How 2 Draw

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    How to Draw a Cartoon Boy in FourSimple Steps

    A cartoon boy drawing doesn't have to be hard, even for people who are not

    extremely artistic. In a few simple steps, you can be on your way to

    illustrating your own comic book about this mischievous cartoon boy. Grab

    your pencil and eraser, and let's get to it!

    Step 1 - The Base

    For the head, start with a curved line on the top. From the top left corner,

    curve a line down toward the center of the face area. Do the same thing on the

    right side. Make a tiny 'U' shaped bump between the two sides of the face to

    create the chin.

    The body will basically be an upside down cone, with the top cut off at the

    neckline and the bottom of the cone curved slightly and uneven. Below that,

    draw what appears to be a skirt - we'll address how to make it look cooler for

    this cartoon in the next step.

    Step 2 - Clothes, Face and Legs

    The two legs are going to resemble peg legs that a pirate would have, both

    shorter than the skirt we just drew and pretty thin, unless you are drawing a

    fat cartoon boy!

    Next, we'll address the skirt shape. Draw a line straight up the middle about

    3/4 of the way, and add a miniature 'T' top to it. At the bottom of the line,

    make a small, narrow upside down 'V' and erase the pencil line connecting

    the two legs of a pair of shorts between the points.

    On the body, draw an arc to create the neck and collar line. Sleeves will be

    similar in shape to the body, only smaller and angled out at about 30

    degrees, but still touching the body. Erase the pencil lines from the top of

    the body cone about 1/3 the way down to connect the sleeves.

    For eyes, draw two small circles set wide apart halfway down the sides of

    the face and add thick eyebrows at odd angles for personality. The nose is a

    small arc in the center of the face, on top of a banana-shaped mouth.

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    Step 3 - Arms and Shoes

    Start with two very short lines coming out of the sleeves, at the

    same angle, only skinnier. Then, reverse the angle and draw two

    more lines in toward the top of the shorts, getting narrower as you

    go.

    Drawing shoes for your cartoon boy aren't difficult - the right foot

    is facing forward and is little more than a blob resembling a

    rectangle, while the left foot faces out as a long rectangle with an

    arc dipping across the top. Two rectangles - one long and one wide.

    Don't forget to create The cargo pocket for your cartoon boy's

    pants. This again uses rectangles as the base with a circle for the

    button, and a line down the middle for a little extra detail. He's

    starting to look cool - let's wrap this up in the next step.

    Step 4 - Finishing Touches

    To make the ears use a 'C' shapes on both sides of the cartoonboy head.

    Start the hair by creating a line of waves from left to right. The

    biggest wave should be on the left getting smaller and smaller to

    the right. Then, curve two lines up from the ears - to meet the

    wave line you just drew.

    Cut out pockets for the hands at slants on the sides of the shorts

    to add more flair.

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    Step 3 - Drawing the Right Side

    Now that one side is finished, the other is a little easier. Your cartoon woman

    will have part of her right leg hidden by the left. That means that the oval and

    the bell creating the right side of your woman will point straight down and

    overlap the left side.

    The foot will be almost exactly the same shape, drawn just above the left foot

    with the bottom of it touching the top of the first. The right arm will also use

    the same shapes. This time, the top oval will follow the line of the bell of the

    body, and the bottom oval will angle out a little. Your cartoon woman's right

    hand should be almost identical to the left.

    Step 4 - Details

    This is the fun part. Your cartoon woman first needs a face and hair. Follow

    the line around the top of the egg head, just a little outside of it, and stop

    about halfway down each side of the egg to make the top of the hair. Use a

    zigzag from left to right to create bangs, and then a large "V" shape to create

    a part, rounding back down to the right side of the top hair line.

    The eyes are two small circles with straight lines above them for eyebrows.

    The nose is a standard sideways "V". The mouth is banana shaped just above

    the chin. Your cartoon woman also needs breasts, made by adding two "C"

    shapes, one to the side of the bell body and one matching one just inside.

    On the feet, you can draw a line to create a high heel and two curves at the

    top to create shoes. Hands get fingers with a couple of simple lines drawn up

    from the bottom of your rounded triangles.

    Step 5 - Accessories

    If your cartoon woman has long hair, you can add pigtails with "S" shaped

    lines connecting to the sides of the head. Hands can carry shopping

    bags, easily created from boxes with rounded handles that fit into her

    hands.

