HFED_2

download HFED_2

of 93

Transcript of HFED_2

  • 7/31/2019 HFED_2

    1/93

    HUMAN FACTORS IN ENGINEERING & DESIGN

    Chapter II: INFORMATION INPUT

    Topics:

    Information Input & ProcessingVisual Displays

    Auditory Displays

  • 7/31/2019 HFED_2

    2/93

    INFORMATION INPUT & PROCESSING

    Sources & pathways of stimuli:

    Human being is bombarded with all sorts ofstimuli from outside environment & within thehuman body the input is received as stimuli& processed by the brain

    Not all stimuli received can be sensed cansense only those within spectra of sensitivity.

    Sources could be from distant or close light,sound, thermal, mechanical, chemical.

  • 7/31/2019 HFED_2

    3/93

    Sources & pathways of stimuli:

    Sensory channels or Pathways:

    Exteroceptors: Vision, Audio, Smell, Taste &Touch receptors of stimuli generatedexternal to the body.

    Ability to see & hear etc. Proprioceptors: Receptors of stimuli

    generated within the body embedded within

    the internal tissues muscles, tendonsaround joints, inner ear etc

    Ability to reach out, making a sudden turn etc.

  • 7/31/2019 HFED_2

    4/93

    Sources & pathways of stimuli:

    External stimuli within the range of humansensitivity excites the appropriateexteroceptor on a selective basis lightexcites visual channel.

    External stimuli provides data that aresensed by the human receptors

    Human attaches a meaning to what is

    sensed called Perception Sensing of stimuliData;

    Perception of stimuli sensedInformation

  • 7/31/2019 HFED_2

    5/93

    Sources & pathways of stimuli:

    Special category of Proprioceptors :

    Kinestheticreceptors

    Clustered primarily around joints

    Primarily to tell us where our limbs are atgiven point of time, to co-ordinate movementand sense forces developed by our muscles.

    Gives the feedback necessary for limb

    movement where such a sense is required inconduct skilled tasks rather than visuallydependent tasks

  • 7/31/2019 HFED_2

    6/93

    INFORMATION THEORY

    Information Theory: It provides an operationaldefinition to Information & an quantitative methodof measuring it.

    Concept: Information results in reduction ofuncertainty.

    The occurrence of highly certain events conveyless info as they confirm what was expected.

    Eg: Fasten Seat Belt! indicator comes on each

    time the car is started, while Oil Level Lowindicator is unexpected even, but, both areimportant.

  • 7/31/2019 HFED_2

    7/93

    Unit of measure of Information:

    Info Theory measures info in bits.

    A bit of information is the amount ofinformation required to decide between twoequally likely alternatives.

    INFORMATION THEORY

  • 7/31/2019 HFED_2

    8/93

    INFORMATION THEORY

    When the probabilities of occurrence of alternatives

    are equal, then,

    Information, H = Log2 N . where N is numberof alternatives.

    With 2 equally likely alternatives,

    Information, H = Log2 2= 1 bit. With 4 equally likely alternatives,

    Information, H = Log2 4= 2 bits. A randomly chosen digit from 0 - 9 would convey,

    Information, H = Log2 10= 3.322 bits. A randomly chosen alphabet from A - Z would convey,

    Information, H = Log2 26= 4.7 bits.

  • 7/31/2019 HFED_2

    9/93

    INFORMATION THEORY

    When the probabilities of occurrence of alternatives areunequal, then,

    Information, hi = Log2 (1/pi)

    where hi is the info associated with event i.

    pi

    probabilityof occurrence of that event i

    . When Average information of series of events are

    to be found,

    Average Information,

    ]p

    1[logph

    1i

    2i

    N

    1iave

  • 7/31/2019 HFED_2

    10/93

    INFORMATION THEORY

    100]1[)(max

    Xh

    hPercentageREDUNDANCY av

    Max possible info is obtained when alternatives are

    equally likely to occur, when there is departure fromequal probability the greater is the reduction in theinfo from the max.

    This is termed as Redundancy in information.

    English language has degree of redundancy with th &

    qu occurring more frequently in combination than others.

  • 7/31/2019 HFED_2

    11/93

    INFORMATION INPUT PROCESSES

    Only a small fraction of info sensed can be

    processed based on the Bandwidth of thecommunication channel.

