FBIC Global Retail Tech Wearables TechCon Wrapup Mar. 17, … · 2015-03-17 · Fung business...

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1 Fung business intelligence centre global retail & technology flash report: Wearables telcon 2015 Copyright © 2015 The Fung Group, All rights reserved. March 16, 2015 Last week, the FBIC team attended Wearables TechCon, a wearabletech conference held in Santa Clara, California, in the heart of Silicon Valley. The threeday conference was comprised of keynote speeches, technical classes, panel discussions and networking events. We found some extremely valuable insights into the way consumers use, and often later abandon, wearables, and how wearables tie into consumers’ overall connected experience. Our top three takeaways from this event are: 1. There is massive market potential in the world of wearables, with an estimated 455 million devices generating $46.5 billion in revenue by 2019, of which healthcare devices are anticipated to be the biggest category at 121 million units. 2. While wellness devices such as Fitbit are currently popular in the consumer sector, healthcare driven devices will be coming to market, once FDA approval is met for new devices and healthbased platforms. 3. There is a lot of excitement focused around mobile devices, with an anticipated $21 billion in revenue from smartwatches alone. WHY DO CONSUMERS ABANDON FITNESS WEARABLES? Dr. Steven LeBoeuf, CoFounder and President, Valencell, led a discussion identifying the major reasons consumers abandon fitness wearables. Some of the critical challenges in this category include educating consumers on their devices’ capabilities, and variations in the level of accuracy different devices provide. When polled, the majority of users who have abandoned fitness devices listed some surprising reasons behind their decision: “I thought my fitness tracker would help me lose weightbut it didn’t.” “I don’t really know what to do with the information I’m getting.” “I forgot to wear my fitness tracker, so I just started using my cell phone instead.” “The battery on my tracker diedso I switched to my cell phone.”

Transcript of FBIC Global Retail Tech Wearables TechCon Wrapup Mar. 17, … · 2015-03-17 · Fung business...

Page 1: FBIC Global Retail Tech Wearables TechCon Wrapup Mar. 17, … · 2015-03-17 · Fung business intelligence centre global retail & technology flash report: Wearables telcon 2015! 1

 

  1 Fung business intelligence centre global retail & technology flash report: Wearables telcon 2015 Copyright © 2015 The Fung Group, All rights reserved.

March 16, 2015

Last  week,   the  FBIC   team  attended  Wearables  TechCon,  a  wearable-­‐tech  conference  held   in  Santa  Clara,  California,  in  the  heart  of  Silicon  Valley.  The  three-­‐day  conference  was  comprised  of  keynote  speeches,  technical  classes,  panel  discussions  and  networking  events.  

We   found   some   extremely   valuable   insights   into   the   way   consumers   use,   and   often   later  abandon,  wearables,  and  how  wearables  tie  into  consumers’  overall  connected  experience.  

Our  top  three  takeaways  from  this  event  are:  

1. There   is   massive   market   potential   in   the   world   of   wearables,   with   an   estimated   455  million  devices  generating  $46.5  billion  in  revenue  by  2019,  of  which  healthcare  devices  are  anticipated  to  be  the  biggest  category  at  121  million  units.  

2. While   wellness   devices   such   as   Fitbit   are   currently   popular   in   the   consumer   sector,  healthcare  driven  devices  will  be  coming   to  market,  once  FDA  approval   is  met   for  new  devices  and  health-­‐based  platforms.  

3. There   is   a   lot   of   excitement   focused   around   mobile   devices,   with   an   anticipated   $21  billion  in  revenue  from  smartwatches  alone.  

WHY  DO  CONSUMERS  ABANDON  FITNESS  WEARABLES?  

Dr.   Steven   LeBoeuf,   Co-­‐Founder   and  President,   Valencell,   led   a   discussion  identifying   the   major   reasons   consumers  abandon   fitness   wearables.   Some   of   the  critical   challenges   in   this   category   include  educating   consumers   on   their   devices’  capabilities,   and   variations   in   the   level   of  accuracy   different   devices   provide.   When  polled,   the   majority   of   users   who   have  abandoned   fitness   devices   listed   some  surprising  reasons  behind  their  decision:  

“I  thought  my  fitness  tracker  would  help  me  lose  weight—but  it  didn’t.”  

“I   don’t   really   know   what   to   do   with   the  information  I’m  getting.”  

“I  forgot  to  wear  my  fitness  tracker,  so  I  just  started  using  my  cell  phone  instead.”  

“The   battery   on   my   tracker   died—so   I  switched  to  my  cell  phone.”  

