Flying and Judging F3A

42
SCHEMATIC MANOEUVRE ILLUSTRATIONS SCHEDULE F-15

description

Flying and Judging F3A. SCHEMATIC MANOEUVRE ILLUSTRATIONS SCHEDULE F-15. Take-off procedure ( not judged, not scored ). wind. 120 0. security line. 4. - PowerPoint PPT Presentation

Transcript of Flying and Judging F3A

Page 1: Flying and Judging F3A

SCHEMATIC MANOEUVRE ILLUSTRATIONS

SCHEDULE F-15SCHEMATIC MANOEUVRE ILLUSTRATIONS

SCHEDULE F-15

Page 2: Flying and Judging F3A

1200

Take-off procedure

( not judged, not scored )

security line

wind

Page 3: Flying and Judging F3A

F-15.01: Double Immelman with ½ rolls in both ½ loops integrated, two consecutive two ¼ rolls in opposite direction to integrated rolls

F-15.01.01

¼ roll ½ roll

integrated

½ rollintegrated

¼ roll

¼ roll

¼ roll

Page 4: Flying and Judging F3A

F-15.01: Double Immelman with ½ rolls in both ½ loops integrated, two consecutive two ¼ rolls in opposite direction to integrated rolls

F-15.01.02

¼ roll ½ roll

integrated

½ rollintegrated

¼ roll

¼ roll

¼ roll

There must be no line between the half loops and the ¼ rolls.

The ¼ rolls must be opposite to the integrated rolls.

Page 5: Flying and Judging F3A

F-15.02: Stall Turn with consecutive three ¼ rolls up, 1¼ snap rolls down

F-15.02.01

1¼ snap roll

( )

All radii are equal.¼ roll¼ roll¼ roll

Page 6: Flying and Judging F3A

F-15.02: Stall Turn with consecutive three ¼ rolls up, 1¼ snap rolls down

F-15.02.02

Pivot on CG

Two wing spans or more – zero points!

¼ rolls centered on middle of the line.

Stop before pivot

Page 7: Flying and Judging F3A

F-15.02: Stall Turn with consecutive three ¼ rolls up, 1¼ snap rolls down

F-15.02.03

1¼ snap roll

Snap roll centered on middle of the line.

If snap roll = barrel roll or aileron roll:Severe downgrade > 5 pts.

( )( )( )

Snap roll may be positive or negative.

Page 8: Flying and Judging F3A

F-15.03: Golf Ball with ¾ roll up, knife-edge loop with snap roll, ¾ roll down

F-15.03.01

¾ roll

¾ roll

( )

snap rollDuring the knife-edge the wing must be in the vertical plane.

Page 9: Flying and Judging F3A

F-15.03: Golf Ball with ¾ roll up, knife-edge loop with snap roll, ¾ roll down

F-15.03.02

¾ roll

¾ roll

( )

snap roll

¾ rolls on middle of the lines.

All radii are equal.

If snap roll = barrel roll or aileron roll:Severe downgrade > 5 pts.

Snap roll may be positive or negative.

Page 10: Flying and Judging F3A

F-15.04: Half Square Loop with consecutive two snap rolls in opposite directions

F-15.04.01

Two snap rolls opposite

Page 11: Flying and Judging F3A

F-15.04: Half Square Loop with consecutive two snap rolls in opposite directions

F-15.04.02

Snap rolls centered on middle of the line.

No line between the opposite snap rolls.

If snap roll = barrel roll or aileron roll:Severe downgrade > 5 pts.All radii are equal.

Snap roll may be positive or negative.

Page 12: Flying and Judging F3A

F-15.05: Loop with consecutive two ½ rolls in opposite directions integrated

F-15.05.01

Page 13: Flying and Judging F3A

F-15.05: Loop with consecutive two ½ rolls in opposite directions integrated

F-15.05.02

The loop must be round.

The ½ rolls must be integrated on circular flightpath of the loop.

