Games for Learning: Using Game Play and Game Design to Facilitate Learning

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department of educational leadership instructional technology program Games for Learning: Using Game Play and Game Design to Facilitate Learning Dr. Wayne A. Nelson Instructional Technology Program

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Games for Learning: Using Game Play and Game Design to Facilitate Learning. Dr. Wayne A. Nelson Instructional Technology Program. What’s a game?. Fun. What’s a game?. Fun Play. What’s a game?. Fun Play Willful participation. What’s a game?. Fun Play Willful participation Goals. - PowerPoint PPT Presentation

Transcript of Games for Learning: Using Game Play and Game Design to Facilitate Learning

Page 1: Games for Learning: Using Game Play and Game Design to Facilitate Learning

department of educational leadershipinstructional technology program

Games for Learning: Using Game Play and Game Design to Facilitate

Learning

Dr. Wayne A. NelsonInstructional Technology Program

Page 2: Games for Learning: Using Game Play and Game Design to Facilitate Learning

department of educational leadershipinstructional technology program

What’s a game?

• Fun

Page 3: Games for Learning: Using Game Play and Game Design to Facilitate Learning

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play

Page 4: Games for Learning: Using Game Play and Game Design to Facilitate Learning

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play• Willful participation

Page 5: Games for Learning: Using Game Play and Game Design to Facilitate Learning

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play• Willful participation• Goals

Page 6: Games for Learning: Using Game Play and Game Design to Facilitate Learning

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play• Willful participation• Goals• Conflict

Page 7: Games for Learning: Using Game Play and Game Design to Facilitate Learning

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play• Willful participation• Goals• Conflict• Rules

Page 8: Games for Learning: Using Game Play and Game Design to Facilitate Learning

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play• Willful participation• Goals• Conflict• Rules• Win & Lose

Page 9: Games for Learning: Using Game Play and Game Design to Facilitate Learning

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play• Willful participation• Goals• Conflict• Rules• Win & Lose• Interactivity

Page 10: Games for Learning: Using Game Play and Game Design to Facilitate Learning

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play• Willful participation• Goals• Conflict• Rules• Win & Lose• Interactivity• Challenge

Page 11: Games for Learning: Using Game Play and Game Design to Facilitate Learning

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play• Willful participation• Goals• Conflict• Rules• Win & Lose• Interactivity• Challenge• Internal Value

Page 12: Games for Learning: Using Game Play and Game Design to Facilitate Learning

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play• Willful participation• Goals• Conflict• Rules• Win & Lose• Interactivity• Challenge• Internal Value• Engagement

Page 13: Games for Learning: Using Game Play and Game Design to Facilitate Learning

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play• Willful participation• Goals• Conflict• Rules• Win & Lose• Interactivity• Challenge• Internal Value• Engagement

• A game is a problem-solving activity, approached with a playful attitude

Page 14: Games for Learning: Using Game Play and Game Design to Facilitate Learning

department of educational leadershipinstructional technology program

What’s in a game?

• Games have elements

Technology

Story

Aesthetics

Mechanics

Technology

Less visible

More visible

Page 15: Games for Learning: Using Game Play and Game Design to Facilitate Learning

department of educational leadershipinstructional technology program

What’s a game?

• Games are made for players

Page 16: Games for Learning: Using Game Play and Game Design to Facilitate Learning

department of educational leadershipinstructional technology program

How do games facilitate learning?

• Intense concentration• Distorted perception of

time• Sense of discovery• High enjoyment• Restructured

consciousness

fl owthe

psych

olo

gy

of

op

timal

exp

erie

nce

MihalyCsikszentmihalyi

Page 17: Games for Learning: Using Game Play and Game Design to Facilitate Learning

department of educational leadershipinstructional technology program

How do games facilitate learning?

James Gee

Page 18: Games for Learning: Using Game Play and Game Design to Facilitate Learning

department of educational leadershipinstructional technology program

Game design processes

• Player Research• Setting, Story, Character• Mechanics & Programming• Technology• Look & Feel• Testing & Iteration

Page 19: Games for Learning: Using Game Play and Game Design to Facilitate Learning

department of educational leadershipinstructional technology program

Game design skills

• Animation• Anthropology• Architecture• Business• Creative Writing• Economics• Engineering• History

• Management• Math• Music• Psychology• Public Speaking• Sound Design• Technical Writing• Visual Arts

Page 20: Games for Learning: Using Game Play and Game Design to Facilitate Learning

department of educational leadershipinstructional technology program

Integrating games and game design

• Game playing (e.g., Civilization, the Sims, etc.)

• Research for game design (demographics, content, setting, etc.)

• Communicating designs

• Learning by design