eio.usc.eseio.usc.es/pub/julio/slides/tesis.pdf · General Overview General Overview Part I:...
Transcript of eio.usc.eseio.usc.es/pub/julio/slides/tesis.pdf · General Overview General Overview Part I:...
Essays on Competition and Cooperationin Game Theoretical Models
Julio Gonzalez Dıaz
Department of Statistics and Operations ResearchUniversidade de Santiago de Compostela
Thesis DissertationJune 29th, 2005
General Overview
General Overview
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 1/60
General Overview
General Overview
Part I: Noncooperative Game Theory
Part II: Cooperative Game Theory(On the Geometry of TU games)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 1/60
General Overview
General Overview
Part I: Noncooperative Game Theory
A Silent Battle over a Cake (Chapter 1)
Part II: Cooperative Game Theory(On the Geometry of TU games)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 1/60
General Overview
General Overview
Part I: Noncooperative Game Theory
A Silent Battle over a Cake (Chapter 1)
A Noncooperative Approach to Bankruptcy Problems(Chapter 4)
Part II: Cooperative Game Theory(On the Geometry of TU games)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 1/60
General Overview
General Overview
Part I: Noncooperative Game Theory
A Silent Battle over a Cake (Chapter 1)
A Noncooperative Approach to Bankruptcy Problems(Chapter 4)
Repeated Games (Chapters 2 and 3)
Part II: Cooperative Game Theory(On the Geometry of TU games)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 1/60
General Overview
General Overview
Part I: Noncooperative Game Theory
A Silent Battle over a Cake (Chapter 1)
A Noncooperative Approach to Bankruptcy Problems(Chapter 4)
Repeated Games (Chapters 2 and 3)
Part II: Cooperative Game Theory(On the Geometry of TU games)
A Geometric Characterization of the τ -value (Chapter 8)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 1/60
General Overview
General Overview
Part I: Noncooperative Game Theory
A Silent Battle over a Cake (Chapter 1)
A Noncooperative Approach to Bankruptcy Problems(Chapter 4)
Repeated Games (Chapters 2 and 3)
Part II: Cooperative Game Theory(On the Geometry of TU games)
A Geometric Characterization of the τ -value (Chapter 8)
The Core-Center (Chapters 5, 6, and 7)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 1/60
General Overview
General Overview
Part I: Noncooperative Game Theory
A Silent Battle over a Cake (Chapter 1)
A Noncooperative Approach to Bankruptcy Problems(Chapter 4)
Repeated Games (Chapters 2 and 3)
Repeated Games
Part II: Cooperative Game Theory(On the Geometry of TU games)
A Geometric Characterization of the τ -value (Chapter 8)
The Core-Center (Chapters 5, 6, and 7)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 1/60
General Overview
General Overview
Part I: Noncooperative Game Theory
A Silent Battle over a Cake (Chapter 1)
A Noncooperative Approach to Bankruptcy Problems(Chapter 4)
Repeated Games (Chapters 2 and 3)
Repeated Games
Part II: Cooperative Game Theory(On the Geometry of TU games)
A Geometric Characterization of the τ -value (Chapter 8)
The Core-Center (Chapters 5, 6, and 7)
The Core-Center
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 1/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Part I
Noncooperative Game Theory
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 2/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
What is a Strategic Game?And a Nash Equilibrium?
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
What is a Strategic Game?And a Nash Equilibrium?
Strategic game
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
What is a Strategic Game?And a Nash Equilibrium?
Strategic game
A strategic game G is a triple (N, A, π) where:
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
What is a Strategic Game?And a Nash Equilibrium?
Strategic game
A strategic game G is a triple (N, A, π) where:
N = 1, . . . , n is the set of players
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
What is a Strategic Game?And a Nash Equilibrium?
Strategic game
A strategic game G is a triple (N, A, π) where:
N = 1, . . . , n is the set of players
A =∏n
i=1 Ai, where Ai denotes the set of actions for player i
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
What is a Strategic Game?And a Nash Equilibrium?
Strategic game
A strategic game G is a triple (N, A, π) where:
N = 1, . . . , n is the set of players
A =∏n
i=1 Ai, where Ai denotes the set of actions for player i
π =∏n
i=1 πi, where πi : A → R is the payoff function of player i
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
What is a Strategic Game?And a Nash Equilibrium?
Strategic game
A strategic game G is a triple (N, A, π) where:
N = 1, . . . , n is the set of players
A =∏n
i=1 Ai, where Ai denotes the set of actions for player i
π =∏n
i=1 πi, where πi : A → R is the payoff function of player i
Nash equilibrium
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
What is a Strategic Game?And a Nash Equilibrium?
Strategic game
A strategic game G is a triple (N, A, π) where:
N = 1, . . . , n is the set of players
A =∏n
i=1 Ai, where Ai denotes the set of actions for player i
π =∏n
i=1 πi, where πi : A → R is the payoff function of player i
Nash equilibrium
An action profile a ∈ A is a Nash equilibrium of (N, A, π) if
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
What is a Strategic Game?And a Nash Equilibrium?
Strategic game
A strategic game G is a triple (N, A, π) where:
N = 1, . . . , n is the set of players
A =∏n
i=1 Ai, where Ai denotes the set of actions for player i
π =∏n
i=1 πi, where πi : A → R is the payoff function of player i
Nash equilibrium
An action profile a ∈ A is a Nash equilibrium of (N, A, π) if foreach i ∈ N
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
What is a Strategic Game?And a Nash Equilibrium?
Strategic game
A strategic game G is a triple (N, A, π) where:
N = 1, . . . , n is the set of players
A =∏n
i=1 Ai, where Ai denotes the set of actions for player i
π =∏n
i=1 πi, where πi : A → R is the payoff function of player i
Nash equilibrium
An action profile a ∈ A is a Nash equilibrium of (N, A, π) if foreach i ∈ N and each bi ∈ Ai,
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
What is a Strategic Game?And a Nash Equilibrium?
Strategic game
A strategic game G is a triple (N, A, π) where:
N = 1, . . . , n is the set of players
A =∏n
i=1 Ai, where Ai denotes the set of actions for player i
π =∏n
i=1 πi, where πi : A → R is the payoff function of player i
Nash equilibrium
An action profile a ∈ A is a Nash equilibrium of (N, A, π) if foreach i ∈ N and each bi ∈ Ai,
πi( , )
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
What is a Strategic Game?And a Nash Equilibrium?
Strategic game
A strategic game G is a triple (N, A, π) where:
N = 1, . . . , n is the set of players
A =∏n
i=1 Ai, where Ai denotes the set of actions for player i
π =∏n
i=1 πi, where πi : A → R is the payoff function of player i
Nash equilibrium
An action profile a ∈ A is a Nash equilibrium of (N, A, π) if foreach i ∈ N and each bi ∈ Ai,
πi(bi, a−i)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
What is a Strategic Game?And a Nash Equilibrium?
Strategic game
A strategic game G is a triple (N, A, π) where:
N = 1, . . . , n is the set of players
A =∏n
i=1 Ai, where Ai denotes the set of actions for player i
π =∏n
i=1 πi, where πi : A → R is the payoff function of player i
Nash equilibrium
An action profile a ∈ A is a Nash equilibrium of (N, A, π) if foreach i ∈ N and each bi ∈ Ai,
πi(bi, a−i) ≤
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
What is a Strategic Game?And a Nash Equilibrium?
Strategic game
A strategic game G is a triple (N, A, π) where:
N = 1, . . . , n is the set of players
A =∏n
i=1 Ai, where Ai denotes the set of actions for player i
π =∏n
i=1 πi, where πi : A → R is the payoff function of player i
Nash equilibrium
An action profile a ∈ A is a Nash equilibrium of (N, A, π) if foreach i ∈ N and each bi ∈ Ai,
πi(bi, a−i) ≤ πi(a)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
What is a Strategic Game?And a Nash Equilibrium?
Strategic game
A strategic game G is a triple (N, A, π) where:
N = 1, . . . , n is the set of players
A =∏n
i=1 Ai, where Ai denotes the set of actions for player i
π =∏n
i=1 πi, where πi : A → R is the payoff function of player i
Nash equilibrium
An action profile a ∈ A is a Nash equilibrium of (N, A, π) if foreach i ∈ N and each bi ∈ Ai,
πi(bi, a−i) ≤ πi(a)
Unilateral deviations are not profitable
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
A Silent Battle over a Cake
1 A Silent Battle over a CakeBrief Overview
2 A Noncooperative Approach to Bankruptcy ProblemsBrief Overview
3 Repeated GamesDefinitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 4/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Timing Games
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 5/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Timing Games
Patent race
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 5/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Timing Games
“Non-Silent” timing games
Patent race
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 5/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Timing Games
“Non-Silent” timing games
Patent race
“Silent” timing games
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 5/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Timing Games
“Non-Silent” timing games
Patent race
“Silent” timing games
J. Reinganum, 1981(Review of Economic Studies)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 5/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Timing Games
“Non-Silent” timing games
Patent race
“Silent” timing games
J. Reinganum, 1981(Review of Economic Studies)
H. Hamers, 1993(Mathematical Methods of OR)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 5/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Timing Games
“Non-Silent” timing games
Patent race
“Silent” timing games
J. Reinganum, 1981(Review of Economic Studies)
H. Hamers, 1993(Mathematical Methods of OR) −→ Cake Sharing Games
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 5/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Results
Hamers (1993) introduces the cake sharing games
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 6/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Results
Hamers (1993) introduces the cake sharing games
Existing Results
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 6/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Results
Hamers (1993) introduces the cake sharing games
Existing Results
Hamers (1993) proves the existence and uniqueness of theNash equilibrium of any two player cake sharing game
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 6/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Results
Hamers (1993) introduces the cake sharing games
Existing Results
Hamers (1993) proves the existence and uniqueness of theNash equilibrium of any two player cake sharing game
Koops (2001) finds several properties that Nash equilibria ofthree player cake sharing games must satisfy
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 6/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Results
Hamers (1993) introduces the cake sharing games
Existing Results
Hamers (1993) proves the existence and uniqueness of theNash equilibrium of any two player cake sharing game
Koops (2001) finds several properties that Nash equilibria ofthree player cake sharing games must satisfy
Our Contribution
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 6/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Results
Hamers (1993) introduces the cake sharing games
Existing Results
Hamers (1993) proves the existence and uniqueness of theNash equilibrium of any two player cake sharing game
Koops (2001) finds several properties that Nash equilibria ofthree player cake sharing games must satisfy
Our Contribution
Alternative proof of the existence and uniqueness result of theNash equilibrium in the two player case
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 6/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Results
Hamers (1993) introduces the cake sharing games
Existing Results
Hamers (1993) proves the existence and uniqueness of theNash equilibrium of any two player cake sharing game
Koops (2001) finds several properties that Nash equilibria ofthree player cake sharing games must satisfy
Our Contribution
Alternative proof of the existence and uniqueness result of theNash equilibrium in the two player case
Proof of the existence and uniqueness result of the Nashequilibrium in the general case (n-players)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 6/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
A Noncooperative Approach to Bankruptcy Problems
1 A Silent Battle over a CakeBrief Overview
2 A Noncooperative Approach to Bankruptcy ProblemsBrief Overview
3 Repeated GamesDefinitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 7/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy Rules
Bankruptcy Problem
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy Rules
Bankruptcy Problem
(E, d)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy Rules
Bankruptcy Problem
(E, d)
E ∈ R+ Amount to be divided
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy Rules
Bankruptcy Problem
(E, d)
E ∈ R+ Amount to be divided
d ∈ Rn+ Claims of the agents
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy Rules
Bankruptcy Problem
(E, d)
E ∈ R+ Amount to be divided
d ∈ Rn+ Claims of the agents
∑ni=1 di > E
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy Rules
Bankruptcy Problem
(E, d)
E ∈ R+ Amount to be divided
d ∈ Rn+ Claims of the agents
∑ni=1 di > E
Bankruptcy Rules
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy Rules
Bankruptcy Problem
(E, d)
E ∈ R+ Amount to be divided
d ∈ Rn+ Claims of the agents
∑ni=1 di > E
Bankruptcy Rules
ϕ : Ω −→ Rn
(E, d) 7−→ ϕ(E, d)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy Rules
Bankruptcy Problem
(E, d)
E ∈ R+ Amount to be divided
d ∈ Rn+ Claims of the agents
∑ni=1 di > E
Bankruptcy Rules
ϕ : Ω −→ Rn
(E, d) 7−→ ϕ(E, d)
ϕi(E, d) ∈ [0, di]
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy Rules
Bankruptcy Problem
(E, d)
E ∈ R+ Amount to be divided
d ∈ Rn+ Claims of the agents
∑ni=1 di > E
Bankruptcy Rules
ϕ : Ω −→ Rn
(E, d) 7−→ ϕ(E, d)
ϕi(E, d) ∈ [0, di]∑
i∈N ϕi(E, d) = E
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy Rules
Bankruptcy Problem
(E, d)
E ∈ R+ Amount to be divided
d ∈ Rn+ Claims of the agents
∑ni=1 di > E
Foundations for rules
Bankruptcy Rules
ϕ : Ω −→ Rn
(E, d) 7−→ ϕ(E, d)
ϕi(E, d) ∈ [0, di]∑
i∈N ϕi(E, d) = E
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy Rules
Bankruptcy Problem
(E, d)
E ∈ R+ Amount to be divided
d ∈ Rn+ Claims of the agents
∑ni=1 di > E
Foundations for rules
Axiomatic approach
Bankruptcy Rules
ϕ : Ω −→ Rn
(E, d) 7−→ ϕ(E, d)
ϕi(E, d) ∈ [0, di]∑
i∈N ϕi(E, d) = E
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy Rules
Bankruptcy Problem
(E, d)
E ∈ R+ Amount to be divided
d ∈ Rn+ Claims of the agents
∑ni=1 di > E
Foundations for rules
Axiomatic approach
Noncooperative approach
Bankruptcy Rules
ϕ : Ω −→ Rn
(E, d) 7−→ ϕ(E, d)
ϕi(E, d) ∈ [0, di]∑
i∈N ϕi(E, d) = E
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy RulesAn Example
A strategic game
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 9/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy RulesAn Example
A strategic game
Bankruptcy problem (E, d)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 9/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy RulesAn Example
A strategic game
Bankruptcy problem (E, d)
Each player i announces a portion of di
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 9/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy RulesAn Example
A strategic game
Bankruptcy problem (E, d)
Each player i announces a portion of di (admissible for him)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 9/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy RulesAn Example
A strategic game
Bankruptcy problem (E, d)
Each player i announces a portion of di (admissible for him)
The lower the portion you claim,
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 9/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy RulesAn Example
A strategic game
Bankruptcy problem (E, d)
Each player i announces a portion of di (admissible for him)
The lower the portion you claim, the higher your priority
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 9/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy RulesAn Example
A strategic game
Bankruptcy problem (E, d)
Each player i announces a portion of di (admissible for him)
The lower the portion you claim, the higher your priority
Unique Nash payoff
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 9/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy RulesAn Example
A strategic game
Bankruptcy problem (E, d)
Each player i announces a portion of di (admissible for him)
The lower the portion you claim, the higher your priority
Unique Nash payoff
Coincides with the proposal of the proportional rule
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 9/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy RulesResults
Our contribution
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 10/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy RulesResults
Our contributionWe define a family, G, of strategic games such that:
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 10/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy RulesResults
Our contributionWe define a family, G, of strategic games such that:
Each G ∈ G has a unique Nash payoff N(G)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 10/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy RulesResults
Our contributionWe define a family, G, of strategic games such that:
Each G ∈ G has a unique Nash payoff N(G)
For each bankruptcy rule ϕ
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 10/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy RulesResults
Our contributionWe define a family, G, of strategic games such that:
Each G ∈ G has a unique Nash payoff N(G)
For each bankruptcy rule ϕ
and each bankruptcy problem (E, d),
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 10/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy RulesResults
Our contributionWe define a family, G, of strategic games such that:
Each G ∈ G has a unique Nash payoff N(G)
For each bankruptcy rule ϕ
and each bankruptcy problem (E, d),there is G ∈ G such that N(G) = ϕ(E, d)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 10/60
A Silent Battle over a CakeBankruptcy Problems
Repeated GamesBrief Overview
Bankruptcy Problems and Bankruptcy RulesResults
Our contributionWe define a family, G, of strategic games such that:
Each G ∈ G has a unique Nash payoff N(G)
For each bankruptcy rule ϕ
and each bankruptcy problem (E, d),there is G ∈ G such that N(G) = ϕ(E, d)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 10/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Repeated Games
1 A Silent Battle over a CakeBrief Overview
2 A Noncooperative Approach to Bankruptcy ProblemsBrief Overview
3 Repeated GamesDefinitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 11/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Repeated Games
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 12/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Repeated Games
“The model of a repeated game is designed to examine the logic
of longterm interaction. It captures the idea that a player will take
into account the effect of his current behavior on the other players’
future behavior, and aims to explain phenomena like cooperation,
revenge, and threats”.
