visual supports for children
and place them in the classroom where children can easily see and
use them. For example, you can make a pictorial daily routine chart;
a sequence chart that shows a step-by-step process for a task such
as washing hands; and social stories, which are simple drawings
illustrating classroom problem-solving scenarios, such as what to do
when one child accidentally knocks over another child’s block tower.
Timers (e.g., oven timers or homemade sand/salt timers in differ-
ent sizes) help children gain a sense of time and are often useful in
helping children resolve issues that arise during play, such as those
VOLUME 24, NO. 3 • page 9
HIGHSCOPE | Extensions
Planning Assists Children’s Executive FunctionBy SHANNON LOCKHART
CLASSROOM HINTS
VOLUME 24, NO. 3 • page 10
HIGHSCOPE | Extensions
dealing with sharing and turn-taking. You can also use sign language
and make sign-language cards for children to view, and for children
who are having difficulty knowing where to place their bodies during
an activity, you can use visual markers such as carpet squares or
hula hoops.
Materials. Provide a variety of materials that support executive
function. For example, different types of small manipulatives (rocks,
shells, and shapes; small replicas of people, animals, and cars) lead
to children’s pretend play and the development of self-talk. Natural,
found, and recycled materials lend themselves to open-ended play,
including complex play, such as when children pretend “restaurant”
using sheets of paper for menus, yellow sponges and rocks for food,
and dishes. Dramatic play props also contribute to cooperative play
in which children negotiate roles, act out scenes, and problem-solve
situations.
One rule of thumb is to provide some but not all the props for
dramatic play scenarios, so that children tap into their imagination
and creativity to seek various materials from the different classroom
learning areas for making their own props.
Another suggestion that helps with self-regulation — as well
as reducing the number of conflicts within the children’s day — is
to have multiples of popular toys and materials. To enlist the full
range of children’s perceptual and cognitive abilities, these materials
should appeal to all of children’s senses (e.g., things made of metal;
objects having different textures; heavy objects such as small and
large wooden blocks; and sand and water).
Planning the Daily Routine
The overall routine. By providing consistency and opportuni-
ties for active learning, the overall daily routine plays an important
role in how children express their emotions; pay attention; and
solve complex problems, both those having a social basis and those
involving materials. Each part of the routine provides active learning
opportunities and allows for child choice — even when tasks such as
cleaning up have to be done.
It is also important to limit the number of transitions but to
plan for the transitions that are needed. For example, warn children
when a transition is approaching. This develops their ability to antic-
ipate events and plan accordingly. In addition, give children choices
(control) about what to do during transitions. When possible, ask for
and use children’s ideas about what to do during transitions.
When changes take place within the routine, such as when a
teacher is absent or a special guest is visiting, report these to chil-
dren by using a message board with simple drawings or by playing
guessing games. These strategies further give children a sense of
control over their day and allow them to anticipate events.
The transition from home to school can set the whole tone of
the day for a child and determine how much he or she will partici-
pate. Therefore, teachers need to help parent-child partners estab-
lish consistent morning rituals that children can trust in. Children,
like adults, find it easier to regulate their emotions when they know
what to expect and are reassured their needs will be met.
Plan-do-review. The plan-do-review sequence is an important
process that assists in the development of working memory and
recall as well as the other cognitive functions discussed in the lead
article. However, there are a few other strategies you can use to sup-
port children’s self-regulation and internal language: hide-and-seek
games; games that require children to stop and think (e.g., a modi-
fied Simon Says game without winners and losers, or a freeze song
with actions, as illustrated in the opening scenario); made-up stories
for children to act out; and large-group times in which children have
the opportunity to talk about what they are doing and to release
energy by stomping, jumping, twisting, bending, and squatting.
Classroom Hints, continued
Planning Intentional Interactions
Intentionally plan for activities that support executive function
and self-regulation throughout the daily routine. In this regard, it
is especially important to allot enough time for child-driven play
(45–60 minutes). During this time, which is called work time in the
HighScope Curriculum, play as a partner with children and follow
the children’s leads. You can facilitate children’s developing executive
function abilities by taking on roles assigned to you by the children
and modeling role playing without taking over the play. Model the
kind of language used in self-talk, or private speech, by telling chil-
dren what you are doing (e.g., “I’m going to wash off the table first
and then sit down in my seat for recall”). Additionally, when conflicts
or problems arise, implement the six steps to problem solving:
VOLUME 24, NO. 3 • page 11
HIGHSCOPE | Extensions
Classroom Hints, continued
The Six Steps to Conflict Resolution
Step 1: Approach calmly, stopping any hurtful actions.Step 2: Acknowledge children’s feelings.Step 3: Gather information.Step 4: Restate the problem.Step 5: Ask for ideas for solutions and choose one
together.Step 6: Give follow-up support as needed.
