HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

30
It’s The End of the World as We Know It 5 Proven Ways to Create Change with Gamification by Monica Cornetti Rated as a #1 Global Gamification Guru

Transcript of HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

Page 1: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

It’s The End of the World as We Know It

5 Proven Ways to Create Change with Gamification

by Monica CornettiRated as a #1 Global Gamification Guru

Page 2: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

Gamification is definitely the BUZZ word of

2016. @monicacornetti#gamification

Page 3: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

Please Write

• one thing you want to learn today about gamification

• and one thing you already know

Page 4: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

Gamification is motivational design…

the use of game elements and game mechanics in a

non-game context in order to engage users and

solve problems.@monicacornetti#gamification

Page 5: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It
Page 6: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It
Page 7: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It
Page 8: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

www.SententiaGames.com

©2015 Sententia@monicacornetti

#gamification

The Gamification Quest™

Page 9: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

www.SententiaGames.com

©2015 Sententia@monicacornetti

#gamification

The Gamification Quest™

Page 10: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

Snow White and

Payroll

Administration

Page 11: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It
Page 12: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

Onboarding

Page 13: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

www.SententiaGames.com

©2015 Sententia@monicacornetti

#gamification

The Gamification Quest™

Page 14: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It
Page 15: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

Lauren Carlsonhttp://csi.softwareadvice.com/gamification-preventing-support-agent-burnout-1022112

Page 16: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

www.SententiaGames.com

©2015 Sententia@monicacornetti

#gamification

The Gamification Quest™

Page 17: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It
Page 18: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

Gamification Design

Seven delivers motivation with positive reinforcement

Page 19: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

www.SententiaGames.com

©2015 Sententia@monicacornetti

#gamification

The Gamification Quest™

Page 20: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

Social PressureCustomer

Service Skills

Electronic Communication

Skills

Employee Onboarding

Public Domain Storieswww.gutenberg.org

The Quest

Top 100 Blockbusters

http://bit.ly/Top100Blockbusters

Simulation

Declarative Knowledge and

Labeling

Visual Content

Video

PvPPlayer vs. Player

Knowledge Sharing

Chance

Points

Countdown

Progress HUDs

Page 21: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

What Does it Cost?

Tweets:@monicacornetti#gamification

Page 22: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

80%

Epic Fail

@monicacornetti#gamification

Page 23: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

@monicacornetti#gamification

Page 24: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

• A clear understanding of what gamification can achieve

• Learn how to adapt a gamification strategy for your programs

Page 25: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It
Page 26: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

Why are you interested in gamification?

FUN

Behavior Change

Generations

Lower the Barrier to Entry

Developing Skills

Page 27: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It
Page 28: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It
Page 29: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

Social PressureCustomer

Service Skills

Electronic Communication

Skills

Employee Onboarding

Public Domain Storieswww.gutenberg.org

The Quest

Top 100 Blockbusters

http://bit.ly/Top100Blockbusters

Simulation

Declarative Knowledge and

Labeling

Visual Content

Video

PvPPlayer vs. Player

Knowledge Sharing

Chance

Points

Countdown

Progress HUDs

G A M E

Page 30: HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

Thank you for attending this session.

Please don’t forget to complete a session evaluation!

Twitter: @monicacornetti

Website: www.monicacornetti.com

@monicacornetti#gamification