Gnome Asia Training 2014

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TM GNOME application development Summary A beginner’s guide to GNOME 3 application development David King <[email protected]> 23rd May 2014 / GNOME.Asia / #8 conference room Licensed under CC0-1.0

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Gnome Asia Training 2014

Transcript of Gnome Asia Training 2014

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    GNOME application development Summary

    A beginners guide to GNOME 3 applicationdevelopment

    David King

    23rd May 2014 / GNOME.Asia / #8 conference roomLicensed under CC0-1.0

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    GNOME application development Summary

    Overview

    GNOME as a platform forapplication development6-month developmentcyclewrite applications inPython, JavaScript, Vala orC

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    GNOME application development Summary

    Platform libraries

    GLib (including GObjectand GIO)GTK+many others (see theapplication developmentoverview ondeveloper.gnome.org)

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    GNOME application development Summary

    Development tools

    Glade, for designing GUIsDevhelp, for browsing API referencedocumentationAnjuta, an integrated developmentenvironment (IDE)Builder, a future GNOME IDEInspector, a GTK+ tool for debuggingUIs

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    GNOME application development Summary

    Before we start

    Clone the git repository: git clonegit://fedorapeople.org/home/fedora/amigadave/public_git/python-gnome-app.git

    Browse through the git commits:http://fedorapeople.org/cgit/amigadave/public_git/python-gnome-app.git/

    Open your favourite text editor or IDETry running the application: ./python-gnome-app

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    GNOME application development Summary

    Hello world!

    Import GObject-IntrospectionShow a windowRun the GTK+ main loopThe application must be killed externally!

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    GNOME application development Summary

    Hello world code

    # ! / usr / b in / python3

    from g i . r e p o s i t o r y import Gtk

    window = Gtk . Window ( )window . show_al l ( )

    Gtk . main ( )

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    GNOME application development Summary

    Signals and handlers

    Subclass (inherit) GtkApplicationConnect the activate signal of the application to ahandlerCreate or show the window in the handlerGTK+ widgets (and other GObjects) have signals, whichare documented in the API referencesThe application terminates when the window is closedSee https://wiki.gnome.org/HowDoI/GtkApplication formore details on GtkApplication

  • Signals and handlers code 1

    # ! / usr / b in / python3

    import sysfrom g i . r e p o s i t o r y import Gtk

    class PythonApp ( Gtk . A p p l i c a t i o n ) :

    def _ _ i n i t _ _ ( s e l f ) :Gtk . A p p l i c a t i o n . _ _ i n i t _ _ (

    s e l f ,a p p l i c a t i o n _ i d =" org . example . PythonGnome " )

    s e l f . connect ( " a c t i v a t e " , s e l f . on_ac t i va te )

    def on_ac t i va te ( s e l f , app ) :window = Gtk . Appl icat ionWindow ( a p p l i c a t i o n =app )window . show_al l ( )

    # Continued on next s l i d e .

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    GNOME application development Summary

    Signals and handlers code 2

    # Continued from prev ious s l i d e .

    app = PythonApp ( )e x i t _ s t a t u s = app . run (None )sys . e x i t ( e x i t _ s t a t u s )

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    GNOME application development Summary

    Keybindings and actions

    Add an action for quitting the application, and another forprinting hello worldConnect the activate signal of the actions to handlersAdd an accelerator to each actionSee https://wiki.gnome.org/HowDoI/GAction for moredetails

  • Keybindings and actions code 1

    # ! / usr / b in / python3

    import sysfrom g i . r e p o s i t o r y import Gio , Gtk

    class PythonApp ( Gtk . A p p l i c a t i o n ) :

    def _ _ i n i t _ _ ( s e l f ) :Gtk . A p p l i c a t i o n . _ _ i n i t _ _ (

    s e l f , a p p l i c a t i o n _ i d =" org . example . PythonGnome " )s e l f . connect ( " a c t i v a t e " , s e l f . on_ac t i va te )s e l f . connect ( " s t a r t u p " , s e l f . on_star tup )

    def on_star tup ( s e l f , app ) :s e l f . window = Gtk . Appl icat ionWindow ( a p p l i c a t i o n =app )he l lo_wor ld = Gio . SimpleAct ion (

    name=" he l loworld " , parameter_type=None )s e l f . add_act ion ( he l l o_wor ld )

