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Sean Patrick Campbell 33 Benson Drive, Danbury, CT 06810 Mobile: 914-582-4074 • Email: [email protected] • Website: http://seanpatrickcampbell.weebly.com
Professional Experience Various agencies and direct clients • Greater New York and Connecticut area Graphic Designer 2011 – Present Graphic Designer (Production Artist, Illustrator, Web Designer, Desktop Publisher) for short and long term assignments. Projects on-site and/or remote. It’s About Time, Herff Jones Education Division • 84 Business Park Drive, Armonk, NY 10504 Production Specialist 2007 – 2011 Graphic Designer/Production Artist for creation and production of middle to high-school science books, teacher and student support materials, and promotional materials.
• Compose interior pages for publication from new and existing templates • Create templates and specifications for redesign of publications • Compose interior pages and covers for Spanish edition of publications • Create technical illustration, tables and charts • Research photography for publication • Photo retouching and photocomposition • Database, archiving of graphic, photographic and digital assets. • Pre-press files for release to printers
The Creative Group • 300 Atlantic Street, Suite 1101, Stamford, CT 06901 Graphic Designer/Production Artist 2006 – 2007 Graphic Designer/Production Artist for short and long term assignments. Industries included commercial printing pre-media, education, medical/pharmaceutical publishing and marketing. Segue Staffing • 30 Main Street, Suite 403, Danbury, CT 06810 Production Artist 2006 – 2006 Marketing Associate/Production Artist, long-term assignment for global investment management firm. Haymarket Media, Inc. • 114 West 26th Street, New York, NY 10001 Associate Art Director 2005 – 2006 Responsible for two monthly medical publications, including the design and layout of covers, department pages and features. Updating and maintenance of templates and libraries, as well as the pre-press and post-production of these publications. Duties also included the design, layout and production of custom printing and special projects for pharmaceutical division.
• Create charts and tables as needed • Commission of illustration, photography and stock art • Scan materials and other graphical elements insertions • Review proofs and color separation for art and print quality with managing editor, and copy editor • Design promotional materials including tip-ons, order forms, sell sheets, and house ads • Archive publication files and other art department projects • Database, archiving of graphic, photographic and digital assets. • Provide design support for marketing, circulation and sales departments (support projects include PowerPoint presentations, press kits, presentation books, info graphics, event materials)
Assistant Group Art Director 2003 – 2005 • Build pages for publications from existing templates • Build charts for publication and promotional use from various source data • Design promotional materials including brochures, tip-ons, order forms, sell sheets, and house ads • Research illustrations and photographs • Prepare electronic files for pre-press • Provide design and technical support for Group Art Director, as well as other publication designers • Provide design support for marketing, circulation and sales departments • Scan materials and other graphical elements insertions • Build working templates for non-design personnel in Microsoft Office applications • Archive publication files and other art department projects
Freelance Self-Employed • Greater New York and Connecticut area Graphic Designer 2002 – 2005 Graphic Designer (Production Artist, Illustrator, Web Designer, Desktop Publisher) for short and long term assignments. Projects on-site and/or remote. Lyra Research, Inc. • PO Box 9143, Newtonville, MA 02460 Desktop Publisher 2001 – 2001 Involved in the design, layout and production of three monthly trade journals and company reports, both text and graphical elements, making corrections to them as needed. Included proofing, preparing and transferring of files for printing, designing and producing marketing collateral.
• Produce and convert graphical and text elements for web publication and cross-platform systems • Design, redesign and convert publication templates
HireKnowledge • 100 Boylston Street, Suite 1070, Boston, MA 02116 Macintosh Specialist 2000 – 2002 Graphic Designer/Production Artist for short and long term assignments. Projects on-site and/or remote. Uptown Publications • Palm Springs, CA Graphic Designer 2000 – 2000 Involved in every creative aspect of startup biweekly lifestyles magazine production and marketing including cover designs, articles, page layouts and design, illustrations, photo shoots, branding, advertising, marketing collateral, proofing, preparing files and film for pre-press.
