Ecosystems, KOLs, Luxury, Emerging Platforms and Review · 2020. 1. 26. · Ecosystems, KOLs,...

72
Working Draft - Last Modified 04/23/2008 11:49:19 AM Printed 4/21/2008 4:27:01 PM Ecosystems, KOLs, Luxury, Emerging Platforms and Review January 2020

Transcript of Ecosystems, KOLs, Luxury, Emerging Platforms and Review · 2020. 1. 26. · Ecosystems, KOLs,...

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    Ecosystems, KOLs, Luxury,

    Emerging Platforms and Review

    January 2020

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    1www.jeffreytowson.com

    • Ecosystems Are Eating the World

    • Hot Areas: KOL’s and Influencers

    • Hot Areas: Luxury

    • Hot Areas: Logistics

    • Review

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    “Software Is Eating the World”

    - Marc Andreessen (2011)

    2

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    View 1: Cambrian Explosion in Digital

    3

    • For 4 billion years, very little life on earth beyond bacteria, algae and

    plankton.

    • But 540-570 million years ago, most modern animals emerged. Related

    to the emergence of a genetic tool kit that suddenly made things

    possible?

    • Argument that something similar is happening in digital:

    • Tons of new digital tools emerging. Exponential increase in

    innovation and combinations.

    • Lots of use cases being experimented with.

    • Lots of new products and services.

    • Lots of new business models.

    • All happening differently industry-by-industry.

    • This is changing competition dynamics. And changing strategy.

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    View 2: The Second Machine Age

    4

    • The first machine age began with combustion and the steam engine.

    • Human beings were no longer limited by their physical bodies in

    terms of power and speed.

    • Led to sustained gradual innovation and advancements. Which

    led to productivity gains.

    • Great inventions with big productivity benefits. But have slowed

    over time.

    • General purpose technologies (GPTs) require complements –

    particularly business process changes and organizational

    changes.

    • There is also a lag between tech innovation and productivity

    gains (i.e., labor productivity gains). It takes time.

    www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    The Second Machine Age

    5

    • Digital is the second machine age – with software,

    data, AI and other new tools. All about bits and

    bytes, not atoms.

    • Human beings no longer limited by their

    brains in terms of computation, memory and

    increasingly intelligence.

    • Two powerful phenomena: AI and digital

    networks of people and things

    • Leading to sustained exponential

    advancement in most aspects of computing +

    massive amounts of digital information + lots

    of recombinant innovation

    www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    View 3: Coordination Costs, Ecosystems

    and the Theory of the Firm

    6

    - Central planning fails because it requires perfect information (i.e.,

    omniscience). The markets do it better.

    - Hayek (Road to Serfdom)

    - He wrote perfect information is impossible because it exists between

    things. Never one person. It is coordinated knowledge. We live in

    fragmented and decentralized information world. It’s about “local

    knowledge” (which changes in time).

    - So centralized coordination of large-scale economic activity is

    impractical.

    - You need a mechanism to aggregate and react to local knowledge of

    all participants. This is market pricing. So markets are like a primitive

    computer for this – and the data they put out is pricing. Everyone is

    aggregating and reacting to their relevant local knowledge.

    www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    All About Coordination Costs

    7

    - The Theory of the Firm

    - Ronald Coase asked: If there are efficient markets that can coordinate economic

    activity then why do firms exist? Most resources are deployed by companies.

    - His answer was: There are transaction (or coordination) costs involved in participating

    in market activity. It is too complicated and/or costly to find a worker to do a specific

    task at a specific time and to negotiate prices. He created theory of the firm based on

    these transaction / coordination costs.

    - Companies come into existence to minimize the transaction costs and

    information deficiencies that result from coordinating economic activity through

    decentralized market exchanges.

    - A company internalizes activities where it is more efficient than doing through

    the market. A company is a small centrally planned economy in a larger market

    system.

    - As company grows it can do internalized activities more efficiently by economies of

    scale.

    www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    Plus Economies of Scale

    8

    - Economies of scale

    - Bruce Henderson of BCG adds the idea that as

    you get bigger your costs decrease. By about 25%

    every time you double production volume.

    - This leads to the idea of competitive advantage.

