Graphic Art and Design 2010 OpenSimulator Project.
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Transcript of Graphic Art and Design 2010 OpenSimulator Project.
![Page 1: Graphic Art and Design 2010 OpenSimulator Project.](https://reader036.fdocuments.us/reader036/viewer/2022081603/56649f205503460f94c383eb/html5/thumbnails/1.jpg)
Graphic Art and Design2010
OpenSimulator Project
![Page 2: Graphic Art and Design 2010 OpenSimulator Project.](https://reader036.fdocuments.us/reader036/viewer/2022081603/56649f205503460f94c383eb/html5/thumbnails/2.jpg)
Creating An Art Exhibit Area
• Theme/Floor plan• Written description/instructions for Moncton
partners• OurDigitalCulture (viewing their work based
on floor plan, commenting) http://www.ourdigitalculture.net/471/15495
• Video conference to discuss potential changes
![Page 3: Graphic Art and Design 2010 OpenSimulator Project.](https://reader036.fdocuments.us/reader036/viewer/2022081603/56649f205503460f94c383eb/html5/thumbnails/3.jpg)
Design Aspect
• Chloe and Christine – floor plan, description, discussing description with Moncton class online and in a video conference viewing screen shot, commenting, etc.
![Page 4: Graphic Art and Design 2010 OpenSimulator Project.](https://reader036.fdocuments.us/reader036/viewer/2022081603/56649f205503460f94c383eb/html5/thumbnails/4.jpg)
Theme/Floor plan
• Realistic/unrealistic (Example: Forest, underwater, etc.)
• Designed floor plans• Taking space and viewers into consideration -
number of floors, lighting, where the artwork will be positioned, proportions
![Page 5: Graphic Art and Design 2010 OpenSimulator Project.](https://reader036.fdocuments.us/reader036/viewer/2022081603/56649f205503460f94c383eb/html5/thumbnails/5.jpg)
Plan example
![Page 6: Graphic Art and Design 2010 OpenSimulator Project.](https://reader036.fdocuments.us/reader036/viewer/2022081603/56649f205503460f94c383eb/html5/thumbnails/6.jpg)
Google SketchUp – 3D modeling program
![Page 7: Graphic Art and Design 2010 OpenSimulator Project.](https://reader036.fdocuments.us/reader036/viewer/2022081603/56649f205503460f94c383eb/html5/thumbnails/7.jpg)
![Page 8: Graphic Art and Design 2010 OpenSimulator Project.](https://reader036.fdocuments.us/reader036/viewer/2022081603/56649f205503460f94c383eb/html5/thumbnails/8.jpg)
Written description/instruction
• Write up describing the interior of art gallery (wall, floor, and ceiling textures and colours)
• Measurements indicated• Windows, doors, lights, seating, etc.
![Page 9: Graphic Art and Design 2010 OpenSimulator Project.](https://reader036.fdocuments.us/reader036/viewer/2022081603/56649f205503460f94c383eb/html5/thumbnails/9.jpg)
Creation
• Katelynn and Sean – creating avatars to view the structures in OpenSim, how things in Sketchup got placed into OpenSim, communicating with other users in OpenSim, technical issues…
![Page 10: Graphic Art and Design 2010 OpenSimulator Project.](https://reader036.fdocuments.us/reader036/viewer/2022081603/56649f205503460f94c383eb/html5/thumbnails/10.jpg)
OpenSimulator – open source version of Second Life
• Viewing the art gallery using avatars in OpenSim program
![Page 11: Graphic Art and Design 2010 OpenSimulator Project.](https://reader036.fdocuments.us/reader036/viewer/2022081603/56649f205503460f94c383eb/html5/thumbnails/11.jpg)
![Page 12: Graphic Art and Design 2010 OpenSimulator Project.](https://reader036.fdocuments.us/reader036/viewer/2022081603/56649f205503460f94c383eb/html5/thumbnails/12.jpg)
![Page 13: Graphic Art and Design 2010 OpenSimulator Project.](https://reader036.fdocuments.us/reader036/viewer/2022081603/56649f205503460f94c383eb/html5/thumbnails/13.jpg)