    You can color your cartoon woman as you like, getting creative with hair

    color and clothing. Just be sure to erase all the overlapping pencil lines

    first.

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    Step by Step CuteCartoon Girl Drawing

    Let's make a cartoon girl that's both cute and friendly just like the image to the right. As usual

    remember to draw lightly so you can erase your mistakes and guide lines easily when you arefinishing up your drawing.

    Step 1 - Basic Shapes for Head and Body

    Create an egg shape for the head. This isn't your standard egg however - this

    is more of a cartoon egg. It's quite thick at the bottom and very thin and

    narrow at the top.

    Next, draw a rectangle for the body. This rectangle, like the egg shape,should be thicker at the bottom than at the top. We'll use this to create the

    body of the cartoon girl and her dress.

    Step 2 - The Head

    Whoa! It looks like a lot happened between step 1 and step 2, let's examine

    what you need to draw.

    Draw a "U" shape that connects the head and that also cuts into the dress -this will make the neck. You'll also notice that the sides of the dress are a little

    more curved than the original rectangle. The dress should curve outward as it

    gets to the bottom.

    Add in Lines for the Arms and legs. If you look closely you can see a little

    bump on the knee and on the elbow. You don't have to add these details, but

    I think your cartoon girl drawing will look a little better if you do. Don't worry

    about the hands and feet for now, just worry about getting arms and legs that

    are about as long as the ones in the step 2 image.

    Step 3 - The Face, Ears, Hands and Feet

    Add in a big smile to your cartoon girl - she's happy! Add another line on the

    top of the mouth shape for the upper teeth.

    TIP: When someone smiles you can usually see the upper teeth.

    Draw two circles for the eyes, and an upside down "U" for the nose. By

    keeping her face simple we'll make sure that she's as cute as a button!

    To finish the feet, I used a triangle shape for the cartoon girl's left foot, and

    another fatter triangle shape for her right foot. Let's keep it simple right? If

    you wanted to at this point you could add some shoes to her, but for my

    drawing she is going to be left bare-foot.

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    Her hands are also simple shapes. An easy way to do this is to draw a circle for the main part of the

    hand, and then draw little spikes coming off of it for the fingers. At the very tip of the finger it's

    important to remember to make it a little rounded so that your fingers are too pointy.

    Step 4 - Hair, and Final details

    To start create a scrunchie to hold her hair. This is just two little upside

    down "u" shapes at the top of her egg head. Next create the shape for

    the hair. It's bushy and thick right where it comes out from the scrunchie,

    and then goes into a point at the end. You should also add in some lines

    to indicate the shading of the hair. This should be drawn on the underside of

    the pony-tail.

    Next you should add some hair that goes across her face. Create

    sweeping curve lines that go from the top of her head to just above her

    ears. You will see that the bigger of the two hair parts has some

    additional lines. These help make the hair more interesting and give a

    subtle effect of the hair strands.

    What's the last detail? It's the ears of course! Use a "C" shape for her

    right ear, and the round part of a "D" shape for the other. Add in two little

    curved lines inside of these shapes to finish off the ears of this cartoon girl.

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    How to Draw Cartoon Trees

    Cartoon trees aren't nearly as hard to draw as real trees. Once you stop worrying

    about all the little details and the shading and just focus on the basic form of the tree

    it's actually quite an easy shape to create. This is a basic drawing of a tree - if you can

    learn to make this kind of a tree, you can use it in any number of scenarios. It's very

    simple and easy to make. It is extremely easy to make so you can get your pencils out

    and get started!

    STEP-1: Making the Basic Shapes

    Make an oval with a vertical rectangle below it and not overlapping but just touching

    the base of the circle. Then add a narrower horizontal rectangle at the base of thebigger rectangle.

    The basic shape of the tree is done, and believe it or not - getting this first step right

    is really the hardest part about drawing cartoon trees. Everything else will be a piece

    of cake!

    Remember! Draw lightly during this step so you can erase these guide lines later.

    STEP-2: The Leaves Outline

    In this step add small curving lines all around the big oval of the tree to create an

    interesting shape for the leaves.

