Gunslinger Manual English

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TABLE OF CONTENTS Introduction ....................................... 2 Controls ............................................. 3 Starting the Ga me ............................. 4 Gameplay Basics ............................... 7  Advanced Gamepl ay Mechanics .... 11 Technical Support............................ 14 Warran ty ........................................... 16

Transcript of Gunslinger Manual English

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TABLE OF

CONTENTS

Introduction ....................................... 2

Controls ............................................. 3

Starting the Game ............................. 4

Gameplay Basics ............................... 7

 Advanced Gameplay Mechanics .... 11

Technical Support............................ 14

Warranty ........................................... 16

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From the dust of a gold mine to the dirt of a saloon,Call of

Juarez®  Gunslinger  is a real homage to the tales of the Wild

West. Experience the epic and violent journey of a ruthless

bounty hunter on the trail of the West’s most notorious outlaws.

Blurring the lines between man and myth, this adventure filled

with memorable encounters unveils the untold truth behind

some of the greatest legends of the Far West.

introduction

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Action Key ButtonLook Mouse Right Stick  

Walk WSAD Left Stick

Jump Space A  

Crouch Ctrl B

Run Shift Press LS

Concentration Q   z

Objective O Back button

Skills U Back button (hold)

Fire Left-click Right Trigger  

 Aim Right-click Left Trigger 

Switch Weapon Middle-click Y  

Select Weapon 1234 D-pad

Melee F Press RS

Quick Dynamite G   y 

Reload R X

Use E X (hold)

The game fully supports the Xbox 360 Controller and keyboard/ 

mouse controls. The controls can be adjusted according to your

personal preferences.

Controls

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PLAYING THE GAMESTORY 

Discover Silas Greaves’ story through his numerous anecdotes.

Select your difficulty level: Normal, Hard or True West.

Completing Story mode will unlock the New Game Plus option.

This mode allows you to relive the tale of Silas Greaves with all

previously unlocked skills and weapons.

Note: The True West difficulty level is only available after havingcompleted Story mode.

 ARCADE

Have a passion for scoring big? Well this mode is for you! You

will be able to play three different character classes, each with

its own specificities, and revisit some iconic locations from Story

mode specially redesigned for scoring mayhem.

The key to success is linking kills together. You have to keep yourcombo multiplier growing by killing enemies or destroying stuff.

Try to reach the highest scores in order to unlock skills, achieve

a 3-star rating and compare your ranking on the leaderboards.

DUELS

Meet the legends of the Wild West face to face in a special

challenge, consisting of 15 consecutive duels. These duels

to the death require a sharp eye and steady hand. You’ll needboth if you are to beat the famous gunslingers that Greaves

encountered on his journey across the West. The task is to

defeat them all in a row with only five lives.

Each dead desperado adds more points to your final score,

but only if you kill him honourably. If you can’t live with a

dishonourable outcome, you can retry the duel, but at the cost

of a life. Those able to beat all enemies earn extra points for

lives saved.

starting the game

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LeaderboardsCheck your stats and compare your ranking with other players.

AchievementsSee the unlocked and remaining achievements in the game.

Help & Options

HOW TO PLAY 

Learn about the game mechanics and features.

CONTROLS

Learn and modify the game’s button mapping for both controller

and PC keyboard/mouse controls.

SETTINGS

Check and modify the game’s audio, visual and general options.

CREDITS

See the game credits.

Nuggets of Truth

Review the Nuggets of Truth found throughout Story mode.

Exit GameQuit the game.

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In-Game Interface (HUD)

1. Concentration Gauge: Fills up by killing enemies (scoring).

2. Sense of Death Gauge: Fills up automatically over time.

3. Ammunition: Bullets in barrel / Quantity of ammunition left.

4. Score for kill: Based on the kill method and Combo multiplier 

5. Experience bar : Fills up by scoring points, with a Skill point

rewarded each time it is fully filled.

6. Combo multiplier : Grows by chaining kills. Drops if no kills

are performed within a certain time.

7. Objective: Automatically displayed to show the Objective

waypoint. Can also be activated by pressing button. Go to

Help & Options to activate the Permanent Waypoint option.

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gameplay basics

WeaponrySix Shooter : An all-time favourite for gunslingers. It has no

particular flaws, but doesn’t excel in any category either. In

short, it’s a timeless classic.

Quickshooter : The fastest gun in the West. Thanks to its top-

break design, it can be reloaded in the blink of an eye. Its rate of

fire is an advantage, but its firepower and effective range suffers.