    Bandwidth gives the rate of info transmission over

    the channel or pathway measured in bits/sec.

    Pathway Estimated bandwidth (bits/sec)

    Normal human Ear 8,000 to 10,000Visual nerve fibre (Eye) 1,000

  • 7/31/2019 HFED_2

    12/93

    INFORMATION INPUT PROCESSES

    But, these are higher than the human brain can

    possibly absorb, interpret & analyze.

    Much of what is received at the peripheral senses isfiltered out before it reaches the brain for obtaining a

    response.Process Max Flow of Info Bits/Sec

    Sensory registration

    At nerve junctionsConscious level

    Long-Term store

    1,000,000,000

    3,000,00016

    0.7

  • 7/31/2019 HFED_2

    13/93

    INFORMATION INPUT PROCESSES

    After sensing, processing to take placesmoothly for optimum performance.

    In some, the correlation between input &output is quite obvious such as readinstructions & operate a simple hand tool,while in others it could be difficult to correlate

    remote control of a complex process.

  • 7/31/2019 HFED_2

    14/93

    INFORMATION INPUT PROCESSES

    Reaction Time to Stimulus:

    Hick experiment in1952:(Choice reaction time expt)A person to make discrete & separate response todifferent stimuli (on Information theory) to push oneof four buttons depending on which of the four color

    lights come on Red, Blue, Green, Yellow.

    Hick varied the number of stimuli in the reaction timetask and found that Reaction time increased as the

    number of equally likely alternatives increased.

    Plot of Mean Reaction Time versus Number ofstimuli in bits indicated a linear relationship.

  • 7/31/2019 HFED_2

    15/93

    INFORMATION INPUT PROCESSES

    Reaction Time to Stimulus:Hyman experiment in1953:(Choice reaction time expt) Altered the stimulus information without changing

    the number of alternatives but changing theprobability of occurrence of alternatives.

    Reaction time was stilla linear function of Stimulusinformation.

    This is called the Hick-Hyman Law, which provesthat information theory is applicable to Informationprocessing.

  • 7/31/2019 HFED_2

    16/93

    TYPES OF INFORMATION

    Human info & processing depends on Stimuli

    Original source of Stimuli object, event,environment condition

    Information may come:

    Directly:Observation of event itself.Indirectly:Through intervening media radar, telescopic.

    Info maybeCoded visual / auditory displays

    or Reproduced: Photograph, TV, Radio ormicroscopes, telescopes, binoculars intentionallyor unintentionally magnified / modified enlarged,amplified, filtered for easier processing.

  • 7/31/2019 HFED_2

    17/93

    TYPES OF INFORMATION- Classification

    Static: Fixed over a period of time printed or

    written charts, graphs, signs. Dynamic: Changes with time continuously radar,

    Speedometer, temperature gauges.

    Also classified as:

    Quantitative: Values of variables indicated - speedQualitative: Trend, direction, value of change.

    Status Information: Displays status ON or OFFWarning & Signal Info: Gives emergency & unsafeconditions static or dynamic signboard or siren

  • 7/31/2019 HFED_2

    18/93

    TYPES OF INFORMATIONClassification Contd.

    Representational Info: Pictorial or Graphic

    representation of area or object maps, charts,blueprints.

    Identification Info: To identify some static conditionsituation or objectColor-coded pipes, traffic signals.

    Alpha-Numeric & Symbolic Info: Presentation ofverbal, numeric or related coded info Signs,Placards, Braille, music notes.

    Time-Phased Info: Presentation of pulsed or time-phased signals Morse codes, Blinker lights ofdirect dialing Tele billing equipment.

  • 7/31/2019 HFED_2

    19/93

    STAGES OF INFO PROCESSING(Working of the Sensorimotor)

    FEEDBACK

    WorkingMemory

    Long-TermMemory

    MEMORY

    Short TermSensory Store

    PerceptionDecision

    &

    Response Selection

    ResponseExecution

    STIMULI RESPONSE

    Attention Resources or

    Motivation

  • 7/31/2019 HFED_2

    20/93

    Working of the Sensorimotor

    Short-Term Sensory Store / Memory:

    Temporary memory channel erases or fades away aftershort period after stimuli has ceased.

    Helps in perceiving stimuli.

