Gamedenken BETA

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Gamedenken Max Laane | 26-3-2014 | [email protected]

description

Presentation used during the first Gamedenken Meetup at the Dutch Game Garden in Utrecht.

Transcript of Gamedenken BETA

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GamedenkenMax Laane | 26-3-2014 | [email protected]

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What are we going to do?18:45 Play!

19:15 Introduction

19:45 Gamestorm

20:15 Pitches

20:30 Paper Prototyping

21:15 Drinks and Playtime

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GamedenkenMax Laane | 26-3-2014 | [email protected]

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What is Gamedenken?Gamification+

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Gamification?Put simply:

Using game design elements in non-game contexts.

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Piano Stairs

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Xbox One Rep

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Gamification?Ambiguous explanations.

‘Just add points’ thinking

Marketing? Behavioural Science? Psychology? Making way for play in the workplace?

Ask Sebastian and Ian later

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Serious Games?Games that have a different goal than entertainment, e.g. simulations ofwork processes, math games.

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Burgemeester game

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Red Cat Mathgame

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Gamification RevisitedSebastian Deterding

“Gamification is a terrible word to use!”

Ian Bogost

“Gamification is bullshit!”http://www.slideshare.net/dings/95-theses-on-the-power-and-efficacy-of-gamification#

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Gameful Design?McGonigal: “Gameful as in Playful”

Intrinsic rather than (Gamification) extrinsic motivation

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Gamification?Put simply:

Using game design elements in non-game contexts.

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Our instrument: Gamestorm

Game Jam with non-game related situations.

Reality is Broken, how are we going to fix it?

Gamestorm + Paper Prototyping

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Thinking as a designer1. Autonomy

2.

3.

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Thinking as a designer1. Autonomy

2. Safe

3.

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Thinking as a designer1. Autonomy

2. Safe

3. Feedback

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Thinking as a designer1. Autonomy

2. Safe

3. Feedback

4. Fun

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Thinking as a designer1. Autonomy

2. Safe

3. Feedback

4. Fun

and

5. Flow

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Flow

Mihaly Csikszentmihalyi

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What do you think?Which game mechanics work?

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What do we want?Feedback on Gamedenken

and eventually…

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Gamedenk CommunityPeople who actively:

- Implement playful interactions in everyday life

- Think critically about the use of Gamification

- Seek the boundaries of gamefulness

- Invent instruments to make gameful designs of everything

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Our instrument: Gamestorm

Game Jam with non-game related situations.

Reality is Broken, how are we going to fix it?

Gamestorm + Paper Prototyping

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Gamestorm2 rounds in 30 minutes!

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1st round10 minutes of reading and making a game

20 minutes of working out the concept

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EXAMPLES

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EXAMPLES

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Choose Your Mission!OR create your own and pitch it!

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GO!Your 30 minutes start NOW!

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Paper PrototypingFirst Design

Quick & Dirty

For Testing

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Present and Play1. Present your game/gamified situation and

play each other’s games.

2. Give feedback to each other and ask questions!

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Last roundsWhich prototype was awesome, and why?

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“Next time Gadget!”Themes

ZZP/Healthcare/MKB/New Tech/Rage Quit/Consoles/Gamification is Bad/Gamification is Good/Best Practices/Worst Failures/What do you do?/Game Mechanics/Psychology/ Marketing/Instruments/Ludification/…?

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“Next time Gadget!”Thoughts?

Did you like this Meetup?

Do you want more?

How often do you want this?

What do you want with Gamedenken?

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Thank You and Drinks!Any questions?

Suggestions?

Shoot me! or mail me

at [email protected]

Vincent Leeuw
Don't forget a slideshare export!