Fantasia Fanatic XXxV · Army Construction and Rules 1. 2000 points Matched Play, 8th edition 2....

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Version 1.1 Fantasia Fanatic XXxV Rules and information 4th - 5th may, 2019 Dragonskolan’s gymnasium Umeå, Sweden www.fantasiaspel.se Tickets Start at 300 SEK. you will find more information about registration on page 2.

Transcript of Fantasia Fanatic XXxV · Army Construction and Rules 1. 2000 points Matched Play, 8th edition 2....

Version 1.1

Fantasia Fanatic

XXxV

Rules and information

4th - 5th may, 2019

Dragonskolan’s

gymnasium

Umeå, Sweden

www.fantasiaspel.se

Tickets Start at 300 SEK.

you will find more information about registration on page 2.

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Table of Contents: Welcome to Fantasia Fanatic XXXIV 2 Registration 2 General Tournament Info 3 Rules & Scenarios 4 - 7 Schedule 8 Address 8 Player Penalties 8 Armylists Instructions 9-10

Welcome to Fantasia Fanatic XXXV Fantasia Fanatic is one of Sweden’s largest and oldest miniature gaming tournaments, it’s held on two occasions every year; one in the spring and one in the autumn. This pamphlet contains all that you will need to know to take part in the event. If you have any questions or feedback about the event, you are welcome to contact us by e-mail at: [email protected] or call us by phone at: +4690770360. On occasion we may have to update this pamphlet with more information and sometimes also change existing information. In case of this we will post a notification on www.fantasiaspel.se and on Facebook (please like and follow Fantasia Umeå). Note: that after the 21th of April we will not do any changes that would effect gameplay. We always strive to avoid any late changes, but to make sure that you have the latest version of this pamphlet make sure to visit www.fantasiaspel.se during the final two weeks leading up to the start of the event.

Registration Fantasia Fanatic takes place during the weekend of 4th - 5th of May. First: choose one of the following packages: 1: Fanatic Weekend Pass Base - 300:- (includes entry fee for all tournaments played during the event) 2: Fanatic Weekend Pass Premium - 500:- (includes Base Pass plus unique mug with free refill of coffee/saft, there are four different designs, one for each game) Second: Register your player profile at [email protected]. For your player registration to be completed some additional information is required by the organizers to make your gaming experience as comfortable and interesting as possible. In your Player Profile include the name of the partici-pant and which tournament(s) you are planning to attend. Note that this means that you can play different tournaments during the weekend. See examples below. 1. Kalle Karlsson. Warmachine Main Event Saturday and Warmachine SIDE EVENT Sunday. 2. Kalle Karlsson. 40k Main event only. 3. Kalle Karlsson. Aos Main event Saturday and Malifaux SIDE EVENT Sunday.

4. Kalle Karlsson. Aos Main event Saturday, Malifaux Sideevent Sunday.

Finally: Choose one of the following ways of payment. 1. Buy your ticket at www.speltid.se, URL: http://www.speltid.se/545-turneringar. 2. Send your payment via the Swish app to +46703747934. Don´t forget to include the participants name as a

message. 3. You can register in person at our store, Fantasia Umeå (you will find the address on p. 8). All information and

the payment of the registration fee is then collected at the store. 4. For foreign players contact us at [email protected] for payment details Note: Your registration is not valid until payment has been received. Premium Tickets may not be bought after 14th of April

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Best in Show

If you want to be eligible to be chosen to compete for the Best in Show award you must be set up your entire army for display after Match 1 is complete, on the table you played on and with your nametag. We will then in turn select eight out of all the displayed armies. The chosen armies will be put on display again after match 4 for public voting. To be chosen for the best in show award you have to have painted your entire army by yourself.

