How to illustrate and design Concept Cars (Sample pages)

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description

This book provides a clear, concise, step-by-step, easy to follow guide to drawing all external components of a car like the professional design studios. Includes 'trade tips' on rendering the images to bring them to life. Showcase illustrations demonstrate in stages and by example how these techniques produce great car art and design. Covers all drawing materials/methods from pencils to marker pens, airbrushes to computer generated drawings.

Transcript of How to illustrate and design Concept Cars (Sample pages)

Page 1: How to illustrate and design Concept Cars (Sample pages)

An easy-to-follow guide to drawing cars like a professional designer. Features clear and concise step-by-step advice on

drawing the external components of a car, and how to render them in order to bring them to life. The book also showcases

work that demonstrates how these techniques produce great car art and design.

Covers drawing instruments used, from pencils to markers, and airbrushes to computer-generated illustration.

The car is as popular today as it ever was. Children still adorn their bedroom walls with posters of Lamborghinis and Ferraris, and decorate their school books with doodles of real and fantastical cars. This book takes these sketches as its starting point, and shows the reader how to develop them into car designs like those that feature in magazines. Using simple-to-follow, step-by-step drawings, the book guides the reader from pencil sketch to marker rendering, and from doodle to stunning computer-generated artwork, and shows in detail how to use and get the best out of different materials and instruments to create everything from great pencil sketches to photo realistic vector illustrations. Adrian Dewey has produced designs for everything from small sports cars to double-decker buses, and modified motors to concept Formula 1 cars. In this book he draws on his expertise to help you create great artwork and designs of your own.

A great deal of Adrian Dewey’s childhood was spent drawing cars. On leaving school he studied Product Design and, later, Transport Design. He has taught presentation techniques and sold his artwork worldwide. Adrian has also designed concept cars for independent sports car manufacturers, magazines and websites, and produced Formula 1 concept designs for books. Currently, Adrian is a featured design expert for a leading marker pen supplier.

More from Veloce Publishing:

ISBN: 978-1-845841-18-8

ISBN: 978-1-84584-124-9

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www.veloce.co.ukwww.velocebooks.com

UK £17.99 USA $35.95

Page 2: How to illustrate and design Concept Cars (Sample pages)

Foreword 5Introduction 7Thebasicsofdrawingcars 9Equipmentandmaterials 11 Digital 11 Pencils,pensandmarkers 12 Otherusefultools 14Perspective 15 1-pointperspective 15 Flat2-pointperspective 16 Full2-pointperspective 17Colours,reflections, light andshade 19Wheelsandtyres 24Windowsandglass 28 Renderingglasswithmarkers 29 Renderingglasswithphotoshop �5Lights 39 Drawingandrenderinglights 4�Radiatorsandgrilles 48 Renderingagrillewithmarkers 49 Renderingagrilleusing acomputer 52

Citycars 59Familycarsandluxurycars 60Sportscarsandsupercars 62Modified cars 654X4andoff-roadvehicles 70Racingcars 73Drawingandillustrating carsusingmarkerpens 78 Step-by-stepguide:car1 79 Step-by-stepguide:car2 8�Drawingandillustrating carsusingacomputer 87 AliasSketchbookPro 87 Step-by-stepguide 88AdobePhotoshop 93 Step-by-step 9� Step-by-stepbyTimSchoon 97 Step-by-step 101AdobePhotoshopChops 106 Step-by-step 107Gallery 109Contributors 123Index 124

CONTENTS

ForGrandadBobThankstoMumandDave,DadandPauline,RobandEmma,MarkandDanniLawson,RichardKerr,JayGolinsky,AmySlade,PhilandPatKey,GarryClark,DavidJones,DanRoot,NikkiLyons,RochelleYoung,SarahReed,DavidGlover,DavidColeby,PerkyandAdzatPerkinsAutomotive,LeeShakespeare,andeveryonewhohasboughtmywork.

Page 3: How to illustrate and design Concept Cars (Sample pages)

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this ‘people’s car,’ or ‘volkswagen,’ became a sensation. During its 57 years in production the VW Beetle sold an incredible 21.5 million units, shaping European car design in the process.

on European design came about thanks to a technological genius by the name of Alec Issigonis. His tiny car for BMC had the engine positioned sideways (or transversely) at the front and the wheels pushed right to the corners. He even put the seams on the outside, all of which created extra space inside for the driver and passengers. The car was aptly named the Mini.

Most modern cars now have transverse engines, and this simple design has helped designers shape the cars of today, making the humble, classless Mini a design classic. To quote Issigonis: “I feel so very proud that so many people have copied me.”

The second half of the 20th century saw the sports car – and ultimately the supercar – become the stuff of dreams. Racing motor cars has always been a popular pastime on both sides of the Atlantic, with circuit racing most popular in Europe, and outright power and speed important in America, giving us both Hot Rods and muscle

cars. Suddenly, everyone aspired to own a Corvette, a Mustang, a Ferrari or a Porsche.

Some cars were so beautiful that more than one designer would lay claim to a certain design, such as the Lamborghini Miura. Some have even appeared in art galleries, like the Jaguar E-type which appeared in the New York Museum of Modern Art. These fabulous machines would cause people to stop and stare; teenage boys stuck posters of Countachs and Testarossas on their bedroom walls.

