Exalted Fate Conversion

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Welcome to my FATE conversion of Exalted, a work in progress This document contains my humble attempt to a modified version of FATE Core to play the epic campaigns of White Wolf’s Exalted. Skills: Dawn: Brawl, Fight, Shooting, War* Zenith: Deceit, Physique, Rapport, Will Twilight: Crafts, Investigation, Lore, Occult Night: Athletics, Burglary, Notice, Stealth Eclipse: Bureaucracy, Contacts, Empathy, Travel* Character generation Character generation remains mostly unchanged. Concepts remain unchanged. If the character is some kind of Exalted the high concept should reflect this. And in cases of the exalted the trouble aspect should reflect the taint of the great curse. (see notes for alternative options) If a character is one of the Exalted they treat their caste skills as one higher than their actual rank. Though this cannot raise a skill over the normal skill cap. Basically some free skill points yay. Artefacts and manses A character starts with 3 artifact points that can be used to buy up to three artifacts. Optionally a player can spend more of his artefact on a single artefact in order to increase its potency or the abilities it has. Charms and supernatural powers Exalted characters can pick 5 charms at the start of the game. Players are encouraged to make their own charms, in part because I don’t want to be burdened with the task of building all the charms myself. More on charm guidelines in the charms & magic chapter later on. Essence Characters with enlightened essence add another stress track to their character sheet marked Anima. This track comes with as many boxes as the characters essence score. All characters start with an essence score of 1 before stunts.

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Exalted Fate Conversion

Transcript of Exalted Fate Conversion

  • WelcometomyFATEconversionofExalted,aworkinprogress

    ThisdocumentcontainsmyhumbleattempttoamodifiedversionofFATECoretoplaytheepiccampaignsofWhiteWolfsExalted.

    Skills:

    Dawn:Brawl,Fight,Shooting,War*

    Zenith:Deceit,Physique,Rapport,Will

    Twilight:Crafts,Investigation,Lore,Occult

    Night:Athletics,Burglary,Notice,Stealth

    Eclipse:Bureaucracy,Contacts,Empathy,Travel*

    Charactergeneration

    Charactergenerationremainsmostlyunchanged.Conceptsremainunchanged.IfthecharacterissomekindofExaltedthehighconceptshouldreflectthis.Andincasesoftheexaltedthetroubleaspectshouldreflectthetaintofthegreatcurse.(seenotesforalternativeoptions)

    IfacharacterisoneoftheExaltedtheytreattheircasteskillsasonehigherthantheiractualrank.Thoughthiscannotraiseaskilloverthenormalskillcap.Basicallysomefreeskillpointsyay.

    Artefactsandmanses

    Acharacterstartswith3artifactpointsthatcanbeusedtobuyuptothreeartifacts.

    Optionallyaplayercanspendmoreofhisartefactonasingleartefactinordertoincreaseitspotencyortheabilitiesithas.

    CharmsandsupernaturalpowersExaltedcharacterscanpick5charmsatthestartofthegame.Playersareencouragedtomaketheirowncharms,inpartbecauseIdontwanttobeburdenedwiththetaskofbuildingallthecharmsmyself.Moreoncharmguidelinesinthecharms&magicchapterlateron.

    Essence

    CharacterswithenlightenedessenceaddanotherstresstracktotheircharactersheetmarkedAnima.Thistrackcomeswithasmanyboxesasthecharactersessencescore.

    Allcharactersstartwithanessencescoreof1beforestunts.

  • Thisessencetrackcomeswithitsownsetofconsequences.HowmanyconsequencesdependsonthetypeofExaltorsupernatural.

    Charactertype Consequences Maximumessence

    Celestialexalted Minor,moderate,Severe 4

    DragonBlooded,demon,terrestrialgod

    Moderate,Severe 3

    GodBlooded Minor,moderate 3

    enlightenedmortal Minor 2Therearesomecreatures,suchascelestialgods,secondandthirdcircledemons,deathlordsandthefairfolk.Theirmaximumratingsandconsequencesareleftuptothestoryteller.

    Charmsandcharmcreation:

    IntheclassicExaltedsystemcharmsaretheallandeverythingofthesystem.IcouldntfindacountonlinebutIsuspectthatforExalted2etherearenowwellover200charmspublished.ConvertingallthesetoFATEwouldbeapointlessexercise.Buttheycantbeomittedeither.TheyrethebreadandbutterofExaltedpower.SoratherthantryingtotranslateallthesecharmsintoFATEversionsIllprovideafewguidelinesinthischapteronhowtomakeyourown.