• Copy edit writers’ articles pre insertion of column layout • Concept to completion of all in-house creation of advertisers’ ad insertions • Select, flatbed scan, and correct photographs and art work • Research and write articles on various subjects for publication • Digital and traditional Photograph various subjects for publication • Archive photos, art and advertising page layouts and designs • Liaise with clients, printers, and studio agencies on accepted artwork standards
The Bottom Line Publishing • Palm Springs, CA Graphic Designer/Art Director 1999-2000 Involved in every creative aspect of two biweekly lifestyles magazine productions and marketing including cover designs, articles, page layouts and design, illustrations, photo shoots, advertising, marketing collateral, proofing, preparing files and film for pre-press.
• Format proofed printed pages for web site publication • Develop accepted artwork standards to included electronic media and on-line transmission
Advanced Document Services, Inc. • Elmsford, New York Creative Services/MIS Manager 1998-1999 Responsible for the design services and production of a wide variety of print projects from concept to completion, including advertisements, annual report, brochures, direct mail, identity/stationery suite, information design, invitations & announcements, promotional and novelty items, publication design.
• Design of in-house company images, marketing materials and special projects • Pre-press files for offset, processes, electronic printing and image setting • Flatbed scan, retouch and color correct photographs and artwork • Maintain, repair and update computer systems • Client and in-house electronic file management and achieving • Provide technical support to customers regarding their digital files
Macintosh/Windows Software Adobe Creative Suite — Photoshop, Illustrator, InDesign, Dreamweaver, Flash, Fireworks, Acrobat, Bridge Microsoft Office Suite — Word, PowerPoint, Excel • Macintosh Suite — Numbers, Pages, Keynote Quark XPress • Enfocus Pitstop • Strider TypeStyler • Fetch • Extensis Suitcase Fusion • Extensis Portfolio
Education & Training Applied Computer Sciences • Mercy College, Dobbs Ferry, New York • 1991 A. A. S. – Art Illustration/Advertising Design • Iona College, Yonkers, New York • 1989
BrandingI.D. package (includes a two sided business card) and publications ad for Event Piper dot Com
BrandingLogo and label designs (for 8 oz. and 16 oz. jars) for Hudson Valley Pantry
Nutrintion FactsServing Size 0 Tbsp. (00g)Sevings about 00
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Sodium 000mg
Polassium 000mg
Total Carb. 000mg
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% DV*
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* Percent Daily Values (DV) are based on a 2,000 calorie diet.
Vitamin A 4% • Vitamin C 4%
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Amount Per Serving
Calories 00
Total Fat 0g
Sodium 000mg
Polassium 000mg
Total Carb. 000mg
Protain 0g
Sugars 0g
% DV*
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* Percent Daily Values (DV) are based on a 2,000 calorie diet.
Vitamin A 4% • Vitamin C 4%
INGREDIENTS: TOMATOES, MANGOES, PEACHES, CIDER VINIGER, CILNTRO, SPIECES
NET WT. 16 OZ. (1lb.) 434g
NO ADDITIVES NO PRESERVATIVES
REFRIGERATE AFTER OPENING
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Company name and information.Company Address
All Ingredients grown,harvested and preparedin New York State
PEACH & MANGO SALSA
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PublicationPage composition for It’s About Time science text book series Project Base Science Inquiry
Project-Based Inquiry Science14
Learning Set 1 • How Do You Get Sick?
GF 14
Models and SimulationsSimulations use a model to imitate, or act out, real-life situations.
A model is a representation of something in the world. One model that you know is a globe. The parts of the globe represent parts of the Earth. Scientists use models to investigate things that are too diffi cult or too dangerous to examine in real life. The models are at a size that people can easily examine. To use a model to investigate, the model needs to be similar to the real world in ways that are important for what the scientist is investigating.
Sometimes what you want to model is a situation or an event. To do this, you create a model that includes the things that are part of an event and then you use that to act out a situation in a simulation.
In the glow-powder activity, you simulated how disease spreads by using a model of germs and things in the world that might have germs on them. The glow dust corresponded to germs. The beanbag corresponded to things in the world that can have germs on them. As you passed around the beanbag with glow powder on it and touched other things in the classroom, you simulated how germs can be spread
from place to place. That simulation allowed you to experience how easily germs spread.