    The company with biggest market share has a cost

    advantage.

    - But Hayek’s local knowledge problem reappears in

    large organizations.

    - After a certain size, coordination costs start to

    increase and you get diseconomies of scale.

    - So get a U curve because transaction costs

    start to rise with more volume.

    - And this happens well below the point were

    they dominate a market. It gets too hard to

    coordinate all that economic activity.

    www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    Plus Value Chains and Tech

    9

    Michael Porter – Value Chain

    - Michael Porter agrees with Henderson but said a firm also interacts with others.

    Will have advantages in some areas and disadvantages in others.

    - You need to break a firm down into key activities (a value chain)

    - The components of the value chain are linked by transaction costs. They create the

    boundaries by minimized transaction costs.

    - When transaction costs change, the company can be reorganized in very

    different ways.

    - Transaction costs are the glue that hold value chains together.

    - Like when go from integrated (Apple) to modular (Android).

    - As technologies emerge, it changes transaction costs and therefore how

    firms are organized via value chains.

    www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    10

    It’s all about networks and platforms

    Processing speed increases and drops transaction costs.

    • But you need the interconnections for coordination.

    Value chains fell apart.

    • Each one could be its own nimble company by just coordinating with other small

    companies and recreating the whole value chain.

    • Centralized big companies with economies of scale (such as newspapers and

    encyclopedia) got killed by nimble competitors.

    You began to use resources outside your company.

    • Smaller companies actually had larger resources than traditional economy of scale

    companies.

    • The aggregator of value is no longer the value chain, it is the network / ecosystem.

    Decentralized markets with prices were just the only data points available. But now

    have tons of data. The future may be centrally management networks. Capitalism and

    centralization at the same time?

    All About Coordination / Transaction Costs

    www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    All About Coordination / Transaction Costs

    11

    Ronald Coase: Transaction or coordination costs

    include money, time, effort, and attention.

    • Search and information costs

    • Bargaining costs

    • Enforcement costs

    Platforms and digital reduce coordination costs.

    For platforms this is via four functions:

    • Audience building

    • Matchmaking

    • Providing core tools and services

    • Setting rules and standards

    www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    12

    There are four different ideas here:

    - How coordination / transaction costs shape local knowledge and

    economic activity -> and create value.

    - Platform business models create a ton of value. They are

    monopolies because they create value.

    - Centralization vs. decentralization of an economy or ecosystem

    - The role of competition

    - The role of freedom of choice

    The Great Digital Debate

    www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    Luohan Academy: Why the Digital

    Revolution Is Different

    13

    • A couple of big factors:

    • Low use cost and non-rivalry of digital information. It can be replicated and

    used at near-zero cost. Unlike physical goods, it allows consumption or

    possession by multiple users.

    • Low threshold for adoption and penetration of digital technology.

    • Falling cost of computer power plus internet has led to falling costs of

    sharing digital information. Mobile devices have expanded reach of internet.

    www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    Luohan: Why the Digital Revolution Is

    Different

    14

    • So the level of economic development of a country is no longer determining modernization

    and digital adoption.

    • Digital is expanding in low development countries as fast as in developed countries.

    Ecommerce is more widespread in China than USA.

    • In the past, you needed to be in a developed economies. Or you needed proximity to

    a developed area. Now small and micro firms can service customers thousands of

    miles away.

    • Often few alternatives to digital in underdeveloped countries. Mobile payments.

    • Works as well in rural as urban.

    • Low-skill thresholds drives penetration. Taobao villages. M-pesa

    • Digital has the Lasic principle: Low profit margins, Asset light, Scalable, Innovative,

    Compliance friendly. But all depends on infrastructure: mobile internet and broadband

    access, supportive regulatory environment. www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    15www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    16www.jeffreytowson.com

    • Ecosystems Are Eating the World

    • Hot Areas: KOL’s and Influencers

    • Hot Areas: Luxury

    • Hot Areas: Logistics

    • Review

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    17www.jeffreytowson.com

    • A lot of the thinking in this section is adapted

    from a book by Lauren Hallanan and Ahsley

    Dudarenok

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    18www.jeffreytowson.com

    • Estimated at $15B per year

    • Note: Hollywood makes about $10B in US theaters

    • Singles’ Day is a big event for influencers. And in 2017,

    influencers broke into the top 10 best-selling fashion stores. Four

    influencer stores made over $14M per day.