    It holds the data in as is condition without coding & hence

    cannot go into the working memory.

    Types:

    Iconic storage: Associated with visual system (about a sec)

    Echoic storage: Associated with auditory system (a few sec)

    S

  • 7/31/2019 HFED_2

    21/93

    Working of the Sensorimotor

    Working Memory:

    Encodes & transfers info from sensory storage to workingmemory

    Requires direct attention to the process.

    Coded in 3 ways:

    Visual: Visual representation of stimuli.

    Phonetic: Auditory representation of stimuli.

    Semantic: Abstract representation of stimuli.

    Picturize the object by hearing the sound or code the soundfrom the visual representation of the object.

    Phonetically coding of sound generated from word DOG.

  • 7/31/2019 HFED_2

    22/93

    Working Memory:

    Stimulus Codes

    Sensory Working Memory LT Memory

    Auditory

    Visual

    Echoic PhoneticSemantic

    Iconic Visual

    Semantic (abstract) coding helps optimal LT term storage.

  • 7/31/2019 HFED_2

    23/93

    Working Memory

    Capacity limited and decays if not properly coded.

    For better retention, the items are clubbed to formchunks.

    Max number of items that can be held in working

    memory 7 2 chunks ( 5 or 9 chunks).E.g.: A string of items in 9 chunks a.t.o.g.t.a.c.r.d can be

    better retained as cat,dog,rat with 3 chunks.

    Rules: Avoid presenting more than 9 chunks.

    Present in meaningful & distinct chunks.

    Provide training on how to recall info.

  • 7/31/2019 HFED_2

    24/93

    Long Term Memory

    Info from working memory is transferred to LT

    Memory by Semantically coding it. Supplying meaning to info & relate to info already

    present in LT Memory.

    Working memory info is analyzed, compared &related to past knowledge & stored into LT memoryto make retrieval easy Mnemonics makesretrieval easy. It involves picking up first letter of a

    item and frame words/sentence to make itmeaningful. This can be recalled more easily.

  • 7/31/2019 HFED_2

    25/93

    Perception

    Short term sensory store helps perception stimuli

    sensed & carried to central mechanism to beprocessed

    Depends on past experience, training, background

    & conditioning.

    Process is flexible human being an infotransmitter or sometimes a info processor

    (Eg. Typist copying document)

  • 7/31/2019 HFED_2

    26/93

    Choice of Response

    Decision on choice of response is dependent on

    working memory & also effected by individual biases. Ones experience, expectations, previous processing

    steps etc may lead to a decision to select a response.

    Response could be manipulative, conversation, grossbody movements (running) etc.

    Response is enhanced by attentionresource/motivation at all levels of processing.Attention could be divided, focused, selective orsustained.

    Feedback helps effective response & improveperformance.

  • 7/31/2019 HFED_2

    27/93

    Parameters effecting Performance

    Frequency of signals increase the better

    Strength of signals stronger the better

    Discriminate signals from non-signals

    Periodic feedbacks to operator

  • 7/31/2019 HFED_2

    28/93

    Biases in Decision Making

    Undue importance to early info or evidence.

    Human generally conservative. Do not extract as much infoas they optimally should.

    As more info is gathered, people become more confident

    and finally overconfidence and wrong decisions.

    Humans have limited ability to analyze manyconcepts/hypothesis at a time.

    People treat all info to be equally reliable even though theyare not.

    Att ti R

  • 7/31/2019 HFED_2

    29/93

    Attention Resources

    Task of paying attention is directed to objects oractivities so that they can be perceived and

    recalled.

    Depending upon situation, Attention is:

    Selective Attention:A pilot looking for a deviant reading as he scans theinstruments. Ability to detect a deviate signal in 5different dials or in 1 dial, with signals rate of 25 perminute.

    1 dial better than 5 as it reducesLoadStressRate of signal presented brings inSpeedStress

    Att ti R

  • 7/31/2019 HFED_2

    30/93

    Attention Resources

    Focused Attention:

    Maintaining attention one or few channels of infoand not be distracted by other channels of info.

    Proximity to source one visual source of info andcompletely ignore another if the two are within 1degree of visual angle from each other.

    In auditory the proximity could be the wavelength

    to be maintained as distinct for better performance.