    Charmcosts:

    Usingacharminflictsstressonyourcharmessencetrackequaltothecharmsessencerating.

    SoEssence1charmsinflictonestress,essence2,inflictstwoandsoon.

    Acharactercancombineallthecharmsheorsheknowsaddingtheircosttogetherinonesingleattackonthecharactersstressbar.

    Charmlevelsandtheirbenefits:

    Essenceonecharmsgenerallyprovidetheirbenefitforoneactionoroneexchange.

    Essencetwocharmsprovidebiggerbenefitsorlongerlastingbenefits,usuallyonescene.

    EssencethreecharmsprovidesignificantbenefitsincludingperfecteffectssuchastheHeavenlyGuardiandefense.

    Therearealsocharmsthatprovideapermanentbenefittoacharacter,suchasoxbodytechnique.

  • Someofthethingscharmscandoforyouare:

    ImmunitySomeeffectorsystemdoesntapplytoyou.Youneedntworryaboutzones,ornothavingequipment,orbeingsurprised.Ifthisisaminororrarecircumstance,sometimesthereisanadditionalminorbonus.EmpowerTheactionsyoutakearesupernaturallyeffective.Mortalsgenerallycannotstopyouandevenothersupernaturalswillneedtomakeanefforttoresistyou.SubstitutionYoucanlendsomeoneorsomegroupyourskillinsomesituation.ExceptionYouhaveanoptionavailabletoyouthatothersdonot.YoucanuseBoostsinstrangeways,oryoucanuseyourskillinanunusualsituation.Examplecharms:Tier1:CallthebladeAtanymomenttheplayermayspendessencetocallaweapontohishandinaninstant.Hedoesnotneedtotakeasupplementalactiontoreadyaweaponwhenusingthischarm.Thischarmcanalsobeusedtoremovebooststhathavelefthimdisarmedbylettinghisweaponspringbackintohishandsonitsownaccord.Providedtheweaponiswithin3zonesofthecharacter.DippingSwallowdefenseWhenattackedbymultiplecharacters(oramobofnamelessNPCs)thecharactercanadd1toallhisdefendactionsforoneexchange.Orremoveoneboost/aspectthathindershimandisrelatedtohimbeingoutnumbered.HungryTigerTechniqueWhenusedthischarmincreasestheweaponratingofanattackbyone.Tier2:GloriousSolarSaberThesolardrawsforthaweaponmadeofpuresunlightwiththeweaponratingequaltothelawgiversessence.Theaestheticsoftheweaponareleftuptotheplayer.(Authorsnote:WritingthisatthetimethatIhaventyetfiguredouttheprecisestatsforalltheweapons.AtthismomentImworkingwiththeassumptionthatmundaneweaponswillberatedWeapon1,daiklavesandsuchweapon2)Oneweapon,twoblowsThecharactercanmakeoneadditionalattackduringthisexchangeprovidedthesecondattackismadeagainstadifferentcharacterthanthefirst.Tier3:

  • HeavenlyGuardianDefenseOneofthemostpotenttoolsinthearsenaloftheExalted.Theabilitytostandinfrontoftheoncomingblazeandjustsayno.UsingthischarmwilllettheExaltedperfectlydefendagainstanysinglephysicalattackdirectedathisperson.

    Panoply

    FromthehumbleknifetothemightGrandDaiklavethepanoplyoftheExaltedisalmostasdefiningtoagameascharmsare.Theydefinecharactersinthemostvisibleway,wrappingthemingloriousgoldenarmor,lettingthemwieldweaponsthatblazewiththelightofthesunetc.yougetthejist.

    Weaponshavearatingof1forsmallweaponssuchasknivesand2forlargerweaponslikeswordsandtwohandedweapons.SuggestedisusingtheDamagefloorsandceilingssystemfoundinthesystemtoolkit.

    ArmorcomesinLightandmediumvarietiesprovidingadamageceilingof4and3respectively.

    Artifactweaponsstartwithaweaponratingof2andoneSFX.EveryadditionalartefactpointspentinthecreationofanartefactweaponcanbeusedtoaddanotherSFXorincreaseitsweaponratingbyone.

