GDC 2011 Level Design in a Day. Summary & Introduction: Coray Seifert, Senior Game Designer,...
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Transcript of GDC 2011 Level Design in a Day. Summary & Introduction: Coray Seifert, Senior Game Designer,...
LEVEL DESIGN IN A DAYBest Practices from the Best in the Business
LDIADTBPFTBITB 2010
March 2010LDIAD
May 2010Synthetic Genome
September 2010Duke Nukem Launch Date!
November 2010Anti-Matters
December 2010First Game Grammy
10:00 Introductions
Introductions10:00 – 10:15Coray SeifertSenior Game DesignerArkadium
10:00 Introductions
Un-Scaping the Goat10:15 – 11:00Ed ByrneGame DesignerUber Entertainment
10:15 Un-Scaping the Goat
10:00 Introductions
Break11:00 – 11:15Eat Delicious Coffee
10:15 Un-Scaping the Goat
11:00 Break
10:00 Introductions Encounter Building: The fine art of crafting spaces in which a bunch of guys get shot
11:15 – 12:30Forrest DowlingPrincipal Level DesignerIrrational Games
10:15 Un-Scaping the Goat
11:00 Break
11:15 Encounter Building
10:00 Introductions Lunch + Bonus Q&A!12:30 – 2:00
10:15 Un-Scaping the Goat
11:00 Break
11:15 Encounter Building
12:30 Lunch/Bonus Q&A!
Next Session
Panel QA and Discussion2-3pm
10:00 Introductions Matthias Worch and the Level Devils2:00 – 3:00
10:15 Un-Scaping the Goat
11:00 Break
11:15 Encounter Building
12:30 Lunch/Bonus Q&A!
2:00 Panel Discussion
Matthias WorchLead Designer
LucasArts
SPROCKETS!
10:00 Introductions I Want to Go To There:Motivating Players in Open Worlds
3:00 – 4:00Joel BurgessSenior DesignerBethesda Game Studios
10:15 Un-Scaping the Goat
11:00 Break
11:15 Encounter Building
12:30 Lunch/Bonus Q&A!
2:00 Panel Discussion
3:00 Open World LD
10:00 Introductions Moar Break!4:00 – 4:15Eat Moar Coffee!!
10:15 Un-Scaping the Goat
11:00 Break
11:15 Encounter Building
12:30 Lunch/Bonus Q&A!
2:00 Panel Discussion
3:00 Open World LD
4:00 Break
10:00 Introductions Level Design: The Conduit4:15 – 5:15Neil AlphonsoLead DesignerSplash Damage
10:15 Un-Scaping the Goat
11:00 Break
11:15 Encounter Building
12:30 Lunch/Bonus Q&A!
2:00 Panel Discussion
3:00 Open World LD
4:00 Break
4:15 LD: The Conduit
10:00 Introductions What it Means to be a Level Designer5:00 – 6:00Jim BrownLead Level DesignerEpic Games
10:15 Un-Scaping the Goat
11:00 Break
11:15 Encounter Building
12:30 Lunch/Bonus Q&A!
2:00 Panel Discussion
3:00 Open World LD
4:00 Break
4:15 LD: The Conduit
5:00 LD = ???
10:00 Introductions After Party/Extra Bonus Q&A 6:00 – ?:??@ Bin 55 (Marriot Marquis Lobby Bar)55 4th Street
10:15 Un-Scaping the Goat
11:00 Break
11:15 Encounter Building
12:30 Lunch/Bonus Q&A!
2:00 Panel Discussion
3:00 Open World LD
4:00 Break
4:15 LD: The Conduit
5:00 LD = ???
6:00 After Party Woo!
10:00 Introductions
10:15 Un-Scaping the Goat
11:00 Break
11:15 Encounter Building
12:30 Lunch/Bonus Q&A!
2:00 Panel Discussion
3:00 Open World LD
4:00 Break
4:15 LD: The Conduit
5:00 LD = ???
6:00 After Party Woo!
The Deck of Many Things!
A Note on the Twitters
Questions, Comments, Random Musings:#LDinaDay
Who dat?• Students?• Teachers/Professors?• Testers?• Programmers?• Producers?• Writers?• Game Designers?• Level Designers?
Who’s the Boss?• Big Scary Publishers?• Big Scary Media Companies?• Indies?• Unemployed?
You Look Familiar…• Just getting started?• At least 1 year?• At least 2 years?• At least 5 years?• At least 10 years?• At least 15 years?• For reals? Dizzamn?
ETA to GDC?• Under 2 hours travel to GDC?• At least 4 hours travel to GDC?• At least 6 hours travel to GDC?• At least 10 hours travel to GDC?• At least [wtf] hours travel to GDC?