(Martin J. Osborne, Ariel Rubinstein)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 12/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Repeated Games
“The model of a repeated game is designed to examine the logic
of longterm interaction. It captures the idea that a player will take
into account the effect of his current behavior on the other players’
future behavior, and aims to explain phenomena like cooperation,
revenge, and threats”.
(Martin J. Osborne, Ariel Rubinstein)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 12/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Repeated Games
“The model of a repeated game is designed to examine the logic
of longterm interaction. It captures the idea that a player will take
into account the effect of his current behavior on the other players’
future behavior, and aims to explain phenomena like cooperation,
revenge, and threats”.
(Martin J. Osborne, Ariel Rubinstein)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 12/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Stage Game
A strategic game G is a triple (N, A, π) where:
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 13/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Stage Game
A strategic game G is a triple (N, A, π) where:
N = 1, . . . , n is the set of players
A =∏n
i=1 Ai, where Ai denotes the set of actions for player i
π =∏n
i=1 πi, where πi : A → R is the utility function of player i
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 13/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Stage Game
A strategic game G is a triple (N, A, π) where:
N = 1, . . . , n is the set of players
A =∏n
i=1 Ai, where Ai denotes the set of actions for player i
π =∏n
i=1 πi, where πi : A → R is the utility function of player i
Minmax Payoffs:
vi := mina−i∈A−i
maxai∈Ai
πi(ai, a−i)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 13/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Stage Game
A strategic game G is a triple (N, A, π) where:
N = 1, . . . , n is the set of players
A =∏n
i=1 Ai, where Ai denotes the set of actions for player i
π =∏n
i=1 πi, where πi : A → R is the utility function of player i
Minmax Payoffs:
vi := mina−i∈A−i
maxai∈Ai
πi(ai, a−i)
Feasible and Individually Rational Payoffs:
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 13/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Stage Game
A strategic game G is a triple (N, A, π) where:
N = 1, . . . , n is the set of players
A =∏n
i=1 Ai, where Ai denotes the set of actions for player i
π =∏n
i=1 πi, where πi : A → R is the utility function of player i
Minmax Payoffs:
vi := mina−i∈A−i
maxai∈Ai
πi(ai, a−i)
Feasible and Individually Rational Payoffs:
F :=
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 13/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Stage Game
A strategic game G is a triple (N, A, π) where:
N = 1, . . . , n is the set of players
A =∏n
i=1 Ai, where Ai denotes the set of actions for player i
π =∏n
i=1 πi, where πi : A → R is the utility function of player i
Minmax Payoffs:
vi := mina−i∈A−i
maxai∈Ai
πi(ai, a−i)
Feasible and Individually Rational Payoffs:
F := coπ(a) : a ∈ π(A)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 13/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Stage Game
A strategic game G is a triple (N, A, π) where:
N = 1, . . . , n is the set of players
A =∏n
i=1 Ai, where Ai denotes the set of actions for player i
π =∏n
i=1 πi, where πi : A → R is the utility function of player i
Minmax Payoffs:
vi := mina−i∈A−i
maxai∈Ai
πi(ai, a−i)
Feasible and Individually Rational Payoffs:
F := coπ(a) : a ∈ π(A) ∩ u ∈ Rn : u ≥ v
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 13/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Stage Game
A strategic game G is a triple (N, A, π) where:
N = 1, . . . , n is the set of players
A =∏n
i=1 Ai, where Ai denotes the set of actions for player i
π =∏n
i=1 πi, where πi : A → R is the utility function of player i
Minmax Payoffs:
vi := mina−i∈A−i
maxai∈Ai
πi(ai, a−i)
Feasible and Individually Rational Payoffs:
F := coπ(a) : a ∈ π(A) ∩ u ∈ Rn : u ≥ v
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 13/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Repeated Game
Repeated Games (with complete information)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Repeated Game
Repeated Games (with complete information)
Let G = (N, A, π)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Repeated Game
Repeated Games (with complete information)
Let G = (N, A, π)
GTδ denotes the T -fold repetition of the game G with discount
parameter δ
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Repeated Game
Repeated Games (with complete information)
Let G = (N, A, π)
GTδ denotes the T -fold repetition of the game G with discount
parameter δ
GTδ := (N, S, πT
δ ) where
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Repeated Game
Repeated Games (with complete information)
Let G = (N, A, π)
GTδ denotes the T -fold repetition of the game G with discount
parameter δ
GTδ := (N, S, πT
δ ) where
N := 1, . . . , n
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Repeated Game
Repeated Games (with complete information)
Let G = (N, A, π)
GTδ denotes the T -fold repetition of the game G with discount
parameter δ
GTδ := (N, S, πT
δ ) where
N := 1, . . . , nS :=
∏
i∈N Si,
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Repeated Game
Repeated Games (with complete information)
Let G = (N, A, π)
GTδ denotes the T -fold repetition of the game G with discount
parameter δ
GTδ := (N, S, πT
δ ) where
N := 1, . . . , nS :=
∏
i∈N Si, Si := AHi
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Repeated Game
Repeated Games (with complete information)
Let G = (N, A, π)
GTδ denotes the T -fold repetition of the game G with discount
parameter δ
GTδ := (N, S, πT
δ ) where
N := 1, . . . , nS :=
∏
i∈N Si, Si := AHi
Discounted payoffs in the repeated game,
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Repeated Game
Repeated Games (with complete information)
Let G = (N, A, π)
GTδ denotes the T -fold repetition of the game G with discount
parameter δ
GTδ := (N, S, πT
δ ) where
N := 1, . . . , nS :=
∏
i∈N Si, Si := AHi
Discounted payoffs in the repeated game,
πTδ (σ) :=
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Repeated Game
Repeated Games (with complete information)
Let G = (N, A, π)
GTδ denotes the T -fold repetition of the game G with discount
parameter δ
GTδ := (N, S, πT
δ ) where
N := 1, . . . , nS :=
∏
i∈N Si, Si := AHi
Discounted payoffs in the repeated game,
πTδ (σ) :=
1
T
T∑
t=1
π(at)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Repeated Game
Repeated Games (with complete information)
Let G = (N, A, π)
GTδ denotes the T -fold repetition of the game G with discount
parameter δ
GTδ := (N, S, πT
δ ) where
N := 1, . . . , nS :=
∏
i∈N Si, Si := AHi
Discounted payoffs in the repeated game,
πTδ (σ) :=
1 − δ
1 − δT
T∑
t=1
δt−1π(at)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Repeated Game
Repeated Games (with complete information)
Let G = (N, A, π)
GTδ denotes the T -fold repetition of the game G with discount
parameter δ
GTδ := (N, S, πT
δ ) where
N := 1, . . . , nS :=
∏
i∈N Si, Si := AHi
Discounted payoffs in the repeated game,
πTδ (σ) :=
1 − δ
1 − δT
T∑
t=1
δt−1π(at)
Folk Theorems
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
General Considerations
Our framework:
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 15/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
General Considerations
Our framework:
The sets of actions are compact
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 15/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
General Considerations
Our framework:
The sets of actions are compact
Continuous payoff functions
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 15/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
General Considerations
Our framework:
The sets of actions are compact
Continuous payoff functions
Finite Horizon
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 15/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
General Considerations
Our framework:
The sets of actions are compact
Continuous payoff functions
Finite Horizon
Nash Equilibrium
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 15/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
General Considerations
Our framework:
The sets of actions are compact
Continuous payoff functions
Finite Horizon
Nash Equilibrium
Complete Information
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 15/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
General Considerations
Our framework:
The sets of actions are compact
Continuous payoff functions
Finite Horizon
Nash Equilibrium
Complete Information
Perfect Monitoring (Observable mixed actions)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 15/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The State of ArtThe Folk Theorems
Nash Subgame Perfect
InfiniteHorizon
FiniteHorizon
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 16/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The State of ArtThe Folk Theorems
Nash Subgame Perfect
InfiniteHorizon
The “Folk Theorem” (1970s)Fudenberg and Maskin (1986)Abreu et al. (1994)Wen (1994)
FiniteHorizon
Benoıt and Krishna (1987)Benoıt and Krishna (1985)Smith (1995)Gossner (1995)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 16/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The State of ArtThe Folk Theorems
Nash Subgame Perfect
InfiniteHorizon
The “Folk Theorem” (1970s)Fudenberg and Maskin (1986)Abreu et al. (1994)Wen (1994)
FiniteHorizon
Benoıt and Krishna (1987)Benoıt and Krishna (1985)Smith (1995)Gossner (1995)
Necessary and Sufficient conditions
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 16/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The State of ArtThe Folk Theorems
Nash Subgame Perfect
InfiniteHorizon
The “Folk Theorem” (1970s)Fudenberg and Maskin (1986)Abreu et al. (1994)Wen (1994)
FiniteHorizon
Benoıt and Krishna (1987)Benoıt and Krishna (1985)Smith (1995)Gossner (1995)
Necessary and Sufficient conditions
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 16/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
(Benoıt and Krishna, 1987)
Assumption for the game G
Result
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 17/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
(Benoıt and Krishna, 1987)
Assumption for the game G
Existence of strictly rational Nash payoffs
Result
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 17/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
(Benoıt and Krishna, 1987)
Assumption for the game G
Existence of strictly rational Nash payoffsFor each player i there is a Nash Equilibrium ai of G such that
πi(ai) > vi
Result
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 17/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
(Benoıt and Krishna, 1987)
Assumption for the game G
Existence of strictly rational Nash payoffsFor each player i there is a Nash Equilibrium ai of G such that
πi(ai) > vi
Result
Every payoff in F can be approximated in equilibrium
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 17/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
(Benoıt and Krishna, 1987)
Assumption for the game G
Existence of strictly rational Nash payoffsFor each player i there is a Nash Equilibrium ai of G such that
πi(ai) > vi
Result
Every payoff in F can be approximated in equilibriumFor each u ∈ F and each ε > 0, there are T0 and δ0 such that for each
T ≥ T0 and each δ ∈ [δ0, 1], there is a Nash Equilibrium σ of G(δ, T )
satisfying that ‖πT
δ (σ) − u‖ < ε
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 17/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
(Benoıt and Krishna, 1987)
Assumption for the game G
Existence of strictly rational Nash payoffsFor each player i there is a Nash Equilibrium ai of G such that
πi(ai) > vi
Result
Every payoff in F can be approximated in equilibriumFor each u ∈ F and each ε > 0, there are T0 and δ0 such that for each
T ≥ T0 and each δ ∈ [δ0, 1], there is a Nash Equilibrium σ of G(δ, T )
satisfying that ‖πT
δ (σ) − u‖ < ε
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 17/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Our ContributionMinmax Bettering Ladders
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 18/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Our ContributionMinmax Bettering Ladders
Examplel m r
T 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0
L
l m r0,3,-1 0,-1,-1 1,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1
R
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 18/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Our ContributionMinmax Bettering Ladders
Examplel m r
T 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0
L
l m r0,3,-1 0,-1,-1 1,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1
R
Minmax Payoff (0,0,0)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 18/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Our ContributionMinmax Bettering Ladders
Examplel m r
T 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0
L
l m r0,3,-1 0,-1,-1 1,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1
R
Minmax Payoff (0,0,0)
Nash Equilibrium (T,l,L), Payoff (0,0,3)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 18/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Our ContributionMinmax Bettering Ladders
Examplel m r
T 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0
L
l m r0,3,-1 0,-1,-1 1,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1
R
Minmax Payoff (0,0,0)
Nash Equilibrium (T,l,L), Payoff (0,0,3) (B-K not met)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 18/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Our ContributionMinmax Bettering Ladders
Examplel m r
T 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0
L
l m r0,3,-1 0,-1,-1 1,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1
R
Minmax Payoff (0,0,0)
Nash Equilibrium (T,l,L), Payoff (0,0,3) (B-K not met)
Player 3 can be threatened
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 18/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Our ContributionMinmax Bettering Ladders
Examplel m r
