Educational technology
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Transcript of Educational technology
EDUCATIONAL TECHNOLOGY
PREPARED BY: MYLENE B. NARESSUBMITTED TO: MS. BALBUENA
THE CONE OF EXPERIENCE
The cone of experience by Edgar Dale is a visual model, pictorial device that present bands of experience arrange according to degree of abstraction and not degree of difficulty. “The father you go from the bottom of the cone, the more abstract the experience becomes.”Dale further explains that “the individual bands of the Cone of Experience stand for experiences that are fluid, extensive, and continually interact.”
DIRECT PURPOSEFUL EXPERIENCE
These are first hand experiences which serve as the foundation of our learning. We build up our reservoir of meaningful information and ideas through seeing, hearing, touching, tasting, and smelling.
In the context of the teaching-learning process, it is learning by doing.
CONTRIVE EXPERIENCE
In here, we make use of a representative models or mock ups of reality for practical reasons and so that we can make the real-life accessible to the students’ perceptions and understanding.
DRAMATIZED EXPERIENCEBy dramatization, we can participate in a reconstructed experience, even though the original event is far removed from us in time.
We relive the outbreak of the Philippine revolution by acting out the rle of characters in drama.
DEMONSTRATION It is a visualized explanation of an important fact, idea or process by the use of photographs, drawings, films, displays, or guided motion,
It is showing how things are done.
STUDY TRIPS
These are excursions, educational trips, and visits conducted to observe an event that is unavailable within the classroom.
EXHIBITS to display (something) to the public for interest or instruction. These are displays to be seen by spectators.
TELEVISION AND MOTION PICTURES
These pictures can reconstruct the reality of the past so effectively that we are made to feel we are there.
STILL PICTURES, RECORDINGS, RADIOThese are visual an auditory devices which may be use by an individual or a group. Still pictures lack the sound an motion of a sound film.
VISUAL SYMBOLS
These are no longer realistic reproduction of physical things for these are highly abstract representations. Examples are charts, graphs, maps and diagrams.
VERBAL SYMBOLSThey are not like the objects or ideas for which that stand. They usually do not contain visual clues to their meaning.