    • Meanwhile, ads on TV, print and websites are losing their impact.

    The China Influencer Economy

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    19www.jeffreytowson.com

    China’s #1 Influencer Viya

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    20www.jeffreytowson.com

    China’s #1 Influencer Viya

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    21www.jeffreytowson.com

    • Much more powerful than in the West

    • Not just information. But opinions and influence.

    • Can influence buying decisions for products.

    • Can also sell their own products.

    • Can have lots of followers or few followers. It’s more about the

    depth of the relationship and trust.

    • A true influencer is an expert, is trusted and has a relationship

    with his/her following.

    Chinese Influencers

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    22www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    23www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    24www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    25www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    26www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    27www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    28www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    29www.jeffreytowson.com

    • Douyu is live-streamers playing video games and performing (lots

    of singing)

    • Feng Timo, a young woman doing live singing. 13M fans on

    Douyu and 8M on Weibo.

    • Douyin (i.e., Tiktok) launched on short videos

    • Li Ge does dances and singing. 43M fans on Douyin and 1M

    Weibo.

    Short Video Lets Douyu and Douyin

    Takes Off

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    30www.jeffreytowson.com

    • Launched in 2016, offers short video focused on music, fashion and

    style.

    • Show unusual skills and talents.

    • Lots of music and dancing.

    • Intuitive interface that is good for liking, sharing and building upon.

    • Easy to make memes and new content which can be edited with

    flash, slow and repeat. Huge UGC.

    • Brands use to issue challenges with incentives and prizes for best

    videos created. Michael Kors issued a catwalk challenge and got

    three KOLs to participate and make videos – which got 5M views.

    • Brands can offer stickers.

    TikTok and Douyin

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    31www.jeffreytowson.com

    Douyin / TikTok

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    32www.jeffreytowson.com

    Douyin / TikTok

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    33www.jeffreytowson.com

    • Why did live-streaming take off faster than just blogging?

    • Anyone could do it.

    • You could monetize immediately with gifting or sales.

    • You can make money and get famous. Very powerful.

    • Live-streamers do swerve between serving an audience

    and just doing whatever it takes to get an audience.

    Influencers Really Take Off With Live-

    Streaming

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    34www.jeffreytowson.com

    • Launched in March 2016, based on Taobao the largest e-commerce site in

    China. 425M active users in 2018.

    • 70% are women. Popular categories are clothing, cosmetics and maternity.

    Women are 80% of live-stream users. Typically active between 8-10pm.

    • 30% are men. Popular categories are electronic products and sportswear.

    • 43% of users are 24-30 years old.

    • Most users access 4.6 times per day for 25 minutes.

    Live-Streaming: TaoBao Live

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    35www.jeffreytowson.com

    • In 2018, platform coordinated with Hunan TV to create jewelry

    live-streaming show.

    • Major brands like Chow Tai Fook and McLon participated.

    • Hundreds of thousands of pieces sold.

    Live-Streaming Example: TaoBao Live

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    36www.jeffreytowson.com

    Live-Streaming: JD Live

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    37www.jeffreytowson.com

    • In 2018, Antoine Bunel a top food and beverage KOL in China sold

    $288,000 of milk powder in two hours of live-streaming to 10M

    viewers.

    • How did brand do this?

    • Partner with top e-commerce site and not entertainment sites

    • Give creative control to KOL to communicate passion and

    information

    Live-Streaming Example: JD Live

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    38www.jeffreytowson.com

    • Huawei used a KOL to create video of optical illusion of floating

    phone. Douyin is good for unusual skills. Video was reposted.

    • Luxury brand Michael Kors hired 3 KOLs with 4M followers

    collectively. They attended an event and did videos on the catwalk

    wearing Michael Kors - which were released with #citycatwalk.

    Their videos were streamed 5M and +41,000 users created

    similar catwalk videos.

    Short Video Examples: Douyin

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    39www.jeffreytowson.com

    • Wang Hong

    • Attractive and / or charming. But usually no skills.