T 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0
L
l m r0,3,-1 0,-1,-1 1,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1
R
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 19/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Our ContributionMinmax Bettering Ladders
Examplel m r
T 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0
L
l m r0,3,-1 0,-1,-1 1,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1
R
Player 3 is forced to play R
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 19/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Our ContributionMinmax Bettering Ladders
Examplel m r
T 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0
L
l m r0,3,-1 0,-1,-1 1,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1
R
Player 3 is forced to play R
The profile α3 =(T,l,R) is a Nash Equilibrium of the reducedgame with Payoff (0,3,-1)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 19/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Our ContributionMinmax Bettering Ladders
Examplel m r
T 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0
L
l m r0,3,-1 0,-1,-1 1,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1
R
Player 3 is forced to play R
The profile α3 =(T,l,R) is a Nash Equilibrium of the reducedgame with Payoff (0,3,-1)
Now player 2 can be threatened
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 19/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Our ContributionMinmax Bettering Ladders
Example
l m rT 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0
L
l m0,3,-1 0,-1,-1-1,0,-1 -1,-1,-1-1,0,-1 -1,-1,-1
R
r
1,-1,-1
0,-1,-1
0,-1,-1
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 20/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Our ContributionMinmax Bettering Ladders
Example
l m rT 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0
L
l m0,3,-1 0,-1,-1-1,0,-1 -1,-1,-1-1,0,-1 -1,-1,-1
R
r
1,-1,-1
0,-1,-1
0,-1,-1
Player 3 is forced to play R and player 2 to play r
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 20/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Our ContributionMinmax Bettering Ladders
Example
l m rT 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0
L
l m0,3,-1 0,-1,-1-1,0,-1 -1,-1,-1-1,0,-1 -1,-1,-1
R
r
1,-1,-1
0,-1,-1
0,-1,-1
Player 3 is forced to play R and player 2 to play r
The profile α32 =(T,r,R) is a Nash Equilibrium of the reducedgame with Payoff (1,-1,-1)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 20/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Our ContributionMinmax Bettering Ladders
Example
l m rT 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0
L
l m0,3,-1 0,-1,-1-1,0,-1 -1,-1,-1-1,0,-1 -1,-1,-1
R
r
1,-1,-1
0,-1,-1
0,-1,-1
Player 3 is forced to play R and player 2 to play r
The profile α32 =(T,r,R) is a Nash Equilibrium of the reducedgame with Payoff (1,-1,-1)
Now player 1 can be threatened
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 20/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Minmax Bettering LaddersFormal Definition
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Minmax Bettering LaddersFormal Definition
reliable players ∅
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Minmax Bettering LaddersFormal Definition
reliable players ∅
game G
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Minmax Bettering LaddersFormal Definition
reliable players ∅
game G
“Nash equilibrium” σ1
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Minmax Bettering LaddersFormal Definition
reliable players ∅ N1
game G
“Nash equilibrium” σ1
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Minmax Bettering LaddersFormal Definition
reliable players ∅ N1
game G G(aN1)
“Nash equilibrium” σ1
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Minmax Bettering LaddersFormal Definition
reliable players ∅ N1
game G G(aN1)
“Nash equilibrium” σ1 σ2
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Minmax Bettering LaddersFormal Definition
reliable players ∅ N1 . . .
game G G(aN1) . . .
“Nash equilibrium” σ1 σ2 . . .
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Minmax Bettering LaddersFormal Definition
reliable players ∅ N1 . . . Nh−1
game G G(aN1) . . .
“Nash equilibrium” σ1 σ2 . . .
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Minmax Bettering LaddersFormal Definition
reliable players ∅ N1 . . . Nh−1
game G G(aN1) . . . G(aNh−1)
“Nash equilibrium” σ1 σ2 . . .
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Minmax Bettering LaddersFormal Definition
reliable players ∅ N1 . . . Nh−1
game G G(aN1) . . . G(aNh−1)
“Nash equilibrium” σ1 σ2 . . . σh
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Minmax Bettering LaddersFormal Definition
reliable players ∅ N1 . . . Nh−1 Nh
game G G(aN1) . . . G(aNh−1)
“Nash equilibrium” σ1 σ2 . . . σh
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Minmax Bettering LaddersFormal Definition
reliable players ∅ N1 . . . Nh−1 Nh
game G G(aN1) . . . G(aNh−1) −−−
“Nash equilibrium” σ1 σ2 . . . σh −−−
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Minmax Bettering LaddersFormal Definition
reliable players ∅ N1 . . . Nh−1 Nh
game G G(aN1) . . . G(aNh−1) −−−
“Nash equilibrium” σ1 σ2 . . . σh −−−
A minimax-bettering ladder of a game G is a tripletN ,A, Σ
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Minmax Bettering LaddersFormal Definition
reliable players ∅ N1 . . . Nh−1 Nh
game G G(aN1) . . . G(aNh−1) −−−
“Nash equilibrium” σ1 σ2 . . . σh −−−
A minimax-bettering ladder of a game G is a tripletN ,A, Σ
N := ∅ = N0 ( N1 ( · · · ( Nh subsets of N
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Minmax Bettering LaddersFormal Definition
reliable players ∅ N1 . . . Nh−1 Nh
game G G(aN1) . . . G(aNh−1) −−−
“Nash equilibrium” σ1 σ2 . . . σh −−−
A minimax-bettering ladder of a game G is a tripletN ,A, Σ
N := ∅ = N0 ( N1 ( · · · ( Nh subsets of N
A := aN1 ∈ AN1 , . . . , aNh−1∈ ANh−1
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Minmax Bettering LaddersFormal Definition
reliable players ∅ N1 . . . Nh−1 Nh
game G G(aN1) . . . G(aNh−1) −−−
“Nash equilibrium” σ1 σ2 . . . σh −−−
A minimax-bettering ladder of a game G is a tripletN ,A, Σ
N := ∅ = N0 ( N1 ( · · · ( Nh subsets of N
A := aN1 ∈ AN1 , . . . , aNh−1∈ ANh−1
Σ := σ1, . . . , σh
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Minmax Bettering LaddersFormal Definition
reliable players ∅ N1 . . . Nh−1 Nh
game G G(aN1) . . . G(aNh−1) −−−
“Nash equilibrium” σ1 σ2 . . . σh −−−
A minimax-bettering ladder of a game G is a tripletN ,A, Σ
N := ∅ = N0 ( N1 ( · · · ( Nh subsets of N
A := aN1 ∈ AN1 , . . . , aNh−1∈ ANh−1
Σ := σ1, . . . , σh
Nh is the top rung of the ladder
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Minmax Bettering LaddersFormal Definition
reliable players ∅ N1 . . . Nh−1 Nh
game G G(aN1) . . . G(aNh−1) −−−
“Nash equilibrium” σ1 σ2 . . . σh −−−
A minimax-bettering ladder of a game G is a tripletN ,A, Σ
N := ∅ = N0 ( N1 ( · · · ( Nh subsets of N
A := aN1 ∈ AN1 , . . . , aNh−1∈ ANh−1
Σ := σ1, . . . , σh
Nh is the top rung of the ladderNh = N → complete minimax-bettering ladder
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The New Folk Theorem(Gonzalez-Dıaz, 2003)
Assumption for the game G
Result
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 22/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The New Folk Theorem(Gonzalez-Dıaz, 2003)
Assumption for the game G
Existence of a complete minmax bettering ladder
Result
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 22/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The New Folk Theorem(Gonzalez-Dıaz, 2003)
Assumption for the game G
Existence of a complete minmax bettering ladder
Result
Every payoff in F can be approximated in equilibrium
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 22/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The New Folk Theorem(Gonzalez-Dıaz, 2003)
Assumption for the game G
Existence of a complete minmax bettering ladder
Result
Every payoff in F can be approximated in equilibrium
RemarkUnlike Benoıt and Krishna’s result, this theorem provides anecessary and sufficient condition
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 22/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The New Folk Theorem(Gonzalez-Dıaz, 2003)
Assumption for the game G
Existence of a complete minmax bettering ladder
Result
Every payoff in F can be approximated in equilibrium
RemarkUnlike Benoıt and Krishna’s result, this theorem provides anecessary and sufficient condition
Why the word generalized?
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 22/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Unilateral Commitments
Motivation
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 23/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Unilateral Commitments
Motivation
Commitment
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 23/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Unilateral Commitments
Motivation
Commitment
Repeated games
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 23/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Unilateral Commitments
Motivation
Commitment
Repeated games
Unilateral commitments in repeated games
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 23/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Unilateral Commitments
Motivation
Commitment
Repeated games
Unilateral commitments in repeated games
Delegation games
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 23/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Unilateral CommitmentsDefinitions
The stage game: G := (N, A, π)
N := 1, . . . , nA :=
∏
i∈N Ai
π := (π1, . . . , πn)
The repeated game: GTδ := (N, S, πT
δ )
N := 1, . . . , nS :=
∏
i∈N Si
(Si := AHi )
πTδ
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 24/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Unilateral CommitmentsDefinitions
The stage game: G := (N, A, π)
N := 1, . . . , nA :=
∏
i∈N Ai
π := (π1, . . . , πn)
The repeated game: GTδ := (N, S, πT
δ )
N := 1, . . . , nS :=
∏
i∈N Si
(Si := AHi )
πTδ
The UC-extension: U(G) := (N, AU , πU )
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 24/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Unilateral CommitmentsDefinitions
The stage game: G := (N, A, π)
N := 1, . . . , nA :=
∏
i∈N Ai
π := (π1, . . . , πn)
The repeated game: GTδ := (N, S, πT
δ )
N := 1, . . . , nS :=
∏
i∈N Si
(Si := AHi )
πTδ
The UC-extension: U(G) := (N, AU , πU )
AU :=∏
i∈N AUi , where AU
i is the set of all couples (Aci , αi)
such that
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 24/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Unilateral CommitmentsDefinitions
The stage game: G := (N, A, π)
N := 1, . . . , nA :=
∏
i∈N Ai
π := (π1, . . . , πn)
The repeated game: GTδ := (N, S, πT
δ )
N := 1, . . . , nS :=
∏
i∈N Si
(Si := AHi )
πTδ
The UC-extension: U(G) := (N, AU , πU )
AU :=∏
i∈N AUi , where AU
i is the set of all couples (Aci , αi)
such that1 ∅ ( Ac
i ⊆ Ai,
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 24/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Unilateral CommitmentsDefinitions
The stage game: G := (N, A, π)
N := 1, . . . , nA :=
∏
i∈N Ai
π := (π1, . . . , πn)
The repeated game: GTδ := (N, S, πT
δ )
N := 1, . . . , nS :=
∏
i∈N Si
(Si := AHi )
πTδ
The UC-extension: U(G) := (N, AU , πU )
AU :=∏
i∈N AUi , where AU
i is the set of all couples (Aci , αi)
such that1 ∅ ( Ac
i ⊆ Ai,2 αi :
∏
j∈N 2Aj −→ Ai
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 24/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Unilateral CommitmentsDefinitions
The stage game: G := (N, A, π)
N := 1, . . . , nA :=
∏
i∈N Ai
π := (π1, . . . , πn)
The repeated game: GTδ := (N, S, πT
δ )
N := 1, . . . , nS :=
∏
i∈N Si
(Si := AHi )
πTδ
The UC-extension: U(G) := (N, AU , πU )
AU :=∏
i∈N AUi , where AU
i is the set of all couples (Aci , αi)
such that1 ∅ ( Ac
i ⊆ Ai,2 αi :
∏
j∈N 2Aj −→ Ai and, for each Ac ∈∏
j∈N 2Aj ,αi(A
c) ∈ Aci
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 24/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Unilateral CommitmentsDefinitions
The stage game: G := (N, A, π)
N := 1, . . . , nA :=
∏
i∈N Ai
π := (π1, . . . , πn)
The repeated game: GTδ := (N, S, πT
δ )
N := 1, . . . , nS :=
∏
i∈N Si
(Si := AHi )
πTδ
The UC-extension: U(G) := (N, AU , πU )
AU :=∏
i∈N AUi , where AU
i is the set of all couples (Aci , αi)
such that1 ∅ ( Ac
i ⊆ Ai,2 αi :
∏
j∈N 2Aj −→ Ai and, for each Ac ∈∏
j∈N 2Aj ,αi(A
c) ∈ Aci
Commitments are UnilateralCompetition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 24/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Unilateral CommitmentsDefinitions
The stage game: G := (N, A, π)
N := 1, . . . , nA :=
∏
i∈N Ai
π := (π1, . . . , πn)
The repeated game: GTδ := (N, S, πT
δ )
N := 1, . . . , nS :=
∏
i∈N Si
(Si := AHi )
πTδ
The UC-extension: U(G) := (N, AU , πU )
AU :=∏
i∈N AUi , where AU
i is the set of all couples (Aci , αi)
such that1 ∅ ( Ac
i ⊆ Ai,2 αi :
∏
j∈N 2Aj −→ Ai and, for each Ac ∈∏
j∈N 2Aj ,αi(A
c) ∈ Aci
Commitments are Unilateral Complete Information
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 24/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Virtually Subgame Perfect EquilibriumMotivation
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 25/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Virtually Subgame Perfect EquilibriumMotivation
Subgame Perfect Equilibrium
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 25/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Virtually Subgame Perfect EquilibriumMotivation
Subgame Perfect Equilibrium
Eliminates Nash equilibria based on incredible threats
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 25/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Virtually Subgame Perfect EquilibriumMotivation
Subgame Perfect Equilibrium
Eliminates Nash equilibria based on incredible threats
A strategy σ is a SPE if it prescribes a Nash equilibrium foreach subgame
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 25/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Virtually Subgame Perfect EquilibriumMotivation
Subgame Perfect Equilibrium
Eliminates Nash equilibria based on incredible threats
A strategy σ is a SPE if it prescribes a Nash equilibrium foreach subgame
Definition (Informal)
Let σ be a strategy profile.
