ECE 5578 Multimedia Communication Lec 12a: Multimedia ... · HTTP 1.1 2009 SPDY 1.0 2015 HTTP 2.0...

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Spring 2020: Venu: Haag 315, Time: Tu 5:30-8:30pm ECE 5578 Multimedia Communication Lec 12a: Multimedia Transport System I - Congestion Model Zhu Li Dept of CSEE, UMKC Office: FH560E, Email: [email protected], Ph: x 2346. http://l.web.umkc.edu/lizhu Z. Li: ECE 5578 Multimedia Comm, 2020 p.1 slides created with WPS Office Linux and EqualX LaTex equation editor

Transcript of ECE 5578 Multimedia Communication Lec 12a: Multimedia ... · HTTP 1.1 2009 SPDY 1.0 2015 HTTP 2.0...

Page 1: ECE 5578 Multimedia Communication Lec 12a: Multimedia ... · HTTP 1.1 2009 SPDY 1.0 2015 HTTP 2.0 Rise of the Cloud Mobility Internet as a Platform Web 2.0 ... SPDY / HTTP 2.0 Work

Spring 2020: Venu: Haag 315, Time: Tu 5:30-8:30pm

ECE 5578 Multimedia Communication

Lec 12a: Multimedia Transport System I - Congestion Model

Zhu LiDept of CSEE, UMKC

Office: FH560E, Email: [email protected], Ph: x 2346.http://l.web.umkc.edu/lizhu

Z. Li: ECE 5578 Multimedia Comm, 2020 p.1

slides created with WPS Office Linux and EqualX LaTex equation editor

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Outline

Congestion Models and Control TCP and TCP Friendly Congestion Model New Congestion Work at RMCAT

Summary

Z. Li, Multimedia Communciation, 2018 p.2

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Media Transport over the IP Networks

RTP, RTCP, RTSP

media server

RTSPserver

datasource

media player

AVsubsyste

m

RTSPclient

RTSP OK

RTSP PLAYRTSP OK

RTP AUDIO

RTP VIDEO

RTSP TEARDOWNRTSP OK

get UDP portchooseUDP port

RTSP SETUP

RTCP

TCP

UDP

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RTP Header RTP Header

Incremented by one for each RTP PDU:

PDU loss detection

Restore PDU sequence Payload type

Identifies synchronization source(used by mixers)

Identifies contributing sources

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HTTP History

Evolution of Web Content Transport:

1996HTTP 1.0

1999HTTP 1.1

2009SPDY 1.0

2015HTTP 2.0

Cloud MobilityRise of the Internet as a

Platform

Web 2.0

• Persistent connections• Virtual host support • Conditional caching • Digest authentication • Chunked transfer encoding• Enhanced compression

• Header compression• Security requirements • Interleaving requests and

responses• Push operations • Binary instead of textual

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SPDY / HTTP 2.0 Work

Still works on top of a TCP connection Slow start (mitigated by changing init cwnd size to 16) Head of Line (HOL) blocking:

o Another disadvantage of SPDY is that an out-of-order packet delivery for TCP induces head of line blocking for all the SPDY streams multiplexed on that TCP connection.

Connection Latency: 3 RTT to establish a secure link Under utilization of link capacity by TCP Rate Control – no loss, in

order delivery, not that a big deal for media data (we have CTS/DTS)

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CDN and Web Cache

Forward and Reverse Proxy Fwd: intercept client request, serve locally if can Rev: intercept server request, serve transparent of client if can

Research Issues Rate Agnostic Content Identification ! Fragmentation IRTF ICN/CCN work !:

https://trac.tools.ietf.org/group/irtf/trac/wiki/icnrg

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Fwd Proxy Rev Proxy

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WebRTC

WebRTC is a browser embedded native audio/visual real time streaming solution Built on top of RTP Have firewall traversal support Widely deployed in Chrome and Firefox

Main Utilities: MediaStreams – access to user's camera and mic

PeerConnection – audio/video calls

DataChannels – p2p application data transfer

More to come in RMCAT coverage !

