HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear...

33
attack bonus critical damage type range ammunition special properties WEAPON attack bonus critical damage type range ammunition special properties WEAPON attack bonus critical damage type range ammunition special properties WEAPON attack bonus critical damage type range ammunition special properties WEAPON attack bonus critical damage type range ammunition special properties WEAPON Class Skill * Trained Only skills SKILL NAME total bonus Ability mod. ranks Misc. mod. Acrobatics =DEX + + Appraise =INT + + Bluff =CHA + + Climb =STR + + Craft =INT + + Craft =INT + + Diplomacy =CHA + + Disable Device * =DEX + + Disguise =CHA + + Escape Artist =DEX + + Fly =DEX + + Handle Animal * =CHA + + Heal =WIS + + Intimidate =CHA + + Knowledge (ARCANA)* =INT + + Knowledge (ENGINEERING)* =INT + + Knowledge (GEOGRAPHY)* =INT + + Knowledge (HISTORY)* =INT + + Knowledge (LOCAL)* =INT + + Knowledge (NATURE)* =INT + + Knowledge (NOBILITY)* =INT + + Knowledge (PLANES)* =INT + + Knowledge (RELIGION)* =INT + + Linguistics * =INT + + Perception =WIS + + Perform =CHA + + Perform =CHA + + Profession * =WIS + + Profession * =WIS + + Ride =DEX + + Sense Motive =WIS + + Sleight of Hand * =DEX + + Spellcraft * =INT + + Stealth =DEX + + Survival =WIS + + Swim =STR + + Use Magic Device * =CHA + + Knowledge (DUNGEONEERING)* =INT + + conditional modifiers: languages: + + + + Cannot Use in Rage fortitude reflex WILL constitution dexterity wisdom total base save ability modifier magic modifier misc. modifier temp. modifier modifiers = = = + + + + + + + + + + + + CMD CMB + + + + 10 total b.a.b. str modifier dex modifier size modifier + + total b.a.b. str modifier size modifier modifiers = = B.A.B. AC armor class + + + + total armor bonus shield bonus dex modifier size modifier natural armor deflection modifier misc. modifier TOUCH flat footed = 10 + + + modifiers RAGE movement climb temp. modifiers base speed fly manuverability armor speed ft. sq. ft. sq. ft. swim ft. ft. ft. burrow HP hit points total nonlethal damage wounds/current hp total = dex mod. misc. mod. + initiative damage reduction spell resist energy resist STR DEX CON INT CHA ability name ability score ability modifier temp. score temp. modifier strength dexterity charisma constitution intelligence WIS wisdom character name character level deity homeland race size gender age height weight hair eyes campaign alignment player

Transcript of HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear...

Page 1: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

Class Skill * Trained Only

skillsSKILL NAME

totalbonus

Abilitymod. ranks

Misc.mod.

Acrobatics =DEX + +Appraise =INT + +Bluff =CHA + +Climb =STR + +Craft =INT + +Craft =INT + +Diplomacy =CHA + +Disable Device * =DEX + +Disguise =CHA + +Escape Artist =DEX + +Fly =DEX + +Handle Animal * =CHA + +Heal =WIS + +Intimidate =CHA + +Knowledge (ARCANA)* =INT + +

Knowledge (ENGINEERING)* =INT + +Knowledge (GEOGRAPHY)* =INT + +Knowledge (HISTORY)* =INT + +Knowledge (LOCAL)* =INT + +Knowledge (NATURE)* =INT + +Knowledge (NOBILITY)* =INT + +Knowledge (PLANES)* =INT + +Knowledge (RELIGION)* =INT + +Linguistics * =INT + +Perception =WIS + +Perform =CHA + +Perform =CHA + +Profession * =WIS + +Profession * =WIS + +Ride =DEX + +Sense Motive =WIS + +Sleight of Hand * =DEX + +Spellcraft * =INT + +Stealth =DEX + +Survival =WIS + +Swim =STR + +Use Magic Device * =CHA + +

Knowledge (DUNGEONEERING)* =INT + +

conditional modifiers:

languages:

+ ++ +

Cannot Use in Rage

fortitude

reflex

WILL

constitution

dexterity

wisdom

total basesave

abilitymodifier

magicmodifier

misc.modifier

temp.modifier

modifiers=

=

=

++ ++

++ ++

++ ++

CMD

CMB

+ + + + 10total b.a.b. str

modifierdex

modifiersize

modifier

+ +

total b.a.b. str modifier

sizemodifier

modifiers=

=

B.A.B.

ACarmor class

+ + + +

totalarmorbonus

shieldbonus

dexmodifier

sizemodifier

naturalarmor

deflectionmodifier

misc.modifier

TOUCH

flatfooted

=10+ + +

modifiers

RAGE

movement

climb temp. modifiers

base speed

fly manuverability

armor speedft. sq. ft. sq.

ft.swim

ft. ft.

ft.burrow

HPhit points

total nonlethal damage

wounds/current hp

total=

dex mod. misc. mod.

+initiative

damagereduction

spellresist

energyresist

STR

DEX

CON

INT

CHA

abilityname

abilityscore

abilitymodifier

temp.score

temp.modifier

strength

dexterity

charisma

constitution

intelligence

WISwisdom

character name

character level deity homeland

race size gender age height weight hair eyes

campaign

alignment player

Page 2: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

head ref.

other/notes

character gear

INVENTORY

face ref.

throat ref.

shoulders ref.

body ref.

torso ref.

arms ref.

hands ref.

waist ref.

feet ref.

ring ref.

ring ref.

cp

pp

gp

sp

coins valuables

wealth

armor

ARMOR/PROTECTIVE ITEM TYPE AC BONUS MAX DEX

CHECK PENALTY SPEED WEIGHT SPECIAL PROPERTIES

SHIELD/PROTECTIVE ITEM AC BONUS CHECK PENALTYWEIGHT

SPECIAL PROPERTIES

SPELL FAIL

SPELL FAIL

carrying capacity

light load

medium load

heavy load

lift over head

lift off ground

push or drag

max

max x2

max x5

item lbs.# ref. item lbs.# ref.

totalweight

lbs.container

capacity:

capacity:

capacity:

lbs.# ref.item

Page 3: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

notes

experience

experience:

next level:

racial traits

feats

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

rage powerspage ref.

class features

roundsper day

newscore

tireless rage

ragebonus

newmod. touch f.f.

ac

will

str

con

rage

Page 4: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

SPELLS

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

save dc mod.

special properties

touch attack

O 1st 2nd 3rd 4th 5th 6th melee ranged

caster level spell failure

Class Skill * Trained Only

skillsSKILL NAME

totalbonus

Abilitymod. ranks

Misc.mod.