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 25/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Virtually Subgame Perfect EquilibriumMotivation
Subgame Perfect Equilibrium
Eliminates Nash equilibria based on incredible threats
A strategy σ is a SPE if it prescribes a Nash equilibrium foreach subgame
Definition (Informal)
Let σ be a strategy profile. A subgame is σ-relevant
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 25/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Virtually Subgame Perfect EquilibriumMotivation
Subgame Perfect Equilibrium
Eliminates Nash equilibria based on incredible threats
A strategy σ is a SPE if it prescribes a Nash equilibrium foreach subgame
Definition (Informal)
Let σ be a strategy profile. A subgame is σ-relevant if it can bereached by a sequence of unilateral deviations of the players
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 25/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Virtually Subgame Perfect EquilibriumMotivation
Subgame Perfect Equilibrium
Eliminates Nash equilibria based on incredible threats
A strategy σ is a SPE if it prescribes a Nash equilibrium foreach subgame
Definition (Informal)
Let σ be a strategy profile. A subgame is σ-relevant if it can bereached by a sequence of unilateral deviations of the players
Virtually Subgame Perfect Equilibrium
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 25/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Virtually Subgame Perfect EquilibriumMotivation
Subgame Perfect Equilibrium
Eliminates Nash equilibria based on incredible threats
A strategy σ is a SPE if it prescribes a Nash equilibrium foreach subgame
Definition (Informal)
Let σ be a strategy profile. A subgame is σ-relevant if it can bereached by a sequence of unilateral deviations of the players
Virtually Subgame Perfect Equilibrium
Eliminates Nash equilibria based on incredible threats
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 25/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Virtually Subgame Perfect EquilibriumMotivation
Subgame Perfect Equilibrium
Eliminates Nash equilibria based on incredible threats
A strategy σ is a SPE if it prescribes a Nash equilibrium foreach subgame
Definition (Informal)
Let σ be a strategy profile. A subgame is σ-relevant if it can bereached by a sequence of unilateral deviations of the players
Virtually Subgame Perfect Equilibrium
Eliminates Nash equilibria based on incredible threats
A strategy σ is a VSPE if it prescribes a Nash equilibrium foreach σ-relevant subgame
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 25/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Virtually Subgame Perfect EquilibriumDiscussion
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 26/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Virtually Subgame Perfect EquilibriumDiscussion
Subgame Perfect Vs Virtually Subgame Perfect
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 26/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Virtually Subgame Perfect EquilibriumDiscussion
Subgame Perfect Vs Virtually Subgame Perfect
Why do we need VSPE?
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 26/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Virtually Subgame Perfect EquilibriumDiscussion
Subgame Perfect Vs Virtually Subgame Perfect
Why do we need VSPE?
In our model, we face very large trees
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 26/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Virtually Subgame Perfect EquilibriumDiscussion
Subgame Perfect Vs Virtually Subgame Perfect
Why do we need VSPE?
In our model, we face very large trees
There can be subgames with no Nash Equilibrium
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 26/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Virtually Subgame Perfect EquilibriumDiscussion
Subgame Perfect Vs Virtually Subgame Perfect
Why do we need VSPE?
In our model, we face very large trees
There can be subgames with no Nash Equilibrium
Hence,
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 26/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Virtually Subgame Perfect EquilibriumDiscussion
Subgame Perfect Vs Virtually Subgame Perfect
Why do we need VSPE?
In our model, we face very large trees
There can be subgames with no Nash Equilibrium
Hence,
We cannot use the classic results for the existence of SPE
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 26/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Folk TheoremsFinite Horizon
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 27/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Folk TheoremsFinite Horizon
Nash Folk Theorem (without UC)
Existence of a complete minmax bettering ladder
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 27/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Folk TheoremsFinite Horizon
Nash Folk Theorem (without UC)
Existence of a complete minmax bettering ladder
Theorem 1 (Garcıa-Jurado et al., 2000)
No assumption is needed for the Nash folk theorem with UC
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 27/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Folk TheoremsFinite Horizon
Nash Folk Theorem (without UC)
Existence of a complete minmax bettering ladder
Theorem 1 (Garcıa-Jurado et al., 2000)
No assumption is needed for the Nash folk theorem with UC
Subgame Perfect Folk Theorem (without UC)
G must have a pair of Nash equilibra in which some player getsdifferent payoffs
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 27/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Folk TheoremsFinite Horizon
Nash Folk Theorem (without UC)
Existence of a complete minmax bettering ladder
Theorem 1 (Garcıa-Jurado et al., 2000)
No assumption is needed for the Nash folk theorem with UC
Subgame Perfect Folk Theorem (without UC)
G must have a pair of Nash equilibra in which some player getsdifferent payoffs
Proposition 1
The counterpart of Theorem 1 for VSPE does not hold
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 27/60
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Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Folk TheoremsFinite Horizon
Theorem 1 (Garcıa-Jurado et al., 2000)
No assumption is needed for the Nash folk theorem with UC
Proposition 1
The counterpart of Theorem 1 for VSPE does not hold
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 28/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Folk TheoremsFinite Horizon
Theorem 1 (Garcıa-Jurado et al., 2000)
No assumption is needed for the Nash folk theorem with UC
Proposition 1
The counterpart of Theorem 1 for VSPE does not hold
Proposition 2
Let a ∈ A be a Nash equilibrium of G. Then, the game U(G) hasa VSPE with payoff π(a)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 28/60
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Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Folk TheoremsFinite Horizon
Theorem 1 (Garcıa-Jurado et al., 2000)
No assumption is needed for the Nash folk theorem with UC
Proposition 1
The counterpart of Theorem 1 for VSPE does not hold
Proposition 2
Let a ∈ A be a Nash equilibrium of G. Then, the game U(G) hasa VSPE with payoff π(a)
Theorem 2No assumption is needed for the VSPE folk theorem when we havetwo stages of commitments
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 28/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
The Folk TheoremsFinite Horizon
Theorem 1 (Garcıa-Jurado et al., 2000)
No assumption is needed for the Nash folk theorem with UC
Proposition 1
The counterpart of Theorem 1 for VSPE does not hold
Proposition 2
Let a ∈ A be a Nash equilibrium of G. Then, the game U(G) hasa VSPE with payoff π(a)
Theorem 2No assumption is needed for the VSPE folk theorem when we havetwo stages of commitments
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 28/60
The State of ArtNecessary and Sufficient Conditions for the Folk Theorems
Without UC 1 stage of UC2 stagesof UC
Nash Theorem NoneInfinite Horizon (Fudenberg and Maskin, 1986)
(Virtual) Perfect Th. Non-Equivalent UtilitiesInfinite Horizon (Abreu et al., 1994)
Nash Theorem Minimax-Bettering LadderFinite Horizon (Gonzalez-Dıaz, 2003)
(Virtual) Perfect Th. Recursively-distinctFinite Horizon Nash payoffs (Smith, 1995)
The State of ArtNecessary and Sufficient Conditions for the Folk Theorems
Without UC 1 stage of UC2 stagesof UC
Nash Theorem None NoneInfinite Horizon (Fudenberg and Maskin, 1986) (Prop. 2)
(Virtual) Perfect Th. Non-Equivalent Utilities NoneInfinite Horizon (Abreu et al., 1994) (Prop. 2)
Nash Theorem Minimax-Bettering LadderFinite Horizon (Gonzalez-Dıaz, 2003)
(Virtual) Perfect Th. Recursively-distinctFinite Horizon Nash payoffs (Smith, 1995)
The State of ArtNecessary and Sufficient Conditions for the Folk Theorems
Without UC 1 stage of UC2 stagesof UC
Nash Theorem None NoneInfinite Horizon (Fudenberg and Maskin, 1986) (Prop. 2)
(Virtual) Perfect Th. Non-Equivalent Utilities NoneInfinite Horizon (Abreu et al., 1994) (Prop. 2)
Nash Theorem Minimax-Bettering Ladder NoneFinite Horizon (Gonzalez-Dıaz, 2003) (Garcıa-Jurado et al., 2000)
(Virtual) Perfect Th. Recursively-distinctFinite Horizon Nash payoffs (Smith, 1995)
The State of ArtNecessary and Sufficient Conditions for the Folk Theorems
Without UC 1 stage of UC2 stagesof UC
Nash Theorem None NoneInfinite Horizon (Fudenberg and Maskin, 1986) (Prop. 2)
(Virtual) Perfect Th. Non-Equivalent Utilities NoneInfinite Horizon (Abreu et al., 1994) (Prop. 2)
Nash Theorem Minimax-Bettering Ladder NoneFinite Horizon (Gonzalez-Dıaz, 2003) (Garcıa-Jurado et al., 2000)
(Virtual) Perfect Th. Recursively-distinct Minimax-Bettering LadderFinite Horizon Nash payoffs (Smith, 1995) (Prop. 2, only sufficient)
The State of ArtNecessary and Sufficient Conditions for the Folk Theorems
Without UC 1 stage of UC2 stagesof UC
Nash Theorem None None NoneInfinite Horizon (Fudenberg and Maskin, 1986) (Prop. 2) (Prop. 2)
(Virtual) Perfect Th. Non-Equivalent Utilities None NoneInfinite Horizon (Abreu et al., 1994) (Prop. 2) (Prop. 2)
Nash Theorem Minimax-Bettering Ladder None NoneFinite Horizon (Gonzalez-Dıaz, 2003) (Garcıa-Jurado et al., 2000) (Prop. 2)
(Virtual) Perfect Th. Recursively-distinct Minimax-Bettering Ladder NoneFinite Horizon Nash payoffs (Smith, 1995) (Prop. 2, only sufficient) (Th. 2)
The State of ArtNecessary and Sufficient Conditions for the Folk Theorems
Without UC 1 stage of UC2 stagesof UC
Nash Theorem None None NoneInfinite Horizon (Fudenberg and Maskin, 1986) (Prop. 2) (Prop. 2)
(Virtual) Perfect Th. Non-Equivalent Utilities None NoneInfinite Horizon (Abreu et al., 1994) (Prop. 2) (Prop. 2)
Nash Theorem Minimax-Bettering Ladder None NoneFinite Horizon (Gonzalez-Dıaz, 2003) (Garcıa-Jurado et al., 2000) (Prop. 2)
(Virtual) Perfect Th. Recursively-distinct Minimax-Bettering Ladder NoneFinite Horizon Nash payoffs (Smith, 1995) (Prop. 2, only sufficient) (Th. 2)
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Noncooperative Game TheoryConclusions
Conclusions
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 30/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Noncooperative Game TheoryConclusions
Conclusions
We have studied a special family of timing games, extendingthe results in Hamers (1993)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 30/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Noncooperative Game TheoryConclusions
Conclusions
We have studied a special family of timing games, extendingthe results in Hamers (1993)
We have presented a noncooperative approach to bankruptcyproblems
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 30/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Noncooperative Game TheoryConclusions
Conclusions
We have studied a special family of timing games, extendingthe results in Hamers (1993)
We have presented a noncooperative approach to bankruptcyproblems
We have extended the result in Benoıt and Krishna (1987)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 30/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Noncooperative Game TheoryConclusions
Conclusions
We have studied a special family of timing games, extendingthe results in Hamers (1993)
We have presented a noncooperative approach to bankruptcyproblems
We have extended the result in Benoıt and Krishna (1987)
We have generalized the result in Benoıt and Krishna (1987)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 30/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Noncooperative Game TheoryConclusions
Conclusions
We have studied a special family of timing games, extendingthe results in Hamers (1993)
We have presented a noncooperative approach to bankruptcyproblems
We have extended the result in Benoıt and Krishna (1987)
We have generalized the result in Benoıt and Krishna (1987)
Our main result establishes a necessary and sufficientcondition for the finite horizon Nash folk theorem
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 30/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Noncooperative Game TheoryConclusions
Conclusions
We have studied a special family of timing games, extendingthe results in Hamers (1993)
We have presented a noncooperative approach to bankruptcyproblems
We have extended the result in Benoıt and Krishna (1987)
We have generalized the result in Benoıt and Krishna (1987)
Our main result establishes a necessary and sufficientcondition for the finite horizon Nash folk theorem
UC lead to weaker assumptions for the folk theorems
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 30/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Noncooperative Game TheoryConclusions
Conclusions
We have studied a special family of timing games, extendingthe results in Hamers (1993)
We have presented a noncooperative approach to bankruptcyproblems
We have extended the result in Benoıt and Krishna (1987)
We have generalized the result in Benoıt and Krishna (1987)
Our main result establishes a necessary and sufficientcondition for the finite horizon Nash folk theorem
UC lead to weaker assumptions for the folk theorems
Nonetheless, some assumptions are still needed for someVSPE folk theorems
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 30/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Noncooperative Game TheoryConclusions
Conclusions
We have studied a special family of timing games, extendingthe results in Hamers (1993)
We have presented a noncooperative approach to bankruptcyproblems
We have extended the result in Benoıt and Krishna (1987)
We have generalized the result in Benoıt and Krishna (1987)
Our main result establishes a necessary and sufficientcondition for the finite horizon Nash folk theorem
UC lead to weaker assumptions for the folk theorems
Nonetheless, some assumptions are still needed for someVSPE folk theorems
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 30/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Noncooperative Game TheoryFuture Research
Future Research
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 31/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Noncooperative Game TheoryFuture Research
Future Research
Study the extent up to which our results for timing games canbe extended
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 31/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Noncooperative Game TheoryFuture Research
Future Research
Study the extent up to which our results for timing games canbe extended
Study whether the games in our family are natural fordifferent bankruptcy rules
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 31/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Noncooperative Game TheoryFuture Research
Future Research
Study the extent up to which our results for timing games canbe extended
Study whether the games in our family are natural fordifferent bankruptcy rules
Try to find decentralized results (where the regulator needsnot to have complete information)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 31/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Noncooperative Game TheoryFuture Research
Future Research
Study the extent up to which our results for timing games canbe extended
Study whether the games in our family are natural fordifferent bankruptcy rules
Try to find decentralized results (where the regulator needsnot to have complete information)
Study whether the general folk theorems like our’s can beobtained in other families of repeated games (infinite horizon,subgame perfection, incomplete information)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 31/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Noncooperative Game TheoryFuture Research
Future Research
Study the extent up to which our results for timing games canbe extended
Study whether the games in our family are natural fordifferent bankruptcy rules
Try to find decentralized results (where the regulator needsnot to have complete information)
Study whether the general folk theorems like our’s can beobtained in other families of repeated games (infinite horizon,subgame perfection, incomplete information)
Study Unilateral Commitments in models with incompleteinformation
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 31/60
A Silent Battle over a CakeBankruptcy Problems
Repeated Games
Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Noncooperative Game TheoryReferences
References
Gonzalez-Dıaz, J., P. Borm, H. Norde (2004):
“A Silent Battle over a Cake,” Tech. rep., CentER discussion paper series
Garcıa-Jurado, I., J. Gonzalez-Dıaz, A. Villar (2004):
“A Noncooperative Approach to Bankruptcy Problems,” Preprint
Gonzalez-Dıaz, J. (2003):
“Finitely Repeated Games: A Generalized Nash Folk Theorem,” Toappear in Games and Economic Behavior
Garcıa-Jurado, I., J. Gonzalez-Dıaz (2005):
“Unilateral Commitments in Repeated Games”, Preprint
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 32/60
A Geometric Characterization of the τ -valueThe Core-Center
Part II
Cooperative Game Theory
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 33/60
A Geometric Characterization of the τ -valueThe Core-Center
What is a Cooperative Game?And an Allocation Rule?