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QUIC – Quick UDP Internet Connection

Main QUIC Features/Design Goals: Connection establishment latency Improved congestion control – more suited for media QoE Multiplexing without head-of-line blocking Forward Error Correction (FEC) – reduce delay. Connection migration: native support for multipath via CID

(Connection ID)

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Outline

ReCap Lecture 17 Congestion Models and Control TCP and TCP Friendly Congestion Model New Congestion Work at RMCAT

Summary

Z. Li, Multimedia Communciation, 2018 p.10

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TCP Design

To provide a reliable byte stream service Error Free, In order delivery

Z. Li, Multimedia Communciation, 2018 p.11

Ethernet Hdr - 20 bytes(big-endian)

IP Header - 20 bytes(big-endian)

TCP Header - 20 bytes(big-endian)

App. Hdr & Data

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TCP Connection

3-Way Hand Shake Flag bits get set

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Client Server

Syn (only)

Syn + Ack

Ack

Ack( Push, Urgent)

Ack( Push, Urgent)

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TCP Disconnect TCP Tear Down

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Host A Host B

Ack( Push, Urgent)

Ack( Push, Urgent)

Fin + Ack

Fin + Ack

Ack

Ack

or Reset + Ack

Either A or B can be the Server

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TCP Transmission – Windowed Control

Transmit and then wait for ACK: Only one TCP segment is “in flight” at a time Especially bad when delay-bandwidth product is high

Numerical example 1.5 Mbps link with a 45 msec round-trip time (RTT)

o Delay-bandwidth product is 67.5 Kbits (or 8 KBytes) But, sender can send at most one packet per RTT

o Assuming a segment size of 1 KB (8 Kbits)o … leads to 8 Kbits/segment / 45 msec/segment 182 Kbpso That’s just one-eighth of the 1.5 Mbps link capacity

Delay*BandwidthPacket Size

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Sliding Window

Allow a larger amount of data “in flight” Allow sender to get ahead of the receiver … though not too far ahead

Sending process Receiving process

Last byte ACKed

Last byte sent

TCP TCP

Next byte expected

Last byte written Last byte read

Last byte received

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Receiver BufferingWindow size Amount that can be sent without acknowledgment Receiver needs to be able to store this amount of data

Receiver advertises the window to the receiver Tells the receiver the amount of free space left … and the sender agrees not to exceed this amount

Window Size

OutstandingUn-ack’d data

Data OK to send

Data not OK to send yet

Data ACK’d

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The Congestion WindowIn order to deal with congestion, a new state variable called

“CongestionWindow” is maintained by the source. (CWND) Limits the amount of data that it has in transit at a given time. MaxWindow = Min(Advertised Window, CongestionWindow) EffectiveWindow = MaxWindow - (LastByteSent -LastByteAcked).

TCP sends no faster than what the slowest component -- the network or the destination host --can accommodate.

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Managing the Congestion WindowDecrease window when TCP perceives high congestion.Increase window when TCP knows that there is not much

congestion.How ? Since increased congestion is more catastrophic,

reduce it more aggressively.Increase is additive, decrease is multiplicative -- called the

Additive Increase/Multiplicative Decrease (AIMD) behavior of TCP.

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AIMD

Each time congestion occurs - the congestion window is halved. Example, if current window is 16 segments and a time-

out occurs (implies packet loss), reduce the window to 8. Finally window may be reduced to 1 segment.

Window is not allowed to fall below 1 segment (MSS).For each congestion window worth of packets that has

been sent out successfully (an ACK is received), increase the congestion window by the size of a (one) segment.

Source Destination

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AIMD

Remember that TCP is byte oriented. does not wait for an entire window worth of ACKs to add one segment

worth to congestion window.

Reality: TCP source increments congestion window by a little for each ACK that arrives. Increment = MSS * (MSS/Congestion Window)

o This is for each segment of MSS acked. Congestion Window + = Increment.

Thus, TCP demonstrates a sawtooth behavior !

60

20

1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0Time (seconds)

70

304050

10

10.0

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TCP Slow Start

Additive Increase is good when source is operating at near close to the capacity of the network. Too long to ramp up when it starts from

scratch. Slow start --> increase congestion window

rapidly at cold start.

Slow start allows for exponential growth in the beginning.

E.g. Initially CW =1, if ACK received, CW = 2.If 2 ACKs are now received, CW = 4. If 4 ACKs

are now received, CW =8 and so on.