    If you find this step a little difficult just practice making bumpy shapes with your

    pencil. After 10 minutes of practicing how to control your pencil to make these

    bumps you should be ready to jump back in and finish off this step of how to draw

    cartoon trees.

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    A Cartoon Tree ThatAnyone Can Draw

    Cartoon trees are one of the easiest things to learn to draw. Once

    you have a basic tree, you can start varying your tree types and

    shapes to create whole forests. But before you start experimenting,

    let's start with four basic steps to creating trees.

    Step 1:

    This is actually really simple. You are going to draw two vertical arcs, starting about the same

    height and about the same length. Make them curve a little differently, though, to give your tree

    character. I like to curve to the right. Connect the bottom of your two arcs with a line that is not

    quite straight but doesn't curve wildly, and you have yourself the trunk of your tree.

    Adding branches is where a lot of people begin to sweat, thinking it's really difficult to make the

    branches of your cartoon tree look real. It's actually no harder than the trunk. To start the two

    main branches, turn your trunk into a "Y", still leaning a little to the right. These two lines will

    connect with a large "V" or "U" in the middle, making two skinny branches. On the right side of

    your trunk toward the top, add a very thin branch that is basically just a point, and on the left

    side at the angle of the "Y", draw something that resembles the blade of a knife. Now, you have

    some branches that will peek out through your leaves.

    Step 2:

    Adding branches is where a lot of people begin to sweat, thinking it's really difficult to

    make the branches of your cartoon tree look real. It's actually no harder than thetrunk. To start the two main branches, turn your trunk into a "Y", still leaning a little

    to the right. These two lines will connect with a large "V" or "U" in the middle, making

    two skinny branches. On the right side of your trunk toward the top, add a very thin

    branch that is basically just a point, and on the left side at the angle of the "Y", draw

    something that resembles the blade of a knife. Now, you have some branches that

    will peek out through your leaves.

    Step 3:

    Okay, so this is going to be really easy. Remember when you were little

    and you used to draw houses with a sun in the corner and puffy clouds

    in the sky? The leaves of your tree are basically going to be a single

    cloud that has landed on top of your tree. However, instead of making

    all the puffs the same size, make some smaller and some larger so that

    it varies. You can put a smaller, skinnier cloud at the end of your little

    tree branch on the right. Now, you are going to erase overlapping lines.

    That will mean the branches disappear into the leaves and the leaves

    disappear behind the trunk.

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    Step 4:

    Now you can add cute little details to your cartoon tree. More little bubble arcs

    can make additional leaves in your tree, and a couple of vertical arcs in the

    trunk give it texture, like bark on a real tree. For real pizzazz, draw some

    "lollipop" flowers at the base of the tree - three or four straight lines of different

    lengths topped with circles for buds.

    At this point, you've finished the outline for your cartoon tree, and it should

    look really nice. You can color it in, or try your hand at a second and third,

    perfecting your technique so that you can move on to more unique tree

    structures. Other than that, you can consider yourself an expert artist for

    cartoon trees!

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    One Point Perspective Drawing Tutorial

    I'm sure you've heard of one point perspective drawing. That's why you're here right? You can think of this as the starting

    point in a learning process that will have you drawing things that you never thought possible. I'm a visual learner, and being

    an artist I'm guessing that you are too. If the explanation is a little long winded, just follow the pictures and you should be

    fine. Let's get to it.

    Grab a pen or pencil, a piece of paper, a ruler and your eraser.

    Step 1: Draw the horizon line.

    What in the heck is a horizon line? Think of it as the place off in the distance where

    the sky meets together with the earth; that old familiar line where blue meets

    brown and green. Just draw a horizontal line across the page. Easy enough.

    Step 2: Choose a vanishing point.

    Pick a point on the horizon line. For my example I'm going to pick a point near the

    middle of the horizon line. You can pick a point anywhere on this line, it doesn't

    much matter. If you pick a point away from the middle the results you get will look

    different than the drawing I am doing, but the principles of one point perspective

    will be the same. We've now completed the two basic parts to this tutorial. Let's use

    our horizon line and vanishing point to make something. For this tutorial I'm going

    to make a simple house shape. You can make whatever you want.

    Step 3: Draw in perspective lines.

    I'm going to start by making one line with my ruler from the vanishing point

    outward. This line will be the bottom of my building.