    ArtifactarmorstartswitharatingofthreeandoneSFX.Andlikewiseeveryadditionalartefactpointspentonthecreationofanartifactarmorcandecreasethearmorratingby1oraddanadditionalSFX.

    Artifacttools,magiccrownsaremoredifficulttoturnintospecificstatssincetheirfunctionalitydifferssowidely.Storytellersandplayersareencouragedtoworktogetherinordertocreateappropriateartifacts.

    Suggestionsforcreatingartefactsarethatiftheyaugmentaskill,theaugmentationshouldbe

    AuthorNotes:

    Onperfectattacks:

    Ithinkthereshouldbe,it'sapartofExalted'sthemethatthechosencanbasicallydotheimpossible.

    [22:27:27]JaapStoel:Itwouldbeoneofthose3rdtiercharmsthough.SoaPCcouldpullitoffahandfuloftimesinaconflict.Butthat'sgonnatakethebulkofhispower.

    [22:28:37]JaapStoel:IE:Essence3solarhas3stressboxesand3consequences.Firstperfecttakeshis3rdstressbox.2ndperfectsforcesthe1stor2ndboxplusaminorconsequence,the3rdand4thcausemoderateandmajorconsequences.

  • Onbuildingcharms:

    Charmsareseparatefromstuntsandcomein3tiers.Eachtierinflictingmorestressontheessencetrackoftheexaltusingthecharm.Charmusageisdeclaredandstressinflictedbeforetheoutcomeoftheactionisdecided.

    Tier1inflicts1stressperuse,tier2inflicts2stressandtier3inflicts3stress.

    Anexalt(Orothersupernatural)hasastresstrackequaltohisessenceratingandanumberofconsequencesdependingonthenatureofhischaracter.Enlightenedmortalswillhaveonlyoneconsequence,terrestrialexalted2,celestialexalted3.

    Note:figureoutconsequencesforothertypesofsupernaturalswhodonthaveanimabanners.Demons,Rakshaetc.

    Animaconsequencesfademorequicklywhencomparedtoregularconsequences.Theywouldntlastmorethanacoupleofscenesanditsuptostorytellerdiscretiontoseehowlongitwilltakethemtofade.

    OfcoursePCslyinglow/hidinguntiltheconsequencesfadearegoodgroundstocompel!

    Whatcancharmsdo?ImmunitySomeeffectorsystemdoesntapplytoyou.Youneedntworryaboutzones,ornothavingequipment,orbeingsurprised.Ifthisisaminororrarecircumstance,sometimesthereisanadditionalminorbonus.IrresistibleYoucanperformsomesortofaction,andmortalscannotstopyou.SupernaturalbeingscanresistyoubutyougetaBoostagainsttheireffortsiftheirEssenceislowerthanyours.SubstitutionYoucanlendsomeoneorsomegroupyourskillinsomesituation.ExceptionYouhaveanoptionavailabletoyouthatothersdonot.YoucanuseBoostsinstrangeways,oryoucanuseyourskillinanunusualsituation.Tier1charmsusuallylastforonly1actionwhentheyprovidethesebenefits.Tier2charmscanprovidelargerbenefits.Allowingmoreimpossiblesituations,largerbonusesorpreventingothersfromresistingunlesstheyactivelyusemagic/essencetoopposeyou.Ortheycanprovidethesamebenefitsastier1charmsbutlastingforanentirescene/conflict.Tier3charmsletyoudothereallyimpossible.Perfectattacksanddefensesfallintothesecategoriesaswellaseffectsthatletyouaffectmultiplepeopleorlargergroupsatonce.

  • Asaroughguidelineastohowmuchstressacharmcanaddtoanaction(Ifsuchanactioninflictsstress)roughlysaythatthecharmshouldnotaddmorethenitsownratinginstress.Combiningcharms:Allcharactersarefreetocombinethecharmstheyhaveattheirdisposal,providedtheyallsupporttheactionthecharacterisundertaking.Usingacharmthathelpswithrecitingpoetryisntgoingtodomuchwhenyouretryingtohackapartanundeadwarmachine(butpointsforstyle).Howeverwhentheydocombinecharmslikethis,thecostofthesecharmsiscombinedintoasinglehitofstress.Sousingatier1andatier2charmtogetherinacombowillrequireyoutomarkoffyour3rdstressbox,youcantmarkoffbox1and2.Bepreparedtotakeconsequenceswhenyoustartusingpowerfulcombos.