Gaming Foreign Policy - PAXsims · PDF file16-09-01 1 Gaming Foreign Policy Rex Brynen...

9
16-09-01 1 Gaming Foreign Policy Rex Brynen Department of Poli/cal Science, McGill University senior editor, PAXsims Serious Games in Support of Analysis and Training about me Professor, Department of Poli?cal Science, McGill University Middle East poli?cs and security humanitarian, peace, and stabiliza?on opera?ons intelligence analysis serious (poli?cal-military) gaming Policy Staff, Department of Foreign Affairs; Intelligence Assessment Secretariat, Privy Council Office; Senior Nonresident Fellow, Atlan?c Council; consultant to World Bank, UN agencies, others Senior editor, PAXsims (hTp://www.paxsims.org)

Transcript of Gaming Foreign Policy - PAXsims · PDF file16-09-01 1 Gaming Foreign Policy Rex Brynen...

Page 1: Gaming Foreign Policy - PAXsims · PDF file16-09-01 1 Gaming Foreign Policy Rex Brynen Department of Poli/cal Science, McGill University senior editor, PAXsims Serious Games in Support

16-09-01

1

GamingForeignPolicy

RexBrynenDepartmentofPoli/calScience,McGillUniversity

senioreditor,PAXsims

SeriousGamesinSupportofAnalysisandTraining

aboutme  Professor,DepartmentofPoli?calScience,McGillUniversity

  MiddleEastpoli?csandsecurity  humanitarian,peace,andstabiliza?onopera?ons  intelligenceanalysis  serious(poli?cal-military)gaming

  PolicyStaff,DepartmentofForeignAffairs;IntelligenceAssessmentSecretariat,PrivyCouncilOffice;SeniorNonresidentFellow,Atlan?cCouncil;consultanttoWorldBank,UNagencies,others

  Senioreditor,PAXsims(hTp://www.paxsims.org)

Page 2: Gaming Foreign Policy - PAXsims · PDF file16-09-01 1 Gaming Foreign Policy Rex Brynen Department of Poli/cal Science, McGill University senior editor, PAXsims Serious Games in Support

16-09-01

2

whygame?

  Gamescanbeeffec?veeduca?onalandtrainingtools.  Engagementandlearning  Helpbridgetheoryandprac?ce

  Gamescanofferanaly?calinsight.  Empathy/alterna?veviews.  Crowdsourcing(genera?ngcollec?veinsight).  Adversaryresponses.  Secondandthirdordereffects.  Explorealterna?ves.  Adjuncttoothermethods.

  Networkingandteam-building.

Inorderto“effectivelypursuean

innovative…strategyavoidoperationaland

technologicalsurprise,andmakethebestof

limitedresources,weneedtoreinvigorate,

institutionalize,andsystematizewargaming

“Whendoneright,wargamesspurinnovation

andprovideamechanismforaddressing

emergingchallenges,exploitingnew

technologies,andshapingthefurthersecurity

environment.Thecanpotentiallymakethe

differencebetweenwiseandunwise

investmenttrajectoriesandmakeourforces

moresuccessfulinfutureconflicts”

“Mid-termwargamingwillfocusonthe

developmentofnewcapabilitiesaswellas

operationalandorganizationalconcepts…

withaneyetoincorporatinginnovative

approachesortechnologiesintothefuture

forceandidentifyingpotentialportfolio

offsets.”

Gaming“acrossdifferenttimehorizonswill

alsoserveacrucialeducationalfunctionby

bringingtogetherdifferentgroupsofdefense

professionalstothinkcriticallyaboutfuture

challenges.”

Page 3: Gaming Foreign Policy - PAXsims · PDF file16-09-01 1 Gaming Foreign Policy Rex Brynen Department of Poli/cal Science, McGill University senior editor, PAXsims Serious Games in Support

16-09-01

3

someofmygames

Brynania  large(100+)weeklongsimula?onofcomplexpeaceopera?onforuniversitystudents

  AFTERSHOCK:AHumanitarianCrisisGame  educa?onalboardgameforuniversityandprofessionalaudiencesonmul?lateralhumanitarianassistance/disasterreliefopera?ons

someofmygames

  FallofTripoli  scenario-basedexamina?onofpost-QaddafigovernancechallengespreparedforLibyanNTC(Benghazi,July2011)

Page 4: Gaming Foreign Policy - PAXsims · PDF file16-09-01 1 Gaming Foreign Policy Rex Brynen Department of Poli/cal Science, McGill University senior editor, PAXsims Serious Games in Support