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 34/60
A Geometric Characterization of the τ -valueThe Core-Center
What is a Cooperative Game?And an Allocation Rule?
Cooperative game (with transferable utility)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 34/60
A Geometric Characterization of the τ -valueThe Core-Center
What is a Cooperative Game?And an Allocation Rule?
Cooperative game (with transferable utility)
A cooperative TU game is a pair (N, v) where:
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 34/60
A Geometric Characterization of the τ -valueThe Core-Center
What is a Cooperative Game?And an Allocation Rule?
Cooperative game (with transferable utility)
A cooperative TU game is a pair (N, v) where:
N = 1, . . . , n is the set of players
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 34/60
A Geometric Characterization of the τ -valueThe Core-Center
What is a Cooperative Game?And an Allocation Rule?
Cooperative game (with transferable utility)
A cooperative TU game is a pair (N, v) where:
N = 1, . . . , n is the set of players
v is the characteristic function,
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 34/60
A Geometric Characterization of the τ -valueThe Core-Center
What is a Cooperative Game?And an Allocation Rule?
Cooperative game (with transferable utility)
A cooperative TU game is a pair (N, v) where:
N = 1, . . . , n is the set of players
v is the characteristic function,v : 2n −→ R
S 7−→ v(S)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 34/60
A Geometric Characterization of the τ -valueThe Core-Center
What is a Cooperative Game?And an Allocation Rule?
Cooperative game (with transferable utility)
A cooperative TU game is a pair (N, v) where:
N = 1, . . . , n is the set of players
v is the characteristic function,v : 2n −→ R
S 7−→ v(S)
Allocation rule
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 34/60
A Geometric Characterization of the τ -valueThe Core-Center
What is a Cooperative Game?And an Allocation Rule?
Cooperative game (with transferable utility)
A cooperative TU game is a pair (N, v) where:
N = 1, . . . , n is the set of players
v is the characteristic function,v : 2n −→ R
S 7−→ v(S)
Allocation rule
An allocation rule on a domain Ω is a function ϕ such that
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 34/60
A Geometric Characterization of the τ -valueThe Core-Center
What is a Cooperative Game?And an Allocation Rule?
Cooperative game (with transferable utility)
A cooperative TU game is a pair (N, v) where:
N = 1, . . . , n is the set of players
v is the characteristic function,v : 2n −→ R
S 7−→ v(S)
Allocation rule
An allocation rule on a domain Ω is a function ϕ such that
ϕ : Ω −→ Rn
(N, v) 7−→ ϕ(N, v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 34/60
A Geometric Characterization of the τ -valueThe Core-Center
What is a Cooperative Game?And an Allocation Rule?
Cooperative game (with transferable utility)
A cooperative TU game is a pair (N, v) where:
N = 1, . . . , n is the set of players
v is the characteristic function,v : 2n −→ R
S 7−→ v(S)
Allocation rule
An allocation rule on a domain Ω is a function ϕ such that
ϕ : Ω −→ Rn
(N, v) 7−→ ϕ(N, v)
An allocation x ∈ Rn is efficient if∑n
i=1 xi = v(N)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 34/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
A Geometric Characterization of the τ -value
4 A Geometric Characterization of the τ -valueBrief Overview
5 The Core-CenterThe Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 35/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
The τ -value
Let v denote a cooperative game (N is fixed)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
The τ -value
Previous concepts
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
The τ -value
Previous concepts
Utopia vector, M(v) ∈ Rn:
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
The τ -value
Previous concepts
Utopia vector, M(v) ∈ Rn:
for each i ∈ N, Mi(v) := v(N) − v(N\i)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
The τ -value
Previous concepts
Utopia vector, M(v) ∈ Rn:
for each i ∈ N, Mi(v) := v(N) − v(N\i)
Minimum right vector, m(v) ∈ Rn:
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
The τ -value
Previous concepts
Utopia vector, M(v) ∈ Rn:
for each i ∈ N, Mi(v) := v(N) − v(N\i)
Minimum right vector, m(v) ∈ Rn:
for each i ∈ N, mi(v) := maxS⊆N, i∈S
v(S) −∑
j∈S\i
Mj(v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
The τ -value
Previous concepts
Utopia vector, M(v) ∈ Rn:
for each i ∈ N, Mi(v) := v(N) − v(N\i)
Minimum right vector, m(v) ∈ Rn:
for each i ∈ N, mi(v) := maxS⊆N, i∈S
v(S) −∑
j∈S\i
Mj(v)
Core cover:
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
The τ -value
Previous concepts
Utopia vector, M(v) ∈ Rn:
for each i ∈ N, Mi(v) := v(N) − v(N\i)
Minimum right vector, m(v) ∈ Rn:
for each i ∈ N, mi(v) := maxS⊆N, i∈S
v(S) −∑
j∈S\i
Mj(v)
Core cover:
CC(v) := x ∈ Rn :
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
The τ -value
Previous concepts
Utopia vector, M(v) ∈ Rn:
for each i ∈ N, Mi(v) := v(N) − v(N\i)
Minimum right vector, m(v) ∈ Rn:
for each i ∈ N, mi(v) := maxS⊆N, i∈S
v(S) −∑
j∈S\i
Mj(v)
Core cover:
CC(v) := x ∈ Rn :∑
i∈N
xi = v(N),
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
The τ -value
Previous concepts
Utopia vector, M(v) ∈ Rn:
for each i ∈ N, Mi(v) := v(N) − v(N\i)
Minimum right vector, m(v) ∈ Rn:
for each i ∈ N, mi(v) := maxS⊆N, i∈S
v(S) −∑
j∈S\i
Mj(v)
Core cover:
CC(v) := x ∈ Rn :∑
i∈N
xi = v(N), m(v) ≤ x ≤ M(v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
The τ -value
Previous concepts
Utopia vector, M(v) ∈ Rn:
for each i ∈ N, Mi(v) := v(N) − v(N\i)
Minimum right vector, m(v) ∈ Rn:
for each i ∈ N, mi(v) := maxS⊆N, i∈S
v(S) −∑
j∈S\i
Mj(v)
Core cover:
CC(v) := x ∈ Rn :∑
i∈N
xi = v(N), m(v) ≤ x ≤ M(v)
A game v is compromise admissible if CC(v) 6= ∅
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
The τ -value
The τ -value or compromise-value (Tijs, 1981):
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 37/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
The τ -value
The τ -value or compromise-value (Tijs, 1981):
τ(v) := “point on the line segment between m(v) and M(v) thatis efficient”,
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 37/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
The τ -value
The τ -value or compromise-value (Tijs, 1981):
τ(v) := “point on the line segment between m(v) and M(v) thatis efficient”,
τ(v) = λm(v) + (1 − λ)M(v),
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 37/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
The τ -value
The τ -value or compromise-value (Tijs, 1981):
τ(v) := “point on the line segment between m(v) and M(v) thatis efficient”,
τ(v) = λm(v) + (1 − λ)M(v), λ ∈ [0, 1] is such thatXi∈N
τi = v(N)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 37/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
The τ -value
The τ -value or compromise-value (Tijs, 1981):
τ(v) := “point on the line segment between m(v) and M(v) thatis efficient”,
τ(v) = λm(v) + (1 − λ)M(v), λ ∈ [0, 1] is such thatXi∈N
τi = v(N)
By definition, CC(v) is a convex polytope
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 37/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
The τ -value
The τ -value or compromise-value (Tijs, 1981):
τ(v) := “point on the line segment between m(v) and M(v) thatis efficient”,
τ(v) = λm(v) + (1 − λ)M(v), λ ∈ [0, 1] is such thatXi∈N
τi = v(N)
By definition, CC(v) is a convex polytope
The τ ∗-value, Gonzalez-Dıaz et al. (2003):
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 37/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
The τ -value
The τ -value or compromise-value (Tijs, 1981):
τ(v) := “point on the line segment between m(v) and M(v) thatis efficient”,
τ(v) = λm(v) + (1 − λ)M(v), λ ∈ [0, 1] is such thatXi∈N
τi = v(N)
By definition, CC(v) is a convex polytope
The τ ∗-value, Gonzalez-Dıaz et al. (2003):
τ∗(v) := “center of gravity of the edges of the core-cover”
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 37/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
The τ -value
The τ -value or compromise-value (Tijs, 1981):
τ(v) := “point on the line segment between m(v) and M(v) thatis efficient”,
τ(v) = λm(v) + (1 − λ)M(v), λ ∈ [0, 1] is such thatXi∈N
τi = v(N)
By definition, CC(v) is a convex polytope
The τ ∗-value, Gonzalez-Dıaz et al. (2003):
τ∗(v) := “center of gravity of the edges of the core-cover”(multiplicities for the edges have to be taken into account)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 37/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
The τ -value
The τ -value or compromise-value (Tijs, 1981):
τ(v) := “point on the line segment between m(v) and M(v) thatis efficient”,
τ(v) = λm(v) + (1 − λ)M(v), λ ∈ [0, 1] is such thatXi∈N
τi = v(N)
By definition, CC(v) is a convex polytope
The τ ∗-value, Gonzalez-Dıaz et al. (2003):
τ∗(v) := “center of gravity of the edges of the core-cover”(multiplicities for the edges have to be taken into account)
By definition, τ(v) ∈ CC(v) and τ∗(v) ∈ CC(v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 37/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
Results
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
Results
P1: Let v be such that
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
Results
P1: Let v be such that
v(N) −∑
j∈N
mj(v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
Results
P1: Let v be such that for each i ∈ N ,
Mi(v) − mi(v) v(N) −∑
j∈N
mj(v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
Results
P1: Let v be such that for each i ∈ N ,
Mi(v) − mi(v) ≤ v(N) −∑
j∈N
mj(v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
Results
P1: Let v be such that for each i ∈ N ,
Mi(v) − mi(v) ≤ v(N) −∑
j∈N
mj(v)
TheoremIf v satisfies P1,
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
Results
P1: Let v be such that for each i ∈ N ,
Mi(v) − mi(v) ≤ v(N) −∑
j∈N
mj(v)
TheoremIf v satisfies P1, then τ(v) = τ∗(v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
Results
P1: Let v be such that for each i ∈ N ,
Mi(v) − mi(v) ≤ v(N) −∑
j∈N
mj(v)
TheoremIf v satisfies P1, then τ(v) = τ∗(v)
Quant et al. (2004):
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
Results
P1: Let v be such that for each i ∈ N ,
Mi(v) − mi(v) ≤ v(N) −∑
j∈N
mj(v)
TheoremIf v satisfies P1, then τ(v) = τ∗(v)
Quant et al. (2004):
Bankruptcty Problem
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
Results
P1: Let v be such that for each i ∈ N ,
Mi(v) − mi(v) ≤ v(N) −∑
j∈N
mj(v)
TheoremIf v satisfies P1, then τ(v) = τ∗(v)
Quant et al. (2004):
Bankruptcty Problem −→ Bankruptcty Game
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
Results
P1: Let v be such that for each i ∈ N ,
Mi(v) − mi(v) ≤ v(N) −∑
j∈N
mj(v)
TheoremIf v satisfies P1, then τ(v) = τ∗(v)
Quant et al. (2004):
Bankruptcty Problem −→ Bankruptcty GameProportional Rule
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
Results
P1: Let v be such that for each i ∈ N ,
Mi(v) − mi(v) ≤ v(N) −∑
j∈N
mj(v)
TheoremIf v satisfies P1, then τ(v) = τ∗(v)
Quant et al. (2004):
Bankruptcty Problem −→ Bankruptcty GameProportional Rule −→ τ -value
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
Results
P1: Let v be such that for each i ∈ N ,
Mi(v) − mi(v) ≤ v(N) −∑
j∈N
mj(v)
TheoremIf v satisfies P1, then τ(v) = τ∗(v)
Quant et al. (2004):
Bankruptcty Problem −→ Bankruptcty GameProportional Rule −→ τ -value
Adjusted Proportional Rule
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60
A Geometric Characterization of the τ -valueThe Core-Center
Brief Overview
Results
P1: Let v be such that for each i ∈ N ,
Mi(v) − mi(v) ≤ v(N) −∑
j∈N
mj(v)
TheoremIf v satisfies P1, then τ(v) = τ∗(v)
Quant et al. (2004):
Bankruptcty Problem −→ Bankruptcty GameProportional Rule −→ τ -value
Adjusted Proportional Rule −→ τ∗-value
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center
4 A Geometric Characterization of the τ -valueBrief Overview
5 The Core-CenterThe Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 39/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Some More Background
Fix a game v and an allocation x ∈ Rn
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Some More Background
Fix a game v and an allocation x ∈ Rn
x is efficient if∑n
i=1 xi = v(N)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Some More Background