    • Large and broad followings. But often shallow.

    • Can grow virally. But not a lot of trust.

    • They rise and fall fast.

    • Not regarded as an expert.

    • Have little influence.

    • Probably not great for brands to work with.

    5 Types of KOL Personalities

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    40www.jeffreytowson.com

    • Content Creators

    • High quality and/or entertaining content.

    • But also not deep expertise.

    • Fans want to be entertained. Not to learn or get advice.

    • Short video works well (i.e., Tiktok) here.

    • For brands, good for general brand awareness but not niche

    audiences or converting to sales.

    5 Types of KOL Personalities

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    41www.jeffreytowson.com

    • Key Opinion Leaders

    • Not about getting rich like wang hong.

    • It’s about building a personal brand and sharing expertise.

    • Are strategic with their platforms and types of content.

    • About serving an audience, sharing knowledge and building

    an audience.

    5 Types of KOL Personalities

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    42www.jeffreytowson.com

    • Celebrities

    • Huge fan base and

    name recognition.

    • Well-established

    images.

    • Experienced with

    promotions.

    • Pretty expensive for

    brands.

    5 Types of KOL Personalities

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    43www.jeffreytowson.com

    • We Media

    • Small media companies. Often run by former journalists with /

    without teams.

    • Current affairs. Social issues.

    5 Types of KOL Personalities

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    44www.jeffreytowson.com

    • Increased brand awareness

    • Increased sales

    • Building a database of customers and potential customers

    Why Would Brands Hire a KOL?

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    45www.jeffreytowson.com

    • Laser focused on a specific topic. So brands hiring need to tie

    directly to this.

    • Have professional expertise related to the topic. They have

    expertise, authority and connections.

    • Have a distinct voice and content style.

    • Staying neutral, following trends and being everything to

    everyone is less influential.

    • Have a clear persona.

    • Are community leaders. Provide value to their audience with

    content. Engage in comments.

    The Best KOLs?

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    46www.jeffreytowson.com

    • They evolve.

    • Move to new platforms.

    • Evolve content types.

    • But also maintain on multiple platforms long-term to mitigate

    risks.

    • Some hire a team. And rely on sales rather than brand

    sponsorship.

    • They grow slowly. Avoid clickbait and other tricks.

    • That’s how you build loyalty and trust. Gradually.

    • They prioritize reputation over money.

    The Best KOLs?

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    47www.jeffreytowson.com

    • Native advertisements

    • Advertorials

    • Product placement

    • Embedded marketing

    • Product reviews

    • Sponsored campaigns. Such as Lectures and Q&A

    • Co-branding and KOL Cross-promotions

    • Social selling (prohibited on some sites)

    • Live-streaming

    KOL Cooperation Types

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    Online Retailer

    or Marketplace

    48www.jeffreytowson.com

    Consumers

    Data NE

    Phase 2b: Build Demand-Side Scale.

    Add New Users and Use Cases.

    Merchants / Brands /

    Retailers

    • Users

    • Participation

    • DataOther Revenue-Side Adv

    • Share of consumer mind

    • Switching costs

    MSP Adv

    • Subsidized pricing. Free?

    Other Revenue-Side Adv

    • Search costs

    • Switching costs

    • Limited options

    Content

    Creators

    Network Effects:• Primary

    Interaction

    • Additional

    interactions

    • App Developers

    • Advertisers

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    49www.jeffreytowson.com

    • B2C is often about an emotional connection.

    • B2B Influencing is similar to consulting and advising.

    • Usually done by:

    • Senior consultants with decades of expertise

    • Management consultants

    • Heads of industry associations promoting industry-related

    education

    • Analysts in specific industries

    • Key suppliers

    B2B Influencers

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    50www.jeffreytowson.com

    • Ecosystems Are Eating the World

    • Hot Areas: KOL’s and Influencers

    • Hot Areas: Luxury

    • Hot Areas: Logistics

    • Review

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    • Platforms vs. Pipelines

    • Network Effects

    • Economics of Digital

    • Competitive Advantage: Digital vs. Traditional

    • 6 Digital Superpowers

    and / or

    • Regular Digital Business and Dynamic Competition

    Main Digital Strategy Ideas

    www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    My Opinion

    52

    • Absent a competitive advantage, business is usually an endless marathon in operational scale, effectiveness and efficiency.