Acrobatics =DEX + +Appraise =INT + +Bluff =CHA + +Climb =STR + +Craft =INT + +Craft =INT + +Diplomacy =CHA + +Disable Device * =DEX + +Disguise =CHA + +Escape Artist =DEX + +Fly =DEX + +Handle Animal * =CHA + +Heal =WIS + +Intimidate =CHA + +Knowledge (ARCANA)* =INT + +

Knowledge (ENGINEERING)* =INT + +Knowledge (GEOGRAPHY)* =INT + +Knowledge (HISTORY)* =INT + +Knowledge (LOCAL)* =INT + +Knowledge (NATURE)* =INT + +Knowledge (NOBILITY)* =INT + +Knowledge (PLANES)* =INT + +Knowledge (RELIGION)* =INT + +Linguistics * =INT + +Perception =WIS + +Perform =CHA + +Perform =CHA + +Profession * =WIS + +Profession * =WIS + +Ride =DEX + +Sense Motive =WIS + +Sleight of Hand * =DEX + +Spellcraft * =INT + +Stealth =DEX + +Survival =WIS + +Swim =STR + +Use Magic Device * =CHA + +

Knowledge (DUNGEONEERING)* =INT + +

conditional modifiers:

languages:

+ +Concentration c. lvl=CHA

+ +

fortitude

reflex

WILL

constitution

dexterity

wisdom

total basesave

abilitymodifier

magicmodifier

misc.modifier

temp.modifier

modifiers=

=

=

++ ++

++ ++

++ ++

CMD

CMB

+ + + + 10total b.a.b. str

modifierdex

modifiersize

modifier

+ +

total b.a.b. str modifier

sizemodifier

modifiers=

=

B.A.B. bardicperform.

ACarmor class

+ + + +

totalarmorbonus

shieldbonus

dexmodifier

sizemodifier

naturalarmor

deflectionmodifier

misc.modifier

TOUCH

flatfooted

=10+ + +

modifiers

movement

climb temp. modifiers

base speed

fly manuverability

armor speedft. sq. ft. sq.

ft.swim

ft. ft.

ft.burrow

HPhit points

total nonlethal damage

wounds/current hp

total=

dex mod. misc. mod.

+initiative

damagereduction

spellresist

energyresist

STR

DEX

CON

INT

WIS

CHA

abilityname

abilityscore

abilitymodifier

temp.score

temp.modifier

strength

dexterity

charisma

constitution

intelligence

wisdom

character name

character level deity homeland

race size gender age height weight hair eyes

campaign

alignment player

Page 5: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

INVENTORY

head ref.

other/notes

character gear

face ref.

throat ref.

shoulders ref.

body ref.

torso ref.

arms ref.

hands ref.

waist ref.

feet ref.

ring ref.

ring ref.

chargesclstaves

spells: dc:

dc:

dc:

dc:

spells: dc:

dc:

dc:

dc:

chargesclwands dc

cp

pp

gp

sp

coins valuables

wealth

armor

ARMOR/PROTECTIVE ITEM TYPE AC BONUS MAX DEX

CHECK PENALTY SPEED WEIGHT SPECIAL PROPERTIES

SHIELD/PROTECTIVE ITEM AC BONUS CHECK PENALTYWEIGHT

SPECIAL PROPERTIES

SPELL FAIL

SPELL FAIL

carrying capacity

light load

medium load

heavy load

lift over head

lift off ground

push or drag

max

max x2

max x5

lbs.container

capacity:

capacity:

capacity:

item lbs.# ref. item lbs.# ref.

totalweight

Page 6: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

notes

experience

experience:

next level:

racial traits

feats

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

spells

level

0

1st

2nd

3rd

4th

5th

6th

spellsknown

spellsave dc

spellsper day

bonusspells

conditional modifiers

bardic performance

saveDC +

total charismamodifier

= +101/2 bard

level

conditional modifiers

performancespage ref.

class features

Page 7: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

SPELLS

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

save dc mod.

special properties

touch attack

melee ranged

caster level

O 1st 2nd 3rd 4th 5th 6th 7th 8th 9th

Class Skill * Trained Only

skillsSKILL NAME

totalbonus

Abilitymod. ranks

Misc.mod.

Acrobatics =DEX + +Appraise =INT + +Bluff =CHA + +Climb =STR + +Craft =INT + +Craft =INT + +Diplomacy =CHA + +Disable Device * =DEX + +Disguise =CHA + +Escape Artist =DEX + +Fly =DEX + +Handle Animal * =CHA + +Heal =WIS + +Intimidate =CHA + +Knowledge (ARCANA)* =INT + +

Knowledge (ENGINEERING)* =INT + +Knowledge (GEOGRAPHY)* =INT + +Knowledge (HISTORY)* =INT + +Knowledge (LOCAL)* =INT + +Knowledge (NATURE)* =INT + +Knowledge (NOBILITY)* =INT + +Knowledge (PLANES)* =INT + +Knowledge (RELIGION)* =INT + +Linguistics * =INT + +Perception =WIS + +Perform =CHA + +Perform =CHA + +Profession * =WIS + +Profession * =WIS + +Ride =DEX + +Sense Motive =WIS + +Sleight of Hand * =DEX + +Spellcraft * =INT + +Stealth =DEX + +Survival =WIS + +Swim =STR + +Use Magic Device * =CHA + +

