How to beat Super Mario Bros. -...
Transcript of How to beat Super Mario Bros. -...
How to beat Super Mario Bros.
Rone Caballero Prof. Rusty Rust
November 16, 2015
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Introduction: Everybody knows who Mario is, yet some people lack the knowledge of where his fame skyrocketed. This is a strategy guide instructing players how to beat the classic Super Mario Bros. game for the Nintendo Entertainment System. It’s been 30 years since the game was made so the fans should know how to beat the game. If the guide is put to good use, one can finish the game in 5 minutes.
WARNING: If you have a history of seizures or other symptoms caused by sensitive lights, please see your doctor before playing this game.
Materials required:
Nintendo Entertainment System (NES)
Video Game AC Adapter
NES controller
VideoAudio Cable cord
Super Mario Bros. game cartridge.
Television
(that has Video outlet)
VideoAudio Cable Outlet
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Table of Contents
I. Starting the Game……………………………………………………………………………....4 II. World 11………………………………………………………………………………………..4
III. World 12………………………………………………………………………………………..5 IV. World 41………………………………………………………………………………………..7 V. World 42………………………………………………………………………………………..8
VI. World 81………………………………………………………………………………………..9 VII. World 82……………………………………………………………………………………....10 VIII. World 83……………………………………………………………………………………....12 IX. World 84……………………………………………………………………………………....13 X. Conclusions…………………………………………………………………………………....15
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Steps:
I. Starting the Game: 1. Set up your gaming system
a. First plug the AC adapter into a
power socket.
b. Then plug the video game
resolution cord in the system
c. Then plug the other end of the
resolution cord into the television.
d. Plug the NES controller into the
controller socket.
2. Insert the Super Mario Bros. game
cartridge into the game slot.
3. Turn on your gaming system by
pressing the POWER button.
4. Press the start button on the controller
to play in one player mode once the
menu screen for Super Mario Bros.
displays on the screen.
5. Note: If the game does not start, follow
these instructions:
a. Turn off the POWER button
b. Eject the game cartridge by
pressing the EJECT button on the
NES.
c. Blow on the open bottom of the
game cartridge.
d. Repeat Steps 2-4.
II. World 1-1: 1. When the first level simulates, labeled
as World 1-1, the hero Mario, which is
controlled by you, will be on middle of
the screen.
a. Move right by holding the right
cursor of the controller.
b. Hold the button B while holding the
right cursor to make Mario run.
2. Kill the goomba, a brown
mushroom-shaped character that kills
you if it touches you from the side.
Setup for NES
Start Menu
World 11
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3. Press A to jump in the air and the right
cursor to move in midair.
4. Move right past the set of bricks and
blocks marked with question marks
until you see a green pillar, that is
called a pipe.
5. Jump past over the next 2 pipes.
Note: There are goombas patrolling
between the pipes. You can either stomp
them or jumping over them.
6. Jump on top of the 4th pipe. Then, hold
down the DOWN arrow cursor. This will
take you down to a sewer level.
7. You can ignore the coins in the air and
move right towards the pipe pointing
sideways. Enter it by standing next to it
and holding the right button.
8. Move right after getting out of the pipe
until you see two goombas. You can
avoid them by going on top of the
bricks with the question mark.
9. Finish the level
a. Jump to the top of the stairs until
you see a flag.
b. Jump to the right towards the flag.
A short cutscene will be shown
indicating that the level is finished.
III. World 1-2: 1. Stomp the pair of goombas coming to
you.
2. Grab the Power Up:
a. Go under the first block.
b. Jump straight up towards the block
by holding A. A mushroom colored
yellow with red spots will appear
and will start moving to the right.
c. Follow the mushroom by moving to
the right. The mushroom will fall
towards you and Mario will
transform to Super Mario, which is
Mario but twice in size.
An example of a pipe in game.
Sewer shortcut
World 12: Underground Sewers
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4. Move right until you see blocks that
resemble pillars separated by gaps.
a. Jump on top of each pillar until you
see a single brick guarded by a
goomba.
b. Ignore the brick and keep jumping
right on top of the pillars until there
no more pillars to jump to.
5. Kill the turtles called Koopa Troopas:
a. Jump on top of the Koopa closest to
Mario. This will cause the Koopa to
hide in its shell and Mario to jump
again.
b. Land on front top of the shell so
Mario will simulate a kick. If done
correctly, the shell will roll towards
the other Koopa and killing it
instantly off the stage.
Note: Make sure you kick the Koopa in
front of Mario because he might kick it
in the opposite direction, bounce to a
wall, and hit himself.
6. Make a hole on the ceiling:
a. Go underneath the leftmost set of
the bricks.
b. Start breaking the bricks by
repeatedly jumping straight up.
c. Once the whole column of bricks
are gone, you can jump on top of
the single brick that resembles a
ledge.
d. Jump on top of the set of bricks
that has the four coins on top of
them.
e. Jump higher to break the set of
bricks that is covering the top of the
sewer level.
f. Once you have broken the bricks on
the very top, you can jump on top
of it.
i. Step back and hold the B
button.
Floating platform to access ceiling
Mario breaking the ceiling to gain access.