    Att ti R

  • 7/31/2019 HFED_2

    31/93

    Attention Resources

    Divided Attention: (Time-sharing)

    When people are required to do more than one task at atime, performance on at least one of the tasks oftendeclines.

    Humans have limited capacity to process info when several

    tasks are performed simultaneously, this capacity can beexceeded.

    Sustained Attention:

    The ability to maintain attention and remain alert to stimuli

    over prolonged periods of time.Gained importance where humans assume role of systemmonitor where he has to observe dials, screens for criticalsignals that may demand action.

  • 7/31/2019 HFED_2

    32/93

    VISUAL DISPLAYS

    The process of seeing

    When to use visual displays

    Quantitative & Qualitative displays Basic designs of visual displays

    Guidelines to visual displays

  • 7/31/2019 HFED_2

    33/93

    The Process of Seeing

    We depend on vision to gather informationabout the state of environment outside static or dynamic. The capacity is limited.

    Light is visually evaluated radiant energy asmall spectrum of this energy is visible tohuman eye.

    About 80 % of info acquired by humans isthrough the visual channel.

  • 7/31/2019 HFED_2

    34/93

  • 7/31/2019 HFED_2

    35/93

    Human Eye - features

    Eye globe is of about 2.5 cms diameter.

    Six muscles attached to eyeball through ligamentsenables eyeball move left-right, roll-in roll-out. Visible light rays pass through an transparent

    covering in front called Cornea into the anteriorchamber. It is then focused with a lens on a photosensitive area.

    Anterior chamber has fluid - Aqueous Humor, withoptical properties to bend the rays.

    Inner chamber has fluid Vitreous Humor, thicker

    in density but same optical property. Two chambers inside eyeball separated by the Iris

    and the lens.

  • 7/31/2019 HFED_2

    36/93

    Human Eye - features

    Pupil is an variable aperture within the Iris.

    Pupil gets larger in darker surroundings and smaller inbrighter conditions to admit adequate light rays into the eye.

    Together with the vitreous humor and the adjustable lensthe light is brought to a focus on the Retina.

    Retina is an outgrowth of the brain. Retina contains Nervous tissues called Neurons.

    Neurons make up most of the Retina and is composed ofPhotoreceptors called Rods and Cones.

    Cones respond to light levels equivalent to light falling on awhite paper 30 cm (1 feet) away from a standard candleand above. This is termed as daylight vision (PhotopicVision)

  • 7/31/2019 HFED_2

    37/93

    Human Eye - features

    Rods are receptors for low illumination or Scotopic

    Vision. They respond to lower illumination levelsequivalent to light impinging on earth on full moonnight or below.

    Combination of cones and rods are used during in-

    between levels of illumination (Mesopic Vision). Retina has 2 distinct regions Fovea and Optic

    Disk.

    Fovea is a shallow pit rich in cones, centeredwithin the yellow spot. Hence, has the maximumvisual acuity sharpness.

  • 7/31/2019 HFED_2

    38/93

    Human Eye - features

    Rods concentration peaks +/- 20 degrees off the

    Fovea. For best vision during lower illuminationone has to look about 20 degrees off the intendedtarget to get the most of it.

    Optic Disk is the exit point from Retina that makethe Optic nerve. This disk is free of receptors andis effectively blind, hence called the BlindSpot.

    Sclera, tough outer tissue protects eye structure.

    The tissue layer called Choroids Membrane,between the Retina & Sclera, is dark in color toabsorb light not taken up by the Retina.

  • 7/31/2019 HFED_2

    39/93

    Human Eye - features

    The curvature of Lens is controlled by the Ciliary

    Muscles together with Suspensory ligaments. Relaxation of muscles thickens the lens to bring the

    nearby objects within the focus of the Retina.

    Contraction of muscles flattens the lens to bring the

    far off objects within the focus of the Retina. The altering of lens for proper focusing is called

    Accommodation.

    Image on the Retina is inverted & reversed.

    Inverted image signals are taken by nervous systemto the brain. The brain interprets image as reverseas what is received, thus giving the correct picture.

  • 7/31/2019 HFED_2

    40/93

    Human Eye & the Camera

    Differences:

    1. Eye lens is in fixed position & need not moveback & forth to focus, unlike a camera. Hence,faster than camera.

    2. Human film sensitivity is varied & capable ofcapturing image at variety of illumination, while acamera film has a specific illumination necessary.

