ImpressionableYoungShoggoth_ClassRaceOption1

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  • 8/9/2019 ImpressionableYoungShoggoth_ClassRaceOption1

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    Requirements : CHAR 9 or better INT 10 or lessPrime Requisite : CONHit Dice : 1d8*Maximum Level : 10**

    Impressionable Young Shoggoths are the recently- budded spawn of drastically unfathomable primordial beings who are older than most other species, civiliza-tions or even some forms of geology.

    Malleable & AdaptableShoggoths in general and their young in particular are

    incredibly plastic in the most unwholesome mannerimaginable as their foul esh can assume nearly anyshape or con guration, extrude feelers or sense organs,open new mouths or extend fresh limbs or manipulatorsat will from any part of their body. This is equivalentto the combined effects of a permanent Polymorph Self and True Seeing spell that cannot be dispelled.

    DurableYoung-Bud Shoggoths begin with the base Saves of a10th level ghter, which will improve by one furtherstep for every level they gain in their class progression.

    SustainableEven though they start out with only 1d8 for initial hit

    points, Young Shoggoths that are reduced to zero hpstill regenerate 1d4 hp/round, even if submerged inacid, burned beyond recognition, reduced to a slime-slick, or eaten by a major demon.

    They’ll be back.

    Whenever reduced to zero hp, there is a base 30%chance that the Young Shoggoth’s tender brainsystemwill ‘reset’ itself in response to the trauma and it willeither assume a new personality/class (losing all memo-ries/experience gained previously), or it might lose allinterest in humanity and get on with the sorts of thingsadult shoggoths busy themselves doing.

    How this is handled is best left to GM discretion... T E K E L I L I

    ImpressionableYoung Shoggoth esh is a lot like silly putty andhas a 40% chance of reproducing any scroll that

    gets mushed into it, with an additional 10% chancethat the spell becomes lodged in the ImpressionableYoung Shoggoth’s brainsystem, effectively makingthem multi-classed as a ghter/spell-caster.

    Trust IssuesAll shoggoths are immune to the effects of Detect

    Lie. this might have something to do with how their praeterhuman brainsystems are arranged, but that toocould be just another lie...

    A Taste for LearningThe more brains that an Impressionable Young Shog-goth can consume, the smarter they can get -- inroughly human terms. Their innate shoggoth intel-ligence is too alien and unspeakably convoluted inways that our language cannot even begin to meas-ure or compare it. For every 1d30 human (or demi-human, humanoid, etc.) brains that they devour, theYoung Shoggoth gains 1 point that they can add toeither their INT or WIS for the next 1d12 hours.

    Yeasty After-TasteWhether they inject their bud-spores directly intoa wound, or if they dribble some into a canteen asa joke, Young-Bud Shoggoths spread their hyper-

    parasitic spores everywhere they go like life is one big Frat party...

    Im p r e s s i o n a b l e Y o u n g S h o g g o t hA Weird Class/Race Option for Labyrinth Lord