Elude by Doris C. Rusch - Games for Health Europe 2011
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Transcript of Elude by Doris C. Rusch - Games for Health Europe 2011
Elude - playing the opposite of play
Doris C. Rusch; G4H Europe, 2011
Thursday, November 3, 2011
game design researcher meets therapist at:
Doris C. Rusch, Dr.MIT GAMBIT Game [email protected]
T. Atilla Ceranoglu, M.D.Mass. General Hospital
Thursday, November 3, 2011
research: games tackling the human condition
+
purposeful game design
Thursday, November 3, 2011
our concept of choice:
Thursday, November 3, 2011
Facts on Depression• 2.2 million depressed adolescents in
2004
• More than twice likely to use drugs
• 7% may commit suicide
• Less than half (40%) received treatment
...Under-response!
Thursday, November 3, 2011
Step 1:
defining the purpose of the game
Thursday, November 3, 2011
NOT to cure depression but:
• informing friends and relatives of depressed
• increase understanding of how depression manifests
• generally, raise awareness for this dangerous mental health issue
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step 2:
defining the design approach to inform and raise awareness
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embracing
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modeling “what it feels like”
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not preachy!Thursday, November 3, 2011
depression is about loss:
loss of meaningloss of goals
loss of control loss of agency
loss of playfulnessloss of sense of self
loss of focus loss of energyloss of voice
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games are about playThursday, November 3, 2011
expansiveness, freedom, joy!
play is a state of mind
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depression is the opposite of play
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In order to make “loss” tangible, the game will also model that which is lost.
It aims to show the contrast between playfulness / agency and depression / loss of agency
and the transition between the two in an experiential way.
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Step 3:
translating high level ideas into concretegame structure
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game world = emotional landscape
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objective: tap happiness potential
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conflict: mood struggle
you want to get “up”, but antagonistic force tries to bring you “down”
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structure:
n
h
n
d
normal = nhappy = h
transition = tdepression = d
n
t
d
t
h
n
t
d
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the importance of passion
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step 4: putting the flesh on the skeleton:
creative freedom, metaphors and nuances of meaning
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struggling against “down” force, take I:
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struggling against
a “down” force, take II
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struggling against “down” force, take III
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Thursday, November 3, 2011
thanks! [email protected]
Thursday, November 3, 2011