Games as a Service: The Power of Iteration

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ITERATION ITERATION B e f o r e L a u n c h A f t e r L a u n c h GAMES AS A SERVICE c o n c e p t c o d i ng l a u n c h / u p d a t e The Power of Iteration ITERATION ITERATION g a m e d e s i g n d e v e l o p m e n t t e s t i n g f e e d b a c k a n a l y s i s r e l e a s e b u gs f i x i n g b u g s

description

Continuous iteration forms the backbone of our philosophy of "Games as Service." Social Point games go through a continuing cycle of embedded improvements and evolution, through production, release and post-release.Check out our blog post here:

Transcript of Games as a Service: The Power of Iteration

Page 1: Games as a Service: The Power of Iteration

ITERATIONITERATION

Before Launch A

fter

Lau

nch

GAMES ASA SERVICE

concept coding launch / update

The Power ofIteration

ITERATIONITERATION

game design development testing

feedb

ack

analy

sis

release bugs fix

ing

bugs