For more information, see You Can’t Come to My Birthday Party!
Conflict Resolution With Young Children, by Betsy Evans (HighScope Press, 2002).
Using the six problem-solving steps specifically helps children
develop self-regulation as well as what is called “other-regulation.”
According to Bodrova and Leong (2007), children engage in other-
regulation before developing self-regulation. That is, they learn
about their own behaviors through recognizing and assisting in
the change of others’ behaviors. Take, for example, a child who has
difficulty taking turns. By placing that child in charge of the sand
timer, when other children have a problem with taking turns,
she can suggest using the sand timer. With repeated experience
in this role, she will understand that she can use the timer as
well and may have fewer emotional outbursts.
Another suggestion offered by Bodrova and Leong to help
children develop other-regulation is to plan experiences in
which children have to identify mistakes in the teacher’s work
or in written information — for example, to deliberately make
mistakes on the message board that children can correct, such
as the block symbol drawn in for the art area, or when copying
the movement of a child acting as leader during large-group
time. Children then see the adults as well as other children mak-
ing mistakes and can help correct them. When they do this, they
begin to internalize strategies for self-regulation when involved
in conflicts. By correcting adults who did not write on the mes-
sage board correctly or who miscopied an action, they begin to
see themselves as competent problem solvers.
• • •
By intentionally planning the classroom learning environment,
the daily routine, and our interactions with children, we can do
a great deal to support young children’s developing executive
function and self-regulation skills!
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Alyia happen because
adults do not understand
their role in play develop-
ment and intervention
and how IEP goals can be
met within the context of
children’s play.
When children have a
developmental delay or
a disability, we provide
interventions to close
the gap, regardless of
the delay or disability.
Considering a child’s
delay in language, social
development, physical
development, or cognitive
development, for example, doesn’t it make sense that allowing the
child more time to explore materials and people would help close
the gap? The research does, in fact, support this strategy. It is also
important to remember that adult support to the child is key.
For instance, if a child is delayed in his or her social development,
we would provide opportunities for the child to practice interact-
ing with peers, and we would do so through the support we give the
child within the context of the experience. So, for example, if Tomas
is reluctant to join a group of other children, we might imitate what
he does as he plays by himself a few feet away from the group and
then model how he might join in with the others. But when we pull
children away from natural opportunities to practice interacting
with peers and receive adult support in that context, we tend to send
a message that their choices and interests are not important.
As explained in the lead article, there is a growing body of evi-
dence supporting the many connections between cognitive develop-
ment and play initiated and sustained by children. Additionally, play
supports the development of language and social-emotional regula-
tion. So, as educators of young children with or without disabilities,
we need to recognize children’s ability to use play as an avenue to
learning and generalizing new skills or concepts. Therefore, play
with adult scaffolding — that is, supporting children at their cur-
rent developmental level and introducing new materials and gentle
challenges as children are ready — is an intentional intervention.
The support the adult gives to Tomas, above, is an example of this
approach.
At planning time, Alyia points to the picture of the sand and water table. Today in the table there is water and dish soap. Children have been washing a variety of materials such as plates, cars, and Legos. After Alyia points to the picture, her teacher comments, “Alyia, I see you pointing to the water table. You must want to wash today.” Alyia looks at her teacher and moves over to the water table and finds an item to wash. She is fascinated by the bubbles cre-ated by the dish soap and picks some up in her hand and lets them fall back in the water. About seven minutes pass, and an adult comes over to tell Alyia that she needs to come work with her but that Alyia can come back in a few min-utes. Alyia resists moving away from the activity she has just chosen but reluctantly complies as the adult negotiates with her. After several min-utes of working together, the adult continues to insist that Alyia stay, even though Alyia tries to indicate she is “finished.” After about 15 min-utes Alyia is released to go back to her choice of activities. Alyia does not return to the water table but moves about the room, searching for someone or something to engage with.