Floating platforms
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ii. Hold the right button to make
Mario run.
iii. Make Mario jump while
running so he can jump
higher to the top of the
highest set of bricks of the
level.
7. Move to the right for about thirty
seconds until you see moving platforms
that are on top of each other going
down.
8. Jump on top of one of the moving
platforms and immediately jump
forward to the set of bricks with a
patrolling red Koopa below.
9. Jump on top of one of the other set of
moving platforms.
10. Wait until the platform is almost the
very top of the level. Then, jump on top
of the highest set of bricks again and
move right past the pipe.
11. You will see three pipes marked with
the numbers 2, 3, and 4 below you with
a message in midair saying: “Welcome
to warp zone!”. Go down through the
pipe labeled with the number 4. This
will let you skip several levels to world
4-1. IV. World 4-1:
1. Move to the right until you see a pipe
and a pair of blocks that are aligned as
a column. Once there, you will notice a
cloud above you tossing red egg shells
to the ground. The cloud is called Lakitu
and it is summoning creatures called a
spiny. Spinies should not be touched
and should be avoided at all times.
2. Jump over the pipe, jump over the
spinies on the ground, and jump over
the gap on the ground. The lakitu will
then chase you until you complete the
Secret passage to warp zones
The Warp Zone
World 41 with Lakitu and Spinies
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stage. It is then recommended that you
hold B for the entire level and move
right.
3. Keep moving right while avoiding the
obstacles in front of you and while
avoiding the spinies coming down:
a. Move right past 4 coins.
b. Move right past 4 blocks.
c. Jump right over a gap on the
ground
d. Move right past another 4 blocks.
e. Jump right past a pillar of three
blocks and 4 coins in mid air.
f. Move right past a pipe with a plant
coming out of it.
g. Move next to another pipe with a
plant.
A. Wait for the plant to go back
inside the plant.
B. Go inside the pipe by pressing
down.
4. Exit the sewers through the pipe.
5. Get to the end of the level:
a. Jump over a pair of gaps one at the
time.
b. Jump on top of a pillar then jump
over a gap.
6. Once you reached the stairs, the lakitu
will stop chasing you. Go to the flag to
finish the level.
V. World 4-2: 1. Move right until you see three gaps
with small islands in the middle.
2. Jump on top of the islands one by one
until you reach a thick layer of bricks.
3. Jump on top of the set of brick walls.
4. Move right until you see a small gap
with three coins underneath. Jump over
the gap.
5. Stomp the three goombas coming
towards you individually.
Lakitu will chase you for the whole level
End of world 41
World 42
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6. Keep moving right until you see a set of
question mark blocks. There is a
mushroom inside the second to the
rightmost block.
7. Grab the mushroom inside the block.
8. Jump on one of the floating platforms
then jump forward underneath a set of
3 bricks hanging in midair.
9. Jump straight up on the two rightmost
bricks to reveal hidden blocks that are
diagonal to each other. Jump on top of
the lower hidden block.
10. Use the higher hidden block to jump on
the leftmost brick. This will reveal a
vine going up.
11. Jump beside the vine. This will make
Mario hang on to the vine.
12. Hold up to make Mario move all the
way up. Keep making him move up until
you can’t see him on the screen.
13. Keep moving right past the large
mushroom platforms and above the
stairs to see another warp zone for
worlds 6, 7, and 8.
14. Go through the pipe that goes to world
8.
VI. World 8-1: 1. Jump right over a black creature
coming towards you, called a buzzy
beetle.
2. Jump over the pipe.
3. Kill the two koopas coming towards
you.
4. Keep moving right until you see a set of
gaps.
5. Jump over the gaps.
6. Jump on top of a koopa and use its shell
to kill the three goombas to the right of
it.
Hidden blocks for next Warp Zone
Warp zones 6, 7, and 8
World 81
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7. Jump over from one pipe to the next
pipe with a buzzy beetle in between
them.
8. Keep moving right and jumping over
pipes while avoiding or killing enemies
in between them until you reach a pillar
of four blocks.
9. Jump to the right on top of a line of
bricks. Keep moving right until you see
a second pillar.
10. Move to the right past the second pillar
and you will see another set of gaps
with koopas with wings jumping over
them. They might fall in the gap by
accident but it is better to kill them
yourself by jumping on top of them.
11. Move past the set of gaps, you will see
another line of bricks. The third brick
will contain a star that will be jumping
constantly to the right.
12. Grab the star to make Mario invincible
for about 30 seconds.
13. Run through two koopas.
14. Jump over a small pillar.
15. Jump over a huge gap.
16. Run through 3 goombas.
17. Jump on top of three pipes with gaps in
between.
18. kill a horde of enemies after the pipes.
19. Climb the stairs.
20. Jump over a buzzy beetle.
21. Jump over the large gap and over the
large gap after it.
22. Jump over two pillars that has a koopa
in between.
23. Jump over a huge gap. Then,
immediately jump over another huge
gap.
24. Kill the last 3 koopas.
25. Jump over the last two pipes, and climb
the stairs with gaps to finish the level.
Flying Koopas on many gaps.
