Eternal Slaves of Chaos: Skeletal Champions and Terminators
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Transcript of Eternal Slaves of Chaos: Skeletal Champions and Terminators
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8/9/2019 Eternal Slaves of Chaos: Skeletal Champions and Terminators
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HQ Choice: Skeletal Champion
To serve Chaos sometimes means to serve it even after death. Skeletal Champions are the
result of dead Champions of Chaos coming back from the dead, forced to continue serving their
masters for a year and a day, when they will crumble into dust.
WS BS S T W I A LD SV Points
Skeletal
Champion
X-d2 X-d2 X-d2 X-1 X-1 X-d2 X-d2 10 X X+2
Weapons and Wargear: See Special Rules
Special Rules: Eternal Warrior, Fearless, Feels No Pain, Relentless.
Skeletal Champion: To create a skeletal champion, first take the stats of any HQ choice with
the exception of Greater Daemon. The X indicates the original value. For example, T. If a
Marine Champion is taken for a Skeletal Champion, its Toughness with be 4-1, or T3. Roll a d2
at the beginning of the game but before deployment, this is for all its values that have a d2 listed.So if a Marine Legendary Champion is taken and a 2 is rolled for the Skeletal Champion, its stats
will be: WS4 BS4 S2 T3 W2 I3 A1 LD10 SV3+. The points cost is the cost of the HQ choice+2.
May not used Psychic Powers. Mod the Mark of Tzeentch to grant a Psychic Hood instead. If the
Champion is part of the Plague Cult, it has Feels no Pain on a 3+ instead of a 4+.
Options:
The Skeletal Champion may take options from the HQ that you have chosen. It may not be a
Daemon Prince. The Skeletal Champion is armed with all Weapons and Wargear that the HQ
originally had.
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8/9/2019 Eternal Slaves of Chaos: Skeletal Champions and Terminators
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Elites Choice: Terminators
WS BS S T W I A LD SV PV
Chaos
Terminator
4 4 4 4 1 4 2 10 2+/5++ 30
TerminatorChampion 5 4 4 4 1 4 3 10 2+/5++ +15
Composition: 3-10 Chaos Terminators
Weapons and Wargear: Terminator Armor, Power Weapon, Combi-bolter
Special Rules: Deepstrike
Options: May take a Land Raider/Land Raider: Legionnaire Class as a dedicated transport.
Any model may replace its Power Weapon
with a:
Chain Fist+15
Lightning Claw+7
Power Fist+10
:Note that if a squad is in the correct sacrednumber, instead of an Aspiring Champion it
may take a Terminator Champion for free.
Any model may replace its Combi-bolter with
a:
Combi-weapon+5
Lightning Claw+3
Every 3rd Terminator may replace its weaponwith:
(0-1) Assault Cannon+25
Autocannon+15
Heavy Flamer+5
Reaper Autocannon+25
Veteran Skills Cult Options
Infiltrate (+1 PPM)
Move Through Cover (+1 PPM)
Tank Hunters (+3 PPM)Counter-Attack (+1 PPM)
Acute Senses (+1 PPM)
Berzerker+8
Rubric+5 (instead of an Aspiring
Sorceror, use a Terminator Championwith a Talent Focuser (free) and the IC
Mark of Tzeentch)
Plague+14
Noise+1