Note that upon experiencing packet loss, multiplicative decrease takes over.

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Host A

one segment

RTT

Host B

time

two segments

four segments

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Why Call it Slow Start ?The original version of TCP suggested that the sender transmit as

much as the Advertised Window permitted.Routers may not be able to cope with this “burst” of transmissions.Slow start is slower than the above version -- ensures that a

transmission burst does not happen at once.

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TCP Tahoe

Loss based: When CW is below the threshold, CW grows

exponentially When it is above the threshold, CW grows

linearly. Upon time-out, set “new” threshold to half of

current CW and the CW is reset to 1.

This version of TCP is called “TCP Tahoe”.

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TCP RenoFast retransmit:

After receiving 3 duplicate ACK

Resend first packet in window.o Try to avoid waiting

for timeoutFast recovery:

After retransmission do not enter slowstart.

Threshold = Congwin/2 Congwin = 3 + Congwin/2 Each duplicate ACK

received Congwin++ After new ACK

o Congwin = Threshold o return to congestion

avoidanceSingle packet drop: great!

Packet 1Packet 2Packet 3Packet 4

Packet 5Packet 6

Retransmitpacket 3

ACK 1ACK 2

ACK 2ACK 2

ACK 6

ACK 2

Sender Receiver

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TCP Reno Reno Features Fast Retransmit: after receiving 3 ACK on the same packet Fast Recovery: CWnd andThres adjustment

Z. Li, Multimedia Communciation, 2018 p.25

Time

CWnd

InitialSlowstart

Fast Retransmit

and Recovery

Slowstartto pacepackets

Timeoutsmay still

occurTime Out

Cong Avoidance

AIMD

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TCP Vegas

Z. Li, Multimedia Communciation, 2018 p.26

Idea: Delay Based Control, track the RTT Try to avoid packet loss latency increases: lower rate latency very low: increase rate

Implementation: sample_RTT: current RTT Base_RTT: min. over sample_RTT Expected Rate= CWnd/ Base_RTT Actual Rate = number of packets sent / sample_RTT =Expected - Actual

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TCP Vegas Congestion Control

Z. Li, Multimedia Communciation, 2018 p.27

= Expected - ActualCongestion Avoidance: introduce two threshold, and two parameters: and , < If ( < ) Congwin = Congwin +1 If ( > ) Congwin = Congwin -1 Otherwise no change Note: Once per RTT

Slowstart parameter If ( > ) then move to congestion avoidance

Actual

Expected

�− �

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TCP Throughput

TCP Rate at steady state Segment size: MSS Round Trip Delay: RTT Prob of packet loss: p

Observation Reducing RTT is the key ! Indeed, AKAMAI, Netflix,…,etc, use RTT

as the KPI for deploying and provisioning CDN edge servers. Prob of loss is due to congestion, mostly. For wireless networks, loss due to PHY layer has wrong interpretation

in TCP control !

Z. Li, Multimedia Communciation, 2018 p.28

���� =�XX

�XX2�3 + 12

3�8 �(1 + 32�

�)

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TCP Summary

TCP Features Widely deployed transport solution over the current Internet Reliable byte stream service Loss based congestion control: TCP Reno, Tahoe Delay based congestion control: TCP Vegas

TCP as media transport Byte stream vs Packet service: over kill Connection delays: 3 RTT for secure TCP Slow Start: under utilization of the link capacity Leads to new not TCP based media transport work, QUIC, WebRTC

Z. Li, Multimedia Communciation, 2018 p.29

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Outline

ReCap Lecture 17 Congestion Models and Control TCP and TCP Friendly Congestion Model New Congestion Work at RMCAT

Summary

Z. Li, Multimedia Communciation, 2018 p.30

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WebRTC

Motivation: native browser support for real time communication for a variety of applications

> Javascript API for HTML (W3C)> Signalling & NAT traversal (IETF RTCWEB)> Security (IETF RTCWEB)> Congestion control (IETF RMCAT)

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RMCAT

RMCAT = RTP Media Congestion Avoidance Techniques IETF working group resources https://datatracker.ietf.org/wg/rmcat/documents/

Main RMCAT technology Google's congestion control (GCC)

o L. De Cicco et al.: Experimental Investigation of the Google Congestion Control for Real-Time Flows.