Ranger : A powerful tool in the hands of a skilled shooter. Amassive and very accurate revolver capable of inflicting serious

damage.

Sawed-off Shotgun: A classic sawed-off with tremendous

power at very close range. It’s perfect for close quarters combat

against numerous enemies.

Sawed-off Rifle: Often, desperados will truncate the standard

rifle’s barrel, making it easier to handle... or hide. But since itsrange and accuracy are badly affected, this modification isn’t as

common as the sawed-off Shotgun.

Rifle: A rifle is the long-range weapon of choice. It combines

high power with impressive accuracy. One bullet can even take

out two enemies.

Shotgun: A standard long barrelled shotgun. Its firepower is

comparable to that of the sawed-off Shotgun, but it has theadvantage of accuracy at longer range.

Dynamite: Sticks of dynamite are the perfect weapon against

groups of enemies. They are powerful enough to kill every

opponent in range, in one blow.

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ConcentrationEvery enemy killed refills the bar, and a full bar activates

Concentration, allowing Silas to move so quickly he can take out

an entire group of enemies in the blink of an eye. Some say he

can even dodge bullets.

It is possible to use Concentration before the bar is completely

full, but this gives a shorter period of enhanced reflexes. Press

the Concentration button again to exit Concentration. Trying toactivate this ability when the bar is empty will briefly highlight all

nearby enemies.

Using Concentration skilfully and frequently is the key to

success. It’s worth acquiring certain skills to greatly enhance its

utility and power.

Sense of DeathWhen Silas manages to cheat death for some time, the skull &

dice indicator becomes active. It indicates that when Greaves is

facing certain death, he will have one more chance to evade the

fatal shot. His Sense of Death ability activates itself automatically,

and it is up to you to ensure that the enemy’s bullet doesn’t find

its mark.

Seasoned gunslingers can also use this ability to turn the tideand attack right from the brink of death. Just be mindful that

even the best of the best can’t be lucky every time. In some

situations, such as when climbing ladders, Sense of Death

cannot save you from your fate.

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PointsEach kill is rewarded with points. These gain you experience

and are needed to level up your character. Killing an enemy in a

simple way gives the player +50. There are many unusual ways

to take out an enemy, each of which is rewarded with bonus

points:

Dynamite: kill an enemy using dynamite +50

Headshot: kill with a shot to the head +50

Last Breath: kill an enemy while being close to

death yourself +50

Runner : kill a running enemy +50

Eyeblink : kill an enemy in Concentration mode +50

Handshake: kill an enemy with a melee attack +50

Long Shot: take a lethal shot at long range +50

 Airburst: detonate a flying stick of dynamite thrown

by an enemy +75

Boom!: kill an enemy with an explosive barrel +75

Full Blast: use a shotgun to kill an enemy at very

close range +100

Piercing Shot: kill by shooting through cover +100

Ricochet: kill with a ricocheting bullet +100

Falling: kill an enemy while falling through the air +125

Pair : kill two enemies with a single rifle shot +150

Sweep: kill two enemies with a single shotgun shot +150

Reflex : kill an enemy in a quick time event +150

 Ambush: kill an enemy with falling environmental objects +150

 Wanted: kill a very important person +450/+1950

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CombosBy killing enemies in quick succession, you will increase the

score multiplier. It will reset after a few seconds if no kills are

successfully strung together.

 A high multiplier will not only earn you more experience points -

it will also allow you to climb the leaderboards in Arcade mode.

Here’s a tip from a professional bounty hunter: you can shoot

some objects in the environment (like barrels full of explosives)to keep your multiplier going in-between kills.

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DuellingWhen facing another gunslinger in a fight to the death, there

is one important rule to keep in mind. Each showdown can

be resolved in an honourable or dishonourable manner. In the

former case, Silas should only reach for his gun after his enemy

draws his own weapon. If honour is not your concern, you can

draw at any time, forfeiting an additional reward when you do so.

In the first phase you control the targeting reticule, which must

be kept over the moving opponent. As Silas focuses harder on

his target, his reflexes will improve even further. This is the focus

factor. You can also shorten the time required to draw a gun by

keeping his hand close to the holster. This is the speed factor.

In the end it all comes down to a steady hand, a cool head and

good tactics.

Finally, at the right moment, when you see the enemy reaching

for his gun (if you are going for an honourable kill), you can reachfor your gun with the fire button, aim and fire by pressing fire

again. It’s all about your reaction time.