Knowledge (DUNGEONEERING)* =INT + +

conditional modifiers:

languages:

+ +Concentration c. lvl

+ +=WIS

fortitude

reflex

WILL

constitution

dexterity

wisdom

total basesave

abilitymodifier

magicmodifier

misc.modifier

temp.modifier

modifiers=

=

=

++ ++

++ ++

++ ++

CMD

CMB

+ + + + 10total b.a.b. str

modifierdex

modifiersize

modifier

+ +

total b.a.b. str modifier

sizemodifier

modifiers=

=

B.A.B. channelenergy

ACarmor class

+ + + +

totalarmorbonus

shieldbonus

dexmodifier

sizemodifier

naturalarmor

deflectionmodifier

misc.modifier

TOUCH

flatfooted

=10+ + +

modifiers

movement

climb temp. modifiers

base speed

fly manuverability

armor speedft. sq. ft. sq.

ft.swim

ft. ft.

ft.burrow

HPhit points

total nonlethal damage

wounds/current hp

total=

dex mod. misc. mod.

+initiative

damagereduction

spellresist

energyresist

STR

DEX

CON

INT

WIS

CHA

abilityname

abilityscore

abilitymodifier

temp.score

temp.modifier

strength

dexterity

charisma

constitution

intelligence

wisdom

character name

character level deity homeland

race size gender age height weight hair eyes

campaign

alignment player

Page 8: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

INVENTORY

head ref.

other/notes

character gear

face ref.

throat ref.

shoulders ref.

body ref.

torso ref.

arms ref.

hands ref.

waist ref.

feet ref.

ring ref.

ring ref.

chargesclstaves

spells: dc:

dc:

dc:

dc:

spells: dc:

dc:

dc:

dc:

chargesclwands dc

cp

pp

gp

sp

coins valuables

wealth

armor

ARMOR/PROTECTIVE ITEM TYPE AC BONUS MAX DEX

CHECK PENALTY SPEED WEIGHT SPECIAL PROPERTIES

SHIELD/PROTECTIVE ITEM AC BONUS CHECK PENALTYWEIGHT

SPECIAL PROPERTIES

SPELL FAIL

SPELL FAIL

carrying capacity

light load

medium load

heavy load

lift over head

lift off ground

push or drag

max

max x2

max x5

lbs.container

capacity:

capacity:

capacity:

item lbs.# ref. item lbs.# ref.

totalweight

Page 9: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

notes

experience

experience:

next level:

racial traits

feats

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

spells

level

0

1st

2nd

3rd

4th

5th

6th

7th

8th

9th

spellsknown

spellsave dc

spellsper day

bonusspells

conditional modifiers

domains

class featuresChannel Energy

saveDC

+

total charismamodifier

= +101/2 cleric

levelmisc.

+

healing/damage

Page 10: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

SPELLS

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

save dc mod.

special properties

touch attack

melee ranged

caster level

O 1st 2nd 3rd 4th 5th 6th 7th 8th 9th

Class Skill * Trained Only

skillsSKILL NAME

totalbonus

Abilitymod. ranks

Misc.mod.

Acrobatics =DEX + +Appraise =INT + +Bluff =CHA + +Climb =STR + +Craft =INT + +Craft =INT + +Diplomacy =CHA + +Disable Device * =DEX + +Disguise =CHA + +Escape Artist =DEX + +Fly =DEX + +Handle Animal * =CHA + +Heal =WIS + +Intimidate =CHA + +Knowledge (ARCANA)* =INT + +

Knowledge (ENGINEERING)* =INT + +Knowledge (GEOGRAPHY)* =INT + +Knowledge (HISTORY)* =INT + +Knowledge (LOCAL)* =INT + +Knowledge (NATURE)* =INT + +Knowledge (NOBILITY)* =INT + +Knowledge (PLANES)* =INT + +Knowledge (RELIGION)* =INT + +Linguistics * =INT + +Perception =WIS + +Perform =CHA + +Perform =CHA + +Profession * =WIS + +Profession * =WIS + +Ride =DEX + +Sense Motive =WIS + +Sleight of Hand * =DEX + +Spellcraft * =INT + +Stealth =DEX + +Survival =WIS + +Swim =STR + +Use Magic Device * =CHA + +

Knowledge (DUNGEONEERING)* =INT + +

conditional modifiers:

languages:

+ +Concentration c. lvl

+ +=WIS

fortitude

reflex

WILL

constitution

dexterity

wisdom

total basesave

abilitymodifier

magicmodifier

misc.modifier

temp.modifier

modifiers=

=

=

++ ++

++ ++

++ ++

CMD

CMB

+ + + + 10total b.a.b. str

modifierdex

modifiersize

modifier

+ +

total b.a.b. str modifier

sizemodifier

modifiers=

=

B.A.B. wildshape

ACarmor class

+ + + +

totalarmorbonus

shieldbonus

dexmodifier

sizemodifier

naturalarmor

deflectionmodifier

misc.modifier

TOUCH

flatfooted

=10+ + +

modifiers

movement

climb temp. modifiers

base speed

fly manuverability

armor speedft. sq. ft. sq.

ft.swim

ft. ft.

ft.burrow

HPhit points

total nonlethal damage

wounds/current hp

total=

dex mod. misc. mod.