Fair Play

We will be handing out a Fair Play Award to the most appreciated player during the Fantasia Fanatic event, this win-ner (in each game system) will be one voted so by you; the participants. After each match, during the registration of the match results you will also be rewarding your opponent Fair Play Points. The participants that accumulate the most Fair Play Points in each game system will win the events Fair Play Award, the events most coveted prize! (In the situation of a tie, the participant with the lowest game score will be the recipi-ent).

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Army Construction and Rules 1. 2000 points Matched Play, 8th edition

2. Painted armies! At the Fantasia Fanatic event ALL armies must be fully painted.

3. Your army must be Battle Forged and use the same Warlord during the tournament

(remember to write that on your army list).

4. Once a codex has been released, all index options for a datasheet are void (that includes units that are no longer available in Codex). We do not use the flowchart released by GW in their FAQ documents.

5. We will also use all (except Adeptus Custodes) the Warhammer 40k BETA rules from the community website

6. The army list must be sent in to [email protected] before 23.59, April. 21rd. To avoid confusion type your Player Profile name, game system and army in the topic column. The army list must be written by following the instructions found on the last page of the pamphlet.

7. Allowed sources: The latest version of all GW issued rule 40k sources listed bellow:

• all GW codexes released prior to 20. 4. 2019 and all GW indexes, if relevant

• latest GW FAQ and Chapter Approved books.

• Match Play rules from White Dwarf prior to 20. 4. 2019

• GW Web exclusive rules (Bonesinger etc.) prior to 20. 4. 2019

• Rules from campaign books (for example Imperium Nihilus Vigilus Defiant) are used.

• Forge Worldrules are NOT allowed (that includes Adeptus Custodes Beta Rules) but you may use FW models for counts as models.

• Datasheets from board games (like Dahyak Grekh from Blackstone Fortress) are used

Terrain

Terrain: Terrain should be defined between players and adjusted before the game begins. There should be a roughly symmetrical distribution of terrain on the table, with 2 line of sight blocking terrain pieces outside of either deployment zone, offset from the center of the table. If your unsatisfied about the placing of the terrain on your game table, please contact the tourna-ment organizers. We use the Battlefield Terrain rules on page 248 - 251 in the large rulebook and page 62-65 in CA2018

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VP diff: 0-1 2-3 4-5 6-7 8-9 10-11 12-13 14-15 16-17 18-19 20+

BP: 10-10 11-9 12-8 13-7 14-6 15-5 16-4 17-3 18-2 19-1 20-0

Scenarios

Start of battle 1. Alter card decks (see Tactical Objectives under Missions) 2. Discuss terrain. 3. Place Objectives. In game 1 and 5 use the following method: Roll off, the winner starts

placing Eternal War Objectives (the winner place objective nr 1, 3 and 5, in any order). All objectives must be place more than 12” from other objectives and 6” from all board edges.

3. Choose or roll for warlord trait 4. Choose or roll all psychic powers and abilities/gifts that should be done before the battle. 5. Roll off, the winner chooses deployment zone ( Note deploys in rulebook are considered to

be examples with symmetrical equivalent possible as well, so for example, you can chose any corner for Vanguard strike.) The opponent uses the other deployment zone.

6. The player who did not pick their deployment zone then deploys their entire army first. 7. Their opponent then deploys their entire army. 8. Perform all unit actions/strategems that should be made “after deploy but before game

starts”, and “after the armies are fully deployed”. etc. if both players have such units/rules roll-off, who starts.

9. The player who finished setting up their army first chooses who takes the first turn. If they decide to take the first turn, their opponent can roll a dice: on a 6, they seize the initiative and they get the first turn instead.

10. Perform all actions that should be made “At the start of the first battle round but before the first turn begins”, roll off and alternate players if both have such units/rules.

