Get the most out of getting out of the building
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Transcript of Get the most out of getting out of the building
Getting the most out of getting out of the
buildingBetter Customer Interviewing
Todd Warren1-15-2013
3 kinds of user research
Generative
Techniques:• Contextual Design/Open Ended
Interviews• Segmentation Studies• Competitor study• “Net”-nographyBest:• To generate designs• Find Latent needs• Define segments/personas
Evolutionary
Techniques:• Paper Prototypes• Scenario “spike”• Observed usability testing
Best:• To validate solution• Test Terminology and Flow• Test wording and emphasis of
value prop
Quantitative
Techniques:• A/B Tests• Cohort Analysis• Behavioral Metrics• Heat MappingBest:• Test discrete design difference• Optimize Flow
Based on Janice Fraser Lean UX model, see: http://www.slideshare.net/clevergirl/ux-lean-startups-for-entrepreneurs-kellogg-edition
Contextual Design Interviews
• Watch users doing stuff versus answering questions.• Ground in the “Focus of Work” not the abstract of needs
• Go to where they work
• Underlying premise: users are bad at describing where they work around the system; but do it intuitively anyway• “Master/Apprentice” model—learn what it is they do, see what it is they do.• One person, less intimidating; allows teams to make progress faster
Basic approach of a CI Interview
• Define focus of the interview• Determine the subject (person)• Visit during a time that is in the context of related work• Watch them do the work; ask questions about what they are doing.• Gather “Artifacts”• Sketch their physical environment
Contextual Design Interview
• During the interview:• Take notes• Observes and ask questions• Record if possible• Take pictures if possible
• Preamble:• “we are watching people use facebook, and we’d like to watch you work with
facebook for 45min-hour as part of a class to develop a product concept”
Interview Demo
Debriefing the Interview
• Interviewers express the narrative of what they have seen.• Recorders catch “factoids”• Recorders attempt to extract “flow” and “sequence”• Think about cultural context
Interview de-brief
• Involve at least 1-2 others from the team• Do as soon as possible after the
interview• Have an individual who focuses on
recording facts/sequences/work models who didn’t attend the interview• Record facts even if they seem
irrelevant• Watch for rat-holes, detailed design
discussion
Eventually, consolidate into cross user models
Work Models: Affinity Diagram
• “Factoids” useful bits of information from the interview
• “Design Ideas” potential features or areas of investigation for further study
• Consolidate “bottoms up” based on how things fit together
• Each interview can generate 50-ish factoids/DI’s
• Use post-it notes (great for 3m!)• Can use electronic method: Microsoft’s
“StickySorter”, linoit.com• “Cut and paste” from interview works
well
Affinity Example
Affinity Model –Enthusiast apps
• Likely to use app before/after activity (not during)• Outdoor enthusiasts are looking for feature rich phones• People want to be able to conveniently and easily share media• Want to share with the right community -> Unobtrusive seamless sharing• Enthusiasts want to know where they’ve been/started and where friends
are• Want to be safe and know surroundings• Need accurate real time and future weather info• Need multiple modes of connectivity to avoid coverage-dependent
situations
Assignment: 6 debriefed interviews
• Use the interview debrief template in google docs• One sheet per team• One tab per interview subject
Next Week
• New Presentation template• Canvas• Solution Resume
• Contextual Interviews• 6 per team minimum• Record via spreadsheet and an entry in Launchpadcentral
• Canvas Update Launchpadcentral• Landing Page• Connect with Faculty Advisor and AB Mentor