+initiative

damagereduction

spellresist

energyresist

STR

DEX

CON

INT

WIS

CHA

abilityname

abilityscore

abilitymodifier

temp.score

temp.modifier

strength

dexterity

charisma

constitution

intelligence

wisdom

character name

character level deity homeland

race size gender age height weight hair eyes

campaign

alignment player

Page 11: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

INVENTORY

head ref.

other/notes

character gear

face ref.

throat ref.

shoulders ref.

body ref.

torso ref.

arms ref.

hands ref.

waist ref.

feet ref.

ring ref.

ring ref.

chargesclstaves

spells: dc:

dc:

dc:

dc:

spells: dc:

dc:

dc:

dc:

chargesclwands dc

cp

pp

gp

sp

coins valuables

wealth

armor

ARMOR/PROTECTIVE ITEM TYPE AC BONUS MAX DEX

CHECK PENALTY SPEED WEIGHT SPECIAL PROPERTIES

SHIELD/PROTECTIVE ITEM AC BONUS CHECK PENALTYWEIGHT

SPECIAL PROPERTIES

SPELL FAIL

SPELL FAIL

carrying capacity

light load

medium load

heavy load

lift over head

lift off ground

push or drag

max

max x2

max x5

lbs.container

capacity:

capacity:

capacity:

item lbs.# ref. item lbs.# ref.

totalweight

Page 12: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

experience

experience:

next level:

racial traits

feats

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

spells

level

0

1st

2nd

3rd

4th

5th

6th

7th

8th

9th

spellsknown

spellsave dc

spellsper day

bonusspells

conditional modifiers

nature bond

class features

speed strinit.

HPcurrent

FORM dex con

primary attack

secondary attack

attack damage crit.

attack damage crit.

extraordinary attacks

HPmax

AC CMB CMDTouch FlatFooted

speed strinit.

HPcurrent

FORM dex con

primary attack

secondary attack

attack damage crit.

attack damage crit.

extraordinary attacks

HPmax

AC CMB CMDTouch FlatFooted

speed strinit.

HPcurrent

FORM dex con

primary attack

secondary attack

attack damage crit.

attack damage crit.

extraordinary attacks

HPmax

AC CMB CMDTouch FlatFooted

speed strinit.

HPcurrent

FORM dex con

primary attack

secondary attack

attack damage crit.

attack damage crit.

extraordinary attacks

HPmax

AC CMB CMDTouch FlatFooted

Page 13: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

Class Skill * Trained Only

skillsSKILL NAME

totalbonus

Abilitymod. ranks

Misc.mod.

Acrobatics =DEX + +Appraise =INT + +Bluff =CHA + +Climb =STR + +Craft =INT + +Craft =INT + +Diplomacy =CHA + +Disable Device * =DEX + +Disguise =CHA + +Escape Artist =DEX + +Fly =DEX + +Handle Animal * =CHA + +Heal =WIS + +Intimidate =CHA + +Knowledge (ARCANA)* =INT + +

Knowledge (ENGINEERING)* =INT + +Knowledge (GEOGRAPHY)* =INT + +Knowledge (HISTORY)* =INT + +Knowledge (LOCAL)* =INT + +Knowledge (NATURE)* =INT + +Knowledge (NOBILITY)* =INT + +Knowledge (PLANES)* =INT + +Knowledge (RELIGION)* =INT + +Linguistics * =INT + +Perception =WIS + +Perform =CHA + +Perform =CHA + +Profession * =WIS + +Profession * =WIS + +Ride =DEX + +Sense Motive =WIS + +Sleight of Hand * =DEX + +Spellcraft * =INT + +Stealth =DEX + +Survival =WIS + +Swim =STR + +Use Magic Device * =CHA + +

Knowledge (DUNGEONEERING)* =INT + +

conditional modifiers:

languages:

+ ++ +

fortitude

reflex

WILL

constitution

dexterity

wisdom

total basesave

abilitymodifier

magicmodifier

misc.modifier

temp.modifier

modifiers=

=

=

++ ++

++ ++

++ ++

CMD

CMB

+ + + + 10total b.a.b. str

modifierdex

modifiersize

modifier

+ +

total b.a.b. str modifier

sizemodifier

modifiers=

=

BASE ATTACK BONUS

ACarmor class

+ + + +

totalarmorbonus

shieldbonus

dexmodifier

sizemodifier

naturalarmor

deflectionmodifier

misc.modifier

TOUCH

flatfooted

=10+ + +

modifiers

movement

climb temp. modifiers

base speed

fly manuverability

armor speedft. sq. ft. sq.

ft.swim

ft. ft.

ft.burrow

HPhit points

total nonlethal damage

wounds/current hp

total=

dex mod. misc. mod.

+initiative

damagereduction

spellresist

energyresist

STR

DEX

CON

INT

WIS

CHA

abilityname

abilityscore

abilitymodifier

temp.score

temp.modifier

strength

dexterity

charisma

constitution

intelligence

wisdom

character name

character level deity homeland

race size gender age height weight hair eyes

campaign

alignment player

Page 14: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

head ref.

other/notes

character gear

INVENTORY

face ref.

throat ref.

shoulders ref.

body ref.

torso ref.

arms ref.

hands ref.

waist ref.

feet ref.

ring ref.

ring ref.

cp

pp

gp

sp

coins valuables

wealth

armor

ARMOR/PROTECTIVE ITEM TYPE AC BONUS MAX DEX

CHECK PENALTY SPEED WEIGHT SPECIAL PROPERTIES

SHIELD/PROTECTIVE ITEM AC BONUS CHECK PENALTYWEIGHT

SPECIAL PROPERTIES

SPELL FAIL

SPELL FAIL

carrying capacity

light load

medium load

heavy load

lift over head

lift off ground

push or drag

max

max x2

max x5

item lbs.# ref. item lbs.# ref.

totalweight

lbs.container

capacity:

capacity:

capacity:

lbs.# ref.item

Page 15: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

notes

experience

experience:

next level:

racial traits

class features

weapon groupsbonus

[ ][ ][ ][ ]

trained

feats

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

Page 16: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

Class Skill * Trained Only

skillsSKILL NAME

totalbonus

Abilitymod. ranks

Misc.mod.