11. Playe the game and HAVE FUN

Missions We use all the mission special rules from CA2018 p. 47 The Acceptable Casualties rule are used in all Missions In all missions, there are a number of victory point (VP) both players should try to score. These are later converted to battle points (BP). Calculate the difference between the player with the most VPs and the one with the least VP and consult the table below. The higher BP value is awarded to the player with the most VP. Tactical objectives: All armies must use the tactical objectives from the codex their warlord comes from if that codex has its own tactical objectives. If not, use the standard tactical objectives from the rule book. Before each game go through your card deck and discard 6 cards. These discarded cars will not be used in the game. Meanwhile your opponent does the same with his deck. The game is then played with the remaining deck (30 cards). and no free discarding of unachievable cards (remember the “New Orders” stratagem from Rulebook if you need extra discards). Eternal War Objectives: Rewards points if you are claiming them at the end of the match. See Eternal War in the big Warhammer 40K rulebook (p. 218 - 223) for more information about claiming objectives and how many points you get.

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Killpoints: Each enemy unit that has been completely destroyed at the end of the game is worth one VP.

Mission 1 Deployment: Dawn of War Eternal War: Table Quarters are worth 3VP at the end of the battle (max difference,10VP). To control a Quarter you need more models in the quarter than your opponent (a model can only con-test one quarter) Maelstrom: Draw up to three cards in each round (max difference, 8VP) Killpoints: No Killpoints Secondary objectives: Line Breaker (1VP), First Strike (1VP) and Slay the Warlord (1VP)

Mission 2 Deployment: Search and Destroy Eternal War: Vital Intelligence (max difference, 15VP), CA2018 sid. 48 Maelstrom: No Maelstrom in the mission Killpoints: Max difference, 3VP Secondary objectives: Line Breaker(1 VP), First Strike (1 VP) and Slay the Warlord(1 VP)

Mission 3 Deployment: Front-Line Assault, Objectives placed according to the map below Eternal War: Objective 1 and 2 gives 1VP at the end of each battle round (max difference, 10VP) Maelstrom: Draw up to three cards in each round (max difference, 8VP) Killpoints: No Killpoints Secondary objectives: Line Breaker(1VP), First Strike (1VP)and Slay the Warlord(1 VP)

1 2

4 3

5 6

24” 24”

24” 24”

15”

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Mission 4 Deployment: Vanguard Strike Eternal War: Beachhead (max difference, 15VP), CA2018 sid. 53 Maelstrom: No Maelstrom in the mission Killpoints: Max difference, 3VP Secondary objectives: LineBreaker(1 VP), First Strike(1 VP) and Slay the Warlord(1 VP)

Mission 5 Deployment: Dawn of War Eternal War: Each objective is worth 2VP at the end of the battle (max difference, 10VP) Maelstrom: Draw up to three cards in each round (max difference, 8VP) Killpoints: No Killpoints Secondary objectives: LineBreaker(1 VP), First Strike(1 VP) and Slay the Warlord(1 VP)

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Player penalties: A player that is caught cheating, acting disruptive in a significant way or other kinds of serious unsportsmanlike con-ducts will be punished for their behavior. A player may also be penalized for other different smaller errors during the tournament and the penalty will be decided by the organizers given the circumstances. A decision made by the organ-izers is final, and can not be reversed by talking to the other organizers. The punishments maybe as small as a reduc-tion of tournament points and might be as serious as disqualification, but of course this is nothing we hope to be re-quired to follow up on. Note that faulty or late lists will also result in penalties.

On Slow-play: If you feel like your opponent is a notoriously slow player and it has negative im-pact on your gaming experience you may give him a warning. To do this, just talk to the tourna-ment organizers after the game and they will give you further instructions. Late Arrival: If you turn up late for a match the following will happen: 1-20 Min. Warning (2 warnings=3BP) 21-40 Min. -6 BP 41+Min. Game Loss

Tournament Schedule For Warhammer 40K

Day 1 Start Time Finish Time Activity

08.00 08.30 Admission & Registration 08.45 09.00 Introduction 09.00 12.15 Match 1 (After this match all participants that wants to be nominated for Best in Show must set up their armies on display.)

