Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers...

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Images, Sound, and Multimedia

Transcript of Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers...

Page 1: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.

Images, Sound,and Multimedia

Page 2: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.

No Surprises

• Images, Sound, Music, and Movies– It’s all numbers– Binary Numbers

• Today we’ll discuss how multimedia is converted to and from numbers, and processed on a computer

Page 3: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.

Colors

• In a computer’s memory colors are represented as a combination of three-additive primary colors

(red, green, blue)• Nearly every color that you

perceive can be generatedby combining these colors

• Under normal conditions,humans can discern about100 shades of a color(Just noticeable differences)

Page 4: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.

Visual Sensitivity

A light sensitive organ; the highest bandwidth

channel into the brain.

Page 5: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.

Trichromatic Sensitivity

• Two kinds of cells,rods and cones

• Three types of conesred, green, and blue

Page 6: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.

Computer Colors

• Combining what we know– Only 3 colors are needed to stimulate the

perception of nearly all others– Roughly 100 shades of each are perceivable

• Three one-byte channels (r, g, b) each with 256 levels

• Alternatives: 15-bit color, 5-bits per r, g, b(banding is sometimes noticeable)

Page 7: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.

Some Preliminaries

• Download the Python Imaging Library fromhttp://www.pythonware.com/products/pil

Page 8: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.
Page 9: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.
Page 10: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.
Page 11: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.
Page 12: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.

Image Compression

• There are 2 common types of image compression– Lossy - (.jpg)– Higher compression rate (fewer bits/pixel)

• Good for “Natural images”– Lossless - (.bmp, .png)– Lower compression rate (more bits/pixel– Best for “Graphics Arts Images”– Preserves Sharp lines

Page 13: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.

Image Compression Example

Page 14: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.

Sound by Numbers

• Sound is a result of pressure waves propagatingthrough the air

• You perceive soundas the intensity andfrequency of thesepressure waves

• How are these“waves” representedin a computer

Page 15: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.

Sound Perception

Page 16: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.

Some Quick and Dirty Sound

Page 17: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.

Audio Sampling

• The sampling rate, definesthe number of samples persecond taken from acontinuous signal to make adiscrete (digital) signal.

• It is measured in hertz (Hz)• The inverse of the sampling

frequency is the samplingperiod or sampling interval,which is the time betweensamples.

Page 18: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.

Common Sampling Rates

• The table above gives the common sampling rates used in many audio applications

• The highest reproducible audible frequency by any format is 1/2 of its sampling rate

Page 19: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.

Making a Sound

Page 20: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.

A Square Wave Tone

Page 21: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.

Noise

Page 22: Images, Sound, and Multimedia. No Surprises Images, Sound, Music, and Movies – It’s all numbers – Binary Numbers Today we’ll discuss how multimedia is.

More to Come…

• Digital Sound and other• Graphics, images, etc