    3. Eye can see in 3 dimension while a camera in 2dimensions.

  • 7/31/2019 HFED_2

    41/93

    Visual Capabilities1. Accommodation:

    Ability of lens to focus on to the retina.

    Helps read details of object.

    Accommodation between Near & Far point.

    In normal vision, Far Point is at infinity (20& more).

    Far Point is the distance beyond which the eyecannot clearly focus.

    Near Point is the closet distance to which the eyecan focus . Depends on human age as agingoccurs the distance increases.

    A d ti C td

  • 7/31/2019 HFED_2

    42/93

    Accommodation Contd.

  • 7/31/2019 HFED_2

    43/93

    Accommodation Contd.

    The focal points & Distances are expressed in

    Diopters, D = 1/object distance, in metres.

    The lens is specified in Diopters.

    Higher the Diopter, more powerful the lens and its

    ability to bend the light rays. Accommodation capacity inadequate leads to

    NearsightednessImage focused in front of the retinaExternal lens concave

    FarsightednessImage focused beyond the retina

    External lens convex.

  • 7/31/2019 HFED_2

    44/93

    Visual Capabilities

    2. Convergence:

    Act of aiming both eyes at the same point.

    Average time required to aim the eyes &

    focus them to a new point displaced in adistance is about 165 Milliseconds.

    In case reading it, average time 200milliseconds at same distance, while at 20feet & more it is lesser.

  • 7/31/2019 HFED_2

    45/93

    Visual Capabilities

    3. Saccadic Eye Movement:

    Co-ordinated motion of both eyes together.

    A movement of over a space of 5 letters inordinary print at a space of 1 feet is about 15

    20 M Sec.

    converted to angle 20 degrees of eyemovement corresponds to 4 inchs at adistance of 1 feet.

  • 7/31/2019 HFED_2

    46/93

    Visual Capabilities

    Saccadic Eye Movement:

    Rate of increase of eye movement increaseswith angle & then reduces after certain angle.

    Extent of movement(Degrees)

    Duration of movement (M.Sec)

    10 40

    20 55 1530 80 25

    40 100 20

    Visual Capabilities

  • 7/31/2019 HFED_2

    47/93

    Visual Capabilities4. Color Discrimination:

    Cones receive rays with higher illumination are of 3 types

    whose wavelengths correspond to the primary colors red,blue & green.

    Darker conditions no color observed as cones do notoperate.

    Trichromats - Normal color vision

    Monochromats - Color blind

    Dichromats - Red or Blue cone deficient (8% Males 0.5% Females)

    Red deficient cannot distinguish between shades of Red &Orange

    Blue deficient cannot distinguish between shades of Blue &Yellow

    Red deficient perform worser than blue deficient ones.

  • 7/31/2019 HFED_2

    48/93

    Visual Capabilities5. Visual Acuity: (Resolving Power of eye)

    Ability to discriminate fine details. It is minimum separable distance.

    Smallest feature that the eye can measure.

    Depends largely on accommodation of the eyes.

    Also depends on: The object itself

    Distribution of radiant energy

    Illumination of the background

    Contract between object & background Duration of visual stimulus

    Acuity better under Photopic light than Scotopiclight conditions.

  • 7/31/2019 HFED_2

    49/93

    Visual Capabilities5. Visual Acuity: (Resolving Power of eye)

    Acuity is the inverse of the visual angle subtendedat the eye by the smallest detail that can besubtended.

    If a person can discriminate a detail that subtends an arc of1.5 minutes, the Acuity Score is 0.67 (1/1.5).

    A person with better acuity has a score higher than 0.67.

  • 7/31/2019 HFED_2

    50/93

    Visual Capabilities

    Visual Acuity: (Contd.)

    In industrial environment, the visual Acuityis checked every 2 years inspectionsections etc.

    Tests for Acuity include Letter targets,Checkerboards, Gratings etc.

    Vi l C bili i

  • 7/31/2019 HFED_2

    51/93

    Visual Capabilities

    6. Depth Perception: Special form visual acuity is the ability to see

    depth.

    Two eyes enables seeing at different angles. Ability to see depth for distant objects is less

    compared to near objects.

    Eg. Crane operators require good depth perception.