12.15 13.30 Lunch 13.30 16.45 Match 2 17.00 20.15 Match 3

Day 2

Start Time Finish Time Activity

08.30 08.35 Admission 08.35 11.50 Match 4 11.50 12.50 Lunch (12.05 12.40 Vote for Best in Show) 12.50 16.05 Match 5 16.10 16.30 Prize & Awards Ceremony

Fantasia

Sagagallerian Götgatan 1

903 27 Umeå +46 90 - 770360

[email protected] www.fantasiaspel.se.se

www.speltid.se

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Format list example

Note - listing of the warlord trait and spells is not mandatory, just helpful if you will not change them that much during the tournament. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

+ PLAYER: Martin “Goran” Moravec

+ ARMY FACTION: TYRANIDS

+ TOTAL COMMAND POINTS: 7

+ TOTAL ARMY POINTS: 1997pts

+ ARMY FACTION USED: GENESTEALER CULTS, TYRANIDS

+ TOTAL REINFORCEMENT POINTS: Not Applicable

+ TEAM: Los Fotros Expandos

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

++ Supreme Command Detachment +1CP (Tyranids - Genestealer Cults) [466pts] ++

HQ1: Magus (73pts), Force stave(0pts), Autopistol(0pts), Spell: Mind Control - [73pts]

HQ2: Magus (73pts), Force stave(0pts), Autopistol(0pts), Spell: Mass Hypnosis - [73pts]

HQ3: Magus (73pts), Force stave(0pts), Autopistol(0pts), Spell: Might From Beyond -[73pts]

HQ4: Magus (73pts), Force stave(0pts), Autopistol(0pts), Familiar (12pts), Spell: Mass Hypnosis - [85pts]

HQ5: Patriarch (150pts), Monstrous rending claws(0pts), Familiar (12pts), Spell: Mind Control - [162pts]

++ Battalion Detachment +3CP (Tyranids) [1531pts] ++

HQ6: Broodlord (162pts), Monstrous rending claws(0pts), Spell: Catalyst - [162pts]

HQ7 WARLORD (Tenacious Survivor): Malanthrope (90pts), Grasping tail (0pts) - [90pts]

Troops1: 20x Genestealer (200pts), 20x Rending Claws (40pts), 20x Scything Talons (0pts) - [240pts]

Troops2: 30x Termagant (120pts), 30x Fleshborer (0pts) - [120pts]

Troops3: 28x Termagant (112pts), 28x Devourer (112pts) - [224pts]

Troops4: 15x Termagant (60pts), 15x Fleshborer (0pts) - [60pts]

Troops5: 16x Termagant (64pts), 16x Fleshborer (0pts) - [64pts]

HS1: 3x Biovore (72pts), 3x Spore Mine Launcher (36pts) - [108pts]

HS2: Mawloc (104pts), Prehensile Pincer Tail (1pts) - [105pts]

HS3: Trygon Prime (128pts), Adrenal Glands (5pts), Bio-electric Pulse with Containment Spines (21pts), 3x Massive Scything Talons (60pts), Toxinspike (1pts) - [215pts]

DT1: Tyrannocyte (98 pts), 5x Venom Cannon (45pts) [143pts]

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Armylists Instructions

Some basic instructions for your army list:

• Use a separate table for each of your detachments.

• If you are uncertain about how to add a unit to your list, remember that the most important thing is that it is easy to read.

• When determining Army Faction and Detatchment Faction, only count the Faction Keyword that most suits the detatchment/army and is common for all units in the army or detatchment.

• Please order units in a detatchment as in the different indexes and codices. As follows: HQ, Troops, Elites, Fast Attack, Heavy Support.

• It´s ok to use Battle Scribe for Army Lists

GENERAL EXAMPLE:

If you want your armylist printed and added to the player folder, use the template on page 9.

The army list must be sent in to [email protected] before 23.59, April. 21th. To avoid confusion type your Player Profile name, game system and army in the topic column.