Games Engines 1996-2006
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Transcript of Games Engines 1996-2006
Games Engines1996-2006
Contents 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006
1996
Quake Engine
The Quake engine was written for Quake 1996.
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1997
Lithtech 1.0
Lithtech was originally developed for Microsoft to be used in DirectX.
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1998
Quake II engine
Id Tech 2 developed Quake II to be used in their games.
Unreal engine 1
Unreal engine offered advanced rasterizer software and a hardware-accelerated rendering path.
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1999
Lithtech 1.5 Talon
This version supports advanced animations.
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2000
Quake III
This engine was developed by id software to be used in Quake III Area.
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2001
Lithtech 2.0
This engine has the same of before but this on has better bleeding-edge technology.
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2002
Unreal engine 2
This engine had his core code and it’s rendering engine re-written.
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2003Source engine
This engine was developed by Vale Corporation and was first used in Counter-Strike.
Cry engine
This engine was developed by Crytek was used in first person shooters like Far Cry.
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2004Doom engine 3
This engine was developed by id software and first used in Doom 3
Cry engine 1.3
This is an update for the original Cry engine which stopped random crashing.
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2005
Lithtech Jupiter EX
This engine was developed by Jupiter EX and was used in F.E.A.R and Condemned: Criminal Origins
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2006
Unreal engine 3
This engine is designed for DirectX versions 9-11 for Windows and the Xbox 360. it also it can be used on systems using OpenGL including the PS3, Mac OS X, iOS, Android, Stage 3D for Adobe Flash Player 1, PlayStation Vita and Will U.
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