History of Computer Gaming Matt Ormrod Mike Fleece Vin Kacerguis.

22
History of Computer History of Computer Gaming Gaming Matt Ormrod Matt Ormrod Mike Fleece Mike Fleece Vin Kacerguis Vin Kacerguis

Transcript of History of Computer Gaming Matt Ormrod Mike Fleece Vin Kacerguis.

History of Computer History of Computer GamingGaming

Matt OrmrodMatt Ormrod

Mike FleeceMike Fleece

Vin KacerguisVin Kacerguis

The BeginningThe Beginning

• 1947- Thomas T. Goldsmith Jr. and 1947- Thomas T. Goldsmith Jr. and Estle Ray Mann. Estle Ray Mann.

• Cathode Ray Tube ComputerCathode Ray Tube Computer

• System used 8 vacuum tubesSystem used 8 vacuum tubes

Game was not named (patent # 2 455 Game was not named (patent # 2 455 992)992)

– The game simulated a missile being The game simulated a missile being fired at a certain target.fired at a certain target.

1950’s1950’s

• William Higinbotham created “tennis for William Higinbotham created “tennis for two”two”

• Controllers made of wood with a button Controllers made of wood with a button and dial mounted on itand dial mounted on it

• Player would use the button Player would use the button

to hit the ball and use the to hit the ball and use the

dial to adjust the dial to adjust the

angle of the ball.angle of the ball.

1960’s1960’s

• Most Games were programmed at Most Games were programmed at Universities.Universities.– MITMIT– University of CambridgeUniversity of Cambridge

•““OXO” by A.S DouglasOXO” by A.S Douglas

– MIT produced “Spacewar!”MIT produced “Spacewar!”– 1966, Ralph Baer produced 1966, Ralph Baer produced

““Chase”.Chase”.

1970’s1970’s

• A.K.A- The Golden AgeA.K.A- The Golden Age• Ralph Baer produced first prototype that Ralph Baer produced first prototype that

connected to a television.connected to a television.– Magnavox Odyssey Magnavox Odyssey

• 1972- Nolan Bushnell 1972- Nolan Bushnell created Atari, which is created Atari, which is renown for the game “Pong”.renown for the game “Pong”.

– Pong was released Xmas 1975Pong was released Xmas 1975

70’s continued70’s continued• ‘‘71- Don Daglow wrote the first computer 71- Don Daglow wrote the first computer

baseball game. Also Star Trek was baseball game. Also Star Trek was created (Mike Mayfield).created (Mike Mayfield).

• ’’72 Greg Yob created “Hunt the Wumpus”72 Greg Yob created “Hunt the Wumpus”• ’’75 Daglow developed “Dungeon”, 75 Daglow developed “Dungeon”,

(version of Dungeon and Dragon)(version of Dungeon and Dragon)• Two largest type of systems at the time Two largest type of systems at the time

were: PLATO system, and DECUS were: PLATO system, and DECUS software.software.

•This is were most, if not all, games were This is were most, if not all, games were programmed to.programmed to.

Computer Gaming in the Computer Gaming in the 80’s80’s

And 90’sAnd 90’s

Games in the 80’sGames in the 80’s

DefenderDefender

3D Monster Maze3D Monster Maze

SimCitySimCity

TetrisTetris

ZorkZork

3D Monster Maze3D Monster Maze

Developed by Malcolm Evans in Developed by Malcolm Evans in

19811981 It was the first 3D game for a It was the first 3D game for a home computerhome computer

It had block graphics and low It had block graphics and low resolution resolution

Fast paced and uses a first person Fast paced and uses a first person viewview

The point of the game is to get The point of the game is to get through mazes while a T-rex through mazes while a T-rex chases youchases you

3D Monster Maze Specs.3D Monster Maze Specs.

