Helsinki Telephone Corporation .
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Transcript of Helsinki Telephone Corporation .
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Helsinki Telephone Corporationhttp://www.helsinkiarena2000.fi
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AgendaAgenda
• What is Helsinki Arena 2000?
• Consortium
• Arena is a Network
• Structure of the Arena net
• Arena, TV and the Internet
• Content• Virtual Helsinki
• Pilot Projects
• Arena Lasipalatsi
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What is Helsinki Arena 2000?What is Helsinki Arena 2000?
• Local Internet -> Intranet of the citizens of Helsinki (700 000 households)
• Use of the present telephone network
• Fast connection to every household (2Mbps/sec)
• City authorities services from the net
• Companies can serve customers through the net
• Culture from the net
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ConsortiumConsortium• Finnet-Group
– Helsinki Telephone Corporation
• Hardware suppliers– IBM, ICL
• Software suppliers– IBM, ICL, NOVO Group, TT Tieto
• Network technology– Nokia, IBM, ICL
• Content providers– City of Helsinki, Merita bank, Helsingin Sanomat, Universities
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Arena is a NetworkArena is a Network
• Arena is a broad band data network, the intranet of people living in the Helsinki Metropolitan area
• Arena is a platform that enables for example – VHS quality video transformation from and to
homes
– mass broadcasting
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The Structure of the Arena netThe Structure of the Arena net
• Use of the current copper cables
• Connections– ISDN, xDSL
• Platform technique – IP/ATM
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Gateways- IP-PSTN Telephone- IP-ISDN Dial-Up- Internet Supplementary Services
Router
PC
IP/ATM Network
PSTN/ISDN
AccessNetwork
Services, e.g. ISP
PC
PC
IP Sw itch Contro lle r
ISDN128 kbit/s
Telephone
ISDN Central Office
IP/ATM node
IP/ATM node
Access node
Access node
HDSL2 Mbit/s
ADSL6Mbit/s/640kbit/s
Network Architecture
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Arena, TV and the InternetArena, TV and the Internet• Same technology (TCP/IP)
• Arena net has an access to the Internet,– Contract with an ISP i.e. Kolumbus
– Internet cannot guarantee quality - Arena net can
• Cable-TV– Cooperation with the content delivery
• Digital-TV – Arena will be the return channel from homes
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ApplicationsApplications
• The same as in the Internet
• In the Arena net also:– Multicast
– Video phone with directory
– Telecommuting (fast connection)
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ContentContent
• Arena is a place for network content– Independent content providers
– HPY also a technology provider: electronic commerce, video casting, chat channel
– City authorities services; application forms, notices etc.
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Virtual HelsinkiVirtual Helsinki
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Why a Virtual City Model?Why a Virtual City Model?
• User interface of the future?
• Place oriented people
• Window to the real world
• Professional applications
• New way of finding services
• Additional value, doesn’t replace existing services
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Usage of the 3d modelUsage of the 3d model
• Public use– Meeting point– Casino– Electronic commerce– Shopping channel– Cultural and religious
content (for example church services for the disabled)
• Professional use– Driving simulator– School over the net– The police– Fire Department
– Defensive forces
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Arena 3D-model
LINK
3D-city as a User Interface3D-city as a User Interface
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Successful Pilot Projects
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VideophoneVideophone
• Simple, easy and cheap videophone for every household
• Videophone directory
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Virtual MuseumVirtual Museum
• Senate square yr. 1805
• http://www.hel.fi/kaumuseo
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EducationEducation
• Studia Generalia public lectures together with the University of Helsinki
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Network ConcertsNetwork Concerts
• Student concerts to the network
• Live broadcast
• Cooperation with the Sibelius Academy
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CD LaunchCD Launch
• Together with Warner Music
• First in Finland
• KaijaKoo
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3D Telephone Catalog3D Telephone Catalog
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TV Broadcast in the NetworkTV Broadcast in the Network
• HTC company news
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Arena LasipalatsiArena Lasipalatsi
• 3D model of the Lasipalatsi building located in the middle of Helsinki as an environment for the world
• Use the network and come in ! Doesn’t depend on your physical location
• Economical - equal - fun - sometimes only choice ?
“Virtual world in the network”
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Arena LasipalatsiArena Lasipalatsi
• Text communication between two or group of users
• Voice communication between two or group of users
• Communication by using gestures and body movements
• Telephone calls
“New way to communicate”
Shown by studies : most of the Internet users want to and do use network for communication purposes
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Arena LasipalatsiArena Lasipalatsi
• Meet people - communicate - enjoy
• Keys: Interactivity, participating, communities
• Entertain yourself and each other by using the services of the environment: for example listen music on live radio broadcast or hear latest sport news, watch previews of movies or TV programs.
• It is your choice !
“Entertaining forum to meet people”
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Arena LasipalatsiArena Lasipalatsi
• Technically ‘Community System’
• Networked multi-user system that is capable of delivering content to a number of users across the various data networks.
• System has capability of receiving actions from users, and mediating those actions to other users.
“Leading edge technology”
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Arena LasipalatsiArena Lasipalatsi
– Integrated conference system that allows Arena Lasipalatsi to be adapted to existing conference infrastructures, as well as being basis for total solution offerings for various applications, such as training and customer support, as well as casual chat within created virtual environment.
“Leading edge technology”
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Arena LasipalatsiArena Lasipalatsi
– Possibility to make phone calls from a virtual world or web pages to real telephones via the telephone network.
– Integrated streaming technologies that allow real time data types to be presented in the virtual world.
– User interface that utilizes latest 3D technologies and standards
“Leading edge technology”
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Arena LasipalatsiArena Lasipalatsi
“End user requirements ?”
• Nothing special: Pentium 166 MHz, 32 MB, Full Duplex Sound Card, Microphone and loudspeakers, 128 Kbps ISDN-connection, Netscape or Internet Explorer 4.x, 3D accelerator recommended
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Arena LasipalatsiArena Lasipalatsi
• is there first as always
• How to offer new products and services utilizing existing network and forthcoming broader ones ?
• Integration of the latest knowledge and technologies is a good choice
• As long as people spend time using net we can charge
• Communication is no. 1
“Facts behind”
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Role of HPY: “Media in the network”Role of HPY: “Media in the network”
• Transmission techniques– Internet
– Arena
– Digital TV
Helsinki - Cultural Capital 2000Helsinki - Cultural Capital 2000
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• Network broadcast– Images, audio, video
– City cameras
– 3D virtual model
– Panoramas
– Network broadcast as a whole
Helsinki - Cultural Capital 2000Helsinki - Cultural Capital 2000
Means of media in the netMeans of media in the net
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Helsinki - Cultural Capital 2000Helsinki - Cultural Capital 2000
Two level approachTwo level approach
1. Info centre -> Internet1. Info centre -> Internet
2. Galleria -> broadband (Arena)2. Galleria -> broadband (Arena)
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Helsinki - Cultural Capital 2000Helsinki - Cultural Capital 2000
InteractivityInteractivity
• On-line text chatting
• Web phone
• Picture telephone
• Community services
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Interested? Ask more!Interested? Ask more!
http://www.helsinkiarena2000.fi