Fix a game v and an allocation x ∈ Rn
x is efficient if∑n
i=1 xi = v(N)
x is individually rational if
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Some More Background
Fix a game v and an allocation x ∈ Rn
x is efficient if∑n
i=1 xi = v(N)
x is individually rational if for each i ∈ N ,
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Some More Background
Fix a game v and an allocation x ∈ Rn
x is efficient if∑n
i=1 xi = v(N)
x is individually rational if for each i ∈ N , xi ≥ v(i)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Some More Background
Fix a game v and an allocation x ∈ Rn
x is efficient if∑n
i=1 xi = v(N)
x is individually rational if for each i ∈ N , xi ≥ v(i)
x is stable if
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Some More Background
Fix a game v and an allocation x ∈ Rn
x is efficient if∑n
i=1 xi = v(N)
x is individually rational if for each i ∈ N , xi ≥ v(i)
x is stable if for each S ⊆ N ,
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Some More Background
Fix a game v and an allocation x ∈ Rn
x is efficient if∑n
i=1 xi = v(N)
x is individually rational if for each i ∈ N , xi ≥ v(i)
x is stable if for each S ⊆ N ,∑
i∈S xi ≥ v(S)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Some More Background
Fix a game v and an allocation x ∈ Rn
x is efficient if∑n
i=1 xi = v(N)
x is individually rational if for each i ∈ N , xi ≥ v(i)
x is stable if for each S ⊆ N ,∑
i∈S xi ≥ v(S)
The Core (Gillies, 1953):
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Some More Background
Fix a game v and an allocation x ∈ Rn
x is efficient if∑n
i=1 xi = v(N)
x is individually rational if for each i ∈ N , xi ≥ v(i)
x is stable if for each S ⊆ N ,∑
i∈S xi ≥ v(S)
The Core (Gillies, 1953):
The core of v is the set of all efficient and stable allocations
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Some More Background
Fix a game v and an allocation x ∈ Rn
x is efficient if∑n
i=1 xi = v(N)
x is individually rational if for each i ∈ N , xi ≥ v(i)
x is stable if for each S ⊆ N ,∑
i∈S xi ≥ v(S)
The Core (Gillies, 1953):
The core of v is the set of all efficient and stable allocations
C(v) := x ∈ Rn :∑
i∈N
xi = v(N) and, for each S ⊆ N,∑
i∈S
xi ≥ v(S)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Some More Background
Fix a game v and an allocation x ∈ Rn
x is efficient if∑n
i=1 xi = v(N)
x is individually rational if for each i ∈ N , xi ≥ v(i)
x is stable if for each S ⊆ N ,∑
i∈S xi ≥ v(S)
The Core (Gillies, 1953):
The core of v is the set of all efficient and stable allocations
C(v) := x ∈ Rn :∑
i∈N
xi = v(N) and, for each S ⊆ N,∑
i∈S
xi ≥ v(S)
A game v is balanced if C(v) 6= ∅
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Definition
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 41/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Definition
Let U(A) be the uniform distribution defined over A
Let E(P) be the expectation of P
The Core-Center (Gonzalez-Dıaz and Sanchez Rodrıguez, 2003):
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 41/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Definition
Let U(A) be the uniform distribution defined over A
Let E(P) be the expectation of P
The Core-Center (Gonzalez-Dıaz and Sanchez Rodrıguez, 2003):
Let v be a balanced game
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 41/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Definition
Let U(A) be the uniform distribution defined over A
Let E(P) be the expectation of P
The Core-Center (Gonzalez-Dıaz and Sanchez Rodrıguez, 2003):
Let v be a balanced gameThe core-center, µ(v), is center of gravity of C(v):
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 41/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Definition
Let U(A) be the uniform distribution defined over A
Let E(P) be the expectation of P
The Core-Center (Gonzalez-Dıaz and Sanchez Rodrıguez, 2003):
Let v be a balanced gameThe core-center, µ(v), is center of gravity of C(v):
v
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 41/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Definition
Let U(A) be the uniform distribution defined over A
Let E(P) be the expectation of P
The Core-Center (Gonzalez-Dıaz and Sanchez Rodrıguez, 2003):
Let v be a balanced gameThe core-center, µ(v), is center of gravity of C(v):
C(v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 41/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Definition
Let U(A) be the uniform distribution defined over A
Let E(P) be the expectation of P
The Core-Center (Gonzalez-Dıaz and Sanchez Rodrıguez, 2003):
Let v be a balanced gameThe core-center, µ(v), is center of gravity of C(v):
U(C(v))
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 41/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Definition
Let U(A) be the uniform distribution defined over A
Let E(P) be the expectation of P
The Core-Center (Gonzalez-Dıaz and Sanchez Rodrıguez, 2003):
Let v be a balanced gameThe core-center, µ(v), is center of gravity of C(v):
E(
U(C(v)))
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 41/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Definition
Let U(A) be the uniform distribution defined over A
Let E(P) be the expectation of P
The Core-Center (Gonzalez-Dıaz and Sanchez Rodrıguez, 2003):
Let v be a balanced gameThe core-center, µ(v), is center of gravity of C(v):
µ(v) := E(
U(C(v)))
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 41/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Motivation
v =
v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7
v(123) = 15
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 42/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Motivation
v =
v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7
v(123) = 15
Core = Core Cover = Weber Set
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 42/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Motivation
v =
v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7
v(123) = 15
Core = Core Cover = Weber Set
Weber Set
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 42/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Motivation
v =
v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7
v(123) = 15
Core = Core Cover = Weber Set
Weber Set & Shapley Value
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 42/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Motivation
v =
v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7
v(123) = 15
Core = Core Cover = Weber Set
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 43/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Motivation
v =
v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7
v(123) = 15
Core = Core Cover = Weber Set
Core-Cover
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 43/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Motivation
v =
v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7
v(123) = 15
Core = Core Cover = Weber Set
Core-Cover & τ -value
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 43/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Motivation
v =
v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7
v(123) = 15
Core = Core Cover = Weber Set
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 44/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Motivation
v =
v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7
v(123) = 15
Core = Core Cover = Weber Set
Core
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 44/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Motivation
v =
v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7
v(123) = 15
Core = Core Cover = Weber Set
Core & Core-Center
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 44/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Motivation
v =
v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7
v(123) = 15
Core = Core Cover = Weber Set
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 45/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Motivation
v =
v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7
v(123) = 15
Core = Core Cover = Weber Set
Weber Set & Shapley Value
Core-Cover & τ -value
Core & Core-Center
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 45/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Motivation
v =
v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7
v(123) = 15
Core = Core Cover = Weber Set
Weber Set & Shapley Value
Core-Cover & τ -value
Core & Core-Center
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 45/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Basic Properties
Basic Properties
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 46/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Basic Properties
Basic Properties
• Efficiency
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 46/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Basic Properties
Basic Properties
• Efficiency • Individual rationality
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 46/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Basic Properties
Basic Properties
• Efficiency • Individual rationality• Stability
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 46/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Basic Properties
Basic Properties
• Efficiency • Individual rationality• Stability • Dummy player
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 46/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Basic Properties
Basic Properties
• Efficiency • Individual rationality• Stability • Dummy player• Symmetry
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 46/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Basic Properties
Basic Properties
• Efficiency • Individual rationality• Stability • Dummy player• Symmetry • Translation invariance
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 46/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Basic Properties
Basic Properties
• Efficiency • Individual rationality• Stability • Dummy player• Symmetry • Translation invariance• Scale invariance
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 46/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Basic Properties
Basic Properties
• Efficiency • Individual rationality• Stability • Dummy player• Symmetry • Translation invariance• Scale invariance • . . .
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 46/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Continuity
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Continuity
Continuity
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Continuity
Continuityϕ : Ω ⊆ R2n
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Continuity
Continuityϕ : Ω ⊆ R2n
−→ Rn
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Continuity
Continuityϕ : Ω ⊆ R2n
−→ Rn
v 7−→ ϕ(v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Continuity
Continuityϕ : Ω ⊆ R2n
−→ Rn
v 7−→ ϕ(v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Continuity
Continuityϕ : Ω ⊆ R2n
−→ Rn
v 7−→ ϕ(v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Continuity
Continuityϕ : Ω ⊆ R2n
−→ Rn
v 7−→ ϕ(v)
(0, 1)
(−a, 0) (a, 0)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Continuity
Continuityϕ : Ω ⊆ R2n
−→ Rn
v 7−→ ϕ(v)
(0, 1)
(−a, 0) (a, 0)
(0, 13)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Continuity
Continuityϕ : Ω ⊆ R2n
−→ Rn
v 7−→ ϕ(v)
(0, 1)
(−a, 0) (a, 0)
(0, 13)
(−a
2, 0) (a
2, 0)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Continuity
Continuityϕ : Ω ⊆ R2n
−→ Rn
v 7−→ ϕ(v)
(0, 1)
(−a, 0) (a, 0)
(0, 13)
(−a
2, 0) (a
2, 0)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Continuity
Continuityϕ : Ω ⊆ R2n
−→ Rn
v 7−→ ϕ(v)
(0, 1)
(−a, 0) (a, 0)
(0, 13)
(−a
2, 0) (a
2, 0)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Continuity
Continuityϕ : Ω ⊆ R2n
−→ Rn
v 7−→ ϕ(v)
(0, 1)
(−a, 0) (a, 0)
(0, 13)
(−a
2, 0) (a
2, 0)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Continuity
Continuityϕ : Ω ⊆ R2n
−→ Rn
v 7−→ ϕ(v)
(0, 1)
(−a, 0) (a, 0)
(0, 13)
(−a
2, 0) (a
2, 0)
(0, 12)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Continuity
Continuityϕ : Ω ⊆ R2n
−→ Rn
v 7−→ ϕ(v)
(0, 1)
(−a, 0) (a, 0)
(0, 13)
(−a
2, 0) (a
2, 0)
(0, 12)
Continuity??
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Continuity
Continuityϕ : Ω ⊆ R2n
−→ Rn
v 7−→ ϕ(v)
(0, 1)
(−a, 0) (a, 0)
(0, 13)
(−a
2, 0) (a
2, 0)
(0, 12)
Continuity??