• Had a graphical view, and Had a graphical view, and was animated six frames was animated six frames per secondper second

• Only had the color Only had the color capacities of black, white, capacities of black, white, and greyand grey

• Used box drawing Used box drawing graphics to make the graphics to make the maze look 3Dmaze look 3D

• Used Z80 Machine code Used Z80 Machine code and Edge 2006 assembler and Edge 2006 assembler to create random mazesto create random mazes

Technology in the 80’sTechnology in the 80’s

• In the beginning of the In the beginning of the eighties, vector and eighties, vector and raster graphics were raster graphics were usedused

• Compared to now the Compared to now the technology was technology was primitiveprimitive

• 000001000001• 000001000001• 000001000001• 000001000001• 000001000001• 000001000001• 100001100001• 100001100001• 011110011110

Games in the 90’sGames in the 90’s

• Alone in the DarkAlone in the Dark

• Castle WolfensteinCastle Wolfenstein

• Dune IIDune II

• Duke NukemDuke Nukem

• DoomDoom

• StarCraftStarCraft

DoomDoom

• Developed in 1993 by id Developed in 1993 by id SoftwareSoftware

• Popular 1st-person Popular 1st-person shooting gameshooting game

• Five versions of Doom Five versions of Doom was released in the 90’swas released in the 90’s

• In the game you are a In the game you are a space marine that fights space marine that fights demons demons

• It had 3D graphics, It had 3D graphics, stereo sound, and the stereo sound, and the program could be alteredprogram could be altered

Doom Specs.Doom Specs.

• Doom was distributed Doom was distributed as sharewareas shareware

• This allowed people to This allowed people to make their own make their own customizationscustomizations

• It used network It used network multiplayer gamingmultiplayer gaming

• 3D graphics, WADs, 3D graphics, WADs, and planes and planes

Technology in the 80’s and Technology in the 80’s and 90’s90’s• The Apple IIThe Apple II• The Commodore 64The Commodore 64• AmigaAmiga

– Sound CardsSound Cards– MOS TechnologyMOS Technology– CD-ROMsCD-ROMs– 3D Graphics3D Graphics– Web browsers plug-insWeb browsers plug-ins

2121stst Century Century GamingGaming

Current ConsolesCurrent Consoles

Sega Dreamcast

1998-present: Japan 1999-2002: U.S., Europe

Microsoft Xbox

2001-present: U.S., 2002-present: Europe, Japan

Sony Play station 2

2000-present: Japan, U.S., Europe

Xbox 360 (Microsoft)

November 22, 2005-Present

Nintendo Game cube

2001-present: Japan, U.S., Europe

Atari Flashback 2

August 2005

Future ConsolesFuture Consoles

Nintendo Wii

November 19th 2006 (U.S. and Canada), December 2nd 2006 (Japan), December 7th/8th(Aus, Europe), December 9th (Spain)

Sony Play station 3

November 17, 2006 (U.S.)

2007(Australia,Europe)

Mattel HyperScan

October 2006-Present Evo Phase 1

(Envisions Computer Entertainment)

October 20, 2006

Handheld Game ConsolesHandheld Game Consoles

Neo Geo Neo Geo Pocket ColorPocket Color1998-20031998-2003

Bandai Bandai WonderSwan WonderSwan ColorColor2000-present2000-present

Bandai Bandai Swan Swan CrystalCrystal2002-2002-presentpresent

Game Boy Game Boy AdvanceAdvance2001-20052001-2005

Handheld Game ConsolesHandheld Game Consoles

GP32GP322001 - 2001 - 20052005

Tapwave Tapwave ZodiacZodiac2003 - 20052003 - 2005

Nokia N-Nokia N-GageGage20032003

Game Boy Game Boy Advance SPAdvance SP2003-present2003-present

Handheld Game ConsolesHandheld Game Consoles

Nokia N-Gage Nokia N-Gage QDQD2002 - 20052002 - 2005

Game Boy Game Boy MicroMicro2005 - present2005 - present

GizmondoGizmondo2005 - 2005 - 20062006

Handheld Game ConsolesHandheld Game Consoles

NintendNintendo DSo DS2004-2004-20062006

Sony PSPSony PSP2005–2005–PresentPresent

Nintendo Nintendo DS LiteDS Lite2006–2006–PresentPresent

GamePark GamePark Holdings GP2XHoldings GP2X2005–Present2005–Present