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  2 Fung business intelligence centre global retail & technology flash report: Wearables telcon 2015 Copyright © 2015 The Fung Group, All rights reserved.

 

In  addition  to  a  lack  of  education  on  device  usage,  another  problem  for  consumers  is  that  not  all  wearables  are  alike  and  not  all  body  parts  are  equal,  which  developers  need   to   consider  when   designing   wearables.   One   key   issue   across   the   board   with   wearables   is   that   it’s  important   to   identify   for   the   consumer   the   level  of   accuracy   for  each   type  of  data  a  device  offers.  The  granularity  of  data  will  be  different  depending  on  what  part  of  the  body  the  device  is  worn.  Additionally,   physical  movement   can  affect   real-­‐time  data   collection   from  a  device.  For   instance,  a  wearable   in  the  ear  might  measure  body  stress   levels  and  their   impact  more  consistently  during  a  workout   than  a  device  on  the  wrist  or  arm  would,  because  a  device   in  the  ear  is  less  impacted  by  physical  movement.  

Once  you  identify  your  customer,  you  can  better  provide  the  type  and  application  of  data  they  need.  However,   there   is   a  universal  need   in   fitness  wearables   today   to  provide  direction  on  how  to  apply  the  captured  data.  Most  consumers  don’t  know  how  to  appropriately  integrate  the  heart  rate  or  other  activity  data  their  wearable  gives  them  into  their  daily  lives.  

There  are  currently  three  major  uses  of  fitness  wearables:  

1. Lifestyle—for  those  who  make  fitness  a  part  of  their  daily  lives  

2. In-­‐session—for  those  who  use  their  device  during  a  specific  activity,  such  as  running  

3. Health   monitoring—for   ongoing   monitoring   of   a   specific   (usually   preexisting)   health  issue  

And  there  are  three  layers  of  user  experience  in  fitness  wearables:  

1. Sensors—which  track  activity  or  measure  biometrics  

2. Assessing—understanding  how  the  consumer’s  fitness  is  changing  with  their  activity  

3. Directing—customizing   direction   for   each   consumer,   using   the   individual’s   biometric  data  and  activity  metrics  and  a  physiological  model  

PREVENTING  WEARABLES  ABANDONMENT  

The  challenge  of  consumer  adoption  for  new  wearable  products  was  a  critical  topic  during  the  convention.  What  do  consumers  actually  want  their  wearables  to  do  for  them?  

In   his   keynote   speech,   Dr.   John   Feland,   Founder   and   CEO   of   Argus   Insights,   a   market  intelligence   company   connecting   technology   innovation   and   consumer   adoption,   addressed  the   “sock   drawer   problem”—when   wearables   fail   the   consumer   and   ultimately   end   up  languishing,  unused,  in  the  proverbial  sock  drawer.  

To   prevent   abandonment,   we  must   first   figure   out   how  wearables   are   failing   consumers.   In  Feland’s  words,  “A  [wearable]  product  launch  and  a  rocket  launch  look  a  lot  alike.  You’ll  know  pretty  quickly  if  it’s  worked  or  not.”  

   

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  3 Fung business intelligence centre global retail & technology flash report: Wearables telcon 2015 Copyright © 2015 The Fung Group, All rights reserved.

 

The  wearable  goes  through  four  phases  in  the  consumer  adoption  process:  

1. Buying—The  consumer   is  excited  about   the  new  product,  based  on   the   success  of   the  product’s  marketing.  

2. Learning—The   first-­‐time   user   experiences   how   easily   they   can   interface   with   the  product,   and   if   it   meets   their   expectations.   How   big   is   the   learning   curve   for   the  consumer?  

3. Using—The  consumer  tries  out  the  new  device  to  see  how  practical  it  is  for  their  current  lifestyle.  Does  it  enhance  what  they’re  already  doing?  

4. Succeeding—Success  occurs  if  phases  one  through  three  have  worked  for  the  consumer.  

One  of  the  biggest  barriers  to  entry  for  the  consumer  is  just  after  the  point  of  purchase,  when  things  as  simple  as  the  ease  with  which  one  can  power  on  the  device  and  how  quickly  one  can  understand  how  it  functions,  really  matter.   If  the  device   isn’t  set  up  to  cater  to  the  customer,  the  “stickiness”  factor  will  be  low.  

When  designing  the  next  generation  of  devices,  keep  in  mind  these  things:  

1. What   you  accomplish   in   the   first   15  minutes  with   the   customer  will   determine   if   they  continue  to  learn  more  about  your  product.  