    Next, make the top line. This will form the base of one wall of the house.

    Step 4: Connect the lines.

    Now I'm going to draw 2 vertical lines that connect the bottom and top lines. Once

    this is done I'll have finished one wall of my structure. How is your drawing looking?

    Notice how the lines you just drew are not the same length? The shorter line fools

    your eye into thinking that the object is moving back into the 'space' of the page.

    Even though the page is flat, you've created some artificial depth. This is the same

    kind of effect that you see when you look at buildings outside. The further things

    are away from you, the smaller they appear.

    You may notice that my top perspective line goes past the connecting line that I

    just drew. I am going to erase that extended line, as it is not needed. When

    drawing objects in one point perspective or any other kind of perspective, it's common to draw lines that are too long or too

    short and you will need to adjust them accordingly. I usually draw lightly when I am forming my perspective lines so that if I

    do need to erase something it's quite easy.

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    Step 5: Form the front of the perspective object.

    The next step is to draw 2 horizontal lines of equal distance from the top and

    bottom of the closest part of the wall. Connect these 2 new lines with another

    vertical line.

    We have a nice looking box happening now. This is one point perspective drawing

    at it's most simple.

    If you aren't seeing the box, erase the part of the horizon line as is shown in the

    example image. See it now?

    Step 6: Add the roof.

    Let's finish off this object by adding a roof. Draw 2 diagonal lines from the

    opposite sides of the box. Extend the point where the lines meet towards the

    vanishing point. Draw one more diagonal line that connects the far point of the

    box with the line you just created going towards the vanishing point. Try to make

    this diagonal line have the same angle as the line it matches up with at the front.These 2 lines should be parallel.

    Step 7: Finishing up.

    Finish up the drawing by removing any unwanted perspective lines, like the ones

    extending towards the vanishing point and horizon line. That's all there is to one

    point perspective, now all you have to do is apply this knowledge over and over

    again in the same drawing to come up with something amazing.

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    2 Point Perspective Drawing Tutorial

    In this 2 point perspective drawing lesson you'll learn how to draw buildings and objects at an angle. It's almost the same as

    the one point perspective but instead of just one point along the horizon you'll have two points. This will allow you to draw

    perspective objects at an angle - not just straight on like one point perspective. Where the first tutorial just scraped the

    surface of perspective, mastering 2 point perspective drawing will give you the info you need for drawing more interesting

    things.

    Build a Simple Construction Grid

    Start just like you did with lesson one and draw your horizon line. If you've forgotten what this is, draw a straight line across

    the page. This is where if you are looking outside the sky meets the ground. This time instead of just one point on the horizon

    line you want to put two. Don't put your vanishing points too close together on the page or your 2 point perspective drawing

    will end up looking quite strange.

    You can use the image above as a guide. Lines come from your vanishing points and meet in the middle. You can see that

    when these lines meet they form a checkerboard pattern. Notice how the squares near the bottom of the image appear larger

    than those towards the back. This is your 2 point perspective drawing in action. Objects closer to the person viewing the

    image will appear larger, and those farther away will be smaller.

    It is not always necessary to make a perspective grid like the image above. I would advise making one, especially if you are

    new to 2 point perspective drawing. This grid will give you a starting point that you can work from.

    Drawing in 2 point perspective step by step

    Draw one vertical line that is perpendicular (90 degrees) to the horizon line. This will form one corner of the cube shape that

    we're going to make, What you're doing now is laying the groundwork for some amazing drawings later. Just have some faith

    and I'll help you get there.

    Next, draw lines from the top and bottom of the you drew in step one line back towards your two vanishing points. These

    lines will make the sides of the box. You should notice that these lines will naturally make triangles. If you can imagine this

    box as being so large that it went all the way back to the horizon that it would appear to get smaller and smaller as it gets

    closer to the horizon.

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    Now draw 2 more vertical lines between each of the triangle shapes. These lines will define the length and width of the box.

    From the top of the lines that you added in step two draw another set of lines that go back to the vanishing points. You

    should note that these lines will cross. The point where they cross is the back corner of the top of your box. In the last step

    we'll clean up the construction lines and finish off the 2 point perspective drawing.

    Remove any lines that are not necessary to define the box. I colored in my perspective box to make it more clear.