TheoremThe Core-Center is a continuous allocation rule
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Monotonicity
• Take a pair of games v and w
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Monotonicity
• Take a pair of games v and w
Strong monotonicity
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Monotonicity
• Take a pair of games v and w
Strong monotonicity
Let i ∈ N . If for each S ⊆ N\i,
w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S),
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Monotonicity
• Take a pair of games v and w
Strong monotonicity
Let i ∈ N . If for each S ⊆ N\i,
w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Monotonicity
• Take a pair of games v and w
Strong monotonicity NOT SATISFIED
Let i ∈ N . If for each S ⊆ N\i,
w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Monotonicity
• Take a pair of games v and w
Strong monotonicity NOT SATISFIED
Let i ∈ N . If for each S ⊆ N\i,
w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)
• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Monotonicity
• Take a pair of games v and w
Strong monotonicity NOT SATISFIED
Let i ∈ N . If for each S ⊆ N\i,
w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)
• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)
Coalitional monotonicity
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Monotonicity
• Take a pair of games v and w
Strong monotonicity NOT SATISFIED
Let i ∈ N . If for each S ⊆ N\i,
w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)
• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)
Coalitional monotonicity
For each i ∈ T ,
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Monotonicity
• Take a pair of games v and w
Strong monotonicity NOT SATISFIED
Let i ∈ N . If for each S ⊆ N\i,
w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)
• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)
Coalitional monotonicity
For each i ∈ T , ϕi(N, w) ≥ ϕi(N, v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Monotonicity
• Take a pair of games v and w
Strong monotonicity NOT SATISFIED
Let i ∈ N . If for each S ⊆ N\i,
w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)
• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)
Coalitional monotonicity NOT SATISFIED
For each i ∈ T , ϕi(N, w) ≥ ϕi(N, v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Monotonicity
• Take a pair of games v and w
Strong monotonicity NOT SATISFIED
Let i ∈ N . If for each S ⊆ N\i,
w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)
• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)
Coalitional monotonicity NOT SATISFIED
For each i ∈ T , ϕi(N, w) ≥ ϕi(N, v)
Aggregate mononicity
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Monotonicity
• Take a pair of games v and w
Strong monotonicity NOT SATISFIED
Let i ∈ N . If for each S ⊆ N\i,
w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)
• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)
Coalitional monotonicity NOT SATISFIED
For each i ∈ T , ϕi(N, w) ≥ ϕi(N, v)
Aggregate mononicity
T = N implies that for each i ∈ N ,
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Monotonicity
• Take a pair of games v and w
Strong monotonicity NOT SATISFIED
Let i ∈ N . If for each S ⊆ N\i,
w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)
• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)
Coalitional monotonicity NOT SATISFIED
For each i ∈ T , ϕi(N, w) ≥ ϕi(N, v)
Aggregate mononicity
T = N implies that for each i ∈ N , ϕi(N, w) ≥ ϕi(N, v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Monotonicity
• Take a pair of games v and w
Strong monotonicity NOT SATISFIED
Let i ∈ N . If for each S ⊆ N\i,
w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)
• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)
Coalitional monotonicity NOT SATISFIED
For each i ∈ T , ϕi(N, w) ≥ ϕi(N, v)
Aggregate mononicity NOT SATISFIED
T = N implies that for each i ∈ N , ϕi(N, w) ≥ ϕi(N, v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Monotonicity
• Take a pair of games v and w
Strong monotonicity NOT SATISFIED
Let i ∈ N . If for each S ⊆ N\i,
w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)
• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)
Coalitional monotonicity NOT SATISFIED
For each i ∈ T , ϕi(N, w) ≥ ϕi(N, v)
Aggregate mononicity NOT SATISFIED
T = N implies that for each i ∈ N , ϕi(N, w) ≥ ϕi(N, v)
Weak coalitional monotonicity
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Monotonicity
• Take a pair of games v and w
Strong monotonicity NOT SATISFIED
Let i ∈ N . If for each S ⊆ N\i,
w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)
• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)
Coalitional monotonicity NOT SATISFIED
For each i ∈ T , ϕi(N, w) ≥ ϕi(N, v)
Aggregate mononicity NOT SATISFIED
T = N implies that for each i ∈ N , ϕi(N, w) ≥ ϕi(N, v)
Weak coalitional monotonicity∑
i∈T ϕi(w) ≥∑
i∈T ϕi(v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Monotonicity
• Take a pair of games v and w
Strong monotonicity NOT SATISFIED
Let i ∈ N . If for each S ⊆ N\i,
w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)
• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)
Coalitional monotonicity NOT SATISFIED
For each i ∈ T , ϕi(N, w) ≥ ϕi(N, v)
Aggregate mononicity NOT SATISFIED
T = N implies that for each i ∈ N , ϕi(N, w) ≥ ϕi(N, v)
Weak coalitional monotonicity SATISFIED!!!∑
i∈T ϕi(w) ≥∑
i∈T ϕi(v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: Monotonicity
• Take a pair of games v and w
Strong monotonicity NOT SATISFIED
Let i ∈ N . If for each S ⊆ N\i,
w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)
• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)
Coalitional monotonicity NOT SATISFIED
For each i ∈ T , ϕi(N, w) ≥ ϕi(N, v)
Aggregate mononicity NOT SATISFIED
T = N implies that for each i ∈ N , ϕi(N, w) ≥ ϕi(N, v)
Weak coalitional monotonicity SATISFIED!!!∑
i∈T ϕi(w) ≥∑
i∈T ϕi(v)Core-Center ⇐⇒ Nucleolus
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: An Additivity Property
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: An Additivity Property
Superadditivity:
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: An Additivity Property
Superadditivity: If S ∩ T = ∅, then
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: An Additivity Property
Superadditivity: If S ∩ T = ∅, then v(S ∪ T ) ≥ v(S) + v(T )
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: An Additivity Property
Superadditivity: If S ∩ T = ∅, then v(S ∪ T ) ≥ v(S) + v(T )
Let v be a balanced game. Let T ( N .
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: An Additivity Property
Superadditivity: If S ∩ T = ∅, then v(S ∪ T ) ≥ v(S) + v(T )
Let v be a balanced game. Let T ( N . Let k ∈ [v(T ), v(N) − v(N\T )]
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: An Additivity Property
Superadditivity: If S ∩ T = ∅, then v(S ∪ T ) ≥ v(S) + v(T )
Let v be a balanced game. Let T ( N . Let k ∈ [v(T ), v(N) − v(N\T )]
v(S) =
k T = S
v(S) otherwise
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: An Additivity Property
Superadditivity: If S ∩ T = ∅, then v(S ∪ T ) ≥ v(S) + v(T )
Let v be a balanced game. Let T ( N . Let k ∈ [v(T ), v(N) − v(N\T )]
v(S) =
maxv(S), v(S\T ) + k T ⊆ S
v(S) otherwise
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: An Additivity Property
Superadditivity: If S ∩ T = ∅, then v(S ∪ T ) ≥ v(S) + v(T )
Let v be a balanced game. Let T ( N . Let k ∈ [v(T ), v(N) − v(N\T )]
v(S) =
maxv(S), v(S\T ) + k T ⊆ S
v(S) otherwise
v(S) =
maxv(S), v(S\(N\T )) + v(N) − k N\T ⊆ S
v(S) otherwise
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: An Additivity Property
Superadditivity: If S ∩ T = ∅, then v(S ∪ T ) ≥ v(S) + v(T )
Let v be a balanced game. Let T ( N . Let k ∈ [v(T ), v(N) − v(N\T )]
v(S) =
maxv(S), v(S\T ) + k T ⊆ S
v(S) otherwise
v(S) =
maxv(S), v(S\(N\T )) + v(N) − k N\T ⊆ S
v(S) otherwise
“CUT”
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: An Additivity Property
Superadditivity: If S ∩ T = ∅, then v(S ∪ T ) ≥ v(S) + v(T )
Let v be a balanced game. Let T ( N . Let k ∈ [v(T ), v(N) − v(N\T )]
v(S) =
maxv(S), v(S\T ) + k T ⊆ S
v(S) otherwise
v(S) =
maxv(S), v(S\(N\T )) + v(N) − k N\T ⊆ S
v(S) otherwise
Definitionϕ is a T -solution
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: An Additivity Property
Superadditivity: If S ∩ T = ∅, then v(S ∪ T ) ≥ v(S) + v(T )
Let v be a balanced game. Let T ( N . Let k ∈ [v(T ), v(N) − v(N\T )]
v(S) =
maxv(S), v(S\T ) + k T ⊆ S
v(S) otherwise
v(S) =
maxv(S), v(S\(N\T )) + v(N) − k N\T ⊆ S
v(S) otherwise
Definitionϕ is a T -solution if for each pair v, v
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: An Additivity Property
Superadditivity: If S ∩ T = ∅, then v(S ∪ T ) ≥ v(S) + v(T )
Let v be a balanced game. Let T ( N . Let k ∈ [v(T ), v(N) − v(N\T )]
v(S) =
maxv(S), v(S\T ) + k T ⊆ S
v(S) otherwise
v(S) =
maxv(S), v(S\(N\T )) + v(N) − k N\T ⊆ S
v(S) otherwise
Definitionϕ is a T -solution if for each pair v, v
ϕ(v) = αϕ(v) + (1 − α)ϕ(v)
where α ∈ [0, 1]
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: An Additivity Property
Definitionϕ is a T -solution if for each pair v, v
ϕ(v) = αϕ(v) + (1 − α)ϕ(v)
where α ∈ [0, 1]
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 50/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: An Additivity Property
Definitionϕ is a T -solution if for each pair v, v
ϕ(v) = αϕ(v) + (1 − α)ϕ(v)
where α ∈ [0, 1]
DefinitionDissection of a game v:
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 50/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: An Additivity Property
Definitionϕ is a T -solution if for each pair v, v
ϕ(v) = αϕ(v) + (1 − α)ϕ(v)
where α ∈ [0, 1]
DefinitionDissection of a game v: G(v) = v1, v2, . . . , vr
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 50/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: An Additivity Property
Definitionϕ is a T -solution if for each pair v, v
ϕ(v) = αϕ(v) + (1 − α)ϕ(v)
where α ∈ [0, 1]
DefinitionDissection of a game v: G(v) = v1, v2, . . . , vr
Definitionϕ is an RT -solution if:
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 50/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: An Additivity Property
Definitionϕ is a T -solution if for each pair v, v
ϕ(v) = αϕ(v) + (1 − α)ϕ(v)
where α ∈ [0, 1]
DefinitionDissection of a game v: G(v) = v1, v2, . . . , vr
Definitionϕ is an RT -solution if:
1 ϕ is a T -solution
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 50/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center: An Additivity Property
Definitionϕ is a T -solution if for each pair v, v
ϕ(v) = αϕ(v) + (1 − α)ϕ(v)
where α ∈ [0, 1]
DefinitionDissection of a game v: G(v) = v1, v2, . . . , vr
Definitionϕ is an RT -solution if:
1 ϕ is a T -solution
2 Translation Invariance
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 50/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center:
Balanced Games
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center:
Balanced Games
C(v)
21
3
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center:
Balanced Games
C(v)
k21
3
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center:
Balanced Games
C(v)
k21
3
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center:
Balanced Games
3
s
C(v)
k21
3
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center:
Balanced Games
3
s
C(v)
k21
3 C(v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center:
Balanced Games
3
s
C(v)
k21
3 C(v)
C(v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center:
Balanced Games
3
s
C(v)
k21
3 C(v)
C(v)
CUT!!!