Acrobatics =DEX + +Appraise =INT + +Bluff =CHA + +Climb =STR + +Craft =INT + +Craft =INT + +Diplomacy =CHA + +Disable Device * =DEX + +Disguise =CHA + +Escape Artist =DEX + +Fly =DEX + +Handle Animal * =CHA + +Heal =WIS + +Intimidate =CHA + +Knowledge (ARCANA)* =INT + +

Knowledge (ENGINEERING)* =INT + +Knowledge (GEOGRAPHY)* =INT + +Knowledge (HISTORY)* =INT + +Knowledge (LOCAL)* =INT + +Knowledge (NATURE)* =INT + +Knowledge (NOBILITY)* =INT + +Knowledge (PLANES)* =INT + +Knowledge (RELIGION)* =INT + +Linguistics * =INT + +Perception =WIS + +Perform =CHA + +Perform =CHA + +Profession * =WIS + +Profession * =WIS + +Ride =DEX + +Sense Motive =WIS + +Sleight of Hand * =DEX + +Spellcraft * =INT + +Stealth =DEX + +Survival =WIS + +Swim =STR + +Use Magic Device * =CHA + +

Knowledge (DUNGEONEERING)* =INT + +

conditional modifiers:

languages:

+ ++ +

fortitude

reflex

WILL

constitution

dexterity

wisdom

total basesave

abilitymodifier

magicmodifier

misc.modifier

temp.modifier

modifiers=

=

=

++ ++

++ ++

++ ++

CMD

CMB

+ + + + 10total b.a.b. str

modifierdex

modifiersize

modifier

+ +

total b.a.b. str modifier

sizemodifier

modifiers=

=

B.A.B. specialability

ACarmor class

+ + + +

totalarmorbonus

shieldbonus

dexmodifier

sizemodifier

naturalarmor

deflectionmodifier

misc.modifier

TOUCH

flatfooted

=10+ + +

modifiers

movement

climb temp. modifiers

base speed

fly manuverability

armor speedft. sq. ft. sq.

ft.swim

ft. ft.

ft.burrow

HPhit points

total nonlethal damage

wounds/current hp

total=

dex mod. misc. mod.

+initiative

damagereduction

spellresist

energyresist

STR

DEX

CON

INT

WIS

CHA

abilityname

abilityscore

abilitymodifier

temp.score

temp.modifier

strength

dexterity

charisma

constitution

intelligence

wisdom

Character Sheet

character name

character level deity homeland

race size gender age height weight hair eyes

campaign

alignment player

Page 17: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

INVENTORY

head ref.

other/notes

character gear

face ref.

throat ref.

shoulders ref.

body ref.

torso ref.

arms ref.

hands ref.

waist ref.

feet ref.

ring ref.

ring ref.

chargesclstaves

spells: dc:

dc:

dc:

dc:

spells: dc:

dc:

dc:

dc:

chargesclwands dc

cp

pp

gp

sp

coins valuables

wealth

armor

ARMOR/PROTECTIVE ITEM TYPE AC BONUS MAX DEX

CHECK PENALTY SPEED WEIGHT SPECIAL PROPERTIES

SHIELD/PROTECTIVE ITEM AC BONUS CHECK PENALTYWEIGHT

SPECIAL PROPERTIES

SPELL FAIL

SPELL FAIL

carrying capacity

light load

medium load

heavy load

lift over head

lift off ground

push or drag

max

max x2

max x5

lbs.container

capacity:

capacity:

capacity:

item lbs.# ref. item lbs.# ref.

totalweight

Page 18: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

notes

experience

experience:

next level:

racial traits

feats

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

spells

level

0

1st

2nd

3rd

4th

5th

6th

7th

8th

9th

spellsknown

spellsave dc

spellsper day

bonusspells

conditional modifiers

domains/specialty school

class features

Page 19: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

weapon criticaldamage

type range ammunition special properties

FLURRY OF BLOWS

Class Skill * Trained Only

skillsSKILL NAME

totalbonus

Abilitymod. ranks

Misc.mod.

Acrobatics =DEX + +Appraise =INT + +Bluff =CHA + +Climb =STR + +Craft =INT + +Craft =INT + +Diplomacy =CHA + +Disable Device * =DEX + +Disguise =CHA + +Escape Artist =DEX + +Fly =DEX + +Handle Animal * =CHA + +Heal =WIS + +Intimidate =CHA + +Knowledge (ARCANA)* =INT + +

Knowledge (ENGINEERING)* =INT + +Knowledge (GEOGRAPHY)* =INT + +Knowledge (HISTORY)* =INT + +Knowledge (LOCAL)* =INT + +Knowledge (NATURE)* =INT + +Knowledge (NOBILITY)* =INT + +Knowledge (PLANES)* =INT + +Knowledge (RELIGION)* =INT + +Linguistics * =INT + +Perception =WIS + +Perform =CHA + +Perform =CHA + +Profession * =WIS + +Profession * =WIS + +Ride =DEX + +Sense Motive =WIS + +Sleight of Hand * =DEX + +Spellcraft * =INT + +Stealth =DEX + +Survival =WIS + +Swim =STR + +Use Magic Device * =CHA + +

Knowledge (DUNGEONEERING)* =INT + +

conditional modifiers:

languages:

+ ++ +

fortitude

reflex

WILL

constitution

dexterity

wisdom

total basesave

abilitymodifier

magicmodifier

misc.modifier

temp.modifier

modifiers=

=

=

++ ++

++ ++

++ ++

CMD

CMB

+ + + + 10total b.a.b. str

modifierdex

modifiersize

modifier

+ +

total b.a.b. str modifier

sizemodifier

modifiers=

=

B.A.B. kipool

ACarmor class

+ + + +

totalarmorbonus

shieldbonus

dexmodifier

sizemodifier

naturalarmor

deflectionmodifier

misc.modifier

TOUCH

flatfooted

=10+ + +

modifiers

movement

climb temp. modifiers

base speed

fly manuverability

armor speedft. sq. ft. sq.

ft.swim

ft. ft.

ft.burrow

HPhit points

total nonlethal damage

wounds/current hp

total=

dex mod. misc. mod.