    That's it for this 2 point perspective drawing lesson. Go back to the perspective drawing lessons page and continue with your

    technical drawing education.

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    How to Draw a Cartoon Valley

    Drawing a cartoon valley is a bit more difficult than some of

    the other cartoon drawings we've discussed before, but it can

    still be accomplished in just four steps.Sit down at your

    drawing chair and with a little determindation we'll blast

    through this lesson in four simple steps. Are you ready? Let's

    rock and roll!

    Step 1 - The Forming the Mountain Range

    In order to have a valley, you must surround it with

    mountains. We are going to create two sloping lines that come

    in toward each other but don't touch. These two lines curve

    down and are not perfectly even or smooth. Lines should be

    bumpy just as they would appear in real life.

    Step 2 - A River and the Background

    Now that we have the mountains of our cartoon valley, we

    can begin to draw the backdrop. Create craggy peaks

    between the two slopes for a mountainous background. Get

    creative and draw multiple peaks with rugged, uneven and

    broken lines.

    Coming from the base of the mountain on the right side of

    your paper, start another minimally squiggly line that angles

    down more steeply. This line will make one side of the river

    that runs through the valley.

    Step 3 - Clouds, Bushes, and a Stream

    Let's start with clouds. Coming off the top of each of your most forward

    mountains, you want to draw a straight line that will come almost to the center

    of the drawing, leaving just a small space between the two lines. Above these

    lines, you can get creative with the shape of your cloud structures, billowing

    them up to whatever height you like.

    The squiggly line you drew at the end of step two is going to be a stream, and

    you can create another curved line coming out, widening creatively as you move

    further down into the valley. This will give the effect of depth as the river should

    look larger as it gets toward the front of the drawing.

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    How to Draw a Cartoon

    Donkey

    This simple cartoon donkey is a lot of fun to make so you can get your

    pencils out and get started!

    Step 1 - Make the donkey's head and body

    Make a circle. Now make a circular square below it in the proportions shown in

    the example.

    Be careful about the proportions and the placement of the circle as well as the

    circular square because the circle will eventually make the head and the square

    will be the main body of the donkey.

    Step 2 - Joining the body and making one ear

    In this step you must join the two shapes of the head and body with two

    curved lines so that the shape of the neck can be seen. Notice the line on the

    front part of the neck has a little bit more of a curve to it than the line for the

    back of the neck.

    Finish off this step by adding a long, skinny ear on top of the head-

    something like the shape of a sword.

    Step 3 - The Cartoon Donkey's Mane.

    Here you make the mane of the donkey and the second ear. How you will go

    about it is like this...

    Make a line coming from the top of the cartoon donkey's body at the side of

    the neck going up. Then Make a pointed end at the end of this line and join

    up with the long ear. After that the mane continues towards the front top of

    the head.

    Then you can make the other ear in lines as shown in the example. Try and

    make this shape on your own. If you are having trouble - remember to

    break it down into the most simple shapes and lines, and then draw those.

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    Step 4 - The basic shape of the cartoon donkey's face becomes

    clear!

    Make a smaller circle at the side of the face circle you created way back in

    step #1 and then join them with a couple of lines. This will create the

    muzzle of your cartoon donkey.

    Now you come to the bigger circle -the face circle and from the outer lower

    part of that circle make a small curve, like shown in the example. What it is

    for? You will know in the next step :)

    Step 5 - The face and the mane are complete

    In this step you must erase all the extra lines in the face circle so that the

    shape is clear, and you can see that the small curve was for the jaw of the

    donkey. Also remove the extra lines in the neck as well.

    After this add a small oval for the nostril in the small circle of the muzzle,

    and then add a closed semi circle in the face for the eyes. The face of the

    donkey is done!

    Next you can move to the mane of the donkey and add a few small lines

    there as shown in the example.

    Step 6 - Finishing off your Cartoon Donkey

    Make a bunch of thin lines at the back part of the body of the donkey

    for the tail.

    After that, make four separate lines at the lower part of the belly of

    the donkey to make the four legs (one will be curved to show the

    lifted front leg of the donkey).

    Please refer to the example for the sizes and placement of these lines.

    All of these four lines will have a kind of oval/circle at the end to

    denote the hoof of the donkey! Your adorable goofy donkey is

    complete.