    • Digital is destroying some traditional competitive advantages and creating some new ones.

    • This operational marathon is being combined and sometimes replaced with marathons in:

    • Rate of learning• Innovation (tied to rate of learning)• Ecosystem shaping and management

    • The best players are fast in their marathons but also have strong competitive advantages that give them structural advantages in these

    races.

    www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    • Level 1: Digital is overwhelmingly granular.

    • There are lots of new digital and data technologies being developed

    and these can be used in lots of ways within businesses.

    • The best approach to digital strategy is to just look at the use cases.

    McKinsey has good reports that take this bottoms-up approach.

    • Normal dynamic competition.

    • Level 2: Bubbling up out of all these use cases are at least 6 digital

    superpowers that can happen that really change a company.

    • Level 3: At an even higher level, we can see platforms evolve in certain

    patterns. Becoming conglomerates and other powerful structures.

    • So you want to look at all of this at at least 3 levels.

    Digital Transformation Happens At At 3

    Least Levels

    www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    MSPs vs. Pipelines (Platform Revolution)

    54

    1. One main customer group

    2. Asset value increases as it moves down the

    pipeline.

    3. Through tightly controlled process and

    assets (by contracts).

    4. Management focuses on increasing the

    efficiency and returns on internal assets.

    5. Scales by internal actions such as acquiring

    more assets or customers. Lot of attention

    to supply-side economies of scale. Driven

    by management.

    6. Owned or contracted assets and products /

    services. Centralized ownership, profit and

    control.

    7. Challenges: Well-known. See any 10k Risk

    section.

    1. Multiple user groups

    2. Value is created by interactions of the user groups on the

    platform

    3. Provides open architecture and governance (rules for

    users, incentives for participation).

    4. Management orchestrates the ecosystem and its assets.

    You focus on ecosystem assets (not internal assets). You

    manage external actions / processes / interactions. If you

    don’t own assets then need data to manage this.

    5. Scales without effort. Driven by external participants and

    their activity.

    6. Decentralized assets, products and risks but centralized

    ownership, profit and control

    7. Challenges:

    1. Need to decide the controls point(s) and what to

    monetize (Apple lets developers take ecosystem

    profits).

    2. You want everyone to keep investing in the platform.

    3. They can bait and switch by changing rules after

    built biz on platform.

    4. Backlash to centralized governance growing. May

    need distributed governance (blockchain)

    5. Some platforms enable you to build (apple,

    Microsoft) others are channels and gatekeepers to

    customers (Facebook)

    Pipelines (VI) Platforms (MSP)

    www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    55www.jeffreytowson.com

    1. Marketplaces and Transaction Platforms

    2. Coordination and Standardization Platforms

    3. Payment Platforms

    4. Innovation (and Audience-Builder) Platforms

    5. Learning Platforms

    • These re not mutually exclusive. Each platform can be a combination of users,

    interactions and feedback loops. And you can combine them.

    • Payment platforms are probably a type of coordination but pulled it out as

    separate.

    5 Common Types of Platforms

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    56

    Attractive But Dangerous Economics of

    Information / Digital

    • Zero marginal production costs

    • Non-rival goods

    • Low distribution costs

    • Bundling and versioning

    • Complements and consumer surplus

    • Scalable

    www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    Traditional Competitive Advantages (1 of 2)

    57

    1. Consumer – captive customers / control over pricing• Share of consumer mind or buying habits

    • Switching costs (i.e. training costs)

    • Searching costs (i.e. brand names)

    2. Producer – proprietary production capability / manufacturing cost advantages• Labor costs

    • Proprietary technology

    • Lower cost of inputs

    • Special resource

    • Location or transportation

    3. Scale economies – lower average costs at higher volumes• Manufacturing

    • R&D

    • Marketing

    • Distribution / logistics

    4. Government• License

    • Regulation (antitrust, zoning, environment)

    • Patents

    • Tariffs and quotaswww.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    Traditional Competitive Advantages (2 of 2)

    58

    5. Network economics– Demand side economies of scale.• One sided networks – Facebook, WeChat, telephone

    • Two sided networks – UnionPay, American Express, Apple App Store

    • Combos – Tencent multiplayer gaming is one sided and two sided.