+initiative

damagereduction

spellresist

energyresist

STR

DEX

CON

INT

WIS

CHA

abilityname

abilityscore

abilitymodifier

temp.score

temp.modifier

strength

dexterity

charisma

constitution

intelligence

wisdom

character name

character level deity homeland

race size gender age height weight hair eyes

campaign

alignment player

Page 20: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

head ref.

other/notes

character gear

INVENTORY

face ref.

throat ref.

shoulders ref.

body ref.

torso ref.

arms ref.

hands ref.

waist ref.

feet ref.

ring ref.

ring ref.

cp

pp

gp

sp

coins valuables

wealth

armor

ARMOR/PROTECTIVE ITEM TYPE AC BONUS MAX DEX

CHECK PENALTY SPEED WEIGHT SPECIAL PROPERTIES

SHIELD/PROTECTIVE ITEM AC BONUS CHECK PENALTYWEIGHT

SPECIAL PROPERTIES

SPELL FAIL

SPELL FAIL

carrying capacity

light load

medium load

heavy load

lift over head

lift off ground

push or drag

max

max x2

max x5

item lbs.# ref. item lbs.# ref.

totalweight

lbs.container

capacity:

capacity:

capacity:

lbs.# ref.item

Page 21: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

notes

experience

experience:

next level:

racial traits

class features

feats

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

ki abilitieski cost

Page 22: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

SMITE EVIL

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

damage

special properties

attack bonus

evil undead

critical type

Class Skill * Trained Only

skillsSKILL NAME

totalbonus

Abilitymod. ranks

Misc.mod.

Acrobatics =DEX + +Appraise =INT + +Bluff =CHA + +Climb =STR + +Craft =INT + +Craft =INT + +Diplomacy =CHA + +Disable Device * =DEX + +Disguise =CHA + +Escape Artist =DEX + +Fly =DEX + +Handle Animal * =CHA + +Heal =WIS + +Intimidate =CHA + +Knowledge (ARCANA)* =INT + +

Knowledge (ENGINEERING)* =INT + +Knowledge (GEOGRAPHY)* =INT + +Knowledge (HISTORY)* =INT + +Knowledge (LOCAL)* =INT + +Knowledge (NATURE)* =INT + +Knowledge (NOBILITY)* =INT + +Knowledge (PLANES)* =INT + +Knowledge (RELIGION)* =INT + +Linguistics * =INT + +Perception =WIS + +Perform =CHA + +Perform =CHA + +Profession * =WIS + +Profession * =WIS + +Ride =DEX + +Sense Motive =WIS + +Sleight of Hand * =DEX + +Spellcraft * =INT + +Stealth =DEX + +Survival =WIS + +Swim =STR + +Use Magic Device * =CHA + +

Knowledge (DUNGEONEERING)* =INT + +

conditional modifiers:

languages:

+ +Concentration c. lvl=CHA

+ +

fortitude

reflex

WILL

constitution

dexterity

wisdom

total basesave

abilitymodifier

magicmodifier

misc.modifier

temp.modifier

modifiers=

=

=

++ ++

++ ++

++ ++

CMD

CMB

+ + + + 10total b.a.b. str

modifierdex

modifiersize

modifier

+ +

total b.a.b. str modifier

sizemodifier

modifiers=

=

B.A.B. lay onhands

ACarmor class

+ + + +

totalarmorbonus

shieldbonus

dexmodifier

sizemodifier

naturalarmor

deflectionmodifier

misc.modifier

TOUCH

flatfooted

=10+ + +

modifiers

movement

climb temp. modifiers

base speed

fly manuverability

armor speedft. sq. ft. sq.

ft.swim

ft. ft.

ft.burrow

HPhit points

total nonlethal damage

wounds/current hp

total=

dex mod. misc. mod.

+initiative

damagereduction

spellresist

energyresist

STR

DEX

CON

INT

WIS

CHA

abilityname

abilityscore

abilitymodifier

temp.score

temp.modifier

strength

dexterity

charisma

constitution

intelligence

wisdom

character name

character level deity homeland

race size gender age height weight hair eyes

campaign

alignment player

Page 23: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

INVENTORY

head ref.

other/notes

character gear

face ref.

throat ref.

shoulders ref.

body ref.

torso ref.

arms ref.

hands ref.

waist ref.

feet ref.

ring ref.

ring ref.

chargesclstaves

spells: dc:

dc:

dc:

dc:

spells: dc:

dc:

dc:

dc:

chargesclwands dc

cp

pp

gp

sp

coins valuables

wealth

armor

ARMOR/PROTECTIVE ITEM TYPE AC BONUS MAX DEX

CHECK PENALTY SPEED WEIGHT SPECIAL PROPERTIES

SHIELD/PROTECTIVE ITEM AC BONUS CHECK PENALTYWEIGHT

SPECIAL PROPERTIES

SPELL FAIL

SPELL FAIL

carrying capacity

light load

medium load

heavy load

lift over head

lift off ground

push or drag

max

max x2

max x5

lbs.container

capacity:

capacity:

capacity:

item lbs.# ref. item lbs.# ref.

totalweight

Page 24: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

notes

experience

experience:

next level:

racial traits

feats

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

class featuresChannel Energy

saveDC

+

total charismamodifier

= +101/2 paladin

levelmisc.

+

healing/damage

uses per day touch attack healing / damage

Lay on Hands

spells

level

1st

2nd

3rd

4th

spellsknown

spellsave dc

spellsper day

bonusspells

conditional modifiers

mercies

Page 25: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

Class Skill * Trained Only

skillsSKILL NAME

totalbonus

Abilitymod. ranks

Misc.mod.