Roll reversal is immediate

Page 14: Flying and Judging F3A

F-15.06: Inverted Spin with 2½ turns, ½ roll down

F-15.06.01

2 ½ turns

Snap entry - zero points!

Forced entry: downgrade.

Spiral dive - 0 points!

½ roll

½ roll on middle of the line.

Page 15: Flying and Judging F3A

F-15.07 Horizontal Triangular Circle with ¼ roll, ½ outside rolls in each corner integrated, ¼ roll

F-15.07.01

¼ roll

½ roll outside integrated

½ roll outside integrated

Page 16: Flying and Judging F3A

F-15.07 Horizontal Triangular Circle with ¼ roll, ½ outside rolls in each corner integrated, ¼ roll

F-15.07.02

¼ roll

½ roll outside integrated

Page 17: Flying and Judging F3A

F-15.07 Horizontal Triangular Circle with ¼ roll, ½ outside rolls in each corner integrated, ¼ roll

F-15.07.03

During the knife-edge the wing must be in the vertical plane.

All sides are of equal length, all angles are 60°.

All ½ rolls are outside and integrated on the flightpath in the corners.

All radii are equal.

Page 18: Flying and Judging F3A

F-15.08: Top Hat with consecutive two ¼ rolls up, snap roll down (Option: Consecutive three ¼ rolls up, 1¼ snap roll down)

F-15.08.01

snap roll

( )

( )¼ roll

¼ roll

Page 19: Flying and Judging F3A

F-15.08: Top Hat with consecutive two ¼ rolls up, snap roll down (Option: Consecutive three ¼ rolls up, 1¼ snap roll down)

F-15.08.02

( )

Al radii are equal.

¼ rolls and snap roll centered on middle ofe the lines.

If snap roll = barrel roll or aileron roll:Severe downgrade > 5 pts.

Snap roll may be positive or negative.

Page 20: Flying and Judging F3A

F-15.08: Top Hat with consecutive two ¼ rolls up, snap roll down (Option: Consecutive three ¼ rolls up, 1¼ snap roll down)

F-15.08.03

¼ roll

¼ roll

¼ roll

Option

1¼ snap roll( )

Page 21: Flying and Judging F3A

F-15.08: Top Hat with consecutive two ¼ rolls up, snap roll down (Option: Consecutive three ¼ rolls up, 1¼ snap roll down)

F-15.08.04

Option

( ) Al radii are equal.

If snap roll = barrel roll or aileron roll:Severe downgrade > 5 pts.

¼ rolls and snap roll centered on middle of the lines.

Snap roll may be positive or negative.

Page 22: Flying and Judging F3A

F-15.09: Vertical Cuban 8 with consecutive four ⅛ rolls up, consecutive two ½ rolls down

F-15.09.01

1/8 roll

1/8 roll

1/8 roll

1/8 roll1/8 rolls centered on middle of the line.

Page 23: Flying and Judging F3A

F-15.09: Vertical Cuban 8 with consecutive four ⅛ rolls up, consecutive two ½ rolls down

F-15.09.02

½ roll

½ roll1/2 rolls centered on middle of the line.

Page 24: Flying and Judging F3A

F-15.09: Vertical Cuban 8 with consecutive four ⅛ rolls up, consecutive two ½ rolls down

F-15.09.03

90° Al radii are equal.

Page 25: Flying and Judging F3A

F-15.10: Half Square Loop on Corner with ½ roll integrated in ¼ loop

F-15.10.01

½ rollintegrated

45°

Page 26: Flying and Judging F3A

F-15.10: Half Square Loop on Corner with ½ roll integrated in ¼ loop

F-15.10.02

45°

All radii are equal.

½ roll must be integrated on the circular flightpath of the ¼ loop.

Page 27: Flying and Judging F3A

F-15.11: Horizontal Hour-Glass with consecutive two ¼ rolls, two ¼ rolls in opposite direction, consecutive

two ¾ rolls in opposite directions

¼ roll¼ roll

¼ roll¼ roll

no line

¼ rolls centered on middle of the 45° upline.