Whether it is playing in the block area with the plastic airplanes or
dressing the baby dolls, young children with disabilities can often
have difficulty maintaining engagement in play scenarios because
teachers and programs do not fully support uninterrupted free-play
time. In this article, we will look at why this is so and how adults can
support children’s free play.
Both HighScope and the National Association for the Education
of Young Children (NAEYC) recommend that children have at least
one hour of free play in a half-day session. Children with special
needs receive the same benefit — if not more — from this uninter-
rupted time to engage with materials and people of their choice.
Most early childhood classrooms that are inclusive or are de-
signed for children with special needs proclaim that play is central
to their program. Yet, in my experience, play time (work time in
the HighScope Curriculum) is often when adults pull children out
of their play to work with them in a directive way or to work on IEP
goals. I believe scenarios such as the one of the adult working with
VOLUME 24, NO. 3 • page 12
HIGHSCOPE | Extensions
Play — An Intentional Intervention!By TERRI MITCHELL, HIgHSCOPE FIELD CONSULTANT AND EARLy CHILDHOOD ADMINISTRATOR, CANyONS SCHOOL DISTRICT, SANDy, UTAH
SPECIAL EDUCATION
When children are allowed to make choices and follow through
on their choices, with adult scaffolding children are much more likely
to maintain a topic in conversational turn taking; use and pretend
with materials; and initiate or invite others into their space. Choice
promotes self-confidence and self-control and leads to more focus,
concentration, and play. However, when adults pull children aside
to directively teach them — for example, about vocabulary, shapes,
or counting — they send the message that the adult’s agenda to com-
plete a specific task is more important than the child’s choice. We can
avoid sending this message by providing time, allowing for choice,
and engaging with children using appropriate interaction strategies.
That is, we can scaffold children’s learning in the context of their cho-
sen play rather than taking them away from their free-play activities.
Scaffolding in the Context of a Child’s Chosen PlayThe sample work-time scenario with Nathan (a teacher) and Hayden,
below, illustrates how supportive interaction strategies in the context
of children’s play create conditions for successful interventions with
young children.
Nathan and Hayden are in the block area. Hayden, who uses only a few words, typically moves from area to area with little intention to play and with low engagement with materials. Nathan notices as Hayden picks up a small plastic airplane and begins to move it around in the air. Nathan chooses to move a bit closer and picks up another nearby plastic airplane. Nathan begins making airplane noises. Hayden pauses the movement of his plane. Nathan states, “Plane flying!” Hayden begins to move his plane again. “Plane up…plane down,” says
Nathan as he flies his plane closer to Hayden’s space. Hayden smiles and begins to imitate the up-and-down motion with Nathan, who says, “My plane is going to land… (making plane sounds) down, down, down…stop.” Hayden stops to watch, then runs off to another area.
In this intervention scenario, Nathan scaf-folds Hayden’s learning in the context of Hayden’s play by imitating Hayden and then expanding on Hayden’s play (by making plane sounds), and fi-nally commenting on his own actions. This drew Hayden, even for a short while, into a beginning play scenario. This intentional intervention was specifically designed to support Hayden’s IEP goals of language development, initiative, and time on task. The anecdotal notes that Nathan might now write could include the amount of time Hayden engaged with Nathan and/or any lan-guage, sounds, or gestures Hayden used. In the next intentional intervention, Nathan may choose to comment on Hayden’s actions.
Adults can support children’s play by providing comments that
assist children in maintaining focus on the play, as Nathan did in the
scenario above. Adults make the comments, but they do so without the
expectation of a response from the child. The goal of this type of inter-
vention is to simply support the child in maintaining focus and expand-
ing upon his or her play, not to direct the play in any particular way.
• • •
Interaction strategies such as commenting, imitating, expanding on
children’s play, and repeating and rephrasing what children say are all
adult scaffolding strategies that help young children with disabilities
progress. We can also use them as part of intentional interventions
with young children as we validate children’s interests.
VOLUME 24, NO. 3 • page 13
HIGHSCOPE | Extensions
Special Education, continued
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Terri Mitchell is a HighScope field consultant and cur-rently serves as the Early Childhood Administrator in Canyons School District in Sandy, Utah. Prior to join-ing Canyons, Terri was an educational specialist for the Utah Personnel Development Center, where she directed the training initiatives for early childhood special education classrooms across the state of Utah. Terri is a certified teacher in special education and early childhood special education. She has con-tributed her experience with instructional coaching, assessment, and systems change to the development of several high-quality early childhood programs.