The quicker you are, the more points you get. Time runs from

the beginning of the actual duel – when any opponent reaches

for his gun – to the fatal conclusion. Points are also awarded for

headshots, even if your kill was dishonourable.

Later on, you will learn a skill enabling you to evade the

opponent’s bullets.

Certain duels are in a Mexican standoff configuration. You have

to be extra careful and take out two gunslingers one after the

other in the blink of an eye. You can switch between two enemies

and focus on the enemy who is looking at you.

Advanced gameplay

mechanics

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Experience & Skill systemExperience points allow Silas to level up and move forward on

the road to becoming a true Legend of the West in Story mode.

Each new level comes with a skill point, which you can spend at

any time to unlock a skill from the skills menu. Skills are divided

into three categories and improve different aspects of combat.

Investing in any category also makes weapons best suited to

that particular style. This can help weapons to attain legendarystatus - not only do they become more powerful, they also look

prettier than a gob of butter on stack of flapjacks.

Gunslinger : This path is for those who enjoy an intense shootout

at medium range. Among other things, it allows Gunslingers to

wield dual revolvers and reload faster.

Ranger : Rangers perfect their skills in fighting with long-rangeweapons. Advantages include more accurate aiming and being

able to carry more rifle ammunition.

Trapper : Mastery of close range fighting requires toughness and

the ability to deal huge amounts of damage to enemies foolish

enough to find themselves anywhere near a skilled Trapper.

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Nuggets of TruthIn Story mode, keep an eye out for pieces of lore hidden in each

level. These Nuggets of Truth will shed some light on the real

history of the Wild West. These notes of authenticity will provide

precious information about the characters and places you

encounter. They also give you additional experience points. The

amount of experience will depend on the rarity of the discovery.

 Visit the Nuggets of Truth section in the menu to view all the

items you have found.

 A specific skill called Truth Seeking can be unlocked to help you

track these well-hidden secrets.

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If you experience difficulties playing your Ubisoft game, pleasecontact our 24-hour online solution centre at http://support.

ubi.com first.

Our Support team can be reached on 0871 664 1000 (national

rate) between 11am and 8pm, Monday to Friday (excluding bank

holidays).

PC Game:

If you are experiencing difficulties running your PC game, pleasecontact our support teams before returning the game to a retailer.

When calling us, please ensure you are situated at your PC with

the game already installed so that we can troubleshoot for you.

 Alternatively, if contacting us by webmail, please attach your

operating system file (dxdiag) to your incident so that we are

aware of your system specifications. If your screen returns to

the desktop, freezes with jerky graphics or you receive error

messages, we will need to see this file, as there may be a

discrepancy between your operating system and the required

game specifications.

To find your dxdiag file Windows XP: To open your DirectXDiagnostic tool, go to the

Start menu, choose Run, then type dxdiag in the white box and

click OK. Click “Save information…” to save a text file with the

necessary information.

 Windows Vista: Go to the Start menu and type dxdiag in the

search bar to locate the file. Save this file to a convenient place

on your PC so you can send it as an attachment when contacting

us by webmail.

If you need any help with this procedure, please call our support

team for assistance. One of our agents will be happy to assist you.

TECHNICAL SUPPORT

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Faulty Game:If you believe your game is faulty, please contact our support

team before returning your product to the retailer.

Damaged Game:If your game is damaged at purchase, please return to your

retailer with a valid receipt for advice on replacement.

If your receipt has expired and you are within the 90-day warranty

period, please contact the Ubisoft support team for verification.

Please note that we do not offer hints & tips at our technical

support centre. These can usually be found free of charge

on the Internet.

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Ubisoft guarantees to the original purchaser of this computersoftware product that the compact disc (CD)/cartridge supplied

with this product shall not show any default during a normal use

period of ninety (90) days from the invoiced date of purchase. In

the first instance please return the faulty product to the point of

purchase together with your valid receipt. If for any reason this

is not possible, (and it is within 90 days of the purchase date),

then the faulty compact discs/cartridges should be returned

to Ubisoft at the below address, along with a dated receipt,

location of purchase, a statement describing the fault, and all

original packaging.

 Address for returns:

Ubisoft, Chertsey Gate East, London Street,

Chertsey, Surrey, United Kingdom, KT16 8AP

Where a CD key is required to access on-line game play, this

cannot be reproduced or replaced. It is the responsibility of theoriginal purchaser to keep this CD key secure. Lost, stolen or

damaged CD keys cannot be replaced.

WARRANTY