Heuristics – Rules of Thumb Session 4

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Heuristics – Rules of Thumb Session 4 Finding the Critical Path to Change: Planning and Implementing a Successful Campaign February 7-11, 2011, Doubletree by Hilton Cambridge Garden House Hotel Chris Rose - Campaign Strategy Limited www.campaignstrategy.co.uk www.campaignstrategy.org

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Heuristics – Rules of Thumb Session 4. Finding the Critical Path to Change: Planning and Implementing a Successful Campaign February 7-11, 2011, Doubletree by Hilton Cambridge Garden House Hotel Chris Rose - Campaign Strategy Limited www.campaignstrategy.co.uk www.campaignstrategy.org. - PowerPoint PPT Presentation

Transcript of Heuristics – Rules of Thumb Session 4

Page 1: Heuristics – Rules of Thumb Session 4

Heuristics – Rules of ThumbSession 4

Finding the Critical Path to Change:Planning and Implementing a Successful Campaign

February 7-11, 2011, Doubletree by Hilton Cambridge Garden House Hotel

Chris Rose - Campaign Strategy Limited www.campaignstrategy.co.ukwww.campaignstrategy.org

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What if it’s hard to decide ?

conflicting signals

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Facts, asks, arguments (campaigners opinions)

Audience thinks about it analytically – weighs pros and cons

Audience decides, changes opinion

Audience acts, changes behaviour

REFLECTIVE THINKING - conscious

REFLEXIVE THINKING - unconscious

What advocacy and conventional campaigns assume happens

Facts, asks, arguments (campaigners opinions)

Audience can’t think about it analytically – resorts to heuristics, values, framing

Audience acts (may mean no change in their actions)

Audience adopts opinion in line with behaviour

What actually happens

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Facts, asks, arguments (campaigners opinions)

Audience continues behaviour and resolves dilemma by concluding you must be wrong (about facts, arguments, opinions)

Audience tests it against behaviour and opinion

And … with a mature issue they already have made up their minds about

Audience finds conflict (not comfortable)

REFLEXIVE THINKING makes up most (98% ?) decision making

Not how science works

Not how the media and philosophy say politics works

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heuristics

• Liking• Similarity• Effort• Exchange

• Cooperation/groups• Authority• Representativeness

• Consistency• Commitment• Confirmation• Social proof• Scarcity (availability)• Availability (recall)• Adjustment from

anchor

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Heuristics are one reason why CAMP CAT factors are important

•Context – where the message arrives•Audience – who we are communicating with•Messenger - who delivers the message•Programme – why we’re doing it

•Channel – how the message gets there •Action – what we want to happen •Trigger – what will make that happen

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changed Messenger and utilised

LikingAuthorityConsistencySimilarity

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Consistency Opinion driven by behaviour

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Commitment

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Confirmation

I love Cornflakes because ………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………….. A CustomerName …………………………………………..Address…………………………………………………………………………………………--------------------------------------------------------Return to PO Box A13982786 secton ATo win your prize

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Effort

PA

Y P

AC

KE

T

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Social

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Similarity

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Liking

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Groups and cooperation

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Authority

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Scarcity

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Representativeness

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Availability, Recall and Vividness

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Adjustment From An Anchor

How much further or nearer is London to New York than 2,000 miles ?

2,000

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Take your example

Think about audiencesApply triage

Already agree Might agree Probably won’t agree

Target audience

Quick campaign (re)design

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Target audience (pick one audience)

What are they like ? What might work for them ?

Victim/problem Solution Way to act Benefit of success

Tip: try not to make it like what you do for those who already agreeCan also use CAMPCAT and RASPB

Do it in pictures – Use visual language - Use at least one heuristic

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How to make my national dish

1st step 2nd step 3rd step 4th step (etc)

End objective – end result

1st activity

2nd activity

3rd activity

4th activity

5th activity …(etc)

I want … my

national dish

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Campaign to un-ban my national dish

1st step 2nd step 3rd step 4th step (etc)

End objective – end result

1st activity

2nd activity

3rd activity

4th activity

5th activity …(etc)

I want to be able to

make my my national

dish