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    Construction Ahead:

    Building a CartoonHouse

    Drawing a cartoon house can be quite difficult if you don't

    break down the steps and work with basic geometric shapes.

    However, if you start simple, you can have a lot of fun building

    a house that you'd like to live in. Put on your hard hat, and

    let's get started.

    Step 1 - Building the Frame

    Okay, you took math, and you can draw a fairly straight line. We're going to go

    back to geometry and make some shapes. If you'd like, you can reference the 1

    point perspective tutorial available HERE and learn how to draw in 3D.

    The front of your cartoon house is just a pentagon, and it doesn't even need tobe perfectly even. The other shape that you'll need to start is a square. The

    parts of the image to the left shaded in blue are the basic shapes. Once you

    have the basic shapes, use perspective to give depth to your cartoon house.

    Step 2 - Raising the Walls

    Your cartoon house will take on a bit of character here. The garage door is simply

    a square with horizontal lines running through it (roll-up doors have sections,

    right?).

    For the house, start with the door, right in the middle of the bottom, a simple

    rectangle standing on end. Place a standard window on each side of the door -

    squares with a "+" sign inside. Inside the area above the door , place another

    window.

    Now, add shutters with a rectangle out to each side (add horizontal lines for slats)

    and a ledge, a simple thin rectangle underneath. Finish out the roof by copying the existing lines with a parallel line

    and connecting at the ends.

    Step 3 - Landscaping

    No home would be complete without a yard, and your cartoon house

    deserves no less. Under each lower window, draw a simple "blob" that will

    represent bushes. Above the door, add an overhang - a "rhombus." Are you

    getting out your old geometry notes yet? It's a slanted square. Add arectangle on the bottom and another on the right to make it 3-dimensional. I

    like for my front door to have a stoop, so add two small rectangles in front of

    the door.

    A doorknob helps to open the door, and you can build a door frame with two

    vertical lines right next to each other on either side of the door. Add a tree

    for shade in your yard - basically a tall flame topping what looks like a small

    coffee cup shape for the tree's trunk. Add some round shapes leading up to the stoop to resemble stone steps. Your

    cartoon house is almost complete.

    http://www.drawingcoach.com/1-point-perspective.htmlhttp://www.drawingcoach.com/1-point-perspective.html
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    How to Draw

    Great CartoonCars

    Drawing cartoon cars that look good is not as

    easy as it may seem because we are very

    familiar with the shape of a car.

    Though the image may look simple, there's

    actually a lot more going on in the drawing

    than you may realize. This guide will help you

    with some of the problems involved with drawing cars and help you make something that looks really great. Let's get

    right into drawing cartoon cars before you start getting bored!

    Step 1 - Car Curves

    Draw three curves like in the step one image. The large

    curve at the top will make the roof and back of the car.

    The two smaller curves in front will make the hood of thecar.

    Note that the large curve and the smaller curve are

    connected. Cartoon cars come in all different shapes, use

    this guide to start, and then try experimenting with

    different shapes of your own!

    Step 2 - Headlights and Body

    Define the front of the car first. To start this, place two

    circles on the outsides of the two smaller curves you

    created in step one. Why make the headlights first oncartoon cars? The answer is because they will give you a

    guide where to place the lines on the outside of the

    headlights. You may notice that these lines on the outside

    of the headlights look different. Don't worry about this -

    once we have added the bumper they will look the same.

    TIP:Remember to let your curves flow. If

    this seems unnatural to you, try somepractice curves on a piece of scrap paper.

    You'll get it eventually! When drawingcartoon cars it's important that the quality of your curves is good or your end result

    won't look nearly as nice as it could.

    Connect the two lines that you just made outside of the headlights. This line should have a slight curve in it.

    Remember when drawing cartoon cars or anything for that matter, to draw lightly with your pencil so when it comes

    time to clean up your drawing you can erase any ugly unwanted lines easily.

    Add one last line from the back corner of your first big curve and attach it to the front of the car. Don't worry about

    the wheels just yet; we'll tackle those at the end as they are the hardest part to get looking right.

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    Step 3 - Windows

    You can draw the windows in any order you like, but it's easiest

    to start with the windshield.

    Notice how the two windows on the side are slightly different

    sizes. This is due to perspective and will help make your

    cartoon cars look more believable.