Acrobatics =DEX + +Appraise =INT + +Bluff =CHA + +Climb =STR + +Craft =INT + +Craft =INT + +Diplomacy =CHA + +Disable Device * =DEX + +Disguise =CHA + +Escape Artist =DEX + +Fly =DEX + +Handle Animal * =CHA + +Heal =WIS + +Intimidate =CHA + +Knowledge (ARCANA)* =INT + +

Knowledge (ENGINEERING)* =INT + +Knowledge (GEOGRAPHY)* =INT + +Knowledge (HISTORY)* =INT + +Knowledge (LOCAL)* =INT + +Knowledge (NATURE)* =INT + +Knowledge (NOBILITY)* =INT + +Knowledge (PLANES)* =INT + +Knowledge (RELIGION)* =INT + +Linguistics * =INT + +Perception =WIS + +Perform =CHA + +Perform =CHA + +Profession * =WIS + +Profession * =WIS + +Ride =DEX + +Sense Motive =WIS + +Sleight of Hand * =DEX + +Spellcraft * =INT + +Stealth =DEX + +Survival =WIS + +Swim =STR + +Use Magic Device * =CHA + +

Knowledge (DUNGEONEERING)* =INT + +

conditional modifiers:

languages:

+ ++ +

Concentration =WIS

fortitude

reflex

WILL

constitution

dexterity

wisdom

total basesave

abilitymodifier

magicmodifier

misc.modifier

temp.modifier

modifiers=

=

=

++ ++

++ ++

++ ++

CMD

CMB

+ + + + 10total b.a.b. str

modifierdex

modifiersize

modifier

+ +

total b.a.b. str modifier

sizemodifier

modifiers=

=

BASE ATTACK BONUS

ACarmor class

+ + + +

totalarmorbonus

shieldbonus

dexmodifier

sizemodifier

naturalarmor

deflectionmodifier

misc.modifier

TOUCH

flatfooted

=10+ + +

modifiers

movement

climb temp. modifiers

base speed

fly manuverability

armor speedft. sq. ft. sq.

ft.swim

ft. ft.

ft.burrow

HPhit points

total nonlethal damage

wounds/current hp

total=

dex mod. misc. mod.

+initiative

damagereduction

spellresist

energyresist

STR

DEX

CON

INT

WIS

CHA

abilityname

abilityscore

abilitymodifier

temp.score

temp.modifier

strength

dexterity

charisma

constitution

intelligence

wisdom

character name

character level deity homeland

race size gender age height weight hair eyes

campaign

alignment player

Page 26: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

INVENTORY

head ref.

other/notes

character gear

face ref.

throat ref.

shoulders ref.

body ref.

torso ref.

arms ref.

hands ref.

waist ref.

feet ref.

ring ref.

ring ref.

chargesclstaves

spells: dc:

dc:

dc:

dc:

spells: dc:

dc:

dc:

dc:

chargesclwands dc

cp

pp

gp

sp

coins valuables

wealth

armor

ARMOR/PROTECTIVE ITEM TYPE AC BONUS MAX DEX

CHECK PENALTY SPEED WEIGHT SPECIAL PROPERTIES

SHIELD/PROTECTIVE ITEM AC BONUS CHECK PENALTYWEIGHT

SPECIAL PROPERTIES

SPELL FAIL

SPELL FAIL

carrying capacity

light load

medium load

heavy load

lift over head

lift off ground

push or drag

max

max x2

max x5

lbs.container

capacity:

capacity:

capacity:

item lbs.# ref. item lbs.# ref.

totalweight

Page 27: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

notes

experience

experience:

next level:

racial traits

feats

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

class features

spells

level

1st

2nd

3rd

4th

spellsknown

spellsave dc

spellsper day

bonusspells

conditional modifiers

combat style feats

bonus

favored enemyYou get a bonus to bluff, knowledge, perception, sense motive, attack, and damage rolls made against your favored enemies.

creature type (subtype)

[+ ]

[+ ]

[+ ]

[+ ]

[+ ]

bonus

favored terrainYou get a bonus to initiaitive, knowledge (geography), perception, stealth, and survival. You leave no tracks while in favored terrain.

terrain type

[+ ]

[+ ]

[+ ]

[+ ]

Page 28: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

Class Skill * Trained Only

skillsSKILL NAME

totalbonus

Abilitymod. ranks

Misc.mod.

Acrobatics =DEX + +Appraise =INT + +Bluff =CHA + +Climb =STR + +Craft =INT + +Craft =INT + +Diplomacy =CHA + +Disable Device * =DEX + +Disguise =CHA + +Escape Artist =DEX + +Fly =DEX + +Handle Animal * =CHA + +Heal =WIS + +Intimidate =CHA + +Knowledge (ARCANA)* =INT + +

Knowledge (ENGINEERING)* =INT + +Knowledge (GEOGRAPHY)* =INT + +Knowledge (HISTORY)* =INT + +Knowledge (LOCAL)* =INT + +Knowledge (NATURE)* =INT + +Knowledge (NOBILITY)* =INT + +Knowledge (PLANES)* =INT + +Knowledge (RELIGION)* =INT + +Linguistics * =INT + +Perception =WIS + +Perform =CHA + +Perform =CHA + +Profession * =WIS + +Profession * =WIS + +Ride =DEX + +Sense Motive =WIS + +Sleight of Hand * =DEX + +Spellcraft * =INT + +Stealth =DEX + +Survival =WIS + +Swim =STR + +Use Magic Device * =CHA + +

Knowledge (DUNGEONEERING)* =INT + +

conditional modifiers:

languages:

+ ++ +

fortitude

reflex

WILL

constitution

dexterity

wisdom

total basesave

abilitymodifier

magicmodifier

misc.modifier

temp.modifier

modifiers=

=

=

++ ++

++ ++

++ ++

CMD

CMB

+ + + + 10total b.a.b. str

modifierdex

modifiersize

modifier

+ +

total b.a.b. str modifier

sizemodifier

modifiers=

=

B.A.B. sneakattack

ACarmor class

+ + + +

totalarmorbonus

shieldbonus

dexmodifier

sizemodifier

naturalarmor

deflectionmodifier

misc.modifier

TOUCH

flatfooted

=10+ + +

modifiers

movement

climb temp. modifiers

base speed

fly manuverability

armor speedft. sq. ft. sq.

ft.swim

ft. ft.

ft.burrow

HPhit points

total nonlethal damage

wounds/current hp

total=

dex mod. misc. mod.