    Vi l C biliti

  • 7/31/2019 HFED_2

    52/93

    Visual Capabilities6. Purkinje Shift:

    Eye sensitive at different wavelengths of light. Sensitivity of vision depends on the wavelength for Scotopic

    & Photopic intensity.

    The light-adapted eye (Photopic) is maximally sensitive to

    light with a wavelength of 555 nm.(1 nm = 10-9 m)

    Color: Greenish Yellow

    The dark-adapted eye (Scotopic) is maximally sensitive to

    light with a wavelength of 505 nm.Color: Yellowish Green

    The shift from 555 to 505 nm is Purkinje Shift.

    Vi l C biliti

  • 7/31/2019 HFED_2

    53/93

    Visual Capabilities6. Purkinje Shift (Contd.):

    Vi l C biliti

  • 7/31/2019 HFED_2

    54/93

    Visual Capabilities7. Optical Illusion:

    Optical illusions from perceptions of visual stimuligenerate errors need to minimize such errorswhile designing visual displays.

    Optical Illusion

    VISUAL DISPLAYS

    http://newillusions.ppt/http://newillusions.ppt/
  • 7/31/2019 HFED_2

    55/93

    VISUAL DISPLAYS

    Keeping in view of the visual capabilities the

    visual displays are designed in terms oftexts, graphics, symbols & codes static ordynamic.

    Displays to be made so that all info isunderstandable.

    Requires the displays to be readable, &

    signals detectable.

    VISUAL DISPLAYS

  • 7/31/2019 HFED_2

    56/93

    VISUAL DISPLAYS

    Visual displays classified as:

    Quantitative displays

    Qualitative displays

    Check ReadingsSituation Awareness (Representational)

    VISUAL DISPLAYS

  • 7/31/2019 HFED_2

    57/93

    VISUAL DISPLAYS

    Quantitative displays:

    Provides info about value of some variable.Basic designs are:

    1. Fixed scale with moving pointer

    2. Moving scale with fixed pointer

    3. Digital displaysAnalog indicators conventionally have mechanical movingparts, while modern technology makes it possible forelectronically generated features eliminating need for

    moving mechanical components.

    1. Fixed scale with moving pointer:

  • 7/31/2019 HFED_2

    58/93

  • 7/31/2019 HFED_2

    59/93

    Digital Displays (Counters)

  • 7/31/2019 HFED_2

    60/93

    Superior to analog displays

    Applicable when:Precise numeric value is required.

    Values presented remain visible long enough & not

    changing continuously. Counters may be mechanically operated or

    electronically generated signals.

    Digital Displays (Counters)

    2 26 9 354 5

    Guidelines: Selection of analog displays

  • 7/31/2019 HFED_2

    61/93

    Guidelines: Selection of analog displays

    Pointer moving against Fixed scale is

    preferred. Natural interpretation of events to be

    addressed ; Eg. Thermometer.

    Not advisable to mix types of pointer scaleindicators to avoid reversal errors in reading.

    Small variations better indicated in MovingPointer fixed scale.

    For large range of values moving scale &fixed pointer is preferred.

    Scale patterns implying Good & Bad designs

  • 7/31/2019 HFED_2

    62/93

    p p y g g

    Qualitative Displays

  • 7/31/2019 HFED_2

    63/93

    Qualitative Displays

    User interested in approximate value of

    continuously changing variable.

    Rate of change, know the trend.

    Quantitative data may be used as a basisfor qualitative reading in 3 ways:

    Determine status or condition (Temp)

    Maintain desirable range (Speed)

    Observe rate of change or trend (Altitude)

    Comparison of types of scales

  • 7/31/2019 HFED_2

    64/93

    Comparison of types of scalesType Average Reading Time,

    millisecondsQualitative Quantitative

    Open-Window 115 102

    Circular 107 113

    Vertical 101 118

    Vertical scale best for Qualitative reading

    Open-window with shortest time for Quantitativedigital displays

    Circular windows best for Qualitative digital displays

    Design of Qualitative Scales:

  • 7/31/2019 HFED_2

    65/93

    g

    Users can be made to perceive qualitativedisplays using:

    Color Coding

    Shapes Coding

    Qualitative Scales

  • 7/31/2019 HFED_2

    66/93

    Qualitative Scales

    Color Coding

    Qualitative Scales

  • 7/31/2019 HFED_2

    67/93

    Shapes Coding:

    Shape coding immediately conveys meaning.

