Everything You Know About Simulations is Wrong
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Transcript of Everything You Know About Simulations is Wrong
Everything You Know About Simulation is Wrong
Rich Mesch
Phil Sueper
Phil Charron
Performance Development Group
www.performdev.com Performance Development Group
Agenda
Introductions (5 minutes) Defining Simulation (15 minutes) Debunking Simulation Myths (30 minutes) Basics of Simulation Design (30 minutes)
Effective Applications for Simulation Learning Approaches
Q&A (10 minutes)
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Survey
Which statement do you most agree with:
“I’ve heard of simulation, and I want to learn what all the fuss is about.”
“I’m interested in simulation, and I want to learn more about them.”
“I’m unfamiliar with simulation and I want to gain some basic knowledge.”
“I have built simulations and I’m looking for more insight.”
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The Definition of Simulation
What does the word “simulation” mean to you?
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Simulation Definition: Literal
Simulation is a realistic, controlled-risk environment where users can practice behaviors and experience the impacts of decisions
Learn-by-doing Application of Learning Performance Support/Reinforcement
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Simulation Definition: Conceptual
Learning
StorytellingPerformance
Simulation is the nexus of…
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Agree or Disagree?
“Simulation is a good methodology for most learning challenges.”
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The Nexus: Learning
Do users learn content in simulation? Users apply skills and knowledge and learn the
consequences and results Users learn from feedback- intrinsic and extrinsic
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Simulation Content
Simulation is most effective for content that is: Behavioral Observable Has defined consequences and implications Process or System Driven
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Agree or disagree?
“Simulations are just another form of e-learning.”
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The Nexus: Performance
Evaluation
Choose
Synthesis Compare
Manage Etc.
Analysis Plan
Analyze Etc.
Application Contrast
Use Etc.
Comprehension Operate
Identify Etc.
Knowledge Describe
Define Etc.
List
Etc. Performance
Education
Taxonomy of Educational Objectives: The Classification of Educational Goals; B. S. Bloom (Ed.) Susan Fauer Company, Inc. 1956.
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The Nexus: Performance
Simulation is about doing Simulation content should be driven by metrics Metrics should be the same as in real life Storytelling is important, but metrics come first
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Agree or disagree?
Simulation should be as realistic as possible.
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The Nexus: Storytelling
Drives user INVOLVEMENT Users care how the story turns out and make
decisions emotionally Users make decisions as they would in real life—not
as they would in a training exercise Story needs to be driven by same drivers as real life
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The Storytelling Challenge
How do you tell a good story? Use goal-based scenarios Get the details right No robots, please! Remember the role of time and place
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Which statement do you most agree with?
a. Simulation requires extensive audio/video
b. Limited media can be as effective as extensive media
c. Good simulations don’t require media
Debunking Simulation Myths
The Game: Truth or Myth
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Agree or disagree?
Simulations are just games, and people can’t waste time playing games
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Agree or disagree?
Simulations should not allow users to fail, since failure is demotivating
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Agree or disagree?
Which statement do you most agree with?
a. Random events make simulations more realistic
b. Random events confuse users
c. Limited random events enhance reusability
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Agree or disagree?
Simulations are basically complex multiple choice tests
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Agree or disagree?
Which statement do you most agree with?
a. Simulation requires extensive audio/video
b. Limited media can be as effective as extensive media
c. Good simulations don’t require media
www.performdev.com Performance Development Group
Agree or disagree?
Simulation requires a big investment in complex technology
Basics of Simulation Design
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Effective Applications for Simulation
Skill Application/Capstone Change Management Process Comprehension
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Effective Applications for Simulation
Skill Application/Capstone Practice New Skills Experience results of new approach Evaluate/Receive Feedback on Proficiency
Change Management Process Comprehension
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Effective Applications for Simulation
Skill Application/Capstone Change Management
New Environment Future State New Process/Behavior Change
Process Comprehension
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Effective Applications for Simulation
Skill Application/Capstone Change Management Process Comprehension
Experience inputs/outputs in a process Identify the players/moving parts of the process Experience the integration- how pushing on one part of the
process affects all parts
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Effective Learning Approaches
Constructivism Problem-Based Learning Goal-Based Scenarios Simulation-Centered Learning and Performance
Support
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Effective Learning Approaches
Constructivism New Manager Training
Problem-Based Learning Goal-Based Scenarios Simulation-Centered Learning and Performance
Support
www.performdev.com Performance Development Group
Effective Learning Approaches
Constructivism Problem-Based Learning
Project Management
Goal-Based Scenarios Simulation-Centered Learning and Performance
Support
www.performdev.com Performance Development Group
Effective Learning Approaches
Constructivism Problem-Based Learning Goal-Based Scenarios
Change Management
Simulation-Centered Learning and Performance Support
www.performdev.com Performance Development Group
Effective Learning Approaches
Constructivism Problem-Based Learning Goal-Based Scenarios Simulation-Centered Learning and Performance
Support
www.performdev.com Performance Development Group
Summary
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Questions?