    # Continued on next s l i d e .

  • Keybindings and actions code 2

    # Continued from prev ious s l i d e .s e l f . add_acce lera tor (

    "h " , " app . he l loworld " , None )he l lo_wor ld . connect ( " a c t i v a t e " , s e l f . on_hel lo_wor ld )

    q u i t = Gio . SimpleAct ion (name=" q u i t " , parameter_type=None )

    s e l f . add_act ion ( q u i t )s e l f . add_acce lera tor ( "q " , " app . q u i t " , None )q u i t . connect ( " a c t i v a t e " , s e l f . on_qui t )

    def on_ac t i va te ( s e l f , app ) :s e l f . window . show_al l ( )

    def on_hel lo_wor ld ( s e l f , ac t i on =None , param=None ) :pr in t ( " He l lo wor ld ! " )

    def on_qui t ( s e l f , ac t i on =None , param=None ) :s e l f . q u i t ( )

    # Continued on next s l i d e .

  • Keybindings and actions code 3

    # Continued from prev ious s l i d e .

    app = PythonApp ( )e x i t _ s t a t u s = app . run (None )sys . e x i t ( e x i t _ s t a t u s )

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    GNOME application development Summary

    Application menus

    Create a menu modelLink the menu items to actions, in the correct groupSet the application menu on the applicationSee https://wiki.gnome.org/HowDoI/ApplicationMenu formore details

  • Application menus code 1

    # ! / usr / b in / python3

    import sysfrom g i . r e p o s i t o r y import Gio , Gtk

    class PythonApp ( Gtk . A p p l i c a t i o n ) :

    def _ _ i n i t _ _ ( s e l f ) :Gtk . A p p l i c a t i o n . _ _ i n i t _ _ (

    s e l f , a p p l i c a t i o n _ i d =" org . example . PythonGnome " )s e l f . connect ( " a c t i v a t e " , s e l f . on_ac t i va te )s e l f . connect ( " s t a r t u p " , s e l f . on_star tup )

    def on_star tup ( s e l f , app ) :s e l f . window = Gtk . Appl icat ionWindow ( a p p l i c a t i o n =app )he l lo_wor ld = Gio . SimpleAct ion (

    name=" he l loworld " , parameter_type=None )s e l f . add_act ion ( he l l o_wor ld )

    # Continued on next s l i d e .

  • Applications menus code 2

    # Continued from prev ious s l i d e .s e l f . add_acce lera tor (

    "h " , " app . he l loworld " , None )he l lo_wor ld . connect ( " a c t i v a t e " , s e l f . on_hel lo_wor ld )

    q u i t = Gio . SimpleAct ion (name=" q u i t " , parameter_type=None )

    s e l f . add_act ion ( q u i t )s e l f . add_acce lera tor ( "q " , " app . q u i t " , None )q u i t . connect ( " a c t i v a t e " , s e l f . on_qui t )

    appmenu = Gio . Menu . new ( )sec t ion = Gio . Menu . new ( )he l lo_wor ld_ i tem = Gio . MenuItem . new(

    " He l lo wor ld ! " , " app . he l loworld " )qu i t _ i t em = Gio . MenuItem . new( " Qui t " , " app . q u i t " )appmenu . append_section (None , sec t ion )sec t ion . append_item ( he l lo_wor ld_ i tem )sec t ion . append_item ( qu i t _ i t em )s e l f . set_app_menu (appmenu )

    # Continued on next s l i d e .

  • Application menus code 3

    # Continued from prev ious s l i d e .

    def on_ac t i va te ( s e l f , app ) :s e l f . window . show_al l ( )

    def on_hel lo_wor ld ( s e l f , ac t i on =None , param=None ) :pr in t ( " He l lo wor ld ! " )

    def on_qui t ( s e l f , ac t i on =None , param=None ) :s e l f . q u i t ( )

    app = PythonApp ( )e x i t _ s t a t u s = app . run (None )sys . e x i t ( e x i t _ s t a t u s )