    Experimentation on Aircraft instrument

    readings on number of designs to 140military cadets to analyze.

    Experimentation on Aircraft instrument

  • 7/31/2019 HFED_2

    68/93

    p

    Qualitative Displays

  • 7/31/2019 HFED_2

    69/93

    Qualitative Displays

    3. Check Readings:

    Use of instrument to ascertain whetherreading is normal or not.

    Normal reading pointer aligned at 3 or 12

    Oclock position

    Qualitative Displays

  • 7/31/2019 HFED_2

    70/93

    p y

    4. Situation Awareness (Representational)

    AUDITORY DISPLAYS

  • 7/31/2019 HFED_2

    71/93

    Sound vibrations received by sense organ ear.

    Sound created by any source.

    Attributes of sound are Frequency & Amplitude (intensity).

    With atmosphere to be source of vibrations,

    Sinusoidal wave by simplesound generating sourceHigher

    Lower

    Normal Air Pressure

    0 Time

    Denser Rarer

    Changes inair molecules

    AUDITORY DISPLAYS

  • 7/31/2019 HFED_2

    72/93

    Features of the sine wave:

    Waveform above mirror image of waveform belowmidline.

    Wave form pattern repeats itself in cycles.

    Frequency is number of cycles per second , inHertz.

    Human ear sensitive to frequencies in the range20 20000 Hz, though not equally sensitive.

    Pitch is the highness or lowness in tone.When frequency lowers pitch/tone to be lowered.

    Eff t f f ti

  • 7/31/2019 HFED_2

    73/93

    Effect of frequency on perception

    When changed in intensity, the following occurs:

    Frequency Perception

    Less than 1000 Hz Low frequency & high Pitch

    More than 3000 Hz High frequency & low Pitch

    Between 1000 -3000 Hz Stable, even if low Pitch

    Intensity of sound

  • 7/31/2019 HFED_2

    74/93

    y Intensity or Loudness is power per unit area.

    Watts/m2.

    As range of power values for commonsounds are high, it is convenient to use logscale.

    The ratio of two sound pressures in decibelis frequently used:

    Sound Pressure Level,dB = 20 log(P1/P

    o)

    Where P1 Sound pressure to be measuredPo Reference Sound pressure

    Intensity of sound

  • 7/31/2019 HFED_2

    75/93

    y

    Sound Pressure Level,dB = 20 log10 (P1/Po)Where P1 Sound pressure to be measured

    Po Reference Sound pressure

    When P1 =Po, log10 1 is zero, indicates 0 dB

    And Po cannot be zero, as dB becomes infinity.

    Complex Sound Waves

  • 7/31/2019 HFED_2

    76/93

    Very few sounds are pure.

    Even musical sounds contains combinationof fundamental frequencies resulting in acomplex or composite waveform.

    Individual sinewaves

    Complex sinewaves (sum of

    sine waves)

    The Human Ear

  • 7/31/2019 HFED_2

    77/93

    Anatomically ear has 3 divisions:

    Outer Ear, Middle Ear & Inner Ear

    The Outer Ear:

    Pinna the external part

    Auditory canal bayonet shaped tube 1 long &

    Ear drum or Tympanic membrane ( at the end of canal).

    Function: Collects sound energy

    The Human Ear

  • 7/31/2019 HFED_2

    78/93

    Middle Ear: Ossicles the 3bone structureTransmitsvibrations from the ear drum to the ovalwindow of the inner ear through Stapes a pistonform.

    Can amplifysound waves up to 22 times

    Muscles on Ossicles provide for time delayin caseof intense noise before muscles contract & transmit

    vibrations (Gun Shot).

    The Human Ear

  • 7/31/2019 HFED_2

    79/93

    Inner Ear:

    Spiral shaped, 30 mm when uncoiled & filled with fluid5-6 mm at the oval window end

    Stapesacts as pistonpressurizes the fluid in the ovalwindow driving it back and forth, in response to

    change in pressures at the ear drum

    Basilar Membranewithin the inner ear vibrates due tochange in fluid pressure

    Corti which has Auditory Nerve Cells pick up thevibrations of the basilar membrane and transmit thesignals to the brain through the Auditory Nerve.