2. People  won’t  change  their  habits  of  behavior  to  fit  the  wearable.  The  technology  needs  to  fit  the  user,  not  the  other  way  around.  

3. Disruptive  innovation  can  be  bad  for  consumers  if  they  can’t  get  past  the  disruption.    

Feland  believes  wearables  that  will  be  broadly  adopted  by  consumers  will  be  designed  for  easy  usage  and  multiple  physical  environments;  will  have  adequately  addressed  usability  issues  such  as   those   encountered   with   swipe   and   gesture   control;   will   better   bring   people   into   an  experience  they  already  understand  and  know  how  to  navigate;  and  will  be  habit  forming  in  an  organic  way.  

Matthew  Goldman,  Co-­‐Founder  and  CEO,  Wallaby  Financial,  who  leads  product  development  for   the   company’s   wearables   portfolio,   indicated   in   his   session   on   workable   wearables   that  there  are  three  major  landmarks  which  need  to  be  met  for  future  wearables  development:  

1. Better   hardware   that   is   very   small,   extremely   powerful   and   simultaneously   power  efficient  

2. Better  software  development  with  vital  case  uses  

3. A  killer  app—one  that  becomes  a  consumer’s  must-­‐have,  go-­‐to,  life-­‐influencing  app  

When  Goldman  asked  the  audience  for  their   ideas  on  what  primary  needs  are  still  present   in  the  app  market,  the  two  main  schools  of  thought  were  the  need  for  authentication,  in  terms  of  security  and  data  share,  and  increasing  appropriation  of  data  for  medical  uses,  particularly  with  baby  boomers.  

   

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  4 Fung business intelligence centre global retail & technology flash report: Wearables telcon 2015 Copyright © 2015 The Fung Group, All rights reserved.

WEARABLES  AND  THE  CONNECTED  CONSUMER  EXPERIENCE  

Luis   Rincon,  Co-­‐Founder   and   CEO  of  Wearables.com,   talked   about  wearables  and   the   connected   consumer  experience.   In   a   recent  poll   of   consumers   from  millennials   to   baby   boomers,   he   noted   some   interesting   consumer   wearable  preferences.  

These   are   the   most   desired   product   categories   consumers   are   planning   to   purchase   from,  regardless  of  generation:  

1. Smartwatches—34%  

2. “Hearables”—33%  

3. Stand-­‐alone  fitness  trackers—29%  

4. Smart  glasses/connected  eyewear—29%  

5. Wearable  cameras—29%  

6. Smart  clothing—22%  

In   the   smartwatch   category,   the   most   desired   features,   regardless   of   the   consumer’s  generation,  are:  

1. Ability  to  give  directions—52%  

2. Battery  capacity—45%  

3. Voice  activation  features—45%  

4. Calendar  alerts—42%  

5. Location-­‐based  information—39%  

Of   the   pool   surveyed,   33%   said   they  would  wear   a   piece   of   jewelry   doubling   as   a   device.   A  sizable  52%  could  see  the  benefit  of  wearables  in  both  personal  and  work  lives,  and  one  in  five  parents  would  put  an  activity  tracker  on  their  child.  

Some  major  wearables  market  opportunities  that  are  still  relatively  unexplored  are  devices  for  child  monitoring,  elderly  care  tracking  and  healthcare  monitoring,  and  organized  youth  fitness.  

WEARABLES  AND  HEALTH  

One   of   the   hot   topics   at   the   convention   was   that   of   health-­‐tracking   wearables.   According   to   Sanket   Mehta   of   InfoStretch  Corporation—a  mobile  and  Internet  of  Things  strategic  solutions  provider   for   healthcare,   fitness,   retail   and   automotive  

companies—the  mobile  health  market   is  expected   to  grow  by  51%  year  over  year,  up   to  $23  billion  by  2017.  

Mobile  health  is  a  growing  market  because  of  an  increasing:  

• Proliferation  of  mobile  usage  

• Awareness  of  health  and  fitness    

• Demand  for  quantified  diagnostics  

• Consumer  need  for  real-­‐time  analytics  

• Cost  of  healthcare  

Major   concerns   to   date   about   the   mobile   or   wearable   tracking   of   healthcare   data   include  consumers’   fear   that   the   data  will   be   compromised   and   the   idea   that   sharing   personal   data  might  affect  their  health  insurance  or  employment.  