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    GNOME application development Summary

    Buttons and actionable widgets

    As buttons implement the GtkActionable interface, theycan also be linked to actionsSet the action name on the GtkActionable with theaction-name propertyAs GtkWindow is a GtkContainer, use the add()method to put the button in the windowSee the GtkActionable API reference for more details

  • Buttons and actionable widgets code changes

    # Put these code l i n e s i n the r i g h t place .

    but ton = Gtk . Button (l a b e l = " He l lo wor ld ! " , action_name=" app . he l loworld " )

    s e l f . window . add ( but ton )

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    GNOME application development Summary

    A simple text editor

    Add a GtkEntry (or a GtkTreeView if you are feelingconfident)Save the contents of the text entry when quitting, loadthem on startupNo hints this time, you have to do it yourself!You will find the GtkEntry API reference helpful. Youshould know how to load and save text from a file in Python

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    GNOME application development Summary

    Deploying your application

    Install a desktop file and icon to show your applicationalongside othersUse a standard build system to make your application areleasable unitMake regular releases, so that your application can beeasily consumedPackage your application for distributions (learn about thiswith Fedora at FUDCon)Look forward to a future of application sandboxing

  • Example desktop file

    [ Desktop ]Name=My Python AppComment=Short d e s c r i p t i o n o f t h i s a p p l i c a t i o nKeywords=python ; e d i t o r ;Type= A p p l i c a t i o nExec=pythongnomeappIcon=pythongnomeappCategor ies=Gtk ;GNOME; U t i l i t y ;

  • Example autotools build system (configure.ac)

    AC_INIT ( [ Python GNOME App ] ,[ 0 . 1 ] ,[ amigadave@amigadave . com] ,[ pythongnomeapp ] ,[ h t t p : / / fedorapeople . org / c g i t / amigadave / p u b l i c _ g i t /

    pythongnomeapp . g i t / ] )

    AM_INIT_AUTOMAKE( [ 1 . 1 1 f o r e i g n ] )

    AC_CONFIG_FILES ( [ Makef i le ] )

    AC_OUTPUT

  • Example autotools build system (Makefile.am)

    dist_bin_SCRIPTS = pythongnomeapp

    desk topd i r = $ ( d a t a d i r ) / a p p l i c a t i o n sdist_desktop_DATA = pythongnomeapp . desktop

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    GNOME application development Summary

    Using the autotools build system

    Run autoreconf --force --install to generate thebuild filesRun ./configure to configure the project and check forrequired dependenciesRun make to build the project, and make install toinstall it into the default prefixRun make distcheck to create a tarball and perform abuild and install check

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    GNOME application development Summary

    Translations

    GNOME applications use GNU gettext for marking,extracting and retrieving translatable stringsintltool is currently used for translating desktop files andGSettings schemas, but the latest version of gettext can dothis tooSee the translation guide in the application developmentoverview

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    GNOME application development Summary

    User help

    GNOME application documentation is written in theMallard formatDesigned to be concise and task-basedAttend the GNOME Documentation talks for moreinformationSee the user help section of the application developmentoverview

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    GNOME application development Summary

    Further resources

    Mailing lists, https://mail.gnome.org/Wiki, https://wiki.gnome.org/IRC,https://wiki.gnome.org/Community/GettingInTouch/IRChttps://developer.gnome.org/https://python-gtk-3-tutorial.readthedocs.org/en/latest/

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    Settings management

    GSettings is the API in GIO used for storing userpreferencesSettings are stored in dconf on Unix, the registry onWindowsGAction can be backed by a setting

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    New widgets

    popovers, header bars, and lots more!See my talk Bringing your GNOME application up-to-date

    GNOME application developmentIntroductionWorked examples

    SummaryAppendix