    The Human Ear

  • 7/31/2019 HFED_2

    80/93

    When Auditory Displays used ?

  • 7/31/2019 HFED_2

    81/93

    Origin of signal itself a sound

    Visual system is over burdened

    Speech channel is fully employed

    Illumination limits use of visual displays

    Receiver moves from one place to another

    A verbal response is required

    Message is short & simple

    will be not referred to later

    deals with events in time

    calls for immediate action

    continuously changing

    Auditory displays not to be used, when:

  • 7/31/2019 HFED_2

    82/93

    Noise levels exceed or are very near the

    discomfort levels

    Too many audio signals are being received

    Noise from equipments etc are similar to

    planned auditory display

    Too many auditory signal types tends toconfuse the listener & he may orient himselfto one and ignore the others.

    Human functions in Reception of Auditory signals

  • 7/31/2019 HFED_2

    83/93

    Detection: To determine whether a givensignal is present

    Relative discrimination: Differentiating 2 ormore signals presented close together. Just-Noticeable Differences (JND 60 dB above

    absolute threshold)

    Absolute Identification: Identify a particularsignal

    Localization: Determine the direction fromwhich the emanates from.

    Sound Level

  • 7/31/2019 HFED_2

    84/93

    Risk of damage Level not acceptable

    0

    90

    80

    60

    40

    20

    110

    120

    Threshold Hearing Barely audible sound

    Whisper

    Quiet Room (JND)

    Conversation

    In

    Pneumatic Drill / Heavy Traffic / Car

    Train (External)

    Riveting

    Thunder

    Level above which pain is felt

    Soun

    d

    PressureLevel

    (SPL)

    dB

    Types of Auditory Displays:

  • 7/31/2019 HFED_2

    85/93

    Range of Auditory displays:

    Speech SignalsSingle word warnings

    FIRE !

    Standard messagesYOU ARE IN QUEUE

    Extemporaneous message

    WIND SW - 10 Knots

    Types of Auditory Displays:

  • 7/31/2019 HFED_2

    86/93

    Range of Auditory displays

    Non Speech Signals: Bell, Buzzer, Horn,Siren, Tone &Electronic (Sonar & Echo)

    Types of Auditory Displays:

  • 7/31/2019 HFED_2

    87/93

    Displays maybe:

    Direct : Person to Person ( Air conduction)Indirect : Loud speaker or Ear phone

    Presented to one or both ears

    If Ear phone is used one signal to each earor mix signals alternately

    Just Noticeable Difference (JND) is the

    smallest change or difference along astimulus that can just be detected 50 % of thetime by people

    Special Purpose Auditory Displays:

  • 7/31/2019 HFED_2

    88/93

    Warning & Alarm Signals: To have unique features to invoke quick response.

    Signals to be in mid range of 500 3000 Hzfrequency as ear is most sensitive in this range.

    When signal are to travel far (>1000 feet), use lowerfrequencies (

  • 7/31/2019 HFED_2

    89/93

    Frequency was slowly from 400 to 925 Hz

    Eight different warning signals tested for reaction time in differentenvironments and it results are as under:

    Most effective: Yeow & Beep

    Least Effective : Wail

  • 7/31/2019 HFED_2

    90/93

    12 Easily Discriminating Warning Signals

    Types of Auditory Equipments:

  • 7/31/2019 HFED_2

    91/93

    When helmets are used then equipment to bedesigned without disturbing the position ofhelmet (Dought-nut type cushion)

    Principles of Auditory Displays:

  • 7/31/2019 HFED_2

    92/93

    Compatibility: Selection of signal encoding,frequency with the need. (Beep with emergency)

    Dissociatibility: To be easily differentiated fromother audio signal (background)

    Parsimony: Operator not to be providedinformation more than necessary

    Invariance: Same signal to designate the sameinformation at all times

    Principles of Presentation:

  • 7/31/2019 HFED_2

    93/93

    Avoid extreme of auditory dimensions can

    startle / disrupt performance Intensity be relative to ambient noise level

    Use interrupted or variable signals avoid

    steady state or continuous signal Do not over load auditory channel can

    confuse the operator ( 60 signal types used in

    nuclear crisis