Where will car designers take us in the 21st century? We need to be more aware of our

our vehicles, save space within the car, but still create an attractive package. The challenges have never been greater for the car designer, but that is what designers thrive on. Cars can come in all shapes and sizes; the only limitations are our imaginations. The posters of Countachs and Testarossas have been replaced by ones of Veyrons and Enzos: perhaps, one day, these will be replaced by posters of your car designs ...

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OTHER USEFUL TOOLSIn addition to the methods, materials and equipment mentioned so far, there are a number of other tools that are handy to have in your art box.

• ruler for straight lines• pencil sharpener• thin paintbrush for adding highlight spots• white acrylic paint or gouache• a set of curves or French curves• circle templates• ellipse guides• talcum powder – handy to mix with chalk pastel dust to soften it• a sharp artist’s knife and cutting mat for cutting out drawings to paste onto a background• Spray mount adhesive

paperMost of these materials should be easily sourced

from your local stationers or art store, though

of. For example, a full set of ellipse guides may not be readily available and are often expensive, so it’s worth practising sketching ellipses with a

with a particular material suits you better, or you may enjoy working with traditional methods, such as watercolour paints or acrylics. By bringing your own techniques and styles to a drawing you can make the design stand out from what others may be doing. The main thing is to enjoy using your materials and having fun when creating designs.

This drawing of a Hot Rod used a lot of the equipment mentioned. It was initially drawn using an automatic pencil, and then the main blocks of colour were added using warm grey and orange markers. The white highlight areas on the bonnet and roof were added with a white pencil, and the

drawn using orange and scarlet colouring pencils.

cool grey marker. A black marker completed this

glass area, outlining the edges of the drawing

areas of the tyres.The drawing was then scanned and opened

up in Photoshop, where the wheels were cut and pasted in from a photograph, the white highlights were added with the Vivid Light blending mode to make the car look really shiny, and the star background added. It is a good example of how using a variety of tools can create a really vibrant and eye-catching drawing.

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I often do quick sketch designs and artist impressions of how a car may look once it comes back from the body shop, and this green Mitsubishi is an example of one of these projects. The car’s owner, Amy, decided she wanted a change of colour for the new season, and asked me to come up with a few ideas to help with her

car white, in keeping with the popular trend of clean design, but retaining some of the green so that it would still be recognizable as the same car: an evolution in colour, you could call it. Produced in Photoshop, this low angle drawing highlighted where the new green paintwork would go.

The other choice of colour in this project was black, in an effort to make the car appear more evil and stealthy, but again I wanted to retain a certain amount of green. This quick Photoshop

photograph, which can be a very quick way of working out a colour change or slight alteration – was produced to show how it would look in black.

business and can be approached in a number

of ways. In fact, I could probably write a whole book solely on Chopping!

One interesting feature in this picture is the Mitsubishi badge duplicated in the paintwork at the rear of the car. I used a photograph of the logo and then, making a pattern of this in Photoshop, wrapped the rear of the car in it. I think it is extremely effective in giving the car a racing feel.

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This rear view of the F1 car above is probably

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As a fan of the cars produced in the Maranello

myself drawing Ferraris. This idea for a new

features of the past.

Taking the small Ferrari idea further, I ended up with this design. Most of the time designers start off with very extreme concept cars and tone them down for production. With these Ferrari designs I took the opposite approach.

Page 8: How to illustrate and design Concept Cars (Sample pages)

An easy-to-follow guide to drawing cars like a professional designer. Features clear and concise step-by-step advice on

drawing the external components of a car, and how to render them in order to bring them to life. The book also showcases

work that demonstrates how these techniques produce great car art and design.

Covers drawing instruments used, from pencils to markers, and airbrushes to computer-generated illustration.

The car is as popular today as it ever was. Children still adorn their bedroom walls with posters of Lamborghinis and Ferraris, and decorate their school books with doodles of real and fantastical cars. This book takes these sketches as its starting point, and shows the reader how to develop them into car designs like those that feature in magazines. Using simple-to-follow, step-by-step drawings, the book guides the reader from pencil sketch to marker rendering, and from doodle to stunning computer-generated artwork, and shows in detail how to use and get the best out of different materials and instruments to create everything from great pencil sketches to photo realistic vector illustrations. Adrian Dewey has produced designs for everything from small sports cars to double-decker buses, and modified motors to concept Formula 1 cars. In this book he draws on his expertise to help you create great artwork and designs of your own.

A great deal of Adrian Dewey’s childhood was spent drawing cars. On leaving school he studied Product Design and, later, Transport Design. He has taught presentation techniques and sold his artwork worldwide. Adrian has also designed concept cars for independent sports car manufacturers, magazines and websites, and produced Formula 1 concept designs for books. Currently, Adrian is a featured design expert for a leading marker pen supplier.

More from Veloce Publishing:

ISBN: 978-1-845841-18-8

ISBN: 978-1-84584-124-9

Ho

w t

o illu

str

ate

an

d d

es

ign

Co

nc

ep

t C

ar

sA

dr

ian

De

we

y

www.veloce.co.ukwww.velocebooks.com

UK £17.99 USA $35.95