    Step 4 - The Big One!

    Now that we've laid out the basic shapes of the car body, let's

    add in a bunch more details.

    Start with the easiest parts first - the rear-view mirrors. The

    shapes are simple enough; add them on to both sides of the

    car just in front of the front-side windows.

    Next draw two rectangular, yet curvy, shapes to form the

    details on the front bumper. Draw a curved rectangle behind

    these curves to finish off the front bumper. Let it extend past

    the edge of the car on the left side. This will cover up the

    difference between the lines on the outside of the headlights

    that we created in step two.

    Next, draw the wheel wells. This can be a little bit tricky. Because of perspective, like the windows, the front wheel

    should be larger than the back. Draw lightly and keep trying until you get two curves for the wheels that look

    pleasing to you.

    Step 5 - Final DetailingLet's finish off this drawing with some final details to

    really make it shine.

    Add a curve to the back of the car with a little circle

    on top to make the aerial for the car.

    Draw two rounded rectangles to the back of the car

    to create the tail light and the back bumper.

    The door handles are simple oval shapes. Draw them

    just below the windows and remember that because

    of perspective the back door handle should be

    smaller than the front one.

    Two rounded rectangles, one inside of the other will form the license plate. Just above that draw the grill of the car.

    To make the basic shapes for this draw two straight lines coming up from the details on the front bumper. Then draw

    a curve at the top of these lines that connects them together. We'll use rounded rectangles again to create the

    spaces in the grill.

    The last thing to add is the wheels. Draw a large oval inside of the wheel well. Then draw another smaller oval inside

    of it. This second oval should be a little closer to the back of the wheel than the front. Look closely at the front wheel

    in step five for a clear example of this. Again, perspective causes this to happen. To give the wheel some thickness

    First draw a small straight line that extends from the lowest part of the larger oval you just drew. Next, draw a curve

    that matches the curve of that oval starting from the end of the straight line that you just made. This curve should

    connect with the body of the car.

    Add a hood ornament for the final detail. You can copy the one in the image or create your own to add your personal

    touch to this cartoon car.

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    That's it for this step by step lesson on how to draw great looking cartoon cars. There are a lot of little details that all

    come together to make the car look great. If you find that you car didn't come out looking too hot, go back to the

    start and try drawing it again. I'm sure that you'll find that your second car looks much better than your first

    attempt. Don't get discouraged, keep at it, and it will all come together!

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    Drawing a Bright and

    Happy Cartoon Sun

    Drawing a cartoon sun is one of the easiest things to draw. At least,

    that's what I imagine you must be thinking. When you look up into

    the sky at the real sun (don't look at it too long) it's not much more

    than a big ball of blinding light. So to draw a cartoon version of the

    sun you would expect it to also be something simple, something

    bright and you're totally right. Anyone can draw a circle though, so

    you will learn how to draw curves and make this sun shine brightly.

    Step 1 - A Big Ball of Light

    Grab a compass from your geometry drawing kit, a cup, a cd, a coin, a bowl - any circular

    drawing object that you can find. You'll start this cartoon sun drawing lesson off by making

    a circle. Use whatever object you found and trace it. It's important that your circle be

    nearly perfect because we will use a compass later to help make the spikes coming outfrom the sun's face.

    Step 2 - Detailing the Face

    This is another easy step. The mouth is a simple curve with two curves on the end of it.

    The eyes and eyebrows are also curves. Notice that the mouth is drawn at a slight

    angle. This helps make the face a little more interesting than if everything wassymmetrical from the left side to the right. Feel free to experiment at this step and

    make a face that you feel shows the personality of your cartoon sun.

    Step 3 - Guide Points

    Get out your compass and set it up so that you will draw a larger circle - in the

    step 3 picture this is the outer layer of red dots. Instead of drawing a full circle you

    only want to place some small dots along the path of your compass circle. These

    will be guides that we will use in the next step. Try use an equal distance between

    the points. After you have done that, make your compass smaller and create

    another layer of dots that is closer to the cartoon sun face. These marks should not

    touch the face and be spaced so that you add a dot between each of the marks on

    the larger guide line. These marks will be used to define the low point of the curves

    in the next step. If you are confused take a look at the step 4 image and see how

    these marks will be used.

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