+initiative

damagereduction

spellresist

energyresist

STR

DEX

CON

INT

WIS

CHA

abilityname

abilityscore

abilitymodifier

temp.score

temp.modifier

strength

dexterity

charisma

constitution

intelligence

wisdom

character name

character level deity homeland

race size gender age height weight hair eyes

campaign

alignment player

Page 29: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

INVENTORY

head ref.

other/notes

character gear

face ref.

throat ref.

shoulders ref.

body ref.

torso ref.

arms ref.

hands ref.

waist ref.

feet ref.

ring ref.

ring ref.

chargesclstaves

spells: dc:

dc:

dc:

dc:

spells: dc:

dc:

dc:

dc:

chargesclwands dc

cp

pp

gp

sp

coins valuables

wealth

armor

ARMOR/PROTECTIVE ITEM TYPE AC BONUS MAX DEX

CHECK PENALTY SPEED WEIGHT SPECIAL PROPERTIES

SHIELD/PROTECTIVE ITEM AC BONUS CHECK PENALTYWEIGHT

SPECIAL PROPERTIES

SPELL FAIL

SPELL FAIL

carrying capacity

light load

medium load

heavy load

lift over head

lift off ground

push or drag

max

max x2

max x5

lbs.container

capacity:

capacity:

capacity:

item lbs.# ref. item lbs.# ref.

totalweight

Page 30: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

notes

experience

experience:

next level:

class features

racial traitstalentspage ref.

feats

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

Page 31: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

SPELLS

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

attack bonus criticaldamage

type range ammunition special properties

WEAPON

save dc mod.

special properties

touch attack

melee ranged

caster level spell failure

O 1st 2nd 3rd 4th 5th 6th 7th 8th 9th

Class Skill * Trained Only

skillsSKILL NAME

totalbonus

Abilitymod. ranks

Misc.mod.

Acrobatics =DEX + +Appraise =INT + +Bluff =CHA + +Climb =STR + +Craft =INT + +Craft =INT + +Diplomacy =CHA + +Disable Device * =DEX + +Disguise =CHA + +Escape Artist =DEX + +Fly =DEX + +Handle Animal * =CHA + +Heal =WIS + +Intimidate =CHA + +Knowledge (ARCANA)* =INT + +

Knowledge (ENGINEERING)* =INT + +Knowledge (GEOGRAPHY)* =INT + +Knowledge (HISTORY)* =INT + +Knowledge (LOCAL)* =INT + +Knowledge (NATURE)* =INT + +Knowledge (NOBILITY)* =INT + +Knowledge (PLANES)* =INT + +Knowledge (RELIGION)* =INT + +Linguistics * =INT + +Perception =WIS + +Perform =CHA + +Perform =CHA + +Profession * =WIS + +Profession * =WIS + +Ride =DEX + +Sense Motive =WIS + +Sleight of Hand * =DEX + +Spellcraft * =INT + +Stealth =DEX + +Survival =WIS + +Swim =STR + +Use Magic Device * =CHA + +

Knowledge (DUNGEONEERING)* =INT + +

conditional modifiers:

languages:

+ +Concentration c. lvl

+ +

fortitude

reflex

WILL

constitution

dexterity

wisdom

total basesave

abilitymodifier

magicmodifier

misc.modifier

temp.modifier

modifiers=

=

=

++ ++

++ ++

++ ++

CMD

CMB

+ + + + 10total b.a.b. str

modifierdex

modifiersize

modifier

+ +

total b.a.b. str modifier

sizemodifier

modifiers=

=

B.A.B. power

ACarmor class

+ + + +

totalarmorbonus

shieldbonus

dexmodifier

sizemodifier

naturalarmor

deflectionmodifier

misc.modifier

TOUCH

flatfooted

=10+ + +

modifiers

movement

climb temp. modifiers

base speed

fly manuverability

armor speedft. sq. ft. sq.

ft.swim

ft. ft.

ft.burrow

HPhit points

total nonlethal damage

wounds/current hp

total=

dex mod. misc. mod.

+initiative

damagereduction

spellresist

energyresist

STR

DEX

CON

INT

WIS

CHA

abilityname

abilityscore

abilitymodifier

temp.score

temp.modifier

strength

dexterity

charisma

constitution

intelligence

wisdom

character name

character level deity homeland

race size gender age height weight hair eyes

campaign

alignment player

Page 32: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

INVENTORY

head ref.

other/notes

character gear

face ref.

throat ref.

shoulders ref.

body ref.

torso ref.

arms ref.

hands ref.

waist ref.

feet ref.

ring ref.

ring ref.

chargesclstaves

spells: dc:

dc:

dc:

dc:

spells: dc:

dc:

dc:

dc:

chargesclwands dc

cp

pp

gp

sp

coins valuables

wealth

armor

ARMOR/PROTECTIVE ITEM TYPE AC BONUS MAX DEX

CHECK PENALTY SPEED WEIGHT SPECIAL PROPERTIES

SHIELD/PROTECTIVE ITEM AC BONUS CHECK PENALTYWEIGHT

SPECIAL PROPERTIES

SPELL FAIL

SPELL FAIL

carrying capacity

light load

medium load

heavy load

lift over head

lift off ground

push or drag

max

max x2

max x5

lbs.container

capacity:

capacity:

capacity:

item lbs.# ref. item lbs.# ref.

totalweight

Page 33: HP movement STR DEX INT skills WIS CHA - · PDF filehead ref. other/notes character gear INVENTORY face ref. throat ref. shoulders ref. body ref. torso ref. arms ref. hands ref. waist

notes

experience

experience:

next level:

racial traits

feats

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

FEAT PAGE REF.

NO

TE

S

spells

level

0

1st

2nd

3rd

4th

5th

6th

7th

8th

9th

spellsknown

spellsave dc

spellsper day

bonusspells

conditional modifiers

bloodline/specialty school

prohibited schools

class featuresPowers

saveDC

+

total key abilitymodifier

= +101/2 class

levelmisc.

+