This two-hour workshop is designed to inform teachers about what
executive function is and how they can support it through children’s
play. The objectives of this workshop are to enable practitioners to
(1) discuss the importance of play in children’s development;
(2) define executive function; and (3) identify intentional strategies
to assist in the development of executive function in the classroom.
What You’ll Need: Chart paper (Opening Activity and Central Ideas
and Practice); handout made from the sidebar in the feature article
titled “Child-Driven Play” (Central Ideas and Practice); pictures of
children at play (Central Ideas and Practice); definition of executive
function and the five components from the feature article (Central
Ideas and Practice); Initiative and Social Relations Key Experience
DVD — segment on power belts or footage of children involved
in pretend play or complex play and/or solving problems in play
(Central Ideas and Practice); executive function card game (make
by listing each of the five components of executive function on a
separate colored card, and make a set for each table; (Central Ideas
and Practice); support strategies from this issue’s “Classroom Hints”
article (Central Ideas and Practice).
Opening ActivityFavorite Activity
(15–20 minutes)
1. Have participants individually think about a favorite activity or
something they love to do and then share it with others at their
table while discussing the following questions:
• Why is this your favorite activity?
• What are some skills you learn from this activity?
• How does this activity support your knowledge, development, or
other aspects of your life?
2. After about 10 minutes, discuss participant answers as a whole
group. What will emerge from the discussion is that the activi-
ties people tend to love the most are those they choose to do, feel
confident doing, and are intrinsically motivated to engage in.
When they are the ones making choices and decisions about their
time and the activity, then they tend to be more engaged, they
learn new skills or hone existing skills, and they want to repeat the
activity — which in turn helps them become more confident and
successful. These are activities they find fun and interesting.
On chart paper, list the five factors of intrinsic motivation: enjoy-
ment, interest, sense of control, probability of success,
and feelings of competence and self-confidence (High-
Scope Educational Research Foundation, 2010). Emphasize that
play is what children do best!
Central Ideas and PracticeWhat Is So Important About Play?
(15–20 minutes)
3. Have participants form small groups. Pass out pictures of
children at play to each group. As participants look through the
pictures, ask groups to discuss why play is important to children’s
development. Create a master list by recording their answers on
chart paper.
4. Compare the list created in step 3 to the main points and sidebar
from the lead article. Be sure to emphasize that play is simply
about having fun! Summarize by explaining that play is vital to
children’s learning and that it is key to the development of execu-
tive function.
What Is Executive Function? (40 minutes)
5. Define executive function using the definition in the feature
article. Explain that executive function encompasses key cognitive
skills that children need for success later in school, and that even
very young children can begin developing these skills. Mention
that the more that we as teachers know about executive function,
the more effective we can be in helping children develop these
skills.
6. Discuss the five components of executive function as presented in
the feature article. Use the example of Gabrielle’s play from that
article or use examples from your own experiences with children.
7. Show the Initiative and Social Relations Key Experience DVD
segment on power belts and ask participants to look for the five
components of executive function as children are playing and
problem solving. Discuss responses as a whole group.
8. Pass out the executive function card game sets to each group
and have group members spread the five component cards out
across their tables. Then, using the pictures of children at play,
have the participants place the pictures under the component that
best describes what children are doing and learning. Have them
discuss why they chose that component. (Note: The play depicted
in the pictures may illustrate more than one component, but have
participants just choose one). Once all groups have completed the
VOLUME 24, NO. 3 • page 14
HIGHSCOPE | Extensions
Supporting Executive Function in Children’s PlayBy SHANNON LOCKHART
TRAINER-TO-TRAINER
matching, have group members choose one picture and explain
the component to the whole group.
How Do We support Executive Function?
(25 minutes)
9. Divide participants into three groups. Assign each group one of
the following topics:
• Environment support
• Daily routine support
• Interaction support
Ask groups to come up with ideas that would support children’s
development of executive function according to their topic.
10. Once groups have finished, have each group present its group
members’ ideas. Compare their lists with the main points
presented in this issue’s Classroom Hints article, discussing any
strategies that were not covered.
