eLearning - The BIG Picture
-
Upload
michael-coghlan -
Category
Business
-
view
4.613 -
download
2
description
Transcript of eLearning - The BIG Picture
eLEARNING:the BIG PICTURE
Progression……
Distance learning (print based; ‘by correspondence’)
Online learning E learning M (mobile) learning E+M = U (ubiquitous) learning (Janet Fraser,
Monash Uni) (http://infotech.monash.edu/promotion/coolcampus/workshop/3rdworkshop/walkaboutlearning.pdf)
Progression……
Distance learning (print based; ‘by correspondence’)
Online learning E learning M (mobile) learning E+M = U (ubiquitous) learning (Janet Fraser,
Monash Uni) (http://infotech.monash.edu/promotion/coolcampus/workshop/3rdworkshop/walkaboutlearning.pdf)
Flexible Learning
BLENDED LEARNING
The predominant model Elearning + face to face (f2f) instruction (in
any proportion) Can be as simple as email + f2f, or Email, plus websites, + f2f The most common: Learning Management
System (LMS) + f2f
Learning Management Systems – LMS (or Course Management Systems – CMS, orPlatforms)
Blackboard (now incorporates WebCT) Janison, Moodle
They comprise:
1. Learning materials (content)
2. Communication tools (mail, chat, Instant Messaging, Forum/discussions, blogs)
3. The Back End: Tracking tools – student profiles, grades, attendance patterns
Proprietary v Open Source
Proprietary Expensive Locked in to fixed product for extended periods
Open Source Free or very cheap Host can modify product as often as desired
Next/Back Learning
Content for whole course prepared and loaded upfront (expensive)
Minimal input from instructors; essentially unfacilitated
Self-paced; individualised Suitable for compliance or product
training, or for highly motivated students
The Internet – more than just a book
SALMON’S 5 STEP MODEL
Facilitated Learning
Involves processing of content
PLUS Communication activities (discussion) with
fellow students and facilitator Strong social and/or collaborative
component
eLearning 2.0(Networked Learning)
eLearning 2.0/Web 2.0(Stephen Downes) eLearning 1.0 was static packaged content developed by content
developers such as CD-ROMs and courseware. It had little true interactivity and learner input and very little (if any) contact with a tutor.Best represented by Learner Management Systems. (eg WebCT) Some packaged content and some provided by the teacher. There is more interaction with a teacher and some with peers (through forums and chat).
eLearning 2.0 will follow a student-centred model and will be centred around the Personal Learning Environment using social software. Students generate and share content. They interact not only with teachers and their peers, but with anyone in the world they can learn from.
SOCIAL SOFTWARE
Social software lets people rendezvous, connect or collaborate by use of a computer network. (Clay Shirky)
SOCIAL SOFTWARE TOOLS
Email Instant Messaging (Skype) Virtual classrooms (Centra, Elluminate) Blogs (blogger.com, edublogs.org) Photo Sharing (flickr.com) Wikis (Wikispaces.com) – collaborative workspace Social Bookmarking (http://del.icio.us/) Personalised learning environments, or PLEs
(http://elgg.org/)
Line of increasing personal a
gency
Institutionally driven
Member driven
FormalInformalTop-down rules
for creation, operation and
governance
EmergentBottom-up norms, not rules
Enabling Culture
Culture of compliance
Line of increasing personal a
gency
Institutionally driven
Member driven
FormalInformalTop-down rules
for creation, operation and
governance
EmergentBottom-up norms, not rules
Enabling Culture
Culture of compliance
Mapping the cultural emphases of knowledge sharing practicesMapping the cultural emphases of emerging social software tools
From Stuckey and Arkell; Development of an
eLearning Knowledge Sharing Model; 2005
Mapping the cultural emphases of emerging social software tools
From Stuckey and Arkell; Development of an
eLearning Knowledge Sharing Model; 2005
Line of increasing personal a
gency
Institutionally driven
Member driven
FormalInformalTop-down rules
for creation, operation and
governance
EmergentBottom-up norms, not rules
Enabling Culture
Culture of compliance
Institutionally driven
Member driven
FormalInformalTop-down rules
for creation, operation and
governance
EmergentBottom - norms, not rules
Mapping the cultural emphases of emerging social software tools
Wikipedia
e-PortfoliosProfile tools
Blogs/Wikis
Flickr
Chat
Tagging Tools (del.icio.us, ELGG)
List servers
Forums
Onlinejournals
FIREWALL
FIREWALL
FIREWALL
From Stuckey and Arkell; Development of an
eLearning Knowledge Sharing Model; 2005
• intranet (in-house)
• self-directed
• courseware is the course
• use LMS
• off-shelf, customised
• no collab tools
• corporate: use for
• information recall
e-Training
• remote delivery
• supported
• purpose-designed materials
• use LMS
• team development
• some collab tools
• higher ed
• reflective, knowledge-based
learning
Distance ed
• enhanced face to face
• teacher guided/tutored
• range content, web access
• use LMS
• teacher as author/lecturer
• some collab tools
• higher ed, adv TAFE
• reflective, knowledge-based
learning
Digital campus
Some major types of e-learning (1)
Descriptions courtesy of Clint Smith (eWorks, Victoria)
Web in class
• mix of delivery options
• highly facilitated
• customised HTML
• most use LMS + ICT tools
• learning community
• VET (TAFE, ind. RTOs)
• outcomes-based learning
solutions
Blended learning
• enhanced face to face
• teacher-led
• user-generated content
• no LMS, various web tools
• found material
• schools, access TAFE/ACE
• socially constructed learning
Virtual classroom
Some major types of e-learning (2):
• live distance delivery
• trainer presented
• live materials, PowerPoint
• use web conferencing
• collab team learning
• enterprises (nat’l, global)
• situated learning
Descriptions courtesy of Clint Smith (eWorks, Victoria)
Resources
Designing eLearning -http://designing.flexiblelearning.net.au/
Practical Guide to eLearning for Industry - http://industry.flexiblelearning.net.au/Guide/default.htm
Michael Coghlan