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For   those   developing   healthcare   OEMs,   the   following   will   need   to   be   the   major   areas   of  progress  over  the  next  few  years:  

1. Regulatory  and  compliance  issues  

2. Bluetooth  low  energy  connectivity  

3. System  integration,  working  in  tandem  with  other  devices  and  platforms  

4. Device  expansion—OS  and  OEMs  

5. Increasing  accuracy  in  data  

6. Data  security  

INNOVATIVE  COMPANIES  

Here   are   a   few   companies   we   are   highlighting,   that   are   reshaping   the   way   the   community  thinks  about  wearables  development.  

MC10   pioneers   technology   with   a  mission   of   extending   human   capabilities   by  making   high-­‐performance   electronics   virtually   invisible,   flexible   and   wearable.   Their   devices   empower  commercial   product   development   for   devices   intended   to   enhance   human   function   and  transform  human-­‐electronic  interaction.  They  utilize  organic  human  energy  to  power  advances  from  mobile  network  coverage,  to  robotics  in  education,  to  healthcare  in  rural  areas.  

One  of  their  signature  products,  the  MC10  Biostamp,  is  a  tiny  “tattoo”  or  “bandaid”—an  ultra-­‐thin   flexible   patch  worn  on   the   skin—that  monitors   physiological   activity,  with   the   ability   to  transmit  this  data  to  hospitals  in  real  time  in  the  case  of  high-­‐risk  patients.  

OM   Signal’s   biometric   smart  wear   is   the   first   step   in   the   company’s   vision   to   transform   the  application  of  tech  into  textiles,  literally  weaving  technology  into  clothes  that  consumers  wear  on   a   daily   basis.   Their   products   are   currently   focused   on   fitness   tops   for   the   athlete,  which  track  heart  rate,  breathing  rate  and  depth,  activity  intensity,  steps  walked  and  calories  burned.  

Valtonic—a   tech   company   specializing   in   miniaturization   and   manufacturing   for   high   tech  applications—created  an  illustrated  graphic  novel  book  for  the  high  tech  community,  with  the  intention  of  providing  engineers  with  an  informative  alternative  to  a  white  paper  or  article.  

OTHER  INNOVATIVE  TECH  ADVANCES  

Motilis   Medica   SA,   a   Swiss   company,   has   an   innovative   digestible   “wearable”—a   pill-­‐based  technology   that,   once   swallowed,   provides   diagnostics   of   the   patient’s   digestive   system  including   data   such   as   segmental   transit   time,   3D   detailed   dynamics   of   progression   and  motility  indices.  

Triggerfish,   also   called   StingRay,   is   a   new   surveillance   technology   used   to   spy   on   cell   phone  users  by  tracking  cell  phone  signals  inside  vehicles,  homes  and  insulated  buildings,  acting  as  a  fake  cell   tower.  The  side  “benefit”   to  StingRay  or  Triggerfish   is   that   it   can  extract  data  off  of  possibly  thousands  of  other  cell  phone  users  in  the  area  of  the  targeted  cell  phone  user.    

OrthoSensor’s  VERASENSE  Knee  Sensor   is  an   intelligent   instrument  that  replaces  the  normal  plastic   spacer   block   used   during   knee   replacement   surgery.   It’s   embedded   with   advanced  sensors,  accelerometers,  microelectrodes  and  wireless  communication  technology.  

Neuromate   is   a   stereotactic   robot   that   provides   a   platform   solution   for   neurosurgical  procedures,  including  electrode  implant  procedures  for  deep  brain  stimulation,  as  well  as  other  neuro-­‐research  applications.  

   

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  6 Fung business intelligence centre global retail & technology flash report: Wearables telcon 2015 Copyright © 2015 The Fung Group, All rights reserved.

 IN  CONCLUSION  

The   biggest   take-­‐away   from   last   week’s   conference   is   that   the   wearables   market   is   both  growing  and  changing  at  a  very  rapid  pace.  Consumers  are  increasingly  savvy  about  whether  a  device  is  gimmicky  or  practical.  But  once  data  security  issues  are  addressed  to  consumers’  level  of   comfort,   certain   categories   of   the   wearables   market—including   health-­‐monitoring  wearables—will  explode.  

 

   Deborah  Weinswig,  CPA  Executive  Director  –  Head  Global  Retail  &  Technology  Fung  Business  Intelligence  Centre  New  York:  917.655.6790  Hong  Kong:  +852  6119  1779  [email protected]        Marie  Driscoll,  CFA  [email protected]  

 John  Harmon,  CFA  [email protected]    Amy  Hedrick    [email protected]    Aragorn  Ho    [email protected]    John  Mercer  [email protected]    Stephanie  Reilly  [email protected]  

 Lan  Rosengard  [email protected]    Jing  Wang    [email protected]