Evolving partnerships 2012
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Transcript of Evolving partnerships 2012
Evolution of Partnerships: How companies & cultural organisations collaborate
March 2012 Richard Kunzmann
United Visual Artists © 2006
1. If there’s one thing I hope to achieve
today...
2. Winds of change
3. How UK organisations are tackling
those changes
4. Some lessons in how to make it work
5. The advantages of helping it happen
6. Taking advantage of those winds of
change
7. Conclusion
CONTENTS
1. Help me reframe the conversation!
The language of business vs. culture is the greatest inhibitor of collaboration & innovation
2. The winds of change
Bakhshi and Throsby (2009) propose four drivers of change in the cultural sector
Drivers of change 1: Revenue sources
Drivers of change 2: Patterns of demand
Drivers of change 3: Concepts of value
Drivers of change 4: Technology
2. The changes that cultural bodies and
business are tackling
Revenue sources
Consumer
patterns
Concepts of value
Technology Change
These drivers are forcing a change in
attitudes and behaviours
And a change in how we think about...
Historically, innovation meant:
•Commercialisation of an invention
•A single organisation
•Controlled environment
•A single understanding of a
problem/solution
•Industrial KPIs
How about:
•A new language of KPIs/Innovation?
•Recognition that innovation is not led
by the organisation, but the users
•An uncontrolled environment of
experimentation?
•Social AND economic value
And about...
Historically, collaboration has often
meant the following:
•Artistic exploitation
•Patronage
•Free tickets, free dinner performances
(add anything “demeaning” here)
How about:
•No patronage, no purchase
agreements
•Shared exploration and discovery (and
risk)
•Knowledge exchange (explicit and
implicit)
How cultural organisations and businesses
are responding to change
Think of how business and
culture are the same:
1. The audience/ the customer
2. The need to
engage/entertain/hold attention
3. The need to expand markets /
audiences
4. Survival (yes, “business” is
suffering too!)
5. Customer Relationship
Management tools
Social media
& Digital
platforms
Technological
innovation &
play
Educational
Engagement
Specific
product
design
Responses
to
change
How UK organisations are tackling those
changes
Successful innovation need not sit at some
‘ideal point’
Punchdrunk & MIT Media Labs “Building an online sensorium theatre”
Battersea Arts Centre & Videojuicer Bridging the challenges of live online streaming
Exhibition Road and Seren Partners App that enables re-imagined tours of London
The Imperial War Museum & Knowledge
Integration – online & app sharing of cultural experiences
London Symphony Orchestra and partners App enabling ticket purchases and event finding for students
New Art Exchange and Artfinder Crowd-curating
Site Gallery, Lighthouse & Caper Seeding collaborative work environments to drive innovation
Six key development areas supported by the
Arts Council
1. UGC/social media
2. Mobile apps,
location apps,
games
3. Distribution
platforms
4. Education and
learning tools
5. Data and archives
6. Organisational
resources
Different strokes for different folks
• Museums are
especially keen to
develop
educational and
learning tools
• Archives and
libraries are
looking for tools to
disseminate and
connect the
information they
hold
• Galleries and
performing arts
are looking to
make their content
more immersive
and immediately
available
Some lessons in how to make it work: fundamentals needed
for project success
Collaboration: opportunity knocks
A local partner can be invaluable
Make sure that you understand each
other’s cultures
Make sure you have the same goals, and
that working together would achieve them
Don’t underestimate the impact of a
project on your brand/reputation
Set goals, have a clear business strategy
There’s a gold rush for new technologies,
with little thought for implementation
Describe responsibilities before a project
kicks off, but flexibility should be a mantra
Agree marketing placements, credits and
IP beforehand ... and don’t shift the goal
posts
Communicate!
Lack of communication is the leading
cause of the dissolution of partnerships
(and decline of projects)
Organisations that felt they were
understood generally developed longer
partnerships and embarked on multiple
projects
Work in each other’s spaces as often as
possible – this is where the real power of
collaboration lies
Allow for creative freedom and experimentation, but ...
Risks should be contained
Longer lead-times on projects plus the
resources to absorb setbacks should
exist
Remember why you’ve brought a
business partner on board: an eye on the
bottom line = sustainability
4. Working together: what can be achieved
Benefits to businesses
Cultural organisations tend to have a
much better intuitive understanding of
consumers
Creating a test-bed for new products
Building a clearly defined brand with a
solid reputation
Reaching out to new markets
Employee satisfaction and retention
Learning alternative work strategies
[Source or footnotes here]
Benefits to cultural organisations
Gaining commercial expertise
Securing new revenue streams
Improving efficiencies and productivity or
cutting costs
Securing technological expertise
Cross-pollinating marketing initiatives
Greater (financial) independence
[Source or footnotes here]
5. Taking hold of the winds of change
The things that I still worry about...
Invention vs. innovation
The balance of IP control
Rampant duplication of products
Follow-through
Squeezed budgets are here to stay
What will shape the future for the better,
irrespective
Collaboration is replacing centralisation
Artistic endeavour is becoming more
digital
Innovation hubs will begin to flourish
Seed funding for enterprise and culture?
[Source or footnotes here]
2. Help me reframe the conversation!
The more ‘business’ and ‘culture’ speak each others’ language, the greater the opportunities for collaboration become