Editing a SketchUp Model

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    Editing a SketchUp Model's View and Style

    Settings in LayOut

    In LayOut, you can change the view of your model or its style settings right within the model

    entity. This timesaving feature enables you to make adjustments without endlessly switching

    back and forth between the SketchU and LayOut alications, or having to redo even morecomle! rocesses that other resentation rograms re"uire so that your model resentation stays

    u to date.

    In the sections that follow, you find out how LayOut#s SketchU $odel anel and conte!t menus

    make several SketchU tools and features available right in LayOut.

    Tip:Sometimes, after you change a view or style setting, you need to render the SketchU

    model entitybefore the changes show u in the document area.

    Table of Contents

    %. &ccessing the 'amera tools

    (. Selecting scenes

    ). 'hoosing a standard view

    *. Setting the ersective and scale

    +. Switching on shadows and fog

    . &lying styles

    -. endering model entities

    ccessing the Ca!e"a tools

    emember that SketchU uses the metahor of a camera to reflect how you can view a model inthree dimensions. To access the 'amera tools within a LayOut model entity, follow these stes/

    %. Select the SketchU model entity, conte!t0click the selection, and choose Edit #$ View

    from the menu that aears. Or, you can enter 1dit )2 3iew by double0clicking the

    model entity.

    https://help.sketchup.com/en/article/3000213#render-entityhttps://help.sketchup.com/en/article/3000213#render-entityhttps://help.sketchup.com/en/article/3000213#render-entityhttps://help.sketchup.com/en/article/3000213#access-toolshttps://help.sketchup.com/en/article/3000213#select-scenehttps://help.sketchup.com/en/article/3000213#choose-viewhttps://help.sketchup.com/en/article/3000213#set-perspectivehttps://help.sketchup.com/en/article/3000213#switch-shadowhttps://help.sketchup.com/en/article/3000213#apply-stylehttps://help.sketchup.com/en/article/3000213#render-entityhttps://help.sketchup.com/en/article/3000213#access-toolshttps://help.sketchup.com/en/article/3000213#select-scenehttps://help.sketchup.com/en/article/3000213#choose-viewhttps://help.sketchup.com/en/article/3000213#set-perspectivehttps://help.sketchup.com/en/article/3000213#switch-shadowhttps://help.sketchup.com/en/article/3000213#apply-stylehttps://help.sketchup.com/en/article/3000213#render-entityhttps://help.sketchup.com/en/article/3000213#render-entityhttps://help.sketchup.com/en/article/3000213#render-entity
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    Tip: 4y default, the Orbit tool is active, and you can switch to the 5an tool by holding

    down the Shiftkey.

    (. 'onte!t0click anywhere inside 1dit )2 3iew and select a tool from the Ca!e"a Toolssubmenu, as shown in the following figure. 6our otions include the following/

    o Orbit 7 8

    o 5an 7 8

    o 9oom 7 8

    o 9oom :indow 7 8

    o Look &round 7 8

    o :alk 7 8

    ). To e!it )2 1dit 3iew, click anywhere in the drawing area, outside the model entity#s

    bounding bo!.

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    ;or details about using these tools, see the related articles in the SketchU $ake and SketchU

    5ro area of the

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    Tip:&lternately, you can conte!t0click the entity and, from the menu that aears, select a scene

    from the Scenessubmenu.

    Choosing a standa"d %iew

    &ll of SketchU#s standard views are available in LayOut. Simly follow these stes/

    %. Select the SketchU model entity in the drawing area.

    (. Oen the SketchUp Modelanel.

    ). Select a standard view from the Standa"d Viewsmenu.

    Tip:&lternately, you can conte!t0click the entity and, from the menu that aears, select a view

    from the Standa"d Viewssubmenu.

