Guiding Virtual Reality · Guiding Virtual Reality ... Invite your travellers to create, share and...

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Guiding Virtual Reality How VR can help change the 'classic' guided tour to an overall experience Final Road Show Innoguide I 26 augustus 2016 I Antwerp (Belgium) Marnix van Gisbergen

Transcript of Guiding Virtual Reality · Guiding Virtual Reality ... Invite your travellers to create, share and...

Page 1: Guiding Virtual Reality · Guiding Virtual Reality ... Invite your travellers to create, share and explain what they want (they are already digital) Or start very easy with a 360

Guiding Virtual Reality How VR can help change the 'classic' guided tour to an overall experience

Final Road Show Innoguide I 26 augustus 2016 I Antwerp (Belgium)

Marnix van Gisbergen

Page 2: Guiding Virtual Reality · Guiding Virtual Reality ... Invite your travellers to create, share and explain what they want (they are already digital) Or start very easy with a 360

Who are you?Guide?

Guide trainer?

Who has used Virtual Reality before?

Organization that works ‘with guides’?

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Difficult: you already need to do so much without VR

Stop, I don’t want to play anymore

Sorry

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Something has changedDaughter Luna (7),

explaining in her class, how

the VR device Oculus works

(2014)

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VR is impossible to disregard Challenge that fits us and you

Game goes on: VR has been added

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But where to start?Unreal virtual realities of the past have become real virtual realities of today

To describe VR is a challenge and might even be a matter of perception

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1840Stereoscopic

images

and 3D films

1950Multisensory

technologies &

VR Headsets

1970Military & space

VR & hypermedia

projects + fun

1990Less successful VR

initiatives for

consumers + CAVE

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VR Adoption Dimensions

Van Gisbergen (2016)

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Reality-virtual continuumMilgram and Kishino (1994)

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Virtual RealityMediated observation of solely virtual (digital) objects (unreal)

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Virtual RealityMediated observation of solely virtual (digital) objects (combined)

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Virtual RealityRecorded

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VR Technology Dimensions

Van Gisbergen (2016)

Automatically track the

user in the physical and

virtual world: feels natural

Explore, navigate &

participate in virtual

worlds

Regulate real-time (social)

interaction and manipulation Mediated experience

will feel more real if

more senses are

engaged

Page 22: Guiding Virtual Reality · Guiding Virtual Reality ... Invite your travellers to create, share and explain what they want (they are already digital) Or start very easy with a 360
Page 23: Guiding Virtual Reality · Guiding Virtual Reality ... Invite your travellers to create, share and explain what they want (they are already digital) Or start very easy with a 360
Page 24: Guiding Virtual Reality · Guiding Virtual Reality ... Invite your travellers to create, share and explain what they want (they are already digital) Or start very easy with a 360
Page 26: Guiding Virtual Reality · Guiding Virtual Reality ... Invite your travellers to create, share and explain what they want (they are already digital) Or start very easy with a 360

ConnectionTo understand a guided tour, you need to experience it

Page 27: Guiding Virtual Reality · Guiding Virtual Reality ... Invite your travellers to create, share and explain what they want (they are already digital) Or start very easy with a 360

Nauseous Complicated Headache, IP &

ownership , long-term negative effects? Ugly

(resolution) Unwieldy Expensive

too Individual

Should you use it?

Page 30: Guiding Virtual Reality · Guiding Virtual Reality ... Invite your travellers to create, share and explain what they want (they are already digital) Or start very easy with a 360
Page 32: Guiding Virtual Reality · Guiding Virtual Reality ... Invite your travellers to create, share and explain what they want (they are already digital) Or start very easy with a 360
Page 33: Guiding Virtual Reality · Guiding Virtual Reality ... Invite your travellers to create, share and explain what they want (they are already digital) Or start very easy with a 360
Page 34: Guiding Virtual Reality · Guiding Virtual Reality ... Invite your travellers to create, share and explain what they want (they are already digital) Or start very easy with a 360

Can you make use of it?

VR Adoption DimensionsVan Gisbergen (2016)

All there: cheap – expensive

Glasses, equipment and content Many types: and they

differ in effects (& costs)

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2016: more possibilities to find, share and experience together

Page 37: Guiding Virtual Reality · Guiding Virtual Reality ... Invite your travellers to create, share and explain what they want (they are already digital) Or start very easy with a 360

Context Content Challenges

Same content

1 2 3

Adapted content

Newcontent

You createOthers create

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A new medium is

never an addition to

an old one, nor does it leave the old one in

peace. It never ceases

to oppress the older

media until it finds new shapes and

positions for them

McLuhan

Rearview-mirror image“Every new medium still needs to pass through a

primary phase in which it is conceptualized by

means of existing media”

Car ≠ horseless carriageTelevision ≠ radio with picturesWebsite ≠ brochure that movesVR ≠ movie with 360o vision

Can you replace other media?

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Situation ObjectsNatural description

of the leftmost object

Bosch (1985), based on an illustration by Olson (1970).

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Or

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Some Ideas / opportunities

Event: witness certain events or unique (non accessible) situations

Character: experience events from different viewpoints (POV), personas

Interaction: VR provides new ways for audiences to interact in your experience (measure)

Narrative: stimulate repeated visits by means of new stories connected to a location

On and offline: Be a guide in VR travel experiences as well

Time: experience different times (history and future) / seasons

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You can put the PIECES TOGETHER

Decide the type of glasses & place in experience journey

Explain why you want VR (and not another medium)

Use all four VR technology dimensions to create a VR experience

Invite your travellers to create, share and explain what they want (they are already digital)

Or start very easy with a 360 degree movie or picture and/or use existing content

Define & describe the envisioned experience

Just start to experience & create

Use (sell) your expertise (experience wise)

I am sure you will like it

Page 46: Guiding Virtual Reality · Guiding Virtual Reality ... Invite your travellers to create, share and explain what they want (they are already digital) Or start very easy with a 360

Go and experimentThank you for your attention

Interested in (digital) copy of book

(or in research or creation of VR experiences),

email me: [email protected]