    • Data network advantages – insurance pricing, personalization / curation

    6. Efficiency of Scale– One dominant company in small market – with high

    capital costs and history of attacking new entrants.• Not a strict CA. But strong disincentive to new entrants.

    • The only hospital or powerplant in a small town. High capital costs, limited

    market and one dominant, entrenched player.

    • Usually not (but not always) a competitive advantage:

    • Most brands. You can buy a brand with cash. It’s an asset.

    • Smarter. This can be copied.

    • Expertise. Can be copied over time.

    • Lower cost of capital – nope.

    • Lower cost of labor – nope. Transitory.

    • Most government regulations and tariffs

    www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    Digital Competitive Advantages

    59

    1. Revenue Advantages• Share of consumer mind – software excels at hacking behavior. Gamification.

    Habit-creating. Dopamine hits. Personalization and curation.

    • Switching costs – Rare for consumers. Stronger for platforms, merchants, content creators, B2B, app developers, etc. Integration of workflow can be

    powerful.

    2. Production Cost Advantages• IP / tech cost advantage. Code written over time. Growing with AI and

    algorithms.

    • Special resource: Data. Partnerships.

    3. Economies of Scale – Cost Advantages• Marketing• R&D• Web services / tech – particularly if open to market• Logistics / delivery – particularly if open to market• Medical teams? Driver services? Auto alliance?

    www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    Digital Competitive Advantages (cont.)

    60

    3. Government. Licenses. Access to data / smart cities.

    4. Network Effects• Network effects in main platform. • Data network effect• Emerging: AI? Autonomous vehicles?

    5. Efficiency of Scale

    Other

    • MSP soft advantages. Subsidized or free pricing. Chicken-and-egg• Data soft advantages• Complementary platforms• Linked business models: Customers, data, capital• Combined services and digital conglomerates

    • Platform vs. product / pipeline• Platform vs. platform• Platform vs. digital conglomerate

    www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    6 Digital Superpowers

    61

    1. Dramatically improved user experience and journey. You need sufficient delta of

    improvement (vs. pain of adoption)

    2. Creates a platform (and gets complements or soft MSP advantages). Including without

    NE.

    3. Captures network effects, including data network effect. Including 1-sided without MSP.

    4. Captures other competitive advantages - including switching costs and digitally-

    enhanced share of consumer mind (habits, behavior, etc.).

    5. Viral or other powerful customer acquisition and/or retention mechanism.

    6. Scalable. Especially if gets massive demand-side scale. Global scale is best.

    • Also awesome is recurring revenue, freemium and pre-pay if you can get it. Slack has this and all of above.

    • B2B criticality is also great (Microsoft has)

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    Rule 1: Give Customers EXACTLY What They Want – Or

    Someone Else Will

    Rule 2: Digitize and Re-Imagine Operations ASAP

    Rule 3: Get Ready for Super-Platforms – and for Industry

    Boundaries to Move and Fall

    3 Simple Rules for Chinese Digital

    Transformation

    www.jeffreytowson.com

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    Online Retailer

    or Marketplace

    63www.jeffreytowson.com

    Consumers

    Demand-Side

    Scale (early)

    Phase 1: Build Basic Demand-Side Scale

    Around 1-2 Interactions.

    Merchants / Brands

    • Users

    • Participation

    • Data

    Network Effects:• Primary Interaction

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    Online Retailer

    or Marketplace

    64www.jeffreytowson.com

    Consumers

    Data NE

    Demand-Side

    Scale (Middle)

    Phase 2a: Keep Adding Demand-Side

    Scale. Add Other Advantages.

    Merchants / Brands /

    Retailers

    • Users

    • Participation

    • DataOther Revenue-Side Adv

    • Share of consumer mind

    • Switching costs

    MSP Adv

    • Subsidized pricing. Free?

    Other Revenue-Side Adv

    • Search costs

    • Switching costs

    • Limited options

    Network Effects:• Primary Interaction

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    Online Retailer

    or Marketplace

    65www.jeffreytowson.com

    Consumers

    Data NE

    Demand-Side

    Scale (Later)

    Phase 2b: Keep Building Demand-Side

    Scale. Add New Users and Use Cases.