16-09-01

4

someofmygames

  Pales?nianrefugeenego?a?onsimula?on(2009)  FCO-supportedChathamHouseproject

  UNRWApolicysimula?on(2013)  policyrecommenda?onforUNRWACG

  Pales?nianrefugeeworkshops(2014)  USDoS/FCO-supportedChathamHouseprojectinsupportofKerrynego?a?ons

  SyrianRefugeesinLebanonsimula?on(2014-15)  educa?onalsimula?onforExeterUniversity,McGillUniversity

someofmygames  USEngagementintheMiddleEast(2016)  askedbyAtlan?cCouncilMiddleEasttodevelopgameexploringtheimpactofgreaterUSengagement/disengagementonMiddleEast

  focusoncrisisstability:canUSeffec?velydeterchallengers,support(andrestrain)allies,buildcoali?ons,mediateandresolvedisputes?

  twosimultaneous,semi-linkedgames

Page 5: Gaming Foreign Policy - PAXsims · PDF file16-09-01 1 Gaming Foreign Policy Rex Brynen Department of Poli/cal Science, McGill University senior editor, PAXsims Serious Games in Support

16-09-01

5

someofmygames

Dstltripreport:https://paxsims.wordpress.com/2016/08/02/dstl-wargaming-trip-report-or-i-visited-portsdown-west-and-all-i-got-was-this-lousy-mug/

someofmygames

  ISISCrisis  mul?-sidedpol-milmatrixgame  examinescounter-ISISchallenges,withemphasisonIraq  developedwithMajorTomMouat(DefenceAcademyoftheUK),basedonmatrixgameapproachfirstdevelopedbyChrisEngle

Page 6: Gaming Foreign Policy - PAXsims · PDF file16-09-01 1 Gaming Foreign Policy Rex Brynen Department of Poli/cal Science, McGill University senior editor, PAXsims Serious Games in Support

16-09-01

6

matrixgames  matrixgames*arenarra?ve-basedgamewithnorigidrules

  inturn,eachplayerdeclares:1.   anac?on2.   theoutcome/effectofthatac?on(ifsuccessful)3.   reasonswhytheywillbesuccessful

  otherplayers(+SME)iden?fyotherargumentsfor/againstsuccess

  outcomeisthendetermined  umpireadjudica?on  balanceofarguments  adjustedstochas?cdetermina?on(dice+modifiers)

  gameisadjusted,andnextplayertakesturn

*whichinvolvenoactualmatrix

matrixgames  strengths

  cheap,fast,andeasy  flexible  mul?sided  fullspectrumofdiploma?c/informa?on/military/economicac?onsandeffects

  role-playing

  weaknesses  skilledfacilitator?  don’tlookcomplicated(orexpensive)enough  sequen?alone-ac?on-at-a-?me  languageskills  lacksophis?catedmodeling

Page 7: Gaming Foreign Policy - PAXsims · PDF file16-09-01 1 Gaming Foreign Policy Rex Brynen Department of Poli/cal Science, McGill University senior editor, PAXsims Serious Games in Support

16-09-01

7

ISISCrisis(Iraqedi?on)  Sixplayers/teams+op?onalSME1.   ISIS2.   Kurds3.   Iraqigovernment4.   Sunniopposi?on5.   Iran6.   UnitedStates7.   SME(unrepresentedplayersandeffects)

Page 8: Gaming Foreign Policy - PAXsims · PDF file16-09-01 1 Gaming Foreign Policy Rex Brynen Department of Poli/cal Science, McGill University senior editor, PAXsims Serious Games in Support

16-09-01

8

matrixgamevaria?ons  mul?-levelgame

  largerteams(4-6),withplayersassignedrolesandindividualgoals

  groupdecision-makingrules  individualinterac?onlimits

  mul?pleCOAs,selectone  generateslargernumberofpossibleac?on  enablesanalysisofroads-not-taken

  mul?pleac?onsperteamindifferent(diploma?c,military,economic,other)domains  all-of-government  reducekine?cbias

Page 9: Gaming Foreign Policy - PAXsims · PDF file16-09-01 1 Gaming Foreign Policy Rex Brynen Department of Poli/cal Science, McGill University senior editor, PAXsims Serious Games in Support

16-09-01

9

matrixgamevaria?ons  distributedandasynchronousgames

  playbyemail,skype,messaging,etc

  linkedgames  forexample,simultaneousSyriaandIraqgames

  matrixgamesembeddedinmoreconven?onalwargames  RCAT