Application Activity (10 minutes)
11. Together with the others in their group, have group members list
some strategies that will support the development of executive
function with the children in their own program.
Implementation Plan (5 minutes)
12. Have individual participants use the list from the application ac-
tivity to develop a plan of action for implementing these strategies
in their classroom.
VOLUME 24, NO. 3 • page 15
HIGHSCOPE | Extensions
Trainer-to-Trainer, continued
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VOLUME 24, NO. 3 • page 16
HIGHSCOPE | Extensions
NEWS BRIEFS ASK USBy SHANNON LOCKHART, M.A.
A child in my classroom is having a difficult time
following through with routines. He tends to
wander or run around at recall or snacktime and
does not follow through with what he is sup-
posed to be doing. This is very frustrating to the
teachers and disruptive to the class. Do you have
any suggestions on how to help him?
— A Preschool Teacher
The first suggestion is to make sure that you are follow-
ing a consistent daily routine and that the child knows all
about the routine. One way to make the routine concrete
for this child is to display it pictorially on the wall, so he
can see and refer to the daily routine segments through-
out the day. Another
way would be to get
pictures of this child
during each part of the
day and put them in
a small photo album
that he can look at
in the classroom
and with his parents
at home. This will
help build the child’s
memory of what takes
place first, second,
third, etc., and how
he is involved in each
part of the day.
The second suggestion
is to make sure that
you are incorporating
active learning. Take a
look at your routine and determine what parts of the day
the child is having the most difficulty with. Then deter-
mine if all the ingredients of active learning are present
(materials, manipulation, choice, child language and
thought, and adult scaffolding). If he is not being allowed
to make choices, this can lead to his not wanting to par-
ticipate because his interests are not being challenged.
For example, if he never participates in large-group time,
which is active and engaging, you could give him two
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We are very excited to announce that a new scoring level for
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the existing Levels 1–5. This feature has been research-validated
and will be especially helpful when assessing children who have
not yet met Level 1, and for children with special needs. For more
detailed information about this new Level O, and the research
supporting it, please click here.
Need a jump-start on your plans for large- or small-group times this fall? HighScope’s Ideas From the Field can help!
Ideas From the Field is a place where real teachers share their
favorite activities for large- and small-group times. We choose
the most innovative plans teachers send us and then post them
in an easy-to-follow format on HighScope’s Forums so that you
can quickly go from looking at an activity online to adapting it for
your classroom. Ideas From the Field is updated on a regular ba-
sis, so be sure to check back often to see a fresh idea for a teacher-
tested activity that you can use in your classroom (see our latest
Ideas From the Field now)
Save the date!2011 HighScope International Conference Plan to join us in Ypsilanti, Michigan, May 4–6, 2011, for this
popular annual event! Watch our Web site for details at
highscope.org as more information becomes available.
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VOLUME 24, NO. 3 • page 17
HIGHSCOPE | Extensions
ASK US, CONT.
choices that you can live with. For example, you might say,
“If you don’t want to participate in the group, you can stay
at the table or you can get a book to look at, but it is not a
choice to play with the toys during large-group time.” Be
consistent about following through with whatever choices
you are giving him.
A final suggestion: If the child is having problems following
routine tasks like getting ready for mealtimes or going to
the bathroom, then you may need to make a step-by-step
pictorial sequence of what he is supposed to do so he can
remember each part of the routine task. Children who have
problems with self-regulation and executive function are
often unable to remember each part of a simple task. They
only remember the last thing you told them. For example,
for washing hands you could take photographs of the child
(1) turning on the water, (2) wetting his hands, (3) rubbing
soap on his hands, (4) rinsing the soap off his hands, (5)
turning the water off, (6) getting a paper towel, (7) throwing
the paper towel away, and (8) going to the table for snack.
In this sequence, the child learns how to follow each step
so that he knows what he is to do with his body during this
time. After reviewing this repeatedly, these steps will even-
tually become a habit for the child and will be internalized
in his long-term memory.
Ann S. Epstein, PhD, is Senior Director of Curriculum Devel-opment at HighScope and is the author or coauthor of numerous research and cur-riculum publications, includ-ing The Intentional Teacher: Choosing the Best Strategies for Young Children’s Learning (published by the National Association for the Education of Young Children).
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