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center:
Balanced Games
3
s
C(v)
k21
3 C(v)
C(v)Definition
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center:
Balanced Games
3
s
C(v)
k21
3 C(v)
C(v)DefinitionLet v be a balanced game
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center:
Balanced Games
3
s
C(v)
k21
3 C(v)
C(v)DefinitionLet v be a balanced gameLet v′ and v′′ be two balanced games such that belong to somedissection of v
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center:
Balanced Games
3
s
C(v)
k21
3 C(v)
C(v)DefinitionLet v be a balanced gameLet v′ and v′′ be two balanced games such that belong to somedissection of v
ϕ satisfies fair additivity with respect to the core if:
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center:
Balanced Games
3
s
C(v)
k21
3 C(v)
C(v)DefinitionLet v be a balanced gameLet v′ and v′′ be two balanced games such that belong to somedissection of v
ϕ satisfies fair additivity with respect to the core if:
1 ϕ is a RT -solution
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center:
Balanced Games
3
s
C(v)
k21
3 C(v)
C(v)DefinitionLet v be a balanced gameLet v′ and v′′ be two balanced games such that belong to somedissection of v
ϕ satisfies fair additivity with respect to the core if:
1 ϕ is a RT -solution
2 C(v′) = C(v′′) implies that αv(v′) = αv(v
′′)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60
Table of PropertiesShapley Nucleolus Core-Center
Table of PropertiesShapley Nucleolus Core-Center
Efficiency
Individual Rationality
Continuity
Dummy Player
Symmetry
Translation and Scale Invariance
Table of PropertiesShapley Nucleolus Core-Center
Efficiency X X X
Individual Rationality X X X
Continuity X X X
Dummy Player X X X
Symmetry X X X
Translation and Scale Invariance X X X
Table of PropertiesShapley Nucleolus Core-Center
Efficiency X X X
Individual Rationality X X X
Continuity X X X
Dummy Player X X X
Symmetry X X X
Translation and Scale Invariance X X X
Stability
Table of PropertiesShapley Nucleolus Core-Center
Efficiency X X X
Individual Rationality X X X
Continuity X X X
Dummy Player X X X
Symmetry X X X
Translation and Scale Invariance X X X
Stability X X X
Table of PropertiesShapley Nucleolus Core-Center
Efficiency X X X
Individual Rationality X X X
Continuity X X X
Dummy Player X X X
Symmetry X X X
Translation and Scale Invariance X X X
Stability X X X
Strong Monotonicity
Coalitional Monotonicity
Aggregate Monotonicity
Weak Coalitional Monotonicity
Table of PropertiesShapley Nucleolus Core-Center
Efficiency X X X
Individual Rationality X X X
Continuity X X X
Dummy Player X X X
Symmetry X X X
Translation and Scale Invariance X X X
Stability X X X
Strong Monotonicity X X X
Coalitional Monotonicity X X X
Aggregate Monotonicity X X X
Weak Coalitional Monotonicity X X X
Table of PropertiesShapley Nucleolus Core-Center
Efficiency X X X
Individual Rationality X X X
Continuity X X X
Dummy Player X X X
Symmetry X X X
Translation and Scale Invariance X X X
Stability X X X
Strong Monotonicity X X X
Coalitional Monotonicity X X X
Aggregate Monotonicity X X X
Weak Coalitional Monotonicity X X X
Additivity
Table of PropertiesShapley Nucleolus Core-Center
Efficiency X X X
Individual Rationality X X X
Continuity X X X
Dummy Player X X X
Symmetry X X X
Translation and Scale Invariance X X X
Stability X X X
Strong Monotonicity X X X
Coalitional Monotonicity X X X
Aggregate Monotonicity X X X
Weak Coalitional Monotonicity X X X
Additivity X X X
Table of PropertiesShapley Nucleolus Core-Center
Efficiency X X X
Individual Rationality X X X
Continuity X X X
Dummy Player X X X
Symmetry X X X
Translation and Scale Invariance X X X
Stability X X X
Strong Monotonicity X X X
Coalitional Monotonicity X X X
Aggregate Monotonicity X X X
Weak Coalitional Monotonicity X X X
Additivity X X X
Consistency (Davis/Maschler)
Consistency (Hart/Mas-Collel)
Table of PropertiesShapley Nucleolus Core-Center
Efficiency X X X
Individual Rationality X X X
Continuity X X X
Dummy Player X X X
Symmetry X X X
Translation and Scale Invariance X X X
Stability X X X
Strong Monotonicity X X X
Coalitional Monotonicity X X X
Aggregate Monotonicity X X X
Weak Coalitional Monotonicity X X X
Additivity X X X
Consistency (Davis/Maschler) X X X
Consistency (Hart/Mas-Collel)
Table of PropertiesShapley Nucleolus Core-Center
Efficiency X X X
Individual Rationality X X X
Continuity X X X
Dummy Player X X X
Symmetry X X X
Translation and Scale Invariance X X X
Stability X X X
Strong Monotonicity X X X
Coalitional Monotonicity X X X
Aggregate Monotonicity X X X
Weak Coalitional Monotonicity X X X
Additivity X X X
Consistency (Davis/Maschler) X X X
Consistency (Hart/Mas-Collel) X X X
Table of PropertiesShapley Nucleolus Core-Center
Efficiency X X X
Individual Rationality X X X
Continuity X X X
Dummy Player X X X
Symmetry X X X
Translation and Scale Invariance X X X
Stability X X X
Strong Monotonicity X X X
Coalitional Monotonicity X X X
Aggregate Monotonicity X X X
Weak Coalitional Monotonicity X X X
Additivity X X X
Consistency (Davis/Maschler) X X X
Consistency (Hart/Mas-Collel) X X X
Fair Additivity w.r.t. the core
Table of PropertiesShapley Nucleolus Core-Center
Efficiency X X X
Individual Rationality X X X
Continuity X X X
Dummy Player X X X
Symmetry X X X
Translation and Scale Invariance X X X
Stability X X X
Strong Monotonicity X X X
Coalitional Monotonicity X X X
Aggregate Monotonicity X X X
Weak Coalitional Monotonicity X X X
Additivity X X X
Consistency (Davis/Maschler) X X X
Consistency (Hart/Mas-Collel) X X X
Fair Additivity w.r.t. the core X X X
Table of PropertiesShapley Nucleolus Core-Center
Efficiency X X X
Individual Rationality X X X
Continuity X X X
Dummy Player X X X
Symmetry X X X
Translation and Scale Invariance X X X
Stability X X X
Strong Monotonicity X X X
Coalitional Monotonicity X X X
Aggregate Monotonicity X X X
Weak Coalitional Monotonicity X X X
Additivity X X X
Consistency (Davis/Maschler) X X X
Consistency (Hart/Mas-Collel) X X X
Fair Additivity w.r.t. the core X X X
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Characterization
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Characterization
Fair Additivity ⇐⇒ Volume
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Characterization
Fair Additivity ⇐⇒ Volume
Theorem
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Characterization
Fair Additivity ⇐⇒ Volume
TheoremLet ϕ be an allocation rule satisfying
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Characterization
Fair Additivity ⇐⇒ Volume
TheoremLet ϕ be an allocation rule satisfying
Efficiency
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Characterization
Fair Additivity ⇐⇒ Volume
TheoremLet ϕ be an allocation rule satisfying
Efficiency
Translation Invariance
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Characterization
Fair Additivity ⇐⇒ Volume
TheoremLet ϕ be an allocation rule satisfying
Efficiency
Translation Invariance
Weak Symmetry
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Characterization
Fair Additivity ⇐⇒ Volume
TheoremLet ϕ be an allocation rule satisfying
Efficiency
Translation Invariance
Weak Symmetry
Continuity
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Characterization
Fair Additivity ⇐⇒ Volume
TheoremLet ϕ be an allocation rule satisfying
Efficiency
Translation Invariance
Weak Symmetry
Continuity
Fair Additivity with respect to the core
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Characterization
Fair Additivity ⇐⇒ Volume
TheoremLet ϕ be an allocation rule satisfying
Efficiency
Translation Invariance
Weak Symmetry
Continuity
Fair Additivity with respect to the core
Then, for each v ∈ BG,
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Characterization
Fair Additivity ⇐⇒ Volume
TheoremLet ϕ be an allocation rule satisfying
Efficiency
Translation Invariance
Weak Symmetry
Continuity
Fair Additivity with respect to the core
Then, for each v ∈ BG, ϕ(v) coincides with the core-center
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Characterization
Fair Additivity ⇐⇒ Volume
TheoremLet ϕ be an allocation rule satisfying
Efficiency
Translation Invariance
Weak Symmetry
Continuity
Fair Additivity with respect to the core
Then, for each v ∈ BG, ϕ(v) coincides with the core-center
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Characterization
Fair Additivity ⇐⇒ Volume
TheoremLet ϕ be an allocation rule satisfying
Efficiency
Translation Invariance
Extended Weak Symmetry
Continuity
Fair Additivity with respect to the core
Then, for each v ∈ BG, ϕ(v) coincides with the core-center
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Characterization
Fair Additivity ⇐⇒ Volume
TheoremLet ϕ be an allocation rule satisfying
Efficiency
Translation Invariance
Extended Weak Symmetry
Continuity
Fair Additivity with respect to the core
Then, for each v ∈ BG, ϕ(v) coincides with the core-center
The axioms are independent
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
Convex Games
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 54/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
Convex Games
3
1
2
4
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 54/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
Convex Games
3
1
2
4
I(v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 54/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
Convex Games
3
1
2
4
u1
I(v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 54/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
Convex Games
3
1
2
4
u1u2
I(v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 54/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
Convex Games
3
1
2
4
u1u2
I(v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 54/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
General ideas:
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
General ideas:
We define games u1, u2, u3, u4
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
General ideas:
We define games u1, u2, u3, u4
Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
General ideas:
We define games u1, u2, u3, u4
Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)
The corresponding volumes arew0, w, w1, w2, w3, w4
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
General ideas:
We define games u1, u2, u3, u4
Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)
The corresponding volumes arew0, w, w1, w2, w3, w4
We define the game v∗
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
General ideas:
We define games u1, u2, u3, u4
Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)
The corresponding volumes arew0, w, w1, w2, w3, w4
We define the game v∗
We combine the two additivity properties
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
General ideas:
We define games u1, u2, u3, u4
Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)
The corresponding volumes arew0, w, w1, w2, w3, w4
We define the game v∗
We combine the two additivity properties
µ(N, v)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
General ideas:
We define games u1, u2, u3, u4
Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)
The corresponding volumes arew0, w, w1, w2, w3, w4
We define the game v∗
We combine the two additivity properties
µ(N, v)Fair Add.
=
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
General ideas:
We define games u1, u2, u3, u4
Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)
The corresponding volumes arew0, w, w1, w2, w3, w4
We define the game v∗
We combine the two additivity properties
µ(N, v)Fair Add.
= µ(N, u0) −∑
i∈Nµ(N, ui)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
General ideas:
We define games u1, u2, u3, u4
Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)
The corresponding volumes arew0, w, w1, w2, w3, w4
We define the game v∗
We combine the two additivity properties
µ(N, v)Fair Add.
=w0
wµ(N, u0) −
∑
i∈N
wi
wµ(N, ui)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
General ideas:
We define games u1, u2, u3, u4
Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)
The corresponding volumes arew0, w, w1, w2, w3, w4
We define the game v∗
We combine the two additivity properties
µ(N, v)Fair Add.
=w0
wµ(N, u0) −
∑
i∈N
wi
wµ(N, ui)
=w0
wSh(N, u0) −
∑
i∈N
wi
wSh(N, ui)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
General ideas:
We define games u1, u2, u3, u4
Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)
The corresponding volumes arew0, w, w1, w2, w3, w4
We define the game v∗
We combine the two additivity properties
µ(N, v)Fair Add.
=w0
wµ(N, u0) −
∑
i∈N
wi
wµ(N, ui)
=w0
wSh(N, u0) −
∑
i∈N
wi
wSh(N, ui)
Shap Add.=
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
General ideas:
We define games u1, u2, u3, u4
Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)
The corresponding volumes arew0, w, w1, w2, w3, w4
We define the game v∗
We combine the two additivity properties
µ(N, v)Fair Add.
=w0
wµ(N, u0) −
∑
i∈N
wi
wµ(N, ui)
=w0
wSh(N, u0) −
∑
i∈N
wi
wSh(N, ui)
Shap Add.= Sh(N, v∗)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 56/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
3
1
2
4
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 56/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
3
1
2
4
u1
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 56/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
3
1
2
4
u1u2
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 56/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
3
1
2
4
u1u2u12
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 56/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
The Core-Center and the Shapley Value
3
1
2
4
u1u2u12
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 56/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Cooperative Game TheoryConclusions
Conclusions
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 57/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Cooperative Game TheoryConclusions
Conclusions
We have shown a geometric characterization of the τ value
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 57/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Cooperative Game TheoryConclusions
Conclusions
We have shown a geometric characterization of the τ value
We have studied a new allocation rule: the core-center
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 57/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Cooperative Game TheoryConclusions
Conclusions
We have shown a geometric characterization of the τ value
We have studied a new allocation rule: the core-center
We have carried out an axiomatic analysis
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 57/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Cooperative Game TheoryConclusions
Conclusions
We have shown a geometric characterization of the τ value
We have studied a new allocation rule: the core-center
We have carried out an axiomatic analysis
We have presented an axiomatic characterization
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 57/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Cooperative Game TheoryConclusions
Conclusions
We have shown a geometric characterization of the τ value
We have studied a new allocation rule: the core-center
We have carried out an axiomatic analysis
We have presented an axiomatic characterization
We established a connexion between the core-center and theShapley value
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 57/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Cooperative Game TheoryConclusions
Conclusions
We have shown a geometric characterization of the τ value
We have studied a new allocation rule: the core-center
We have carried out an axiomatic analysis
We have presented an axiomatic characterization
We established a connexion between the core-center and theShapley value
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 57/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Cooperative Game TheoryFuture Research
Future Research
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 58/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Cooperative Game TheoryFuture Research
Future Research
Try to find different characterizations of the core-center
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 58/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Cooperative Game TheoryFuture Research
Future Research
Try to find different characterizations of the core-center
Deepen in the relation between the core-center and theShapley value
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 58/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Cooperative Game TheoryFuture Research
Future Research
Try to find different characterizations of the core-center
Deepen in the relation between the core-center and theShapley value
Look for noncooperative foundations for the core-center(implementation)
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 58/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Cooperative Game TheoryFuture Research
Future Research
Try to find different characterizations of the core-center
Deepen in the relation between the core-center and theShapley value
Look for noncooperative foundations for the core-center(implementation)
Look for a consistency property for the core-center
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 58/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Cooperative Game TheoryFuture Research
Future Research
Try to find different characterizations of the core-center
Deepen in the relation between the core-center and theShapley value
Look for noncooperative foundations for the core-center(implementation)
Look for a consistency property for the core-center
Look for extensions to different classes of games
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 58/60
A Geometric Characterization of the τ -valueThe Core-Center
The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value
Cooperative Game TheoryReferences
References
Gonzalez-Dıaz, J., P. Borm, R. Hendrickx, M. Quant (2005):
“A Geometric Characterisation of the Compromise Value,” Mathematical
Methods of Operations Research 61
Gonzalez-Dıaz, J., E. Sanchez-Rodrıguez (2003):
“From Set-Valued Solutions to Single-Valued Solutions: The Centroidand the Core-Center,” Reports in Statistics and Operations Research03-09, University of Santiago de Compostela
Gonzalez-Dıaz, J., E. Sanchez-Rodrıguez (2003):
“The Core-Center and the Shapley Value: A Comparative Study,”Reports in Statistics and Operations Research 03-10, Universidade deSantiago de Compostela
Gonzalez-Dıaz, J., E. Sanchez-Rodrıguez (2005):
“A Characterization of the Core-Center,” Preprint
Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 59/60
Essays on Competition and Cooperationin Game Theoretical Models
Julio Gonzalez Dıaz
Department of Statistics and Operations ResearchUniversidade de Santiago de Compostela
Thesis DissertationJune 29th, 2005
Part I: Noncooperative Game Theory
1 A Silent Battle over a CakeBrief Overview
2 A Noncooperative Approach to Bankruptcy ProblemsBrief Overview
3 Repeated GamesDefinitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments
Part II: Cooperative Game Theory
4 A Geometric Characterization of the τ -valueBrief Overview
5 The Core-CenterThe Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value