    Merchants / Brands /

    Retailers

    • Users

    • Participation

    • DataOther Revenue-Side Adv

    • Share of consumer mind

    • Switching costs

    MSP Adv

    • Subsidized pricing. Free?

    Other Revenue-Side Adv

    • Search costs

    • Switching costs

    • Limited options

    Additional User

    Groups• App Developers

    • Content

    Creators

    • Advertisers

    Network Effects:• Primary

    Interaction

    • Additional

    interactions

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    Online Retailer

    or Marketplace

    66www.jeffreytowson.com

    Consumers

    Merchants / Brands /

    Retailers

    • Users

    • Participation

    • Data

    Demand-Side

    Scale (initial)

    Phase 3a: Build Supply-Side Scale

    Supply-Side

    Scale (initial)

    • Marketing

    • R&D

    IT / Web

    Services

    Logistics and

    Delivery

    • Physical vs. intangible

    capabilities?

    • In-house vs. partnership?

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    Open Services

    to Market

    Open Services

    to Market

    Online Retailer

    or Marketplace

    67www.jeffreytowson.com

    Consumers

    Merchants / Brands /

    Merchants / Brands

    • Users

    • Participation

    • Data

    Demand-Side

    Scale (later)

    Phase 3b: Keep Building Supply-Side

    Scale. Digitize Capabilities and Invert.

    Supply-Side

    Scale (later)

    • Marketing

    • R&D

    IT / Web

    Services

    Logistics and

    Delivery

    • Physical vs. intangible capabilities?

    • In-house vs. partnership?

    • Other cost adv: Economy of scope,

    production cost, location & transport,

    IP/Tech,

    • Other adv: Patents, government regs

    and limits

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    Online Retailer

    or Marketplace

    68www.jeffreytowson.com

    Consumers

    Merchants / Brands

    Users

    Participation

    Data

    Data NE

    Demand Side

    Scale

    • Identify and exploit

    new services

    • Horizontal attacks

    Supply Side

    Scale

    • Marketing

    • R&D

    Tech / Web

    Services

    • App

    Developers

    • Content

    Creators

    • Advertisers

    Logistics and

    Delivery

    Open Services

    to Market

    Open Services

    to Market

    Phase 4a: Exploit and Innovate Rapidly

    (Elon Musk Strategy).

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    Online Retailer

    or Marketplace

    69www.jeffreytowson.com

    Consumers

    Merchants / Brands

    Users

    Participation

    Data

    Data NE

    Demand Side

    Scale

    • Identify and exploit

    new services

    • Horizontal attacks

    Supply Side

    Scale

    • Marketing

    • R&D

    Tech / Web

    Services

    • App

    Developers

    • Content

    Creators

    • Advertisers

    Complementary

    Platforms

    Logistics and

    Delivery

    Open Services

    to Market

    Open Services

    to Market

    Phase 4b: Add Platforms and Linked Biz

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    Online Retailer

    or Marketplace

    70www.jeffreytowson.com

    Consumers

    Merchants / Brands

    Users

    Participation

    Data

    Data NE

    Demand Side

    Scale

    • Identify and exploit

    new services

    • Horizontal attacks

    Supply Side

    Scale

    • Marketing

    • R&D

    Tech / Web

    Services

    • App

    Developers

    • Content

    Creators

    • Advertisers

    • Creating new use cases

    and business models

    • Bringing physical

    retailers (and data) onto

    platform

    • Adding physical assets

    to supply side

    Complementary

    Platforms

    Logistics and

    Delivery

    Open Services

    to Market

    Open Services

    to Market

    Phase 5: New Retail

  • Wo

    rkin

    g D

    raft -

    La

    st M

    od

    ified

    04

    /23

    /20

    08

    11

    :49

    :19

    AM

    Prin

    ted

    4/2

    1/2

    00

    8 4

    :27

    :01

    PM

    LinkedIn: Jeffrey Towson

    WeChat – a555666777aa

    71

    My Contact Information

    www.jeffreytowson.com