F-15.11.01

Page 28: Flying and Judging F3A

F-15.11: Horizontal Hour-Glass with consecutive two ¼ rolls, two ¼ rolls in opposite direction, consecutive

two ¾ rolls in opposite directions

¾ roll

¾ roll

¾ rolls centered on middleof the 45° upline.

F-15.11.02

no line

Page 29: Flying and Judging F3A

F-15.11: Horizontal Hour-Glass with consecutive two ¼ rolls, two ¼ rolls in opposite direction, consecutive

two ¾ rolls in opposite directions

F-15.11.03

Al radii are equal.

45°

90°

Page 30: Flying and Judging F3A

F-15.12: Half Square Loop with consecutive two ½ rolls

F-15.12.01

½ roll

½ roll

Page 31: Flying and Judging F3A

F-15.12: Half Square Loop with consecutive two ½ rolls

F-15.12.01

½ rolls centered on middle of the line.

All radii are equal.

Page 32: Flying and Judging F3A

F-15.13: Figure 9 with consecutive four ¼ rolls up, ¾ loop with roll integrated in top 180°

F-15.13.01

¼ roll¼ roll

¼ roll¼ roll

roll integrated

Page 33: Flying and Judging F3A

F-15.13: Figure 9 with consecutive four ¼ rolls up, ¾ loop with roll integrated in top 180°

F-15.13.02

¼ roll¼ roll

¼ roll¼ roll

roll integrated

¼ rolls centered on middle of the line.

The roll must be inte-grated on circular flight-path of the ½ loop.

All radii are equal.

Page 34: Flying and Judging F3A

F-15.14: Split S with 1½ snap roll

F-15.14.01

)(

Half loop immediately after the snap roll.

Snap roll may be positive or negative.

If snap roll = barrel roll or aileron roll:Severe downgrade > 5 pts.

Page 35: Flying and Judging F3A

F-15.15: Roll Combination with consecutive four rolls in opposite directions

F-15.15.01

roll

No lines between the rolls.

roll

roll

roll

Page 36: Flying and Judging F3A

F-15.16: Pull-Pull-Push Humpty-Bump with two ½ roll in opposite direction up, roll down

two ½ rolls opposite

F-15.16.01

Page 37: Flying and Judging F3A

F-15.16: Pull-Pull-Push Humpty-Bump with two ½ roll in opposite direction up, roll down

roll

F-15.16.02

Page 38: Flying and Judging F3A

F-15.16: Pull-Pull-Push Humpty-Bump with two ½ roll in opposite direction up, roll down

F-15.16.03

½ rolls and roll centered on middle of the lines.

Al radii are equal.

Page 39: Flying and Judging F3A

F-15.17: Stall Turn with consecutive six ⅛ rolls up, 1¾ snap roll down

F-15.17.01

six 1/8 rolls 1 ¾ snap roll ( )

Page 40: Flying and Judging F3A

F-15.17: Stall Turn with consecutive six ⅛ rolls up, 1¾ snap roll down

F-15.17.02

Pivot on CG Stop before pivot

( )

All radii are equal.

1/8 rolls and snap roll centered on middle of the line.

Two wing spans or more – zero points!

Snap roll may be positive or negative.

If snap roll = barrel roll or aileron roll:Severe downgrade > 5 pts.

Page 41: Flying and Judging F3A

1200

Landing procedure

( not judged, not scored )

security line

wind

The direction of the landing may be different to the take off.

Page 42: Flying and Judging F3A

Thank you!Peter Uhlig, September 2013

Forget WHO is flying(friend, rival, countryman, flier from other nation)

Forget WHAT is flying(2-stroke, 4-stroke, electric, turbine, rubber-power)

LOOK ONLY AT LINES DESCRIBED IN THE SKY!

(and the precision, smoothness, positioning, and size)