    ;or an introduction to SketchU#s standard views, see 3iewing a $odelin the SketchU $akeand SketchU 5ro area of the e as you scale its bounding

    bo!, select the &"ese"%e Scale on esi(echeckbo!. :hen this check bo! is deselected,

    your model scales as you resi>e the bounding bo!.

    https://help.sketchup.com/en/article/3000106https://help.sketchup.com/en/article/3000106
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    Tip:To access the custom scale otions anytime, select Edit ) &"efe"ences7$icrosoft

    :indows8 or LayOut ) &"efe"ences7$ac OS =8, and in the 5references dialog bo! that

    aears, select Scalesin the sidebar on the left. 'lick the dd Custo! Scalebutton or the lussign to set a new scale, and set how you want the si>e in your model to be scaled on aer.

    On the Scales ane, you see a list of available scales in the list bo!. In $icrosoft :indows, youadd a scale below the list bo! and then click dd Custo! Scale. On $ac OS =, click the *button 7the lus sign8 to oen a new dialog bo! where you set the scale. To delete a scale, select

    it in the list bo! and click $elete Scalebutton 7$icrosoft :indows8 or the +7or minus sign8

    button 7$ac OS =8.

    Switching on shadows and fog

    SketchU#s Shadows feature enables you to study how the time of year and time of day imact

    the light and shadows in and around your model. ;og can add a mystical effect, or add a touch of

    realism to models in foggy laces, like San ;rancisco or London.

    In LayOut, you can toggle these effects on or off and adjust a few settings as follows/

    %. In the SketchUp Modelanel, simly click the Shadowsbutton or the ,ogbuttonresectively. 6ou can also toggle Shadows by conte!t0clicking the model entity and

    selecting Shadowson the menu that aears.

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    (. :hen either otion is selected, in the SketchU $odel anel, you can adjust the time of

    day and year for shadows or adjust the fog color. 'lick the color well to select a fog color

    from the 'olors anel, or select the Use -ackg"ound Colo"checkbo! if you want thefog to match the background.

    In the SketchU $ake and SketchU 5ro area of the

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    ende"ing !odel entities

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    &fter you select a view or style setting that changes a SketchU model entity#s aearance, you

    may need to render the SketchU model entity before the entity reflects your changes in

    LayOut#s drawing area. To hel you manage how and when LayOut renders model entities, thebottom of the SketchU $odel anel includes a few rendering features.

    The uto checkbo/ and ende"ed0ende" button

    Tip: :hen the utocheckbo! in the SketchU $odel anel is selected, LayOut automaticallyrenders all model entities as you make changes. The endered button 7$icrosoft :indows8 or

    ender button 7$ac OS =8 is grayed out, because you don#t need it. &utomatically rendering

    model entities works great if all the models inserted into your document are small. ?owever,rendering can take awhile if your document includes one or more large models.

    If you#ve deselected the &uto checkbo! andyour model references are u to date, a yellow

    warning icon aears whenever a SketchU model entity needs to be rendered. To udate the

    model entity in the document area, select the entity, as shown in the following figure, and click

    the ende"edbutton 7$icrosoft :indows8 or ende"button 7$ac OS =8.

    https://help.sketchup.com/en/article/3000214https://help.sketchup.com/en/article/3000214https://help.sketchup.com/en/article/3000214
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    ende"ing Mode d"op+down list

    In the lower right of the SketchU model anel, the endering $ode dro0down list enables youselect one of three otions for rendering your models on0screen and in any oututted format

    7such as rint or 52;8.

    Select Vecto"to dislay and outut all lines, faces, and te!t in vector format. 4efore you select

    this mode, here#s what you need to know/

    &"os:The 3ector mode rovides cris and scalable line work that can efficiently scale u

    to very large aer si>es.

    Cons:aster elements, such as te!tures, fog, and shadows, don#t dislay in vector mode.

    endering comle! models can take awhile.

    Select aste"mode to dislay and outut all lines, faces, and te!t in a i!el0based format. aster

    is the default mode.

    &"os:The aster mode shows a model e!actly as it aears in SketchU.

    Cons::hen you select a high resolution or large aer si>e, the aster mode can slow

    LayOut#s erformance.

    Select 1yb"idmode to use vector rendering for shar, scalable line work as well as raster

    rendering for raster0only features.

    &"os:enderings in ?ybrid mode rovide the best final roduct.

    Cons:Of the three modes, ?ybrid mode takes the longest to create a rendering.