Fastest Game In The West Brandon Sheffield, Director, Necrosoft Games.
-
Upload
willis-pierce -
Category
Documents
-
view
213 -
download
0
Transcript of Fastest Game In The West Brandon Sheffield, Director, Necrosoft Games.
Fastest Game In The WestBrandon Sheffield, Director, Necrosoft Games
Who am I??
Editor-Emeritus, Game Developer magazine
Senior Contributing Editor, www.gamasutra.com
Game Writer
Director, Necrosoft Games
The state of Western Game Development
Who are these Western developers? (salaries, strengths, weaknesses)
What technology are they using? (social/mobile/console/PC)
Trends in tech – what problems are we fixing?
Social/mobile trends
Overall trends in the Western game industry
Average Salary data from 2001-2010
Average Salaries across all disciplines in 2011
Production strengths and weaknesses
Triple-ATech
Triple-A Tech
Social gametechnology
Mobile support across platforms
Social and Mobile tech
Tech Trends: Free Tools
IDEs- Visual Studio Express- Xcode- Eclipse- Flashdevelop
Music/Sound- Audacity- Linux MultiMedia Studio- Bfxr
2D art- GIMP- Paint.net- Pixen- GrafX2- Inkscape- Shoebox
3D Art- Blender- SketchUp- Meshmixer- Makehuman- Arbaro
Libraries:- ccMixter- OpenGameArt- freesound- pdsounds
Other:- TargetProcess (project management)- Lightworkds (video editor)- Notepad++ (coding)- Tiled (Tile maps)
Sweeping up the problems of the last gen
Going big while scaling small
Telemetry, game analytics
Voxels
Random generation of assets
Sculpture modeling
Web development pipelines
Security and back ends
Tech Trends: Big topics
mid-core - trying to get dedicated users.
layoffs / contraction
post-release marketing
Social/Mobile trends
General Trends: IndiesSmall teams, many just out of college, skipping the traditional industry
Increasing success where Triple-A fails
Game jams
Game bundles
General Trends: Crowdfunding
General Trends: Steam
General Trends: f2p comes to game middleware
General Trends: ErrataThe power of retro
Psychology, economics, and game design
Games are free speech! (But don't forget IP law)
Games as art and history