Gamification for Classroom Management FIT 2015
Transcript of Gamification for Classroom Management FIT 2015
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When meaning comes into play
Meaningful Gamification for Student Management and Motivation
Press StartKeith Harvin N. SyGrade 6 Social StudiesFIT 2015 Xavier School
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Session Objectives
1. To frame the concept of gamification as a tool for not only extrinsic, but also intrinsic motivation;
2. To frame the concept of gamification as a powerful tool for student reflection;
3. To aid the participants in forming their own “gamified” classroom management system
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Gamification
“ The use of design elements characteristic for games in non-game
contexts ”
Deterding, Sebastian,Dixon, Dan, Rilla, Khaled, Nacke, Lennart, “From Game Design Elements to Gamefulness: Defining “Gamification” MindTrek’11, September 28-30, 2011, Tampere, Finland.
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EXP Bar System Framework
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Character Creation ScreenStep 1:Student Selects the character’s final form
Dragon Knight Warg Rider Warlock
Each class/section you handle will be choosing a
game character in its strongest form.
Let’s say your class selected the dragon knight
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The character received by the section will be starting off at its weakest level or child state.
Patience child, you are not me yet :)
Novice Dragon Knight
to become your ultimate form, you need to go through other forms or stages
Swordsman Knight
In order to reach the dragon knight/ultimate state, you have to level up.
levels up to become a... Then a... And finally a...
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For the character to level up and reach its ultimate form, he/she will be awarded an EXP bar.
EXP Bar:
Novice
To get an EXP bar, the character of the class will be needing 100 tokens.
this one
100 Tokens
The tokens will be obtained from the weekly self-evaluation using google forms.
Step 2: Students learn about “leveling up” in class
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Going back...
EXP Bar:
Novice
100 Tokens
Whenever a character obtains 6 EXP bars, he/she levels up and proceeds to his/her next form.
100 Tokens
100 Tokens
100 Tokens
100 Tokens
100 Tokens
Swordsman
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Going back...
EXP Bar:
Novice
100 Tokens
100 Tokens
100 Tokens
100 Tokens
100 Tokens
100 Tokens
Swordsman
The goal of the character is to reach its ultimate form or get the most EXP bars by the end of the
quarter.
KnightDragon Knight
This will be a competition among the sections handled by the teacher.
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Step 3: Using Google forms for self evaluation
Google Slides
Google Sheets
Google Forms
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The tokens will be obtained from the weekly self-evaluation using google forms.
This may be done in class, then at home when students are already used to answering it
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The tokens will be obtained from the weekly self-evaluation using google forms.
Each question in the survey form will have a corresponding token reward, depending on the student’s answer.
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The tokens will be obtained from the weekly self-evaluation using google forms.
Each question in the survey form will have a corresponding token reward, depending on the student’s answer.
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The tokens will be obtained from the weekly self-evaluation using google forms.
Each question in the survey form will have a corresponding token reward, depending on the student’s
answer.
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The tokens will be obtained from the weekly self-evaluation using google forms.
All questions have token rewards, Except for this qualitative and reflective question.
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Step 4: Teacher Analyzes Self-Survey of students using Google Sheets
Google Slides
Google SheetsGoogle Forms
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Gamifying the EvaluationThe results of the survey are automatically and directly collated into
a google sheet file
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Gamifying the EvaluationThe results of the survey will be exported and viewed by the Teacher in pie
chart formThen the teacher will compute for the total tokens of the group/section
using the summary:
All you have to do is multiply the number of tokens to its corresponding number of respondents for every question
= 20 tokensX
X = 60 tokens
Then do the same method with the rest of the responses
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80 Tokens 70 Tokens
75 Tokens
Gamifying the Evaluation
A TOTAL OF 225 TOKens
(from previous slide)
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Step 5: Using Google Slides, teacher presents to the students their accumulated number of tokens vs. the other classes
Google SlidesGoogle Sheets
Google Forms
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Example of Leaderboards shared to the students in Google Slides
Google Slides
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Leaderboards
6C Archer2nd Place
2 EXP
6E Knight1st Place
3 EXP
6C Novice3rd Place
1 EXP
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EXP Bar:
Character Name: 6CCharacter Class: Archer
Ultimate Form: Warg Rider
2 EXP
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EXP Bar:
Character Name: 6ECharacter Class: Knight
Ultimate Form: Dragon Knight
3EXP
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EXP Bar:
Character Name: 6GCharacter Class: Novice
Ultimate Form: Dragon Knight
1 EXP
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Experiencing a classroom simulation of the management system
Simulation Time!
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Groupings
Each group will be assigned a game character
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Character SelectEach group will be assigned a character from the system
Group 1Dragon Knight
Group 2Warg Rider Group 3
WarlockGroup 5
Sura MonkGroup 4
Guillotine Cross
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Let’s say a week of
sessions has passed, now it’s time to evaluate your performance.
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Weekly Quest Evaluation
You may access this account to check the other files used in the presentation:
[email protected]: default55
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Image sources: http://www.funnyjunk.com/funny_pictures/1287358/Nohttp://iconsiconarchive.com/icons/pixelkit/gentle-edges/128/Game-Controller-icon.pnghttp://img1.wikia.nocookie.net/__cb20120313221639/finalfantasy/images/b/b5/FFXIII_Pointer_White_BG.PNGhttps://peltjournal.files.wordpress.com/2013/10/3.pnghttp://zelda.com/link-between-worlds/img/download/OP1_1920x1080.jpghttp://www.oocities.org/encieluna/cha_new_m.gifhttp://vignette3.wikia.nocookie.net/ragnarok8812/images/a/ac/RO_FerusMt.gif/revision/latest?cb=20130216041447http://ro.doddlercon.com/wiki/images/b/bc/Warlock_m_front_walk.gif