o V. Singh et al.: Performance Analysis of Receive-Side Real-Time Congestion Control for WebRTC.

o L. De Cicco et al.: Understanding the Dynamic Behaviour of the Google Congestion Control NADA (Cisco)

X. Zhu, R. Pan: NADA: A Unified Congestion Control Scheme for Low-Latency Interactive Dflow:

P. O'Hanlon, K. Carlberg: DFlow: Low latency congestion control Coupled Congestion Control

S. Islam et al.: One Control to Rule Them All - Coupled Congestion Control for RTP Media (Poster)

Congestion Control and FECM. Nagy et al.: Congestion Control using FEC for Conversational Multimedia Communication

(Nokia may have IPR)

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GCC

Google Congestion Control (GCC) implemented in Chrome and Firefox to support WebRTC Utilizes RTP and RTCP for media data transport and control Has sender side control, which is loss based, probe the available BW

as sending rate As. Receiver side control is delay based, computes REMB, “Receiver

Estimated Maximum Bitrate”, Ar to limit the sending rate As

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GCC Sender Side Logic

Measure of Loss: fl(tk) at time tk, where the k-th RTCP message is received, the fraction of packets sent lost TCP Friendly Rate (TFRC) :

The sending rate is given by, Hi-loss rate: send at TRFC rate, not like TCP halve the CWnd Small loss rate: AMID like behavior. Mid loss rate: maintain current rate

Z. Li, Multimedia Communciation, 2018 p.34

�(��) =�XX

�XX2�3 + 12

3�8 �(1 + 32�

�)

��(��) = �max ��(��),  ��(��−�)�1 − 0.5��(��)�� ,  �� ��(��) > 0.1 1.05(��(��−�) + 1�X�G,                        �� ��(��) < 0.02

��(��−�),                   �� 0.02 ≤ ��(��) ≤ 0.1

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GCC Receiver Side Logic

It is based on the delay, at time ti, when i-th group of RTP packets are received, the receiving rate desired is,

R(ti) is the average actual receiving rate in the last 500ms, � ∈ �1.005,  1.3� � ∈ �0.8,  0.95�

The desired receiving rate Ar(ti) is fed back to the sender as REMB message over RTCP, currently every 1000ms, send one, sender adjust sending rate:

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Receiver Side State Machine

Receiver side update Ar(ti) according to the congestion state estimation

Packet Arrival Stats based link usage state estimation, Packet delay variation:

Where, {ti} {Ti} are time stamps of ith video packet sending and recving time. C is the link capacity, L is the video packet size. Queuing delay variation: m(ti) = ti – ti-1 – (Ti-Ti-1) Network jitter noise, n(ti),

Z. Li, Multimedia Communciation, 2018 p.36

IncDec Hold

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Link Overuse Detection Observe arrival filter signal m(t):

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Loss Control

Use a mix of FEC and ARQ to control losses AL-FEC for erasure/loss control is an active topic area. The good rate, i.e, the sending rate minus FEC and ARQ cost is

the true media rate

GCC forces rFEC(t) < 0.5 As(t) GCC ARQ: at most re-transmit As(t)*RTT bytes of data. (not a good

option for live and low delay applications !)

Z. Li, Multimedia Communciation, 2018 p.38

With FEC and ARQ

No FEC and ARQ

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GCC Simulation– Set up

Two scenarios

Z. Li, Multimedia Communciation, 2018 p.39

L. DeCicco et.al., Packetvideo workshop, 2013

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GCC Link Capacity Utilization Single Flow Fairly good utilization, throughput follows the link capacity change

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Single GCC Flow Case Effects of setting different �

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GCC sharing with TCP flow

GCC is not getting the fair share of throughput at the bottleneck

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REMB received

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2 GCC Flows sharing bottleneck Lack of cross traffic coordination, results in unpredictable

behavior

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Summary

TCP Type Congestion Control Congestion Window Based Slow Start at the start Congestion Avoidance – AIMD Under Utlization of the link Slow connection

New RMCAT Congestion Control Mix of Delay and Loss based control Sender rate is based on loss Receiver rate is based on delay, variation of packet arrival signal. RTP for data RTCP for signalling

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