Two large gaps in a row.
World 82 with challenging start
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VII. World 8-2: 1. Start by jumping over the small gap
towards the staircase.
2. Kill the two jumping koopas while
avoiding the spinies.
3. Go on the highest elevation of the stairs
to jump on top of the lakitu to kill it.
4. Run past four question marked blocks
and over the small gap to reach a
springboard.
5. Jump over the springboard.
6. Move right while jumping over a
number of gaps and killing 3 jumping
koopas on the way.
7. Jump on top of a set of bricks.
8. Stop moving momentarily. You will see
a black cannon firing bullet at your
direction. You can step on the bullets to
kill if timed correctly.
9. Jump on top of the cannon while
avoiding the bullets.
10. You will see a jumping koopa and
another cannon behind it. Avoid the
koopa and the bullets and go on top of
the next cannon.
Note: The cannons that you were on
top of previously can still fire bullets at
Mario.
11. Jump on top of the two sets of bricks to
the right.
12. Jump the next set of obstacles:
a. Jump on top of a cannon.
b. Jump on top of the two bricks.
c. Jump on top of the next cannon.
d. Jump on top of the set of bricks
that has a cannon.
e. Jump on top of the cannon that is
placed on top of the bricks.
f. Finally, jump on top of the last
cannon.
13. Jump over a small gap and the koopa.
14. Stand on top left of the pipe.
The cannon is shown on the bottom right
Bullets and Buzzy Beetles
Near the end of the level
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15. Make a running jump over the huge gap
ahead.
16. Jump over the next two pipes
17. Kill 3 koopas one at a time while
avoiding the bullets from the cannon.
18. Jump on top of the cannon.
19. Jump over the gap after the cannon.
20. Stomp the two goombas ahead and
climb over the stairs.
21. Jump to the top of the cannon to the
right of the buzzy beetle.
22. Wait for the last jumping koopa to
come down the stairs.
23. Jump over the koopa and climb the
stairs while avoiding the gaps to finish
the level.
VIII. World 8-3: 1. Move right and jump on top of the
cannon.
2. Move right and avoid the jumping
koopa to get on top of the next cannon.
3. Move right until you see a pipe.
4. Stop momentarily. You will see two
lines of bricks with two monkeys
throwing hammers at you. They are
called hammer brothers. Avoid what
they are throwing.
5. Kill them by stomping them or by
jumping the bricks that they are
standing on.
Note: They can jump up and down
between layers of bricks.
6. Jump over a gap to land on top of a
pipe.
7. Jump over another gap to land on top
of a pipe.
8. Kill one of the hammer brother on your
path.
9. Kill the other hammer brother on your
path.
10. Jump right over the pipe.
Mind the gaps
World 83 with castle wall background.
Very dangerous stairs
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11. Kill the hammer brother on your path.
12. Kill the other hammer brother.
13. Climb the stairs towards the finish line.
Note: Be careful since there is only 3
block to climb it to the top. Avoid the
gaps to go to the final level.
IX. World 8-4: 1. Jump over the lava pit.
2. Jump over the next two pipes to see 3
goombas followed by a high plateau.
3. Jump to the top of the plateau and
move right.
4. Look down and you will see a platform
moving left and right by the surface of
the lava pit.
5. Use the platform to reach the other
side of the pit.
6. Go down through the very next pipe
that you see.
7. Go right to the next pipe where you will
see two buzzy beetles patrolling.
8. Avoid the beetles and jump to the next
pipe.
9. Avoid the two jumping koopas coming
by jumping over them.
10. Go to the the pipe to the right.
11. Jump over the lava pit to the right. You
will see another pair of jumping koopas
coming from underneath a floating
pipe.
12. Find a hidden block about two spaces
away from the base of the floating pipe.
13. Go on top of the hidden block.
14. Go down through the floating pipe.
15. Be careful on this part of the level. It
contains birds that soar from the
ground. These birds are called cheep
cheeps.
Hidden block near the floating pipe
One of the cheep cheeps flying by
Underwater level
Final Boss: Bowser
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16. Move right but stop once in awhile to
prevent the cheep cheeps to getting
you.
17. Go through the pipe after the lava pit.
18. Swim to the right while avoiding 5
rotating fires called fire chains and 3
squid like enemies called bloopers until
you see a pipe.
19. Go through the pipe.
20. Kill the hammer brother and keep
moving right.
21. Jump over the lava pit on the right.
Note: Be cautious since the lava spits
out a fireball.
22. Go to the bridge in which you will
encounter the final boss named
Bowser.
23. Wait for a moment for Bowser to stop
throwing his axes and fireballs.
24. Run under Bowser when he jumps up
and jump right towards the axe on the
to destroy the bridge and send Bowser
to the lava pit.
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Conclusion:
Take a minute to realize that you have beaten one of the most challenging games from the 1980’s. You, the plumber, have now rescued the princess from the clutches of the evil dragon. Your fingers probably hurt from mastering the instruction set. Take your time to relax and watch the final cutscene of the game. Mario has rescued the princess along her 7 other minions. She will then ask you if you want to go for another adventure. The choice is yours to make.
Ending