You also participated in an activity that simulated how diseases are transmitted as you meet friends. Each cup with water represented a person. The chemical in the water of one of the cups represented a disease. Each time you interacted with somebody, you passed some of your water to him or her. That person passed some water to you. Your water became “infected” after you interacted with someone with “infected” water. After your water was “infected,” you “infected” the water of everybody you interacted with. You simulated how diseases are transmitted using a model that included people with a disease and without a disease.
Models and simulations help scientists learn. The simulations you did helped you learn about how germs spread and how diseases are transmitted. You will experience several other models in this Unit and throughout PBIS.
model: a way of representing something in the world to learn more about it.
representation: a likeness or image of something.
Molecular model.
Project-Based Inquiry ScienceGF 14
PublicationTwo page spread composition for It’s About Time text book series Project Base Science Inquiry
GEN 16Project-Based Inquiry Science
Learning Set 1 • What Is Rice?
1.2 Explore
What Is Rice and Who Eats Rice?For many people in the United States, rice is not a staple food, so you might not know a lot about rice. You will need to know exactly what rice is to make your recommendations.
In the next two explorations, you will fi nd out more about rice, how it is grown, and where in the world it is a food staple. You will work with your group on both explorations, and then the class will get back together to discuss all the things you found out and thought about.
Exploration 1: What Is Rice? In this exploration, you will read about rice plants and how they are grown. You will make some drawings of rice plants with colored pencils based on pictures.
Procedure
1. Begin by reading about the parts of rice plants. As you read, think about how the rice plant is similar to other plants you have read about or seen. Similarities and differences among plants will help you understand the traits of the rice plant.
Materials
• paper and pencil for drawing
• colored pencils
• paper
Rice Plants Parts of a Rice PlantThe rice plant is a grass. It is related to wheat, oats, and barley. Like other grass plants, a rice plant has roots and
stems. Leaves grow from joint-like parts along the stems. Small fl owers grow on branch-like spikes at the ends of the stems. Each rice plant produces about 100 to150 tiny blossoms. These blossoms produce rice seeds.
seeds
stem
leaf
roots
GEN 17GENETICS
GEN 17
1.2 Explore
2. Before you read more, stop and sketch the roots, stems, and leaves of the rice plant. Use the picture as a guide. Make your sketch as accurate as possible. Label each part of the plant. If time permits, use pencils to color your plant to match the drawing.
3. Read about rice grains. As you read, think about the types of rice you eat.
4. Add rice grains to your rice sketch. Make sure the grains are at the end of each stem, and label the rice grains. Use the picture of the rice plant to guide your drawing.
5. Read about how rice is grown. Then use the information you have read to answer the Stop and Think questions.
cereal: the edible seed of a grass plant; a grain.
husk (hull): the tough outer layer on a seed.
bran: the skin of a grain.
endosperm nourishment that surrounds the germ (embryo) of a seed.
germ (embryo): the part of the seed from which a new plant grows.
Rice Grains When you eat rice, you are eating the seeds of the rice plant. Rice seeds are a kind of grain. When a grain is edible, it is called a cereal. Rice grains are a kind of cereal.
Each rice grain is fairly complex, with several layers. On the outside is a tough husk, or hull. Under the hull are two more layers. First is the bran that protects the endosperm, the largest part of the rice grain. The endosperm is the food-rich part that provides the most nutrition. Finally, deep inside each grain is the germ (embryo), the part of the seed from which a new plant grows.
When you eat rice, you always eat the endosperm. Other parts of the rice grain are removed in some types of rice. Brown rice still contains the bran and germ. Because of the tough outer layers, brown rice must be cooked longer than white rice. White rice is processed to remove the bran and germ, leaving only the endosperm. White rice can be stored longer and cooks more quickly than brown rice. For these reasons, most of the rice produced is processed and sold as white rice. But white rice has one important disadvantage—it is less nutritious than brown rice. Brown rice has more vitamins, minerals, and fi ber.
bran
husk
endosperm
germ
Web DesignScreen shoots of web site designs for Atlantic Motorcycle Coordinating Council and Event Piper
IllustrationTechnical art illustration for It’s About Time science and math text book
1600’
Display 8.12
IllustrationTechnical art illustration for It’s About Time science and math text book
Plants
Nitrogen-fixing bacteria in root nodules of
certain plants
Nitrogen inatmosphere (N2)
Nitrogen-fixingsoil bacteria
Nitrifyingbacteria
Denitrifyingbacteria