Games from the educational point of view some classic examples.
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Transcript of Games from the educational point of view some classic examples.
![Page 1: Games from the educational point of view some classic examples.](https://reader030.fdocuments.us/reader030/viewer/2022032708/56649e5d5503460f94b560e9/html5/thumbnails/1.jpg)
Gamesfrom the educational point of view
some classic examples
![Page 2: Games from the educational point of view some classic examples.](https://reader030.fdocuments.us/reader030/viewer/2022032708/56649e5d5503460f94b560e9/html5/thumbnails/2.jpg)
COSC 4126 ID and motivation
Early learning games SOPHIE II – 1973-76
(Brown and Berton) electronic circuit simulation to teach
troubleshooting game version had players insert faults
for opponents to find “How the West was won” – 1975-79
(Brown and Berton) arithmetic
![Page 3: Games from the educational point of view some classic examples.](https://reader030.fdocuments.us/reader030/viewer/2022032708/56649e5d5503460f94b560e9/html5/thumbnails/3.jpg)
Brown and Burton
“How the West was won”
![Page 4: Games from the educational point of view some classic examples.](https://reader030.fdocuments.us/reader030/viewer/2022032708/56649e5d5503460f94b560e9/html5/thumbnails/4.jpg)
COSC 4126 ID and motivation
Early learning games
Buggy – 1975-79 (Brown and Berton) based on integer subtraction tutor provided practice to elementary
education students in diagnosing student problems with subtraction
![Page 5: Games from the educational point of view some classic examples.](https://reader030.fdocuments.us/reader030/viewer/2022032708/56649e5d5503460f94b560e9/html5/thumbnails/5.jpg)
Buggy knowledge structure
![Page 6: Games from the educational point of view some classic examples.](https://reader030.fdocuments.us/reader030/viewer/2022032708/56649e5d5503460f94b560e9/html5/thumbnails/6.jpg)
Buggy game for new teachers(addition version)
![Page 7: Games from the educational point of view some classic examples.](https://reader030.fdocuments.us/reader030/viewer/2022032708/56649e5d5503460f94b560e9/html5/thumbnails/7.jpg)
COSC 4126 ID and motivation
More games than learning?
![Page 8: Games from the educational point of view some classic examples.](https://reader030.fdocuments.us/reader030/viewer/2022032708/56649e5d5503460f94b560e9/html5/thumbnails/8.jpg)
COSC 4126 ID and motivation
CD-ROMs capacity – lots of content – data, images,
software learner control – resource, not course example “Escher Interactive” 1996
Eyeware Inc, Harry Abramsstart program
![Page 9: Games from the educational point of view some classic examples.](https://reader030.fdocuments.us/reader030/viewer/2022032708/56649e5d5503460f94b560e9/html5/thumbnails/9.jpg)
COSC 4126 ID and motivation
Escher Interactive
biography image gallery activities
magic images morphing, animation, spheres puzzles, convex and concave, tesselation