Funativity CS 426 Fall 2008. Team Members David Smits – Lead Chintan Patel – Programmer Jim...
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Transcript of Funativity CS 426 Fall 2008. Team Members David Smits – Lead Chintan Patel – Programmer Jim...
![Page 1: Funativity CS 426 Fall 2008. Team Members David Smits – Lead Chintan Patel – Programmer Jim Gagliano – Programmer Ashleigh Wiatrowski - Artist.](https://reader033.fdocuments.us/reader033/viewer/2022050714/56649ee55503460f94bf42ea/html5/thumbnails/1.jpg)
Funativity
CS 426Fall 2008
![Page 2: Funativity CS 426 Fall 2008. Team Members David Smits – Lead Chintan Patel – Programmer Jim Gagliano – Programmer Ashleigh Wiatrowski - Artist.](https://reader033.fdocuments.us/reader033/viewer/2022050714/56649ee55503460f94bf42ea/html5/thumbnails/2.jpg)
Team Members
David Smits – LeadChintan Patel – ProgrammerJim Gagliano – ProgrammerAshleigh Wiatrowski - Artist
![Page 3: Funativity CS 426 Fall 2008. Team Members David Smits – Lead Chintan Patel – Programmer Jim Gagliano – Programmer Ashleigh Wiatrowski - Artist.](https://reader033.fdocuments.us/reader033/viewer/2022050714/56649ee55503460f94bf42ea/html5/thumbnails/3.jpg)
Inspiration - Bloons
www.addictinggames.com/bloons.html - Simple Concept: Pop balloons with darts- Simple Controls: Forceand angle- Fun!
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Demo
Initial Demo of current iteration of the game
![Page 5: Funativity CS 426 Fall 2008. Team Members David Smits – Lead Chintan Patel – Programmer Jim Gagliano – Programmer Ashleigh Wiatrowski - Artist.](https://reader033.fdocuments.us/reader033/viewer/2022050714/56649ee55503460f94bf42ea/html5/thumbnails/5.jpg)
David Smits – Role
Technical Lead - Scheduling and team management
Programmer – Physics and collisions, game controls,particle effects
Manager - code quality
![Page 6: Funativity CS 426 Fall 2008. Team Members David Smits – Lead Chintan Patel – Programmer Jim Gagliano – Programmer Ashleigh Wiatrowski - Artist.](https://reader033.fdocuments.us/reader033/viewer/2022050714/56649ee55503460f94bf42ea/html5/thumbnails/6.jpg)
Chintan Patel - Role
Website Lead – Maintains website with current info
Programmer – Effects, game states FSM, input logic
![Page 7: Funativity CS 426 Fall 2008. Team Members David Smits – Lead Chintan Patel – Programmer Jim Gagliano – Programmer Ashleigh Wiatrowski - Artist.](https://reader033.fdocuments.us/reader033/viewer/2022050714/56649ee55503460f94bf42ea/html5/thumbnails/7.jpg)
Jim Gagliano - Role
Sound Lead – Creating/ finding sound for game
Programmer – Object hierarchy, implementing
3d sounds
![Page 8: Funativity CS 426 Fall 2008. Team Members David Smits – Lead Chintan Patel – Programmer Jim Gagliano – Programmer Ashleigh Wiatrowski - Artist.](https://reader033.fdocuments.us/reader033/viewer/2022050714/56649ee55503460f94bf42ea/html5/thumbnails/8.jpg)
Ashleigh Wiatrowski
Artist – Working in MayaDelivered models:
BalloonDartMonkeyCannon
![Page 9: Funativity CS 426 Fall 2008. Team Members David Smits – Lead Chintan Patel – Programmer Jim Gagliano – Programmer Ashleigh Wiatrowski - Artist.](https://reader033.fdocuments.us/reader033/viewer/2022050714/56649ee55503460f94bf42ea/html5/thumbnails/9.jpg)
Game Interaction Method
Currently using arrow keys and letters to control the character, WASD to control the camera
![Page 10: Funativity CS 426 Fall 2008. Team Members David Smits – Lead Chintan Patel – Programmer Jim Gagliano – Programmer Ashleigh Wiatrowski - Artist.](https://reader033.fdocuments.us/reader033/viewer/2022050714/56649ee55503460f94bf42ea/html5/thumbnails/10.jpg)
Next in Game Interaction
-Allow input using Xbox 360 controller ( both on PC and Xbox360)-Better controls for the camera-2 player split screen
![Page 11: Funativity CS 426 Fall 2008. Team Members David Smits – Lead Chintan Patel – Programmer Jim Gagliano – Programmer Ashleigh Wiatrowski - Artist.](https://reader033.fdocuments.us/reader033/viewer/2022050714/56649ee55503460f94bf42ea/html5/thumbnails/11.jpg)
Game Engine XNACapabilities
Renders and updates on the order of 100's of balloons with no problem -Loads .fbx models -Load Sounds -Load Sprites
![Page 12: Funativity CS 426 Fall 2008. Team Members David Smits – Lead Chintan Patel – Programmer Jim Gagliano – Programmer Ashleigh Wiatrowski - Artist.](https://reader033.fdocuments.us/reader033/viewer/2022050714/56649ee55503460f94bf42ea/html5/thumbnails/12.jpg)
Game Engine Future
Add -Animation of models-Network (low priority) for multiplayer
![Page 13: Funativity CS 426 Fall 2008. Team Members David Smits – Lead Chintan Patel – Programmer Jim Gagliano – Programmer Ashleigh Wiatrowski - Artist.](https://reader033.fdocuments.us/reader033/viewer/2022050714/56649ee55503460f94bf42ea/html5/thumbnails/13.jpg)
Game Sounds
We have sounds for:- Popping balloons- Firing Cannon- Changing menu options- Background Music
Some sounds are 3d ( using sound emitter and camera position )
![Page 14: Funativity CS 426 Fall 2008. Team Members David Smits – Lead Chintan Patel – Programmer Jim Gagliano – Programmer Ashleigh Wiatrowski - Artist.](https://reader033.fdocuments.us/reader033/viewer/2022050714/56649ee55503460f94bf42ea/html5/thumbnails/14.jpg)
Game Sounds Future
We need sounds for:- Main Character ( celebratory after popping balloons, more than one )- Level Start / End - Wall, ground
collisions
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Game Graphics
- Renders using Lambertian lighting model- particle effects- Skybox for world
background
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Game Graphics Future
We want to add:- Bump Mapping or Normal Mapping for certain elements ( Cannon Ball, Ground )- Shadows- Animation
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Game AI
Currently:There is no AI
Future:Possibly create a hot air balloon that is controlled by AI that tries to dodge projectiles, using basic sensing.
![Page 18: Funativity CS 426 Fall 2008. Team Members David Smits – Lead Chintan Patel – Programmer Jim Gagliano – Programmer Ashleigh Wiatrowski - Artist.](https://reader033.fdocuments.us/reader033/viewer/2022050714/56649ee55503460f94bf42ea/html5/thumbnails/18.jpg)
Models
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Remaining schedule:
11/7: shadows, lens flare, bump mapping, camera fixed11/14: Animation of main character, 360 controllers, sounds complete11/21: Scoring/Arena based gameplay / Game AI / 2 player split screen11/28: Polish Game, remove bugs12/5: Final Demo
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Second In depth demo
Showcase winning conditions, go over controls, camera controls
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End