Ftf slides-jc-herz
Transcript of Ftf slides-jc-herz
Multiplayer Games: Cultural and Social Drivers of Behavioral Change
Online and Offline
J.C. Herz, @[email protected]
www.facebook.com/LearningtoBreatheFire
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Richard Bartle’s Player Types
• Achievers: Want to succeed within the rule structure of the game• Driven by score, status, being at the top of the leaderboard
• Explorers: Want to fully understand the game• Driven by the desire for knowledge• Turning over every rock, “check mate in four.”
• Socializers: View the game as a staging ground for their relationships• Driven by desire for social connectedness
• Griefers: Driven by desire to dominate others• Look for opportunities to impose misery, amplify grievance• Might be aggressive, passive aggressive, solo or coordinated
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Life Cycle of a PlayerRole Within Community: Novice Journeyman Expert Village Elder • Learning from other players• Peer interaction• Leadership and Mentoring
Skills: Conscious Competence Learning Matrix: transcending conscious incompetence
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“Secretly, every CrossFitter believes that the people in his box will be the ones to
survive the zombie apocalypse.”
Battle Buddies
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Mental Toughness
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Strong is the New Skinny
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The Ritual of Sport
“Sport is the ritual sacrifice of human energy.” David Sansone
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Contagious Magic
“Make every WOD a Hero WOD”
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The Primal Future
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10 Attributes of Fitness
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“The First Rule of CrossFit is: Always Talk About CrossFit”
10,000 Affiliates in July 2014
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