Glendora sims 2
Transcript of Glendora sims 2
![Page 1: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/1.jpg)
City of Glendora
CCAP (Village) Zone
C h a n g e S t u d y
urbansims
![Page 2: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/2.jpg)
Village Edge
Village Core
Transition Mixed-Use
CCAP BOUNDARIES
![Page 3: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/3.jpg)
![Page 4: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/4.jpg)
Existing: Glendora Ave/Foothill Blvd (the Village District)
![Page 5: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/5.jpg)
Simulation: New 3-story mixed-use buildings and crosswalk enhancements
![Page 6: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/6.jpg)
Village Edge
Village Core
Transition Mixed-Use
CCAP BOUNDARIES
![Page 7: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/7.jpg)
![Page 8: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/8.jpg)
Existing: Glendora Ave/Bennett Ave (north end of the Village District)
![Page 9: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/9.jpg)
Simulation 1: 3-story mixed-use buildings
![Page 10: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/10.jpg)
Simulation 2: Modified 3-story buildings (stepped back with corner plaza) adjacent to residential district
![Page 11: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/11.jpg)
Village Edge
Village Core
Transition Mixed-Use
CCAP BOUNDARIES
![Page 12: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/12.jpg)
![Page 13: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/13.jpg)
Existing: Mid-block view of Glendora Ave (Village Core)
![Page 14: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/14.jpg)
Simulation 1: Combination 2 and 3-story mixed-use buildings
![Page 15: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/15.jpg)
Simulation 2: Variation of Sim 1 – 2 and 3-story mixed-use buildings
![Page 16: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/16.jpg)
Village Edge
Village Core
Transition Mixed-Use
CCAP BOUNDARIES
![Page 17: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/17.jpg)
![Page 18: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/18.jpg)
Existing: Foothill Blvd/Pennsylvania Ave (Transitional Mixed-Use)
![Page 19: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/19.jpg)
Simulation 1: 2 and 3-story buildings fronting Foothill.
![Page 20: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/20.jpg)
Simulation 2: Color changes and de-emphasis of pedestrian crossings along Foothill.
![Page 21: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/21.jpg)
Village Edge
Village Core
Transition Mixed-Use
CCAP BOUNDARIES
![Page 22: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/22.jpg)
![Page 23: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/23.jpg)
Existing: Pennsylvania Ave
![Page 24: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/24.jpg)
Simulation: New 3-story townhouse building
![Page 25: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/25.jpg)
Simulation: The overly wide street is narrowed by adding parkway strips
![Page 26: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/26.jpg)
Simulation: The new tree lined street transforms the existing stark street into a livable neighborhood.
![Page 27: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/27.jpg)
Village Edge
Village Core
Transition Mixed-Use
CCAP BOUNDARIES
![Page 28: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/28.jpg)
![Page 29: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/29.jpg)
Existing: Low density neighborhood zoned for higher density residential development
![Page 30: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/30.jpg)
Simulation: Medium density infill to the rear preserves the character of the neighborhood
![Page 31: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/31.jpg)
Village Edge
Village Core
Transition Mixed-Use
CCAP BOUNDARIES
![Page 32: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/32.jpg)
![Page 33: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/33.jpg)
Existing: Low density block zoned for multi-family residential
![Page 34: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/34.jpg)
Simulation: New 2-story residential buildings with scale and massing to preserve the lower density feel of the neighborhood.
![Page 35: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/35.jpg)
Village Edge
Village Core
Transition Mixed-Use
CCAP BOUNDARIES
![Page 36: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/36.jpg)
![Page 37: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/37.jpg)
Existing: Low density commercial buildings in mixed-use transition area.
![Page 38: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/38.jpg)
Simulation 1: 3-story mixed-use buildings
![Page 39: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/39.jpg)
Simulation 2: 3-story mixed-use buildings with modified architecture to blend in better with adjacent lower density residential development.
![Page 40: Glendora sims 2](https://reader034.fdocuments.us/reader034/viewer/2022042701/55a304871a28ab151c8b4586/html5/thumbnails/40.jpg)
P h o t o - r e a l i s t i c
S i m u l a t i o n s f o r
Planning and Design
urbansims